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Angus Mackenzie
Angus Mackenzie GreenWhiteBlue (3)
Legendary Creature — Human Cleric (2/2)

GreenWhiteBlue, Tap: Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Arachnogenesis
Arachnogenesis 2Green (3)
Instant

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

Commander 2015 (Rare)
Blunt the Assault
Blunt the Assault 3Green (4)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Scars of Mirrodin (Common)
Clinging Mists
Clinging Mists 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn.

Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.

Dark Ascension (Common)
Constant Mists
Constant Mists 1Green (2)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Prevent all combat damage that would be dealt this turn.

Stronghold (Uncommon)
Dawnstrider
Dawnstrider 1Green (2)
Creature — Dryad Spellshaper (1/1)

Green, Tap, Discard a card: Prevent all combat damage that would be dealt this turn.

Mercadian Masques (Rare)
Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Eternal Masters (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Beatdown Box Set (Common)
Magic 2010 (Common)
Archenemy (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Haze of Pollen
Haze of Pollen 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 3 (3, Discard this card: Draw a card.)

Amonkhet (Common)
Hindervines
Hindervines 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

Gatecrash (Uncommon)
Inspire Awe
Inspire Awe 3Green (4)
Instant

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.

Theros Beyond Death (Common)
Leery Fogbeast
Leery Fogbeast 2Green (3)
Creature — Beast (4/2)

Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.

Onslaught (Common)
Lull
Lull 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Masters 25 (Common)
Other Versions
Urza's Saga (Common)
Moment's Peace
Moment's Peace 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Flashback 2Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Moonmist
Moonmist 1Green (2)
Instant

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)

Innistrad (Common)
Pause for Reflection
Pause for Reflection 2Green (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Prevent all combat damage that would be dealt this turn.

Guilds of Ravnica (Common)
Respite
Respite 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Tempest (Common)
Revealing Wind
Revealing Wind 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.

Dragons of Tarkir (Common)
Root Snare
Root Snare 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Ravnica Allegiance (Common)
Other Versions
Core Set 2019 (Common)
Spike Weaver
Spike Weaver 2GreenGreen (4)
Creature — Spike (0/0)

Spike Weaver enters the battlefield with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

1, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

Battle Royale Box Set (Rare)
Other Versions
Exodus (Rare)
Spore Cloud
Spore Cloud 1GreenGreen (3)
Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Common)
Spore Flower
Spore Flower GreenGreen (2)
Creature — Fungus (0/1)

At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Spore Frog
Spore Frog Green (1)
Creature — Frog (1/1)

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

Modern Horizons (Common)
Other Versions
Prophecy (Common)
Tangle
Tangle 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Each attacking creature doesn't untap during its controller's next untap step.

Vintage Masters (Common)
Other Versions
Invasion (Uncommon)
Tanglesap
Tanglesap 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn by creatures without trample.

Zendikar (Common)
Undergrowth
Undergrowth Green (1)
Instant

As an additional cost to cast this spell, you may pay 2Red.

Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.

Alliances (Common)
Vine Snare
Vine Snare 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.

Magic Origins (Common)
Winds of Qal Sisma
Winds of Qal Sisma 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Fate Reforged (Uncommon)