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Accelerated Mutation
( 5)
Instant
Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
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Ageless Sentinels
( 4)
Creature — Wall
(4/4)
Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
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Alpha Status
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
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Ambush Commander
( 5)
Creature — Elf
(2/2)
Forests you control are 1/1 green Elf creatures that are still lands. , Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
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Ancient Ooze
( 7)
Creature — Ooze
(*/*)
Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
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Aphetto Runecaster
( 4)
Creature — Human Wizard
(2/3)
Whenever a permanent is turned face up, you may draw a card.
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Ark of Blight
( 2)
Artifact
, , Sacrifice Ark of Blight: Destroy target land.
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Astral Steel
( 3)
Instant
Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Aven Farseer
( 2)
Creature — Bird Soldier
(1/1)
Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.
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Aven Liberator
( 4)
Creature — Bird Soldier
(2/3)
Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
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Bladewing the Risen
( 7)
Legendary Creature — Zombie Dragon
(4/4)
Flying When Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield. : Dragon creatures get +1/+1 until end of turn.
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Bladewing's Thrall
( 4)
Creature — Zombie
(3/3)
Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters, you may return Bladewing's Thrall from your graveyard to the battlefield.
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Bonethorn Valesk
( 5)
Creature — Beast
(4/2)
Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
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Brain Freeze
( 2)
Instant
Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Break Asunder
( 4)
Sorcery
Destroy target artifact or enchantment. Cycling (, Discard this card: Draw a card.)
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Cabal Conditioning
( 7)
Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
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Call to the Grave
( 5)
Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
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Carbonize
( 3)
Instant
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
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Carrion Feeder
( 1)
Creature — Zombie
(1/1)
Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
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Chartooth Cougar
( 6)
Creature — Cat Beast
(4/4)
: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
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Chill Haunting
( 2)
Instant
As an additional cost to cast this spell, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn.
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Claws of Wirewood
( 4)
Sorcery
Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling (, Discard this card: Draw a card.)
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Clutch of Undeath
( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
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Coast Watcher
( 2)
Creature — Bird Soldier
(1/1)
Flying, protection from green
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Daru Spiritualist
( 2)
Creature — Human Cleric
(1/1)
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
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Daru Warchief
( 4)
Creature — Human Soldier
(1/1)
Soldier spells you cast cost less to cast. Soldier creatures you control get +1/+2.
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Dawn Elemental
( 4)
Creature — Elemental
(3/3)
Flying Prevent all damage that would be dealt to Dawn Elemental.
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Day of the Dragons
( 7)
Enchantment
When Day of the Dragons enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
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Death's-Head Buzzard
( 3)
Creature — Bird
(2/1)
Flying When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
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Dimensional Breach
( 7)
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
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Dispersal Shield
( 2)
Instant
Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.
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Divergent Growth
( 1)
Instant
Until end of turn, lands you control gain ": Add one mana of any color."
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Dragon Breath
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has haste. : Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
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Dragon Fangs
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
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Dragon Mage
( 7)
Creature — Dragon Wizard
(5/5)
Flying Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
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Dragon Scales
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with mana value 6 or greater enters, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
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Dragon Shadow
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
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Dragon Tyrant
( 10)
Creature — Dragon
(6/6)
Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay . : Dragon Tyrant gets +1/+0 until end of turn.
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Dragon Wings
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Cycling (, Discard this card: Draw a card.) When a creature with mana value 6 or greater enters, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
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Dragonspeaker Shaman
( 3)
Creature — Human Barbarian Shaman
(2/2)
Dragon spells you cast cost less to cast.
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Dragonstalker
( 5)
Creature — Bird Soldier
(3/3)
Flying, protection from Dragons
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Dragonstorm
( 9)
Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Enrage
( 1)
Instant
Target creature gets +X/+0 until end of turn.
