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Admonition Angel
Admonition Angel 3WhiteWhiteWhite (6)
Creature — Angel (6/6)

Flying

Landfall — Whenever a land you control enters, you may exile target nonland permanent other than Admonition Angel.

When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Zendikar Rising Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Adventuring Gear
Adventuring Gear 1 (1)
Artifact — Equipment

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Zendikar (Common)
Jumpstart 2022 (Common)
Aesi, Tyrant of Gyre Strait
Aesi, Tyrant of Gyre Strait 4GreenBlue (6)
Legendary Creature — Serpent (5/5)

You may play an additional land on each of your turns.

Landfall — Whenever a land you control enters, you may draw a card.

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
Akoum Firebird
Akoum Firebird 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

Akoum Firebird attacks each combat if able.

Landfall — Whenever a land you control enters, you may pay 4RedRed. If you do, return Akoum Firebird from your graveyard to the battlefield.

Battle for Zendikar (Mythic Rare)
Akoum Hellhound
Akoum Hellhound Red (1)
Creature — Elemental Dog (0/1)

Landfall — Whenever a land you control enters, Akoum Hellhound gets +2/+2 until end of turn.

Zendikar Rising (Common)
Akoum Hellkite
Akoum Hellkite 4RedRed (6)
Creature — Dragon (4/4)

Flying

Landfall — Whenever a land you control enters, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.

Game Night 2019 (Rare)
Other Versions
Battle for Zendikar (Rare)
Akoum Stonewaker
Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)

Landfall — Whenever a land you control enters, you may pay 2Red. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

Battle for Zendikar (Uncommon)
Architect of the Untamed
Architect of the Untamed 2Green (3)
Creature — Elf Artificer Druid (2/3)

Landfall — Whenever a land you control enters, you get Energy (an energy counter).

Pay eight Energy: Create a 6/6 colorless Beast artifact creature token.

Kaladesh (Rare)
Avenger of Zendikar
Avenger of Zendikar 5GreenGreen (7)
Creature — Elemental (5/5)

When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Duel Decks: Zendikar vs. Eldrazi (Mythic Rare)
Commander 2018 (Mythic Rare)
Double Masters (Mythic Rare)
Commander Legends (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Outlaws of Thunder Junction Commander (Mythic Rare)
Baloth Woodcrasher
Baloth Woodcrasher 4GreenGreen (6)
Creature — Beast (4/4)

Landfall — Whenever a land you control enters, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2022 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2018 (Uncommon)
Belligerent Whiptail
Belligerent Whiptail 3Red (4)
Creature — Wurm (4/2)

Landfall — Whenever a land you control enters, Belligerent Whiptail gains first strike until end of turn.

Battle for Zendikar (Common)
Bloodghast
Bloodghast BlackBlack (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Secret Lair Drop (Rare)
Bristly Bill, Spine Sower
Bristly Bill, Spine Sower 1Green (2)
Legendary Creature — Plant Druid (2/2)

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.

3GreenGreen: Double the number of +1/+1 counters on each creature you control.

Outlaws of Thunder Junction (Mythic Rare)
Brushfire Elemental
Brushfire Elemental RedGreen (2)
Creature — Elemental (1/1)

Haste

Brushfire Elemental can't be blocked by creatures with power 2 or less.

Landfall — Whenever a land you control enters, Brushfire Elemental gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land you control enters, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Canopy Baloth
Canopy Baloth 3Green (4)
Creature — Beast (4/3)

Landfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Canyon Jerboa
Canyon Jerboa 2White (3)
Creature — Mouse (1/2)

Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.

Zendikar Rising (Uncommon)
Caustic Crawler
Caustic Crawler 3BlackBlack (5)
Creature — Insect (4/3)

Landfall — Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.

Worldwake (Uncommon)
Cosi's Ravager
Cosi's Ravager 3Red (4)
Creature — Elemental (2/2)

Landfall — Whenever a land you control enters, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Worldwake (Common)
Courser of Kruphix
Courser of Kruphix 1GreenGreen (3)
Enchantment Creature — Centaur (2/4)

Play with the top card of your library revealed.

You may play lands from the top of your library.

Landfall — Whenever a land you control enters, you gain 1 life.

