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Advanced Stitchwing
   ( 5)
Creature — Zombie Horror
(3/4)
Flying  , Discard two cards: Return this card from your graveyard to the battlefield tapped.
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Aeronaut Cavalry
  ( 5)
Creature — Human Soldier
(3/4)
Flying When this creature enters, put a +1/+1 counter on another target Soldier you control.
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Angel of Mercy
  ( 5)
Creature — Angel
(3/3)
Flying When this creature enters, you gain 3 life.
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Angel of the Dawn
  ( 5)
Creature — Angel
(3/3)
Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
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Aven Windreader
   ( 5)
Creature — Bird Soldier Wizard
(3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)  : Target player reveals the top card of their library.
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Basilica Shepherd
   ( 5)
Creature — Phyrexian Angel
(3/3)
Flying When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)
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Battleground Geist
  ( 5)
Creature — Spirit
(3/3)
Flying Other Spirit creatures you control get +1/+0.
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Boreal Elemental
  ( 5)
Creature — Elemental
(3/4)
Flying Spells your opponents cast that target this creature cost more to cast.
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Boreal Griffin
   ( 5)
Snow Creature — Griffin
(3/2)
Flying : This creature gains first strike until end of turn. ( can be paid with one mana from a snow source.)
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Castle Raptors
  ( 5)
Creature — Bird Soldier
(3/3)
Flying As long as this creature is untapped, it gets +0/+2.
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Charmed Clothier
  ( 5)
Creature — Faerie Advisor
(3/3)
Flying When this creature enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)
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Chasm Drake
  ( 5)
Creature — Drake
(3/3)
Flying Whenever this creature attacks, target creature you control gains flying until end of turn.
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Chillbringer
  ( 5)
Creature — Elemental
(3/3)
Flying When this creature enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
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Chivalrous Chevalier
  ( 5)
Artifact Creature — