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_____ 1Blue (2)
Creature — Shapeshifter (1/1)

1: This card's name becomes the card name of your choice. Activate this ability anywhere, anytime.

Unhinged (Uncommon)
Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
Adder-Staff Boggart
Adder-Staff Boggart 1Red (2)
Creature — Goblin Warrior (2/1)

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Common)
rathi Berserker (Aerathi Berserker)
rathi Berserker (Aerathi Berserker) 2RedRedRed (5)
Creature — Human Berserker (2/4)

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Legends (Uncommon)
Ætherling (Aetherling)
Ætherling (Aetherling) 4BlueBlue (6)
Creature — Shapeshifter (4/5)

Blue: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.

Blue: Aetherling can't be blocked this turn.

1: Aetherling gets +1/-1 until end of turn.

1: Aetherling gets -1/+1 until end of turn.

Dragon's Maze (Rare)
Ahn-Crop Crasher
Ahn-Crop Crasher 2Red (3)
Creature — Minotaur Warrior (3/2)

Haste

You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)

Amonkhet (Uncommon)
Ahn-Crop Invader
Ahn-Crop Invader 2Red (3)
Creature — Zombie Minotaur Warrior (2/2)

As long as it's your turn, Ahn-Crop Invader has first strike.

1, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn.

War of the Spark (Common)
Akki Avalanchers
Akki Avalanchers Red (1)
Creature — Goblin Warrior (1/1)

Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Akki Lavarunner
Akki Lavarunner 3Red (4)
Creature — Goblin Warrior (1/1)

Haste

Whenever Akki Lavarunner deals damage to an opponent, flip it.

Champions of Kamigawa (Rare)
Akki Raider
Akki Raider 1Red (2)
Creature — Goblin Warrior (2/1)

Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.

Betrayers of Kamigawa (Uncommon)
Akki Underling
Akki Underling 1Red (2)
Creature — Goblin Warrior (2/1)

As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.

Saviors of Kamigawa (Common)
Akoum Battlesinger
Akoum Battlesinger 1Red (2)
Creature — Human Berserker Ally (1/1)

Haste

Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Worldwake (Common)
Akoum Boulderfoot
Akoum Boulderfoot 4RedRed (6)
Creature — Giant Warrior (4/5)

When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.

Rise of the Eldrazi (Uncommon)
Akroan Line Breaker
Akroan Line Breaker 2Red (3)
Creature — Human Warrior (2/1)

Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Journey into Nyx (Uncommon)
Alesha, Who Smiles at Death
Alesha, Who Smiles at Death 2Red (3)
Legendary Creature — Human Warrior (3/2)

First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay White or BlackWhite or Black. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Ikoria Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2016 (Rare)
Altac Bloodseeker
Altac Bloodseeker 1Red (2)
Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and Tap as soon as it comes under your control.)

Magic 2015 Core Set (Uncommon)
Amoeboid Changeling
Amoeboid Changeling 1Blue (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Tap: Target creature gains all creature types until end of turn.

Tap: Target creature loses all creature types until end of turn.

Premium Deck Series: Slivers (Common)
Other Versions
Lorwyn (Common)
Anje's Ravager
Anje's Ravager 2Red (3)
Creature — Vampire Berserker (3/3)

Anje's Ravager attacks each combat if able.

Whenever Anje's Ravager attacks, discard your hand, then draw three cards.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Rare)
Anthroplasm
Anthroplasm 2BlueBlue (4)
Creature — Shapeshifter (0/0)

Anthroplasm enters the battlefield with two +1/+1 counters on it.

Variable Colorless, Tap: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.

Urza's Legacy (Rare)
Aquamorph Entity
Aquamorph Entity 2BlueBlue (4)
Creature — Shapeshifter (*/*)

As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Planar Chaos (Common)
Archetype of Aggression
Archetype of Aggression 1RedRed (3)
Enchantment Creature — Human Warrior (3/2)

Creatures you control have trample.

Creatures your opponents control lose trample and can't have or gain trample.

Born of the Gods (Uncommon)
Armored Skaab
Armored Skaab 2Blue (3)
Creature — Zombie Warrior (1/4)

When Armored Skaab enters the battlefield, mill four cards.

Innistrad (Common)
Ash Zealot
Ash Zealot RedRed (2)
Creature — Human Warrior (2/2)

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

Return to Ravnica (Rare)
Atarka Pummeler
Atarka Pummeler 4Red (5)
Creature — Ogre Warrior (4/5)

Formidable — 3RedRed: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)

Dragons of Tarkir (Uncommon)
Aven Eternal
Aven Eternal 2Blue (3)
Creature — Zombie Bird Warrior (2/2)

Flying

When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Aven Initiate
Aven Initiate 3Blue (4)
Creature — Bird Warrior (3/2)

Flying

Embalm 6Blue (6Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Common)
Aven Reedstalker
Aven Reedstalker 3Blue (4)
Creature — Bird Warrior (2/3)

Flash

Flying

Hour of Devastation (Common)
Axegrinder Giant
Axegrinder Giant 4RedRed (6)
Creature — Giant Warrior (6/4)

Lorwyn (Common)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Azra Bladeseeker
Azra Bladeseeker 2Red (3)
Creature — Azra Warrior (3/2)

When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.

Battlebond (Common)
Balduvian Barbarians
Balduvian Barbarians 1RedRed (3)
Creature — Human Barbarian (3/2)

Ice Age (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Balduvian Horde
Balduvian Horde 2RedRed (4)
Creature — Human Barbarian (5/5)

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

Masters 25 (Common)
Other Versions
Classic Sixth Edition (Rare)
Alliances (Rare)
Beatdown Box Set (Rare)
Masters Edition (Rare)
Balduvian Warlord
Balduvian Warlord 3Red (4)
Creature — Human Barbarian (3/2)

Tap: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.

Coldsnap (Uncommon)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Alliances (Common)
Balthor the Stout
Balthor the Stout 1RedRed (3)
Legendary Creature — Dwarf Barbarian (2/2)

Other Barbarian creatures get +1/+1.

Red: Another target Barbarian creature gets +1/+0 until end of turn.

Torment (Rare)
Barbarian Bully
Barbarian Bully 2Red (3)
Creature — Human Barbarian (2/2)

Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate this ability only once each turn.

Judgment (Common)
Barbarian General
Barbarian General 4Red (5)
Creature — Human Barbarian Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Uncommon)
Barbarian Guides
Barbarian Guides 2Red (3)
Creature — Human Barbarian (1/2)

2Red, Tap: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)

Ice Age (Common)
Barbarian Horde
Barbarian Horde 3Red (4)
Creature — Human Barbarian Soldier (3/3)

Portal Three Kingdoms (Common)
Barbarian Lunatic
Barbarian Lunatic 2Red (3)
Creature — Human Barbarian (2/1)

2Red, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.

Odyssey (Common)
Barbarian Outcast
Barbarian Outcast 1Red (2)
Creature — Human Barbarian Beast (2/2)

When you control no Swamps, sacrifice Barbarian Outcast.

Torment (Common)
Barbarian Riftcutter
Barbarian Riftcutter 4Red (5)
Creature — Human Barbarian (3/3)

Red, Sacrifice Barbarian Riftcutter: Destroy target land.

Ravnica: City of Guilds (Common)
Barrage Ogre
Barrage Ogre 3RedRed (5)
Creature — Ogre Warrior (3/3)

Tap, Sacrifice an artifact: Barrage Ogre deals 2 damage to any target.

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Beetleback Chief
Beetleback Chief 2RedRed (4)
Creature — Goblin Warrior (2/2)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Jumpstart (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Vintage Masters (Common)
Duel Decks: Speed vs. Cunning (Uncommon)
Commander 2014 (Uncommon)
Eternal Masters (Uncommon)
Planechase Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Berserkers of Blood Ridge
Berserkers of Blood Ridge 4Red (5)
Creature — Human Berserker (4/4)

Berserkers of Blood Ridge attacks each combat if able.

Magic 2011 (Common)
Other Versions
Magic 2010 (Common)
Blades of Velis Vel
Blades of Velis Vel 1Red (2)
Tribal Instant — Shapeshifter

Changeling (This card is every creature type.)

Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Common)
Blade-Tribe Berserkers
Blade-Tribe Berserkers 3Red (4)
Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

Scars of Mirrodin (Common)
Blind-Spot Giant
Blind-Spot Giant 2Red (3)
Creature — Giant Warrior (4/3)

Blind-Spot Giant can't attack or block unless you control another Giant.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Blood Aspirant
Blood Aspirant 1Red (2)
Creature — Satyr Berserker (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.

1Red, Tap, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.

Theros Beyond Death (Uncommon)
Blood Ogre
Blood Ogre 2Red (3)
Creature — Ogre Warrior (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

Archenemy: Nicol Bolas (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Heroes vs. Monsters (Common)
Modern Masters 2015 Edition (Common)
Bloodcrazed Goblin
Bloodcrazed Goblin Red (1)
Creature — Goblin Berserker (2/2)

Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.

Magic 2011 (Common)
Bloodlust Inciter
Bloodlust Inciter Red (1)
Creature — Human Warrior (1/1)

Tap: Target creature gains haste until end of turn.

