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Æther Web (Aether Web)
  ( 2)
Enchantment — Aura
Flash <i>(You may cast this spell any time you could cast an instant.)</i> Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. <i>(Creatures with reach can block creatures with flying.)</i>
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Ætherflame Wall (Aetherflame Wall)
  ( 2)
Creature — Wall
(0/4)
Defender Aetherflame Wall can block creatures with shadow as though they didn't have shadow. : Aetherflame Wall gets +1/+0 until end of turn.
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Amrou Scout
  ( 2)
Creature — Kithkin Rebel Scout
(2/1)
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
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Amrou Seekers
  ( 3)
Creature — Kithkin Rebel
(2/2)
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
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Ancestral Vision
( 0)
Sorcery
Suspend 4— <i>(Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</i> Target player draws three cards.
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Ancient Grudge
  ( 2)
Instant
Destroy target artifact. Flashback <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
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Angel's Grace
 ( 1)
Instant
Split second <i>(As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)</i> You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
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Ashcoat Bear
  ( 2)
Creature — Bear
(2/2)
Flash <i>(You may cast this spell any time you could cast an instant.)</i>
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Aspect of Mongoose
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has shroud. <i>(It can't be the target of spells or abilities.)</i> When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.
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Assassinate
  ( 3)
Sorcery
Destroy target tapped creature.
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Assembly-Worker
 ( 3)
Artifact Creature — Assembly-Worker
(2/2)
: Target Assembly-Worker creature gets +1/+1 until end of turn.
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Barbed Shocker
  ( 4)
Creature — Insect
(2/2)
Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
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Basal Sliver
  ( 3)
Creature — Sliver
(2/2)
All Slivers have "Sacrifice this permanent: Add  ."
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Basalt Gargoyle
  ( 3)
Creature — Gargoyle
(3/2)
Flying Echo  <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i> : Basalt Gargoyle gets +0/+1 until end of turn.
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Benalish Cavalry
  ( 2)
Creature — Human Knight
(2/2)
Flanking <i>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</i>
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Bewilder
  ( 3)
Instant
Target creature gets -3/-0 until end of turn. Draw a card.
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Blazing Blade Askari
  ( 3)
Creature — Human Knight
(2/2)
Flanking <i>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</i> : Blazing Blade Askari becomes colorless until end of turn.
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Bogardan Hellkite
   ( 8)
Creature — Dragon
(5/5)
Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
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Bogardan Rager
  ( 6)
Creature — Elemental
(3/4)
Flash <i>(You may cast this spell any time you could cast an instant.)</i> When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.
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Brass Gnat
 ( 1)
Artifact Creature — Insect
(1/1)
Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Brass Gnat.
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Call to the Netherworld
 ( 1)
Sorcery
Return target black creature card from your graveyard to your hand. Madness <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>
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Candles of Leng
 ( 2)
Artifact
, : Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
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Careful Consideration
   ( 4)
Instant
Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
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Castle Raptors
  ( 5)
Creature — Bird Soldier
(3/3)
Flying As long as Castle Raptors is untapped, it gets +0/+2.
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Cavalry Master
   ( 4)
Creature — Human Knight
(3/3)
Flanking <i>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</i> Other creatures you control with flanking have flanking. <i>(Each instance of flanking triggers separately.)</i>
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Celestial Crusader
   ( 4)
Creature — Spirit
(2/2)
Flash Split second <i>(As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)</i> Flying Other white creatures get +1/+1.
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Chameleon Blur
  ( 4)
Instant
Prevent all damage that creatures would deal to players this turn.
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Children of Korlis
 ( 1)
Creature — Human Rebel Cleric
(1/1)
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. <i>(Damage causes loss of life.)</i>
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Chromatic Star
 ( 1)
Artifact
, , Sacrifice Chromatic Star: Add one mana of any color.
When Chromatic Star is put into a graveyard from the battlefield, draw a card.
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Chronosavant
  ( 6)
Creature — Giant
(5/5)
 : Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.
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Clockspinning
 ( 1)
Instant
Buyback <i>(You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)</i> Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
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Clockwork Hydra
 ( 5)
Artifact Creature — Hydra
(0/0)
Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. : Put a +1/+1 counter on Clockwork Hydra.
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Cloudchaser Kestrel
   ( 3)
Creature — Bird
(2/2)
Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. : Target permanent becomes white until end of turn.
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Conflagrate
   ( 1)
Sorcery
Conflagrate deals X damage divided as you choose among any number of targets. Flashback— , Discard X cards. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
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Coral Trickster
  ( 2)
Creature — Merfolk Rogue
(2/1)
Morph <i>(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)</i> When Coral Trickster is turned face up, you may tap or untap target permanent.
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Corpulent Corpse
  ( 6)
Creature — Zombie
(3/3)
Fear <i>(This creature can't be blocked except by artifact creatures and/or black creatures.)</i> Suspend 5— <i>(Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</i>
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Crookclaw Transmuter
  ( 4)
Creature — Bird Wizard
(3/1)
Flash Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.
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Cyclopean Giant
   ( 4)
Creature — Zombie Giant
(4/2)
When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.
