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Aquitect's Will
Aquitect's Will Blue (1)
Kindred Sorcery — Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Lorwyn (Common)
Other Versions
Duel Decks: Merfolk vs. Goblins (Common)
Benthic Biomancer
Benthic Biomancer Blue (1)
Creature — Merfolk Wizard Mutant (1/1)

1Blue: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.

Ravnica Allegiance (Rare)
Other Versions
The Lost Caverns of Ixalan Commander (Rare)
Caller of Gales
Caller of Gales Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue, Tap: Target creature gains flying until end of turn.

Zendikar (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Cenote Scout
Cenote Scout Green (1)
Creature — Merfolk Scout (1/1)

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Uncommon)
Cosi's Trickster
Cosi's Trickster Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever an opponent shuffles their library, you may put a +1/+1 counter on this creature.

Zendikar (Rare)
Cursecatcher
Cursecatcher Blue (1)
Creature — Merfolk Wizard (1/1)

Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays 1.

Shadowmoor (Uncommon)
Other Versions
Masters 25 (Uncommon)
Dakra Mystic
Dakra Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Journey into Nyx (Uncommon)
Drowner Initiate
Drowner Initiate Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever a player casts a blue spell, you may pay 1. If you do, target player mills two cards.

Shadowmoor (Common)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

Tap: Draw a card, then discard a card.

LEVEL 3+

0/1

Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Jade Bearer
Jade Bearer Green (1)
Creature — Merfolk Shaman (1/1)

When this creature enters, put a +1/+1 counter on another target Merfolk you control.

Rivals of Ixalan (Common)
Jadelight Spelunker
Jadelight Spelunker Variable ColorlessGreen (1)
Creature — Merfolk Scout (1/1)

When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Jungle Delver
Jungle Delver Green (1)
Creature — Merfolk Warrior (1/1)

3Green: Put a +1/+1 counter on this creature.

Ixalan (Common)
Other Versions
Game Night (Common)
Arena Base Set (Common)
Jumpstart 2025 (Common)
Kumena's Speaker
Kumena's Speaker Green (1)
Creature — Merfolk Shaman (1/1)

This creature gets +1/+1 as long as you control another Merfolk or an Island.

Ixalan (Uncommon)
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident Blue (1)
Creature — Merfolk (1/1)

Magic 2013 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Merfolk Secretkeeper
Merfolk Secretkeeper Blue (1)
Creature — Merfolk Wizard (0/4)

Throne of Eldraine (Common)
Merfolk Spy
Merfolk Spy Blue (1)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Merfolk Windrobber
Merfolk Windrobber Blue (1)
Creature — Merfolk Rogue (1/1)

Flying

Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)

Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

Zendikar Rising (Uncommon)
Merrow Bonegnawer
Merrow Bonegnawer Black (1)
Creature — Merfolk Rogue (1/1)

Tap: Target player exiles a card from their graveyard.

Whenever you cast a black spell, you may untap this creature.

Eventide (Common)
Merrow Witsniper
Merrow Witsniper Blue (1)
Creature — Merfolk Rogue (1/1)

When this creature enters, target player mills a card.

Morningtide (Common)
Mindspring Merfolk
Mindspring Merfolk Blue (1)
Creature — Merfolk Wizard (1/1)

Exhaust — Variable ColorlessBlueBlue, Tap: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)

Aetherdrift (Rare)
Mistcaller
Mistcaller Blue (1)
Creature — Merfolk Wizard (1/1)

Sacrifice this creature: Until end of turn, if a nontoken creature would enter and it wasn't cast, exile it instead.

Core Set 2019 (Rare)
Mist-Cloaked Herald
Mist-Cloaked Herald Blue (1)
Creature — Merfolk Warrior (1/1)

This creature can't be blocked.

Core Set 2019 (Common)
Other Versions
Rivals of Ixalan (Common)
Mistway Spy
Mistway Spy Blue (1)
Creature — Merfolk Detective (1/1)

Flying

Disguise 1Blue (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When this creature is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.

Murders at Karlov Manor (Uncommon)
Rishadan Dockhand
Rishadan Dockhand Blue (1)
Creature — Merfolk (1/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1, Tap: Tap target land.

Modern Horizons 2 (Rare)
Seeker of Sunlight
Seeker of Sunlight Green (1)
Creature — Merfolk Scout (1/1)

2Green: This creature explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
Skywatcher Adept
Skywatcher Adept Blue (1)
Creature — Merfolk Wizard (1/1)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Flying

LEVEL 3+

4/2

Flying

Rise of the Eldrazi (Common)
Tide Shaper
Tide Shaper Blue (1)
Creature — Merfolk Wizard (1/1)

Kicker 1 (You may pay an additional 1 as you cast this spell.)

When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield.

This creature gets +1/+1 as long as an opponent controls an Island.

Modern Horizons 2 (Uncommon)
Tideshaper Mystic
Tideshaper Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

Lorwyn (Common)
Triton Shorestalker
Triton Shorestalker Blue (1)
Creature — Merfolk Rogue (1/1)

This creature can't be blocked.

Journey into Nyx (Common)
Other Versions
Zendikar Rising Commander (Common)
Jumpstart 2022 (Common)
Outlaws of Thunder Junction Commander (Common)
Triton Shorethief
Triton Shorethief Blue (1)
Creature — Merfolk Rogue (1/2)

Theros (Common)
Triton Wavebreaker
Triton Wavebreaker Blue (1)
Enchantment Creature — Merfolk Wizard (1/1)

Bestow 1Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

As long as this permanent is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Enchanted creature gets +1/+1 and has prowess.

Modern Horizons 3 (Uncommon)
Merfolk Secretkeeper (Venture Deeper)
Merfolk Secretkeeper (Venture Deeper) Blue (1)
Sorcery — Adventure

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
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