Commander Masters (Rare)
Other Versions
Born of the Gods (Rare)
Masters 25 (Rare)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Rare)
Dreadwurm
Dreadwurm 4Black (5)
Creature — Wurm Horror (5/4)

Landfall — Whenever a land you control enters, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Zendikar Rising (Common)
Druid Class
Druid Class 1Green (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Landfall — Whenever a land you control enters, you gain 1 life.

2Green: Level 2

//Level_2//

You may play an additional land on each of your turns.

4Green: Level 3

//Level_3//

When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Adventures in the Forgotten Realms (Uncommon)
Dúnedain Rangers
Dúnedain Rangers 3Green (4)
Creature — Human Ranger (4/4)

Landfall — Whenever a land you control enters, if you don't control a Ring-bearer, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Elfsworn Giant
Elfsworn Giant 3GreenGreen (5)
Creature — Giant (5/3)

Reach (This creature can block creatures with flying.)

Landfall — Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.

Magic: The Gathering Foundations (Common)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Emeria Angel
Emeria Angel 2WhiteWhite (4)
Creature — Angel (3/3)

Flying

Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.

March of the Machine Commander (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Zendikar Rising Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Emeria Shepherd
Emeria Shepherd 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Zendikar Rising Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Eternity Vessel
Eternity Vessel 6 (6)
Artifact

Eternity Vessel enters with X charge counters on it, where X is your life total.

Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on Eternity Vessel.

Zendikar (Mythic Rare)
Evolution Sage
Evolution Sage 2Green (3)
Creature — Elf Druid (3/2)

Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Zendikar Rising Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Fearless Fledgling
Fearless Fledgling 1White (2)
Creature — Griffin (1/1)

Landfall — Whenever a land you control enters, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

Zendikar Rising (Uncommon)
Felidar Retreat
Felidar Retreat 3White (4)
Enchantment

Landfall — Whenever a land you control enters, choose one —

• Create a 2/2 white Cat Beast creature token.

• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Zendikar Rising (Rare)
Streets of New Capenna Commander (Rare)
Jumpstart 2022 (Rare)
Phyrexia: All Will Be One Commander (Rare)
Commander Masters (Rare)
Fledgling Griffin
Fledgling Griffin 1White (2)
Creature — Griffin (2/2)

Landfall — Whenever a land you control enters, Fledgling Griffin gains flying until end of turn.

Worldwake (Common)
Geode Rager
Geode Rager 4RedRed (6)
Creature — Elemental (4/3)

First strike

Landfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Zendikar Rising Commander (Rare)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land you control enters, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Geyserfield Stalker
Geyserfield Stalker 4Black (5)
Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Landfall — Whenever a land you control enters, Geyserfield Stalker gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Glyph Elemental
Glyph Elemental 1White (2)
Enchantment Creature — Elemental (2/2)

Bestow 1White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Landfall — Whenever a land you control enters, put a +1/+1 counter on Glyph Elemental.

Enchanted creature gets +1/+1 for each +1/+1 counter on Glyph Elemental.

Modern Horizons 3 (Uncommon)
Grappling Kraken
Grappling Kraken 4BlueBlue (6)
Creature — Kraken (5/6)

Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Magic: The Gathering Foundations (Uncommon)
Grazing Gladehart
Grazing Gladehart 2Green (3)
Creature — Antelope (2/2)

Landfall — Whenever a land you control enters, you may gain 2 life.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Commander 2013 Edition (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Greensleeves, Maro-Sorcerer
Greensleeves, Maro-Sorcerer 3GreenGreen (5)
Legendary Creature — Elemental (*/*)

Protection from planeswalkers and from Wizards

Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.

Dominaria United Commander (Mythic Rare)
Groundswell
Groundswell Green (1)
Instant

Target creature gets +2/+2 until end of turn.

Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

Jumpstart 2022 (Common)
Other Versions
Worldwake (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Grove Rumbler
Grove Rumbler 2RedGreen (4)
Creature — Elemental (3/3)

Trample

Landfall — Whenever a land you control enters, Grove Rumbler gets +2/+2 until end of turn.

Battle for Zendikar (Uncommon)
Guardian of Tazeem
Guardian of Tazeem 3BlueBlue (5)
Creature — Sphinx (4/5)

Flying

Landfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Battle for Zendikar (Rare)
Guul Draz Overseer
Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Battle for Zendikar (Rare)
Hagra Crocodile
Hagra Crocodile 3Black (4)
Creature — Crocodile (3/1)

Hagra Crocodile can't block.

Landfall — Whenever a land you control enters, Hagra Crocodile gets +2/+2 until end of turn.

Zendikar (Common)
Hedron Crab
Hedron Crab Blue (1)
Creature — Crab (0/2)

Landfall — Whenever a land you control enters, target player mills three cards.

Zendikar (Uncommon)
Hedron Rover
Hedron Rover 4 (4)
Artifact Creature — Construct (2/2)

Landfall — Whenever a land you control enters, Hedron Rover gets +2/+2 until end of turn.

Worldwake (Common)
Hedron Scrabbler
Hedron Scrabbler 2 (2)
Artifact Creature — Construct (1/1)

Landfall — Whenever a land you control enters, Hedron Scrabbler gets +1/+1 until end of turn.

Zendikar (Common)
Ior Ruin Expedition
Ior Ruin Expedition 1Blue (2)
Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Ior Ruin Expedition.

Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Commander Legends (Common)
Other Versions
Zendikar (Common)
Archenemy: Nicol Bolas (Common)
Iridescent Vinelasher
Iridescent Vinelasher Black (1)
Creature — Lizard Assassin (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.

Bloomburrow (Rare)
Jaddi Offshoot
Jaddi Offshoot Green (1)
Creature — Plant (0/3)

Defender

Landfall — Whenever a land you control enters, you gain 1 life.

Iconic Masters (Common)
Other Versions
Battle for Zendikar (Uncommon)
Kazandu Mammoth
Kazandu Mammoth 1GreenGreen (3)
Creature — Elephant (3/3)

Landfall — Whenever a land you control enters, Kazandu Mammoth gets +2/+2 until end of turn.

Zendikar Rising (Rare)
Kazandu Nectarpot
Kazandu Nectarpot 1Green (2)
Creature — Insect (1/3)

Landfall — Whenever a land you control enters, you gain 1 life.

Zendikar Rising (Common)
Khalni Heart Expedition
Khalni Heart Expedition 1Green (2)
Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Khalni Heart Expedition.

Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Commander Masters (Common)
Other Versions
Zendikar (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Archenemy: Nicol Bolas (Common)
Commander 2018 (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Jumpstart 2022 (Common)
Lotus Cobra
Lotus Cobra 1Green (2)
Creature — Snake (2/1)

Landfall — Whenever a land you control enters, add one mana of any color.

Bloomburrow Commander (Rare)
Other Versions
Zendikar (Mythic Rare)
Iconic Masters (Rare)
Zendikar Rising (Rare)
Maja, Bretagard Protector
Maja, Bretagard Protector 2GreenWhiteWhite (5)
Legendary Creature — Human Warrior (2/3)

Other creatures you control get +1/+1.

Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

Kaldheim (Uncommon)
Makindi Ox
Makindi Ox 4White (5)
Creature — Ox (4/4)

Landfall — Whenever a land you control enters, tap target creature an opponent controls.

Zendikar Rising (Common)
Makindi Sliderunner
Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)

Trample

Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Moraug, Fury of Akoum
Moraug, Fury of Akoum 4RedRed (6)
Legendary Creature — Minotaur Warrior (6/6)

Each creature you control gets +1/+0 for each time it has attacked this turn.

Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Zendikar Rising (Mythic Rare)
Mossborn Hydra
Mossborn Hydra 2Green (3)
Creature — Elemental Hydra (0/0)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

This creature enters with a +1/+1 counter on it.

Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.

Magic: The Gathering Foundations (Rare)
Murasa Ranger
Murasa Ranger 3Green (4)
Creature — Human Warrior Ranger (3/3)

Landfall — Whenever a land you control enters, you may pay 3Green. If you do, put two +1/+1 counters on Murasa Ranger.

Battle for Zendikar (Uncommon)
Mysteries of the Deep
Mysteries of the Deep 4Blue (5)
Instant

Draw two cards.

Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.

Worldwake (Common)
Nesting Dragon
Nesting Dragon 3RedRed (5)
Creature — Dragon (5/4)

Flying

Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ‘Red: This creature gets +1/+0 until end of turn.'"

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2018 (Rare)
Commander Masters (Rare)
Nissa of Shadowed Boughs
Nissa of Shadowed Boughs 2BlackGreen (4)
Legendary Planeswalker — Nissa (4)

Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.

+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.

−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.

Zendikar Rising (Mythic Rare)
Nissa, Resurgent Animist
Nissa, Resurgent Animist 2Green (3)
Legendary Creature — Elf Scout (3/3)

Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Mythic Rare)
Ob Nixilis, the Fallen
Ob Nixilis, the Fallen 3BlackBlack (5)
Legendary Creature — Demon (3/3)

Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

Iconic Masters (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Obuun, Mul Daya Ancestor
Obuun, Mul Daya Ancestor 1RedGreenWhite (4)
Legendary Creature — Elf Spirit (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.

Zendikar Rising Commander (Mythic Rare)
Omnath, Locus of Creation
Omnath, Locus of Creation RedGreenWhiteBlue (4)
Legendary Creature — Elemental (4/4)

When Omnath, Locus of Creation enters, draw a card.

Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add RedGreenWhiteBlue. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.

Zendikar Rising (Mythic Rare)
Omnath, Locus of Rage
Omnath, Locus of Rage 3RedRedGreenGreen (7)
Legendary Creature — Elemental (5/5)

Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Battle for Zendikar (Mythic Rare)
Zendikar Rising Commander (Mythic Rare)
Omnath, Locus of the Roil
Omnath, Locus of the Roil 1GreenBlueRed (4)
Legendary Creature — Elemental (3/3)

When Omnath, Locus of the Roil enters, it deals damage to any target equal to the number of Elementals you control.

Landfall — Whenever a land you control enters, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.

Core Set 2020 (Mythic Rare)
Ondu Greathorn
Ondu Greathorn 3White (4)
Creature — Beast (2/3)

First strike

Landfall — Whenever a land you control enters, Ondu Greathorn gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Oran-Rief Hydra
Oran-Rief Hydra 4GreenGreen (6)
Creature — Hydra (5/5)

Trample

Landfall — Whenever a land you control enters, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Archenemy: Nicol Bolas (Rare)
Other Versions
Battle for Zendikar (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Phylath, World Sculptor
Phylath, World Sculptor 4RedGreen (6)
Legendary Creature — Elemental (5/5)

When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control.

Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.

Zendikar Rising (Rare)
Plated Geopede
Plated Geopede 1Red (2)
Creature — Insect (1/1)

First strike

Landfall — Whenever a land you control enters, Plated Geopede gets +2/+2 until end of turn.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Zendikar (Common)
Primeval Bounty
Primeval Bounty 5Green (6)
Enchantment

Whenever you cast a creature spell, create a 3/3 green Beast creature token.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Landfall — Whenever a land you control enters, you gain 3 life.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Jumpstart (Mythic Rare)
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Bloomburrow Commander (Mythic Rare)
Prowling Felidar
Prowling Felidar 3White (4)
Creature — Cat Beast (2/3)

Vigilance

Landfall — Whenever a land you control enters, put a +1/+1 counter on Prowling Felidar.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Quest for the Necropolis
Quest for the Necropolis Black (1)
Enchantment

Landfall — Whenever a land you control enters, put a quest counter on Quest for the Necropolis.

5Black, Sacrifice Quest for the Necropolis: Put target creature card from a graveyard onto the battlefield under your control. This ability costs 1 less to activate for each quest counter on Quest for the Necropolis. Activate only as a sorcery.

Modern Horizons 3 (Uncommon)
Rampaging Baloths
Rampaging Baloths 4GreenGreen (6)
Creature — Beast (6/6)

Trample

Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.

Magic: The Gathering Foundations (Rare)
Other Versions
Zendikar (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2014 (Mythic Rare)
Commander Anthology (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Iconic Masters (Rare)
Commander 2018 (Rare)
Commander 2019 (Rare)
Zendikar Rising Commander (Rare)
Commander Legends (Rare)
Commander 2021 (Rare)
Jumpstart 2022 (Rare)
Modern Horizons 3 Commander (Mythic Rare)
Bloomburrow Commander (Mythic Rare)
Reckless Pyrosurfer
Reckless Pyrosurfer 1Red (2)
Creature — Human Scout (2/2)

Haste

Landfall — Whenever a land you control enters, Reckless Pyrosurfer gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.)

Modern Horizons 3 (Uncommon)
Rest for the Weary
Rest for the Weary 1White (2)
Instant

Target player gains 4 life.

Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Worldwake (Common)
Retreat to Coralhelm
Retreat to Coralhelm 2Blue (3)
Enchantment

Landfall — Whenever a land you control enters, choose one —

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Retreat to Emeria
Retreat to Emeria 3White (4)
Enchantment

Landfall — Whenever a land you control enters, choose one —

• Create a 1/1 white Kor Ally creature token.

• Creatures you control get +1/+1 until end of turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Retreat to Hagra
Retreat to Hagra 2Black (3)
Enchantment

Landfall — Whenever a land you control enters, choose one —

• Target creature gets +1/+0 and gains deathtouch until end of turn.

• Each opponent loses 1 life and you gain 1 life.

Commander 2018 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Retreat to Kazandu
Retreat to Kazandu 2Green (3)
Enchantment

Landfall — Whenever a land you control enters, choose one —

• Put a +1/+1 counter on target creature.

• You gain 2 life.

Commander Legends (Uncommon)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Battle for Zendikar (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Zendikar Rising Commander (Uncommon)
Retreat to Valakut
Retreat to Valakut 2Red (3)
Enchantment

Landfall — Whenever a land you control enters, choose one —

• Target creature gets +2/+0 until end of turn.

• Target creature can't block this turn.

Battle for Zendikar (Uncommon)
Roaring Earth
Roaring Earth 1Green (2)
Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.

Channel — Variable ColorlessGreenGreen, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

Kamigawa: Neon Dynasty (Uncommon)
Roil Cartographer
Roil Cartographer 1Blue (2)
Creature — Merfolk Rogue (1/3)

Landfall — Whenever a land you control enters, you get Energy (an energy counter).

Tap, Pay six Energy: Draw three cards.

Modern Horizons 3 (Uncommon)
Roil Elemental
Roil Elemental 3BlueBlueBlue (6)
Creature — Elemental (3/2)

Flying

Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control Roil Elemental.

Zendikar (Rare)
Ruin Crab
Ruin Crab Blue (1)
Creature — Crab (0/3)

Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Zendikar Rising (Uncommon)
Scrib Nibblers
Scrib Nibblers 2Black (3)
Creature — Rat (1/1)

Tap: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall — Whenever a land you control enters, you may untap Scrib Nibblers.

Worldwake (Uncommon)
Scute Swarm
Scute Swarm 2Green (3)
Creature — Insect (1/1)

Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Streets of New Capenna Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Scythe Leopard
Scythe Leopard Green (1)
Creature — Cat (1/1)

Landfall — Whenever a land you control enters, Scythe Leopard gets +1/+1 until end of turn.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Searing Blaze
Searing Blaze RedRed (2)
Instant

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.

Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Worldwake (Common)
Seer's Sundial
Seer's Sundial 4 (4)
Artifact

Landfall — Whenever a land you control enters, you may pay 2. If you do, draw a card.

Modern Horizons 3 Commander (Rare)
Other Versions
Worldwake (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander Anthology 2018 (Rare)
Commander 2018 (Rare)
Zendikar Rising Commander (Rare)
Commander Legends (Rare)
Serpentine
Serpentine (0)
Creature — Wurm (+3/+3)

Landfall — Whenever a land you control enters,

Augment 2Green (2Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Rare)
Shoal Serpent
Shoal Serpent 5Blue (6)
Creature — Serpent (5/5)

Defender

Landfall — Whenever a land you control enters, Shoal Serpent loses defender until end of turn.

Zendikar (Common)
Skyclave Geopede
Skyclave Geopede 2Red (3)
Creature — Insect (3/1)

Trample

Landfall — Whenever a land you control enters, Skyclave Geopede gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Skyclave Pick-Axe
Skyclave Pick-Axe Green (1)
Artifact — Equipment

When Skyclave Pick-Axe enters, attach it to target creature you control.

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.

Equip 2Green (2Green: Attach to target creature you control. Equip only as a sorcery.)

Zendikar Rising (Uncommon)
Skyclave Shade
Skyclave Shade 1Black (2)
Creature — Shade (3/1)

Kicker 2Black

Skyclave Shade can't block.

If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.

Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

Streets of New Capenna Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Skyclave Squid
Skyclave Squid 1Blue (2)
Creature — Squid (3/2)

Defender

Landfall — Whenever a land you control enters, Skyclave Squid can attack this turn as though it didn't have defender.

Zendikar Rising (Common)
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