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"The Brothers' War" (280)

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Aeronaut Cavalry
Aeronaut Cavalry 4White (5)
Creature — Human Soldier (3/4)

Flying

When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control.

The Brothers' War (Common)
Aeronaut's Wings
Aeronaut's Wings 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Air Marshal
Air Marshal 1Blue (2)
Creature — Human Soldier (2/1)

3: Target Soldier gains flying until end of turn.

The Brothers' War (Common)
Airlift Chaplain
Airlift Chaplain 2White (3)
Creature — Human Cleric (1/1)

Flying

When Airlift Chaplain enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Alloy Animist
Alloy Animist Green (1)
Creature — Human Druid (1/1)

2Green: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.

The Brothers' War (Uncommon)
Ambush Paratrooper
Ambush Paratrooper 1White (2)
Creature — Human Soldier (1/2)

Flash

Flying

5: Creatures you control get +1/+1 until end of turn.

The Brothers' War (Common)
Arbalest Engineers
Arbalest Engineers 1RedGreen (3)
Creature — Human Artificer (2/2)

When Arbalest Engineers enters, choose one —

• Arbalest Engineers deals 1 damage to any target.

• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.

• Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Arcane Proxy
Arcane Proxy 7 (7)
Artifact Creature — Wizard (4/3)

When Arcane Proxy enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.

//PRT-Prototype_Mech//

1BlueBlue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/1

The Brothers' War (Mythic Rare)
Argivian Avenger
Argivian Avenger 6 (6)
Artifact Creature — Shapeshifter (5/5)

1: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

The Brothers' War (Uncommon)
Argoth, Sanctum of Nature
Argoth, Sanctum of Nature (0)
Land

Argoth, Sanctum of Nature enters tapped unless you control a legendary green creature.

Tap: Add Green.

2GreenGreen, Tap: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

The Brothers' War (Rare)
Argothian Opportunist
Argothian Opportunist 2Green (3)
Creature — Human Scout (3/2)

When Argothian Opportunist enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Argothian Sprite
Argothian Sprite 1Green (2)
Creature — Faerie (2/2)

Argothian Sprite can't be blocked by artifact creatures.

7: Put two +1/+1 counters on Argothian Sprite.

The Brothers' War (Common)
Arms Race
Arms Race 3Red (4)
Enchantment

3Red: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.

The Brothers' War (Uncommon)
Artificer's Dragon
Artificer's Dragon 6 (6)
Artifact Creature — Dragon (4/4)

Flying

Red: Artifact creatures you control get +1/+0 until end of turn.

Unearth 3RedRed (3RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Ashnod, Flesh Mechanist
Ashnod, Flesh Mechanist Black (1)
Legendary Creature — Human Artificer (1/1)

Deathtouch

Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.

5, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.

The Brothers' War (Rare)
Ashnod's Harvester
Ashnod's Harvester 2 (2)
Artifact Creature — Construct (3/1)

Whenever Ashnod's Harvester attacks, exile target card from a graveyard.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Ashnod's Intervention
Ashnod's Intervention Black (1)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."

The Brothers' War (Common)
Audacity
Audacity Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

When Audacity is put into a graveyard from the battlefield, draw a card.

The Brothers' War (Uncommon)
Autonomous Assembler
Autonomous Assembler 5 (5)
Artifact Creature — Assembly-Worker (4/5)

Vigilance

1, Tap: Put a +1/+1 counter on target Assembly-Worker you control.

//PRT-Prototype_Mech//

1White

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/2

The Brothers' War (Rare)
Awaken the Woods
Awaken the Woods Variable ColorlessGreenGreen (2)
Sorcery

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

The Brothers' War (Mythic Rare)
Battery Bearer
Battery Bearer 2GreenBlue (4)
Creature — Human Artificer (3/4)

Creatures you control have "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell."

Whenever you cast an artifact spell with mana value 6 or greater, draw a card.

The Brothers' War (Uncommon)
Battlefield Butcher
Battlefield Butcher 2Black (3)
Creature — Human Soldier (1/4)

5, Tap: Each opponent loses 2 life. This ability costs 1 less to activate for each creature card in your graveyard.

The Brothers' War (Uncommon)
Battlefield Forge
Battlefield Forge (0)
Land

Tap: Add Colorless.

Tap: Add Red or White. Battlefield Forge deals 1 damage to you.

The Brothers' War (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Tenth Edition (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Dominaria United Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Bitter Reunion
Bitter Reunion 1Red (2)
Enchantment

When Bitter Reunion enters, you may discard a card. If you do, draw two cards.

1, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.

The Brothers' War (Common)
Other Versions
Outlaws of Thunder Junction Commander (Common)
Bladecoil Serpent
Bladecoil Serpent Variable Colorless6 (0)
Artifact Creature — Serpent (5/4)

When Bladecoil Serpent enters, for each BlueBlue spent to cast it, draw a card.

When Bladecoil Serpent enters, for each BlackBlack spent to cast it, each opponent discards a card.

When Bladecoil Serpent enters, for each RedRed spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.

The Brothers' War (Mythic Rare)
Blanchwood Armor
Blanchwood Armor 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

The Brothers' War (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Core Set 2019 (Uncommon)
Magic: The Gathering Foundations (Uncommon)
Blanchwood Prowler
Blanchwood Prowler 1Green (2)
Creature — Elemental (1/1)

When Blanchwood Prowler enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Blast Zone
Blast Zone (0)
Land

Blast Zone enters with a charge counter on it.

Tap: Add Colorless.

Variable ColorlessVariable Colorless, Tap: Put X charge counters on Blast Zone.

3, Tap, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.

The Brothers' War (Rare)
Other Versions
War of the Spark (Rare)
Commander Masters (Rare)
Modern Horizons 3 Commander (Rare)
Blitz Automaton
Blitz Automaton 7 (7)
Artifact Creature — Construct (6/4)

Haste

//PRT-Prototype_Mech//

2Red

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/2

The Brothers' War (Common)
Boulderbranch Golem
Boulderbranch Golem 7 (7)
Artifact Creature — Golem (6/5)

When Boulderbranch Golem enters, you gain life equal to its power.

//PRT-Prototype_Mech//

3Green

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Common)
Brotherhood's End
Brotherhood's End 1RedRed (3)
Sorcery

Choose one —

• Brotherhood's End deals 3 damage to each creature and each planeswalker.

• Destroy all artifacts with mana value 3 or less.

The Brothers' War (Rare)
Brushland
Brushland (0)
Land

Tap: Add Colorless.

Tap: Add Green or White. Brushland deals 1 damage to you.

The Brothers' War (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Burrowing Razormaw
Burrowing Razormaw 2Green (3)
Creature — Beast (4/2)

When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)

The Brothers' War (Common)
Bushwhack
Bushwhack Green (1)
Sorcery

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

The Brothers' War (Uncommon)
Other Versions
Magic: The Gathering Foundations (Common)
Calamity's Wake
Calamity's Wake 1White (2)
Instant

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

The Brothers' War (Uncommon)
Carrion Locust
Carrion Locust 2Black (3)
Creature — Insect Horror (2/1)

Flying

When Carrion Locust enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.

The Brothers' War (Common)
Citanul Stalwart
Citanul Stalwart Green (1)
Creature — Elf Druid Soldier (1/1)

Tap, Tap an untapped artifact or creature you control: Add one mana of any color.

The Brothers' War (Common)
Cityscape Leveler
Cityscape Leveler 8 (8)
Artifact Creature — Construct (8/8)

Trample

When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.

Unearth 8

The Brothers' War (Mythic Rare)
Clay Champion
Clay Champion Variable Colorless4 (0)
Artifact Creature — Construct (2/2)

Clay Champion enters with three +1/+1 counters on it for each GreenGreen spent to cast it.

When Clay Champion enters, choose up to two other target creatures you control. For each WhiteWhite spent to cast Clay Champion, put a +1/+1 counter on each of them.

The Brothers' War (Mythic Rare)
Clay Revenant
Clay Revenant 1 (1)
Artifact Creature — Golem (1/2)

Clay Revenant enters tapped.

2Black: Return Clay Revenant from your graveyard to your hand.

The Brothers' War (Common)
Coastal Bulwark
Coastal Bulwark 2 (2)
Artifact Creature — Wall (1/3)

Defender

Coastal Bulwark gets +2/+0 as long as you control an Island.

2, Tap: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

The Brothers' War (Common)
Combat Courier
Combat Courier 1 (1)
Artifact Creature — Construct (1/1)

2, Sacrifice Combat Courier: Draw a card.

Unearth Blue (Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Combat Thresher
Combat Thresher 7 (7)
Artifact Creature — Construct (3/3)

Double strike

When Combat Thresher enters, draw a card.

