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Aurora Griffin
( 4)
Creature — Griffin
(2/2)
Flying : Target permanent becomes white until end of turn.
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Balshan Griffin
( 5)
Creature — Griffin
(3/2)
Flying , Discard a card: Return Balshan Griffin to its owner's hand.
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Bladegriff Prototype
( 5)
Artifact Creature — Griffin
(3/2)
Flying Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
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Boreal Griffin
( 5)
Snow Creature — Griffin
(3/2)
Flying : Boreal Griffin gains first strike until end of turn. ( can be paid with one mana from a snow source.)
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Charging Griffin
( 4)
Creature — Griffin
(2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
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Charmed Griffin
( 4)
Creature — Griffin
(3/3)
Flying When Charmed Griffin enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.
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Courier Griffin
( 4)
Creature — Griffin
(2/3)
Flying When Courier Griffin enters, you gain 2 life.
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Daraja Griffin
( 4)
Creature — Griffin
(2/2)
Flying Sacrifice Daraja Griffin: Destroy target black creature.
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Decorated Griffin
( 5)
Creature — Griffin
(2/3)
Flying : Prevent the next 1 combat damage that would be dealt to you this turn.
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Divebomber Griffin
( 5)
Creature — Griffin
(3/2)
Flying , Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.
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Dutiful Griffin
( 5)
Creature — Griffin
(4/4)
Flying , Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand.
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Fearless Fledgling
( 2)
Creature — Griffin
(1/1)
Landfall — Whenever a land you control enters, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.
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Fledgling Griffin
( 2)
Creature — Griffin
(2/2)
Landfall — Whenever a land you control enters, Fledgling Griffin gains flying until end of turn.
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Gale Swooper
( 4)
Creature — Griffin
(3/2)
Flying When Gale Swooper enters, target creature gains flying until end of turn.
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Garrison Griffin
( 3)
Creature — Griffin
(2/2)
Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.
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Goldmane Griffin
( 5)
Creature — Griffin
(3/2)
Flying, vigilance When Goldmane Griffin enters, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Griffin Dreamfinder
( 5)
Creature — Griffin
(1/4)
Flying When Griffin Dreamfinder enters, return target enchantment card from your graveyard to your hand.
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Griffin Protector
( 4)
Creature — Griffin
(2/3)
Flying Whenever another creature you control enters, Griffin Protector gets +1/+1 until end of turn.
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Griffin Sentinel
( 3)
Creature — Griffin
(1/3)
Flying Vigilance (Attacking doesn't cause this creature to tap.)
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Harrier Griffin
( 6)
Creature — Griffin
(3/3)
Flying At the beginning of your upkeep, tap target creature.
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Misthollow Griffin
( 4)
Creature — Griffin
(3/3)
Flying You may cast Misthollow Griffin from exile.
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Mistmoon Griffin
( 4)
Creature — Griffin
(2/2)
Flying When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.
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Mtenda Griffin
( 4)
Creature — Griffin
(2/2)
Flying , : Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
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Peregrine Griffin
( 5)
Creature — Griffin
(2/4)
Flying First strike (This creature deals combat damage before creatures without first strike.)
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Razorfoot Griffin
( 4)
Creature — Griffin
(2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.)
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Resplendent Griffin
( 3)
Creature — Griffin
(2/2)
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.
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Retaliator Griffin
( 4)
Creature — Griffin
(2/2)
Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.
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Screeching Griffin
( 4)
Creature — Griffin
(2/2)
Flying : Target creature can't block Screeching Griffin this turn.
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Senate Griffin
( 4)
Creature — Griffin
(3/2)
Flying When Senate Griffin enters, scry 1.
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Sentry of the Underworld
( 5)
Creature — Griffin Skeleton
(3/3)
Flying, vigilance , Pay 3 life: Regenerate Sentry of the Underworld.
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Setessan Griffin
( 5)
Creature — Griffin
(3/2)
Flying : Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.
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Silverbeak Griffin
( 2)
Creature — Griffin
(2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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Skystreamer
( 5)
Creature — Griffin
(3/2)
Assist (Another player can pay up to of this spell's cost.) Flying When Skystreamer enters, target player gains 4 life.
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Steelgaze Griffin
( 5)
Creature — Griffin
(2/4)
Flying Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.
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Teremko Griffin
( 4)
Creature — Griffin
(2/2)
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Tethered Griffin
( 1)
Creature — Griffin
(2/3)
Flying When you control no enchantments, sacrifice Tethered Griffin.
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Transcendent Envoy
( 2)
Enchantment Creature — Griffin
(1/2)
Flying Aura spells you cast cost less to cast.
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Unyaro Griffin
( 4)
Creature — Griffin
(2/2)
Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
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Wanted Griffin
( 4)
Creature — Griffin
(3/2)
Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
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Zeriam, Golden Wind
( 4)
Legendary Creature — Griffin
(3/4)
Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.
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