Amonkhet (Common)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Bloodmark Mentor
Bloodmark Mentor 1Red (2)
Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Bloodrage Brawler
Bloodrage Brawler 1Red (2)
Creature — Minotaur Warrior (4/3)

When Bloodrage Brawler enters the battlefield, discard a card.

Jumpstart (Uncommon)
Other Versions
Amonkhet (Uncommon)
Bloodscale Prowler
Bloodscale Prowler 2Red (3)
Creature — Viashino Warrior (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Guildpact (Common)
Bloodshot Trainee
Bloodshot Trainee 3Red (4)
Creature — Goblin Warrior (2/3)

Tap: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.

Jumpstart (Uncommon)
Other Versions
Future Sight (Uncommon)
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Bloodstone Goblin
Bloodstone Goblin 1Red (2)
Creature — Goblin Warrior (2/2)

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Dominaria (Common)
Body Double
Body Double 4Blue (5)
Creature — Shapeshifter (0/0)

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Duel Decks: Jace vs. Vraska (Rare)
Boggart Brute
Boggart Brute 2Red (3)
Creature — Goblin Warrior (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Jumpstart (Common)
Other Versions
Magic Origins (Common)
Duel Decks: Merfolk vs. Goblins (Common)
Core Set 2019 (Common)
Boggart Sprite-Chaser
Boggart Sprite-Chaser 1Red (2)
Creature — Goblin Warrior (1/2)

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

Lorwyn (Common)
Bola Warrior
Bola Warrior 1Red (2)
Creature — Human Spellshaper Warrior (1/1)

Red, Tap, Discard a card: Target creature can't block this turn.

Nemesis (Common)
Boldwyr Heavyweights
Boldwyr Heavyweights 2RedRed (4)
Creature — Giant Warrior (8/8)

Trample

When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it.

Morningtide (Rare)
Boldwyr Intimidator
Boldwyr Intimidator 5RedRed (7)
Creature — Giant Warrior (5/5)

Cowards can't block Warriors.

Red: Target creature becomes a Coward until end of turn.

2Red: Target creature becomes a Warrior until end of turn.

Battlebond (Uncommon)
Other Versions
Future Sight (Uncommon)
Morningtide (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Borderland Behemoth
Borderland Behemoth 5RedRed (7)
Creature — Giant Warrior (4/4)

Trample

Borderland Behemoth gets +4/+4 for each other Giant you control.

Commander Anthology 2018 (Rare)
Other Versions
Morningtide (Rare)
Commander 2015 (Rare)
Borderland Marauder
Borderland Marauder 1Red (2)
Creature — Human Warrior (1/2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Jumpstart (Common)
Other Versions
Magic 2015 Core Set (Common)
Welcome Deck 2016 (Common)
Eternal Masters (Common)
Iconic Masters (Common)
Battlebond (Common)
Borderland Minotaur
Borderland Minotaur 2RedRed (4)
Creature — Minotaur Warrior (4/3)

Jumpstart (Common)
Other Versions
Theros (Common)
Brighthearth Banneret
Brighthearth Banneret 1Red (2)
Creature — Elemental Warrior (1/1)

Elemental spells and Warrior spells you cast cost 1 less to cast.

Reinforce 1—1Red (1Red, Discard this card: Put a +1/+1 counter on target creature.)

Morningtide (Common)
Bull-Rush Bruiser
Bull-Rush Bruiser 3Red (4)
Creature — Minotaur Warrior (4/3)

Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.

Battlebond (Common)
Canyon Minotaur
Canyon Minotaur 3Red (4)
Creature — Minotaur Warrior (3/3)

Magic 2014 Core Set (Common)
Other Versions
Conflux (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2013 (Common)
Ceaseless Searblades
Ceaseless Searblades 3Red (4)
Creature — Elemental Warrior (2/4)

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

Lorwyn (Uncommon)
Chainwhip Cyclops
Chainwhip Cyclops 4Red (5)
Creature — Cyclops Warrior (4/4)

3Red: Target creature can't block this turn.

War of the Spark (Common)
Chakram Slinger
Chakram Slinger 4Red (5)
Creature — Human Warrior (2/4)

Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)

Red, Tap: Chakram Slinger deals 2 damage to target player or planeswalker.

Battlebond (Uncommon)
Champion of the Flame
Champion of the Flame 1Red (2)
Creature — Human Warrior (1/1)

Trample

Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.