//PRT-Prototype_Mech//

2White

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/1

The Brothers' War (Uncommon)
Conscripted Infantry
Conscripted Infantry 2Red (3)
Creature — Human Soldier (3/1)

When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Corrupt
Corrupt 5Black (6)
Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

The Brothers' War (Uncommon)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Shadowmoor (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2011 (Uncommon)
Magic 2014 Core Set (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Cradle Clearcutter
Cradle Clearcutter 6 (6)
Artifact Creature — Golem (3/6)

Tap: Add an amount of Green equal to Cradle Clearcutter's power.

//PRT-Prototype_Mech//

2Green

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/3

The Brothers' War (Uncommon)
Curate
Curate 1Blue (2)
Instant

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Draw a card.

The Brothers' War (Common)
Other Versions
Strixhaven: School of Mages (Common)
Murders at Karlov Manor Commander (Common)
Deadly Riposte
Deadly Riposte 1White (2)
Instant

Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.

The Brothers' War (Common)
Other Versions
Ravnica Clue Edition (Common)
Magic: The Gathering Foundations (Common)
Deathbloom Ritualist
Deathbloom Ritualist 3BlackGreen (5)
Creature — Elf Warlock (3/5)

Tap: Add X mana of any one color, where X is the number of creature cards in your graveyard.

The Brothers' War (Rare)
Defabricate
Defabricate 1Blue (2)
Instant

Choose one —

• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.

• Counter target activated or triggered ability.

The Brothers' War (Uncommon)
Demolition Field
Demolition Field (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

The Brothers' War (Uncommon)
Other Versions
Outlaws of Thunder Junction Commander (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Magic: The Gathering Foundations (Uncommon)
Depth Charge Colossus
Depth Charge Colossus 9 (9)
Artifact Creature — Dreadnought (9/9)

Depth Charge Colossus doesn't untap during your untap step.

3: Untap Depth Charge Colossus.

//PRT-Prototype_Mech//

4BlueBlue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

6/6

The Brothers' War (Common)
Desynchronize
Desynchronize 4Blue (5)
Instant

Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Scry 2.

The Brothers' War (Common)
Diabolic Intent
Diabolic Intent 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card, put that card into your hand, then shuffle.

The Brothers' War (Rare)
Other Versions
Planeshift (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Battlebond (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Disciples of Gix
Disciples of Gix 4BlackBlack (6)
Creature — Phyrexian Human (4/4)

When Disciples of Gix enters, search your library for up to three artifact cards, put them into your graveyard, then shuffle.

The Brothers' War (Uncommon)
Disenchant
Disenchant 1White (2)
Instant

Destroy target artifact or enchantment.

The Brothers' War (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Mirage (Common)
Tempest (Common)
Urza's Saga (Common)
Mercadian Masques (Common)
Time Spiral "Timeshifted" (Special)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Masters Edition II (Common)
Masters Edition III (Common)
Tempest Remastered (Common)
Conspiracy: Take the Crown (Common)
Iconic Masters (Common)
Masters 25 (Common)
Core Set 2020 (Common)
Zendikar Rising (Common)
Commander Legends (Common)
Magic: The Gathering Foundations (Common)
Disfigure
Disfigure Black (1)
Instant

Target creature gets -2/-2 until end of turn.

The Brothers' War (Common)
Other Versions
Zendikar (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Masters 25 (Common)
Core Set 2020 (Uncommon)
Double Masters 2022 (Common)
Draconic Destiny
Draconic Destiny 1RedRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying, haste, and "1: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.

When enchanted creature dies, return Draconic Destiny to its owner's hand.

The Brothers' War (Mythic Rare)
Drafna, Founder of Lat-Nam
Drafna, Founder of Lat-Nam 1Blue (2)
Legendary Creature — Human Artificer Advisor (2/1)

1Blue: Return target artifact you control to its owner's hand.

3, Tap: Copy target artifact spell you control. (The copy becomes a token.)

The Brothers' War (Rare)
Dreams of Steel and Oil
Dreams of Steel and Oil Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

The Brothers' War (Uncommon)
Dredging Claw
Dredging Claw 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever a creature enters from your graveyard, you may attach Dredging Claw to it.

Equip 1Black (1Black: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Dwarven Forge-Chanter
Dwarven Forge-Chanter 1Red (2)
Creature — Dwarf Wizard (1/3)

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Common)
Emergency Weld
Emergency Weld 1Black (2)
Sorcery

Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Energy Refractor
Energy Refractor 2 (2)
Artifact

When Energy Refractor enters, draw a card.

