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+"Camel" (8)

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Camel
Camel White (1)
Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Arabian Nights (Common)
Dromad Purebred
Dromad Purebred 4White (5)
Creature — Camel Beast (1/5)

Whenever Dromad Purebred is dealt damage, you gain 1 life.

Ravnica: City of Guilds (Common)
Quarry Hauler
Quarry Hauler 3Green (4)
Creature — Camel (4/3)

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Amonkhet (Common)
Shaggy Camel
Shaggy Camel 3White (4)
Host Creature — Camel (3/3)

When this creature enters the battlefield, creatures you control get +1/+1 until end of turn.

Unstable (Common)
Solitary Camel
Solitary Camel 2White (3)
Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Hour of Devastation (Common)
Supply Caravan
Supply Caravan 4White (5)
Creature — Camel (3/5)

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.

Amonkhet (Common)
Tasseled Dromedary
Tasseled Dromedary White (1)
Creature — Camel (0/4)

Kaladesh (Common)
Wretched Camel
Wretched Camel 1Black (2)
Creature — Zombie Camel (2/1)

When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.

Hour of Devastation (Common)