Dominaria (Uncommon)
Changeling Berserker
Changeling Berserker 3Red (4)
Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Uncommon)
Clever Impersonator
Clever Impersonator 2BlueBlue (4)
Creature — Shapeshifter (0/0)

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

Commander 2019 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Clone
Clone 3Blue (4)
Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Magic 2014 Core Set (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Ninth Edition (Rare)
Onslaught (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Duel Decks: Venser vs. Koth (Rare)
Magic 2013 (Rare)
Clone Shell
Clone Shell 5 (5)
Artifact Creature — Shapeshifter (2/2)

Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.

When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Scars of Mirrodin (Uncommon)
Combat Celebrant
Combat Celebrant 2Red (3)
Creature — Human Warrior (4/1)

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

Amonkhet (Mythic Rare)
Coral Commando
Coral Commando 2Blue (3)
Creature — Merfolk Warrior (3/2)

Ravnica Allegiance (Common)
Countryside Crusher
Countryside Crusher 1RedRed (3)
Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Crag Puca
Crag Puca Blue or RedBlue or RedBlue or Red (3)
Creature — Shapeshifter (2/4)

Blue or Red: Switch Crag Puca's power and toughness until end of turn.

Eventide (Uncommon)
Crazed Goblin
Crazed Goblin Red (1)
Creature — Goblin Warrior (1/1)

Crazed Goblin attacks each combat if able.

Darksteel (Common)
Cryptoplasm
Cryptoplasm 1BlueBlue (3)
Creature — Shapeshifter (2/2)

At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature, except it has this ability.

Mirrodin Besieged (Rare)
Cunning Bandit
Cunning Bandit 1RedRed (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)
Cunning Survivor
Cunning Survivor 1Blue (2)
Creature — Human Warrior (1/3)

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

Hour of Devastation (Common)
Cyclops Gladiator
Cyclops Gladiator 1RedRedRed (4)
Creature — Cyclops Warrior (4/4)

Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.

Magic 2011 (Rare)
Dack's Duplicate
Dack's Duplicate 2BlueRed (4)
Creature — Shapeshifter (0/0)

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Deathbellow Raider
Deathbellow Raider 1Red (2)
Creature — Minotaur Berserker (2/3)

Deathbellow Raider attacks each combat if able.

2Black: Regenerate Deathbellow Raider.

Theros (Common)
Death-Mask Duplicant
Death-Mask Duplicant 7 (7)
Artifact Creature — Shapeshifter (5/5)

Imprint — 1: Exile target creature card from your graveyard.

As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

Darksteel (Uncommon)
Deep-Slumber Titan
Deep-Slumber Titan 2RedRed (4)
Creature — Giant Warrior (7/7)

Deep-Slumber Titan enters the battlefield tapped.

Deep-Slumber Titan doesn't untap during your untap step.

Whenever Deep-Slumber Titan is dealt damage, untap it.

Shadowmoor (Rare)
Defiant Khenra
Defiant Khenra 1Red (2)
Creature — Jackal Warrior (2/2)

Hour of Devastation (Common)
Defiant Ogre
Defiant Ogre 5Red (6)
Creature — Ogre Warrior (3/5)

When Defiant Ogre enters the battlefield, choose one —

• Put a +1/+1 counter on Defiant Ogre.

• Destroy target artifact.

Fate Reforged (Common)
Deputized Protester
Deputized Protester 2Red (3)
Creature — Human Warrior (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Conspiracy: Take the Crown (Common)
Dermoplasm
Dermoplasm 2Blue (3)
Creature — Shapeshifter (1/1)

Flying

Morph 2BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.

Legions (Rare)
Dracoplasm
Dracoplasm BlueRed (2)
Creature — Shapeshifter (0/0)

Flying

As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.

Red: Dracoplasm gets +1/+0 until end of turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Dragonspeaker Shaman
Dragonspeaker Shaman 1RedRed (3)
Creature — Human Barbarian Shaman (2/2)

Dragon spells you cast cost 2 less to cast.

Jumpstart (Uncommon)
Other Versions
Scourge (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Commander 2017 (Uncommon)
Dralnu's Pet
Dralnu's Pet 1BlueBlue (3)
Creature — Shapeshifter (2/2)

Kicker—2Black, Discard a creature card. (You may pay 2Black and discard a creature card in addition to any other costs as you cast this spell.)

If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost.

Planeshift (Rare)
Dreadhorde Twins
Dreadhorde Twins 3Red (4)
Creature — Zombie Jackal Warrior (2/2)

When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have trample.

War of the Spark (Uncommon)
Duergar Cave-Guard
Duergar Cave-Guard 3Red (4)
Creature — Dwarf Warrior (1/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Red or White: Duergar Cave-Guard gets +1/+0 until end of turn.

Eventide (Uncommon)
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