2: Add one mana of any color.

The Brothers' War (Common)
Epic Confrontation
Epic Confrontation 1Green (2)
Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

The Brothers' War (Common)
Other Versions
Dragons of Tarkir (Common)
Masters 25 (Common)
Evangel of Synthesis
Evangel of Synthesis BlueBlack (2)
Creature — Phyrexian Human Cleric (2/3)

When Evangel of Synthesis enters, draw a card, then discard a card.

As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.

The Brothers' War (Uncommon)
Evolving Wilds
Evolving Wilds (0)
Land

Tap, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

The Brothers' War (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Dark Ascension (Common)
Magic 2013 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Commander 2013 Edition (Common)
Magic 2015 Core Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Commander 2014 (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Dragons of Tarkir (Common)
Modern Masters 2015 Edition (Common)
Magic Origins (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Battle for Zendikar (Common)
Commander 2015 (Common)
Conspiracy: Take the Crown (Common)
Commander 2016 (Common)
Amonkhet (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Iconic Masters (Common)
Rivals of Ixalan (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Adventures in the Forgotten Realms (Common)
Innistrad: Midnight Hunt (Common)
Innistrad: Crimson Vow (Common)
Amonkhet Remastered (Common)
Arena Base Set (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Jumpstart 2022 (Common)
Shadows of the Past (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Wilds of Eldraine (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Magic The Gathering—Fallout (Common)
Outlaws of Thunder Junction Commander (Common)
Modern Horizons 3 Commander (Common)
Bloomburrow Commander (Common)
Duskmourn: House of Horror Commander (Common)
Magic: The Gathering Foundations (Common)
Excavation Explosion
Excavation Explosion 2Red (3)
Sorcery

Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Fade from History
Fade from History 2GreenGreen (4)
Sorcery

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

The Brothers' War (Rare)
Fallaji Archaeologist
Fallaji Archaeologist 1Blue (2)
Creature — Human Scout (0/3)

When Fallaji Archaeologist enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Fallaji Chaindancer
Fallaji Chaindancer 3Red (4)
Creature — Human Soldier (2/4)

2: Fallaji Chaindancer gains double strike until end of turn.

The Brothers' War (Common)
Fallaji Dragon Engine
Fallaji Dragon Engine 8 (8)
Artifact Creature — Dragon (5/5)

Flying

2: Fallaji Dragon Engine gets +1/+0 until end of turn.

//PRT-Prototype_Mech//

2Red

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/3

The Brothers' War (Uncommon)
Fallaji Excavation
Fallaji Excavation 3GreenGreen (5)
Sorcery

Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Fallaji Vanguard
Fallaji Vanguard 2RedWhite (4)
Creature — Human Soldier (2/3)

First strike

Whenever Fallaji Vanguard or another creature you control enters, target creature gets +2/+0 until end of turn.

The Brothers' War (Uncommon)
Fateful Handoff
Fateful Handoff 3Black (4)
Sorcery

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

The Brothers' War (Rare)
Fauna Shaman
Fauna Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Green, Tap, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

The Brothers' War (Rare)
Other Versions
Magic 2011 (Rare)
Ultimate Masters (Rare)
Historic Anthology 1 (Rare)
Feldon, Ronom Excavator
Feldon, Ronom Excavator 1Red (2)
Legendary Creature — Human Artificer (2/2)

Haste

Feldon, Ronom Excavator can't block.

Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

The Brothers' War (Rare)
Flow of Knowledge
Flow of Knowledge 4Blue (5)
Instant

Draw a card for each Island you control, then discard two cards.

The Brothers' War (Uncommon)
Fog of War
Fog of War 2Green (3)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.

The Brothers' War (Common)
Forest
Forest (0)
Basic Land — Forest

The Brothers' War (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
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Ice Age (Land)
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Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
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Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
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Magic 2013 (Land)
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Return to Ravnica (Land)
Magic 2014 Core Set (Land)
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Theros (Land)
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Duel Decks Anthology, Elves vs. Goblins (Land)
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Magic Origins (Land)
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Unsanctioned (Land)
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Streets of New Capenna (Land)
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Alchemy Horizons: Baldur's Gate (Land)
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Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
Jumpstart 2022 (Land)
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Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
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Wilds of Eldraine (Land)
Doctor Who Commander (Land)
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Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Modern Horizons 3 (Land)
Assassin's Creed (Land)
Bloomburrow (Land)
Duskmourn: House of Horror (Land)
Magic: The Gathering Foundations (Land)
Forging the Anchor
Forging the Anchor 2Blue (3)
Sorcery

Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Uncommon)
Fortified Beachhead
Fortified Beachhead (0)
Land

As Fortified Beachhead enters, you may reveal a Soldier card from your hand. Fortified Beachhead enters tapped unless you revealed a Soldier card this way or you control a Soldier.