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Exiled Doomsayer
( 2)
Creature — Human Cleric
(1/2)
All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)
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Extra Arms
( 5)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, it deals 2 damage to any target.
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Faces of the Past
( 3)
Enchantment
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
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Fatal Mutation
( 1)
Enchantment — Aura
Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated.
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Fierce Empath
( 3)
Creature — Elf
(1/1)
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
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Final Punishment
( 5)
Sorcery
Target player loses life equal to the damage already dealt to that player this turn.
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Force Bubble
( 4)
Enchantment
If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of each end step, remove all depletion counters from Force Bubble.
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Forgotten Ancient
( 4)
Creature — Elemental
(0/3)
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
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Form of the Dragon
( 7)
Enchantment
At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you.
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Frontline Strategist
( 1)
Creature — Human Soldier
(1/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
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Frozen Solid
( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.
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Gilded Light
( 2)
Instant
You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling (, Discard this card: Draw a card.)
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Goblin Brigand
( 2)
Creature — Goblin Warrior
(2/2)
Goblin Brigand attacks each combat if able.
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Goblin Psychopath
( 4)
Creature — Goblin Mutant
(5/5)
Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
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Goblin War Strike
( 1)
Sorcery
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
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Goblin Warchief
( 3)
Creature — Goblin Warrior
(2/2)
Goblin spells you cast cost less to cast. Goblins you control have haste.
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Grip of Chaos
( 6)
Enchantment
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
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Guilty Conscience
( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
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Hindering Touch
( 4)
Instant
Counter target spell unless its controller pays . Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Hunting Pack
( 7)
Instant
Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Karona, False God
( 6)
Legendary Creature — Avatar
(5/5)
Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
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Krosan Drover
( 4)
Creature — Elf
(2/2)
Creature spells you cast with mana value 6 or greater cost less to cast.
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Krosan Warchief
( 3)
Creature — Beast
(2/2)
Beast spells you cast cost less to cast. : Regenerate target Beast.
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Kurgadon
( 5)
Creature — Beast
(3/3)
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on Kurgadon.
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Lethal Vapors
( 4)
Enchantment
Whenever a creature enters, destroy it. : Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
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Lingering Death
( 2)
Enchantment — Aura
Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
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Long-Term Plans
( 3)
Instant
Search your library for a card, then shuffle and put that card third from the top.
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Mercurial Kite
( 4)
Creature — Bird
(2/2)
Flying Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
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Metamorphose
( 2)
Instant
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
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Mind's Desire
( 6)
Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Misguided Rage
( 3)
Sorcery
Target player sacrifices a permanent of their choice.
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Mistform Warchief
( 3)
Creature — Illusion
(1/3)
Creature spells you cast that share a creature type with Mistform Warchief cost less to cast. : Mistform Warchief becomes the creature type of your choice until end of turn.
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Nefashu
( 6)
Creature — Zombie Mutant
(5/3)
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
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Noble Templar
( 6)
Creature — Human Cleric Soldier
(3/6)
Vigilance Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
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One with Nature
( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Parallel Thoughts
( 5)
Enchantment
When Parallel Thoughts enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
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Pemmin's Aura
( 3)
Enchantment — Aura
Enchant creature : Untap enchanted creature. : Enchanted creature gains flying until end of turn. : Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) : Enchanted creature gets +1/-1 or -1/+1 until end of turn.
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Primitive Etchings
( 4)
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
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Proteus Machine
( 3)
Artifact Creature — Shapeshifter
(2/2)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)
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Putrid Raptor
( 6)
Creature — Zombie Dinosaur Beast
(4/4)
Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Pyrostatic Pillar
( 2)
Enchantment
Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
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Rain of Blades
( 1)
Instant
Rain of Blades deals 1 damage to each attacking creature.
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Raven Guild Initiate
( 3)
Creature — Human Wizard
(1/4)
Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Reaping the Graves
( 3)
Instant
Return target creature card from your graveyard to your hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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