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Aboshan's Desire
Aboshan's Desire Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Odyssey (Common)
Advanced Hoverguard
Advanced Hoverguard 3Blue (4)
Creature — Drone (2/2)

Flying

Blue: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

Fifth Dawn (Common)
Aerie Mystics
Aerie Mystics 4White (5)
Creature — Bird Wizard (3/3)

Flying

1GreenBlue: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Commander Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Commander 2013 Edition (Uncommon)
Alexi's Cloak
Alexi's Cloak 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Prophecy (Common)
Algae Gharial
Algae Gharial 3Green (4)
Creature — Crocodile (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Arcane Lighthouse
Arcane Lighthouse (0)
Land

Tap: Add Colorless.

1, Tap: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Commander Masters (Uncommon)
Other Versions
Commander 2014 (Uncommon)
Commander Anthology 2018 (Uncommon)
Argothian Enchantress
Argothian Enchantress 1Green (2)
Creature — Human Druid (0/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever you cast an enchantment spell, draw a card.

Eternal Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Armored Guardian
Armored Guardian 3WhiteBlue (5)
Creature — Cat Soldier (2/5)

1WhiteWhite: Target creature you control gains protection from the color of your choice until end of turn.

1BlueBlue: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)

Invasion (Rare)
Aspect of Mongoose
Aspect of Mongoose 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.

Time Spiral (Uncommon)
Autumn Willow
Autumn Willow 4GreenGreen (6)
Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)

Green: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

Masters Edition (Rare)
Other Versions
Homelands (Rare)
Benthicore
Benthicore 6Blue (7)
Creature — Elemental (5/5)

When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.

Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

Lorwyn (Uncommon)
Blastoderm
Blastoderm 2GreenGreen (4)
Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Nemesis (Common)
Duel Decks: Garruk vs. Liliana (Common)
Vintage Masters (Uncommon)
Blurred Mongoose
Blurred Mongoose 1Green (2)
Creature — Mongoose (2/1)

This spell can't be countered.

Shroud (This creature can't be the target of spells or abilities.)

Invasion (Rare)
Cairn Wanderer
Cairn Wanderer 4Black (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Ikoria Commander (Rare)
Other Versions
Lorwyn (Rare)
Calciderm
Calciderm 2WhiteWhite (4)
Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)

Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Eternal Masters (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Cephalid Inkshrouder
Cephalid Inkshrouder 2Blue (3)
Creature — Cephalid (2/1)

Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

Judgment (Uncommon)
Citanul Centaurs
Citanul Centaurs 3Green (4)
Creature — Centaur (6/3)

Shroud (This creature can't be the target of spells or abilities.)

Echo 3Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Rare)
Shrouded Shepherd (Cleave Shadows)
Shrouded Shepherd (Cleave Shadows) 1Black (2)
Sorcery — Adventure

Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Cloak and Dagger
Cloak and Dagger 2 (2)
Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip 3

Morningtide (Uncommon)
Clout of the Dominus
Clout of the Dominus Blue or Red (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Eventide (Common)
Control Win Condition (playtest)
Control Win Condition (playtest) 4BlueBlue (6)
Creature — — Whale (*/*)

This spell can't be countered.

Shroud

CARDNAME's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.)

Mystery Booster (Common)
Crashing Centaur
Crashing Centaur 4GreenGreen (6)
Creature — Centaur (3/4)

Green, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

Odyssey (Uncommon)
Crystalline Sliver
Crystalline Sliver WhiteBlue (2)
Creature — Sliver (2/2)

All Slivers have shroud. (They can't be the targets of spells or abilities.)

Commander Masters (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Tempest Remastered (Uncommon)
Deadly Grub
Deadly Grub 2Black (3)
Creature — Insect (3/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Deadly Insect
Deadly Insect 4Green (5)
Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)

Beatdown Box Set (Common)
Other Versions
Alliances (Common)
Mercadian Masques (Common)
Deep Spawn
Deep Spawn 5BlueBlueBlue (8)
Creature — Homarid (6/6)

Trample

At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.

Blue: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)

Masters Edition II (Rare)
Other Versions
Fallen Empires (Uncommon)
Deft Duelist
Deft Duelist WhiteBlue (2)
Creature — Human Rogue (2/1)

First strike

Shroud (This creature can't be the target of spells or abilities.)

Shards of Alara (Common)
Diplomatic Immunity
Diplomatic Immunity 1Blue (2)
Enchantment — Aura

Enchant creature

Shroud (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creature has shroud.