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Dark Withering
   ( 6)
Instant
Destroy target nonblack creature. Madness <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>
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D'Avenant Healer
   ( 3)
Creature — Human Cleric Archer
(1/2)
: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to any target this turn.
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Deathspore Thallid
  ( 2)
Creature — Zombie Fungus
(1/1)
At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
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Dementia Sliver
   ( 5)
Creature — Sliver
(3/3)
All Slivers have " : Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn."
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Demonic Collusion
   ( 5)
Sorcery
Buyback—Discard two cards. <i>(You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)</i> Search your library for a card, put that card into your hand, then shuffle.
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Detainment Spell
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature's activated abilities can't be activated.  : Attach Detainment Spell to target creature.
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Draining Whelk
   ( 6)
Creature — Illusion
(1/1)
Flash Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value.
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Dralnu, Lich Lord
   ( 5)
Legendary Creature — Zombie Wizard
(3/3)
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. : Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. <I>(You may cast that card from your graveyard for its flashback cost. Then exile it.)</I>
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Dread Return
   ( 4)
Sorcery
Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
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Dream Stalker
  ( 2)
Creature — Illusion
(1/5)
When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.
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Drifter il-Dal
 ( 1)
Creature — Human Wizard
(2/1)
Shadow <i>(This creature can block or be blocked by only creatures with shadow.)</i> At the beginning of your upkeep, sacrifice Drifter <i>il</i>-Dal unless you pay .
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Drudge Reavers
  ( 4)
Creature — Skeleton
(2/1)
Flash <i>(You may cast this spell any time you could cast an instant.)</i> : Regenerate Drudge Reavers.
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Empty the Warrens
  ( 4)
Sorcery
Create two 1/1 red Goblin creature tokens. Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)</i>
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Endrek Sahr, Master Breeder
  ( 5)
Legendary Creature — Human Wizard
(2/2)
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
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Errant Doomsayers
  ( 2)
Creature — Human Rebel
(1/1)
: Tap target creature with toughness 2 or less.
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Eternity Snare
  ( 6)
Enchantment — Aura
Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.
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Evil Eye of Urborg
  ( 5)
Creature — Eye
(6/3)
Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.
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Faceless Devourer
  ( 3)
Creature — Nightmare Horror
(2/1)
Shadow <i>(This creature can block or be blocked by only creatures with shadow.)</i> When Faceless Devourer enters the battlefield, exile another target creature with shadow. When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Fallen Ideal
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
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Fathom Seer
  ( 2)
Creature — Illusion
(1/3)
Morph—Return two Islands you control to their owner's hand. <i>(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)</i> When Fathom Seer is turned face up, draw two cards.
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Feebleness
  ( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets -2/-1.
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Firemaw Kavu
  ( 6)
Creature — Kavu
(4/2)
Echo  <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i> When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.
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Firewake Sliver
   ( 3)
Creature — Sliver
(1/1)
All Sliver creatures have haste. All Slivers have " , Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
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Flagstones of Trokair
( 0)
Legendary Land
: Add .
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
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Fledgling Mawcor
  ( 4)
Creature — Beast
(2/2)
Flying : Fledgling Mawcor deals 1 damage to any target.
Morph  <i>(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)</i>
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Flickering Spirit
  ( 4)
Creature — Spirit
(2/2)
Flying  : Exile Flickering Spirit, then return it to the battlefield under its owner's control.
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Fool's Demise
  ( 5)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
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Forest
( 0)
Basic Land — Forest
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Foriysian Interceptor
  ( 4)
Creature — Human Soldier
(0/5)
Flash <i>(You may cast this spell any time you could cast an instant.)</i> Defender Foriysian Interceptor can block an additional creature each combat.
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Foriysian Totem
 ( 3)
Artifact
: Add .
 : Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.
As long as Foriysian Totem is a creature, it can block an additional creature each combat.
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Fortify
  ( 3)
Instant
Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
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Fortune Thief
  ( 5)
Creature — Human Rogue
(0/1)
Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph  <i>(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)</i>
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Fungus Sliver
  ( 4)
Creature — Fungus Sliver
(2/2)
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." <i>(It must survive the damage to get the counter.)</i>
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Fury Sliver
  ( 6)
Creature — Sliver
(3/3)
All Sliver creatures have double strike.
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Gauntlet of Power
 ( 5)
Artifact
As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
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Gaze of Justice
 ( 1)
Sorcery
As an additional cost to cast this spell, tap three untapped white creatures you control. Exile target creature. Flashback  <i>(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)</i>
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Gemhide Sliver
  ( 2)
Creature — Sliver
(1/1)
All Slivers have " : Add one mana of any color."
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Gemstone Caverns
( 0)
Legendary Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. : Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
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Ghitu Firebreathing
  ( 2)
Enchantment — Aura
Flash <i>(You may cast this spell any time you could cast an instant.)</i> Enchant creature : Enchanted creature gets +1/+0 until end of turn.
: Return Ghitu Firebreathing to its owner's hand.
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Glass Asp
   ( 3)
Creature — Snake
(2/1)
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay before that step.
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Goblin Skycutter
  ( 2)
Creature — Goblin Warrior
(2/1)
Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
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Gorgon Recluse
   ( 5)
Creature — Gorgon
(2/4)
Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness  <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>
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