Tap: Add White or Blue.

5, Tap: Soldiers you control get +1/+1 until end of turn.

The Brothers' War (Rare)
Gaea's Courser
Gaea's Courser 4Green (5)
Creature — Centaur Soldier (4/5)

Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card.

The Brothers' War (Uncommon)
Gaea's Gift
Gaea's Gift 1Green (2)
Instant

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

The Brothers' War (Common)
Geology Enthusiast
Geology Enthusiast 3BlueBlue (5)
Creature — Human Artificer (2/5)

At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

6: Draw a card and put a +1/+1 counter on Geology Enthusiast.

The Brothers' War (Rare)
Giant Cindermaw
Giant Cindermaw 2Red (3)
Creature — Dinosaur Beast (4/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Players can't gain life.

The Brothers' War (Uncommon)
Other Versions
Magic: The Gathering Foundations (Uncommon)
Giant Growth
Giant Growth Green (1)
Instant

Target creature gets +3/+3 until end of turn.

The Brothers' War (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Elves vs. Goblins (Common)
Masters Edition II (Common)
Magic 2010 (Common)
Masters Edition III (Common)
Duel Decks: Garruk vs. Liliana (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Return to Ravnica (Common)
Magic 2014 Core Set (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Explorers of Ixalan (Common)
Masters 25 (Common)
Battlebond (Common)
War of the Spark (Common)
Jumpstart: Historic Horizons (Common)
Bloomburrow (Common)
Magic: The Gathering Foundations (Common)
Gix, Yawgmoth Praetor
Gix, Yawgmoth Praetor 1BlackBlack (3)
Legendary Creature — Phyrexian Praetor (3/3)

Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.

4BlackBlackBlack, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.

The Brothers' War (Mythic Rare)
Other Versions
Mystery Booster 2: Convention Edition (Mythic Rare)
Gixian Infiltrator
Gixian Infiltrator 1Black (2)
Creature — Phyrexian Human (2/1)

Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator.

The Brothers' War (Common)
Gixian Puppeteer
Gixian Puppeteer 3Black (4)
Creature — Phyrexian Warlock (4/3)

Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.

When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.

The Brothers' War (Rare)
Gixian Skullflayer
Gixian Skullflayer 2Black (3)
Creature — Phyrexian Human Assassin (2/3)

At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer.

The Brothers' War (Common)
Gix's Caress
Gix's Caress 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Gix's Command
Gix's Command 3BlackBlack (5)
Sorcery

Choose two —

• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.

• Destroy each creature with power 2 or less.

• Return up to two creature cards from your graveyard to your hand.

• Each opponent sacrifices a creature with the highest power among creatures they control.

The Brothers' War (Rare)
Gnarlroot Pallbearer
Gnarlroot Pallbearer 4GreenGreen (6)
Creature — Treefolk Druid (5/5)

Trample

When Gnarlroot Pallbearer enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

The Brothers' War (Common)
Gnawing Vermin
Gnawing Vermin Black (1)
Creature — Rat (1/1)

When Gnawing Vermin enters, target player mills two cards.

When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn.

The Brothers' War (Uncommon)
Go for the Throat
Go for the Throat 1Black (2)
Instant

Destroy target nonartifact creature.

The Brothers' War (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Commander 2017 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Double Masters 2022 (Uncommon)
Warhammer 40,000 Commander (Common)
March of the Machine Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Assassin's Creed (Uncommon)
Goblin Blast-Runner
Goblin Blast-Runner Red (1)
Creature — Goblin (1/2)

Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.

The Brothers' War (Common)
Goblin Firebomb
Goblin Firebomb 1 (1)
Artifact

Flash

7, Tap, Sacrifice this artifact: Destroy target permanent.

The Brothers' War (Common)
Other Versions
Magic: The Gathering Foundations (Common)
Goring Warplow
Goring Warplow 6 (6)
Artifact Creature — Construct (5/4)

Deathtouch

//PRT-Prototype_Mech//

1Black

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/1

The Brothers' War (Common)
Great Desert Prospector
Great Desert Prospector 4White (5)
Creature — Human Artificer (3/2)

When Great Desert Prospector enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
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