Mercadian Masques (Common)
Drill-Skimmer
Drill-Skimmer 4 (4)
Artifact Creature — Thopter (2/1)

Flying

Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)

Darksteel (Common)
Eladamri, Lord of Leaves
Eladamri, Lord of Leaves GreenGreen (2)
Legendary Creature — Elf Warrior (2/2)

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Other Elves have shroud. (They can't be the targets of spells or abilities.)

Tempest (Rare)
Elvish Lookout
Elvish Lookout Green (1)
Creature — Elf (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Urza's Destiny (Common)
Empyrial Archangel
Empyrial Archangel 4GreenWhiteWhiteBlue (8)
Creature — Angel (5/8)

Flying

Shroud (This creature can't be the target of spells or abilities.)

All damage that would be dealt to you is dealt to Empyrial Archangel instead.

Double Masters 2022 (Rare)
Other Versions
Shards of Alara (Mythic Rare)
Favorable Destiny
Favorable Destiny 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mirage (Uncommon)
Form of the Squirrel
Form of the Squirrel Green (1)
Enchantment

As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.

Creatures can't attack you.

You have shroud.

You can't cast spells.

Unhinged (Rare)
Fountain Watch
Fountain Watch 3WhiteWhite (5)
Creature — Human Cleric (2/4)

Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)

Mercadian Masques (Rare)
Frightshroud Courier
Frightshroud Courier 2Black (3)
Creature — Zombie (2/1)

You may choose not to untap Frightshroud Courier during your untap step.

2Black, Tap: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)

Onslaught (Uncommon)
Frost Raptor
Frost Raptor 2Blue (3)
Snow Creature — Bird (2/2)

Flying

SnowSnow: Frost Raptor gains shroud until end of turn. (Snow can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.)

Coldsnap (Common)
General's Kabuto
General's Kabuto 4 (4)
Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

Prevent all combat damage that would be dealt to equipped creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Rare)
Ghosthelm Courier
Ghosthelm Courier 2Blue (3)
Creature — Human Wizard (2/1)

You may choose not to untap Ghosthelm Courier during your untap step.

2Blue, Tap: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)

Onslaught (Uncommon)
Giant Crab
Giant Crab 4Blue (5)
Creature — Crab (3/3)

Blue: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)

Beatdown Box Set (Common)
Other Versions
Tempest (Common)
Giant Solifuge
Giant Solifuge 2Red or GreenRed or Green (4)
Creature — Insect (4/1)

(Red or Green can be paid with either Red or Green.)

Trample; haste; shroud (This creature can't be the target of spells or abilities.)

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Eternal Masters (Rare)
Gigapede
Gigapede 3GreenGreen (5)
Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)

At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.

Vintage Masters (Rare)
Other Versions
Onslaught (Rare)
Gilded Light
Gilded Light 1White (2)
Instant

You gain shroud until end of turn. (You can't be the target of spells or abilities.)

Cycling 2 (2, Discard this card: Draw a card.)

Modern Horizons (Common)
Other Versions
Scourge (Uncommon)
Vintage Masters (Common)
Glimmering Angel
Glimmering Angel 3White (4)
Creature — Angel (2/2)

Flying

Blue: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)

Invasion (Common)
Greater Auramancy
Greater Auramancy 1White (2)
Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creatures you control have shroud.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Shadowmoor (Rare)
Hada Spy Patrol
Hada Spy Patrol 1Blue (2)
Creature — Human Rogue (1/1)

Level up 2Blue (2Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud (This creature can't be the target of spells or abilities.)

Hada Spy Patrol can't be blocked.

Commander Anthology (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2013 Edition (Uncommon)
Hanna's Custody
Hanna's Custody 2White (3)
Enchantment

All artifacts have shroud. (They can't be the targets of spells or abilities.)

Tempest (Rare)
Hawkeater Moth
Hawkeater Moth 3Green (4)
Creature — Insect (1/2)

Flying

Shroud (This creature can't be the target of spells or abilities.)

Urza's Saga (Uncommon)
Helix Pinnacle
Helix Pinnacle Green (1)
Enchantment

Shroud (This enchantment can't be the target of spells or abilities.)

Variable Colorless: Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Eventide (Rare)
Hisoka's Guard
Hisoka's Guard 1Blue (2)
Creature — Human Wizard (1/1)

You may choose not to untap Hisoka's Guard during your untap step.

1Blue, Tap: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Humble Budoka
Humble Budoka 1Green (2)
Creature — Human Monk (2/2)

Shroud (This creature can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Indomitable Archangel
Indomitable Archangel 2WhiteWhite (4)
Creature — Angel (4/4)

Flying

Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)

The Brothers' War Commander (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Modern Masters 2015 Edition (Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
Inkwell Leviathan
Inkwell Leviathan 7BlueBlue (9)
Artifact Creature — Leviathan (7/11)

Trample

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Shroud (This creature can't be the target of spells or abilities.)

Double Masters (Rare)
Other Versions
Conflux (Rare)
Premium Deck Series: Graveborn (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Eternal Masters (Rare)
Commander 2018 (Rare)
Isleback Spawn
Isleback Spawn 5BlueBlue (7)
Creature — Kraken (4/8)

Shroud (This creature can't be the target of spells or abilities.)

Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.

Shadowmoor (Rare)
Ivory Mask
Ivory Mask 2WhiteWhite (4)
Enchantment

You have shroud. (You can't be the target of spells or abilities.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Jolrael's Centaur
Jolrael's Centaur 1GreenGreen (3)
Creature — Centaur Archer (2/2)

Shroud (This creature can't be the target of spells or abilities.)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Mirage (Common)
Kalonian Behemoth
Kalonian Behemoth 5GreenGreen (7)
Creature — Beast (9/9)

Shroud (This creature can't be the target of spells or abilities.)

Magic 2010 (Rare)
Kashi-Tribe Elite
Kashi-Tribe Elite 1GreenGreen (3)
Creature — Snake Warrior (2/3)

Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)

Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Saviors of Kamigawa (Uncommon)
Kodama of the North Tree
Kodama of the North Tree 2GreenGreenGreen (5)
Legendary Creature — Spirit (6/4)

Trample

Shroud (This creature can't be the target of spells or abilities.)

Champions of Kamigawa (Rare)
Lightning Greaves
Lightning Greaves 2 (2)
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip 0

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Mirrodin (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Masterpiece Series: Kaladesh Inventions (Special)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2019 (Uncommon)
Secret Lair Drop (Rare)
Ikoria Commander (Uncommon)
Double Masters (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Mage's Guile
Mage's Guile 1Blue (2)
Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Cycling Blue (Blue, Discard this card: Draw a card.)

Onslaught (Common)
Master of the Wild Hunt Avatar
Master of the Wild Hunt Avatar (0)
Vanguard (+1/+3)

2Green: Create a green creature token that's a 2/2 Wolf, a 2/3 Antelope with forestwalk, a 3/2 Cat with shroud, or a 4/4 Rhino with trample, chosen at random.

Vanguard (Special)
Minotaur Illusionist
Minotaur Illusionist 3BlueRed (5)
Creature — Minotaur Wizard (3/4)

1Blue: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)

Red, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.

Apocalypse (Uncommon)
Mist Leopard
Mist Leopard 3Green (4)
Creature — Cat (3/2)

Shroud (This creature can't be the target of spells or abilities.)

Magic 2010 (Common)
Moniker Mage
Moniker Mage 2Blue (3)
Creature — Human Wizard (2/2)

Blue, Say your middle name: Moniker Mage gains shroud until end of turn.

Blue, Say an opponent's middle name: Moniker Mage gains flying until end of turn.

Unhinged (Common)
Morphling
Morphling 3BlueBlue (5)
Creature — Shapeshifter (3/3)

Blue: Untap Morphling.

Blue: Morphling gains flying until end of turn.

Blue: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.)

1: Morphling gets +1/-1 until end of turn.

1: Morphling gets -1/+1 until end of turn.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Multani, Maro-Sorcerer
Multani, Maro-Sorcerer 4GreenGreen (6)
Legendary Creature — Elemental (*/*)

Shroud (This creature can't be the target of spells or abilities.)

Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.

Urza's Legacy (Rare)
Mystic Veil
Mystic Veil 1Blue (2)
Enchantment — Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Visions (Common)
Naya Hushblade
Naya Hushblade Red or WhiteGreen (2)
Creature — Elf Rogue (2/1)

As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

Alara Reborn (Common)
Neurok Commando
Neurok Commando 1BlueBlue (3)
Creature — Human Rogue (2/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever Neurok Commando deals combat damage to a player, you may draw a card.

Mirrodin Besieged (Uncommon)
Neurok Stealthsuit
Neurok Stealthsuit 2 (2)
Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

BlueBlue: Attach Neurok Stealthsuit to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Nimble Mongoose
Nimble Mongoose Green (1)
Creature — Mongoose (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Modern Horizons (Common)
Other Versions
Odyssey (Uncommon)
Eternal Masters (Common)
Pemmin's Aura
Pemmin's Aura 1BlueBlue (3)
Enchantment — Aura

Enchant creature

Blue: Untap enchanted creature.

Blue: Enchanted creature gains flying until end of turn.

Blue: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

1: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Scourge (Uncommon)
Pincher Beetles
Pincher Beetles 2Green (3)
Creature — Insect (3/1)

Shroud (This creature can't be the target of spells or abilities.)

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Tenth Edition (Common)
Plaxcaster Frogling
Plaxcaster Frogling 1GreenBlue (3)
Creature — Frog Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

2: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)

Commander 2021 (Uncommon)
Other Versions
Dissension (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Guild Kit: Simic (Uncommon)
Plaxmanta
Plaxmanta 1Blue (2)
Creature — Beast (2/2)

Flash

When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

When Plaxmanta enters the battlefield, sacrifice it unless Green was spent to cast it.

Commander 2015 (Uncommon)
Other Versions
Dissension (Uncommon)
Protective Bubble
Protective Bubble 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Lorwyn (Common)
Quagnoth
Quagnoth 5Green (6)
Creature — Beast (4/5)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Shroud (This creature can't be the target of spells or abilities.)

When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.

Future Sight (Rare)
Relic Ward
Relic Ward 1White (2)
Enchantment — Aura

You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant artifact

Enchanted artifact has shroud. (It can't be the target of spells or abilities.)

Visions (Uncommon)
Robe of Mirrors
Robe of Mirrors Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Tenth Edition (Common)
Other Versions
Exodus (Common)
Scion of Oona
Scion of Oona 2Blue (3)
Creature — Faerie Soldier (1/1)

Flash

Flying

Other Faerie creatures you control get +1/+1.

Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)

Wilds of Eldraine Commander (Rare)
Other Versions
Lorwyn (Rare)
Modern Masters (Rare)
Scythe Tiger
Scythe Tiger Green (1)
Creature — Cat (3/2)

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Zendikar (Common)
Shell Skulkin
Shell Skulkin 4 (4)
Artifact Creature — Scarecrow (3/2)

3: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Eventide (Common)
Sheltering Prayers
Sheltering Prayers White (1)
Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

Prophecy (Rare)
Shrouded Lore
Shrouded Lore Black (1)
Sorcery

Target opponent chooses a card in your graveyard. You may pay Black. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.

Planar Chaos (Uncommon)
Shrouded Serpent
Shrouded Serpent 4BlueBlueBlue (7)
Creature — Serpent (4/4)

Whenever Shrouded Serpent attacks, defending player may pay 4. If that player doesn't, Shrouded Serpent can't be blocked this turn.

Prophecy (Rare)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Silver Shroud Costume
Silver Shroud Costume 2 (2)
Artifact — Equipment

Flash

When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Equipped creature can't be blocked.

Equip 3

Magic The Gathering—Fallout (Uncommon)
Simic Sky Swallower
Simic Sky Swallower 5GreenBlue (7)
Creature — Leviathan (6/6)

Flying, trample

Shroud (This creature can't be the target of spells or abilities.)

Commander Legends (Rare)
Other Versions
Dissension (Rare)
Magic: The Gathering-Commander (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Modern Masters 2017 Edition (Rare)
Iconic Masters (Rare)
Guild Kit: Simic (Rare)
Skyshroud Behemoth
Skyshroud Behemoth 5GreenGreen (7)
Creature — Beast (10/10)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

Nemesis (Rare)
Skyshroud Blessing
Skyshroud Blessing 1Green (2)
Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

Planeshift (Uncommon)
Skyshroud Elite
Skyshroud Elite Green (1)
Creature — Elf (1/1)

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Battle Royale Box Set (Uncommon)
Other Versions
Exodus (Uncommon)
Skyshroud Forest
Skyshroud Forest (0)
Land

Skyshroud Forest enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Green or Blue. Skyshroud Forest deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Skyshroud Lookout
Skyshroud Lookout 1Green (2)
Creature — — Elf Archer (1/1)

Reach

When Skyshroud Lookout enters the battlefield, seek an Elf card.

Jumpstart: Historic Horizons (Uncommon)
Skyshroud Sentinel
Skyshroud Sentinel 2Green (3)
Creature — Elf (1/1)

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

Nemesis (Common)
Skyshroud Troll
Skyshroud Troll 2GreenGreen (4)
Creature — Troll Giant (3/3)

1Green: Regenerate Skyshroud Troll.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Vampire
Skyshroud Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
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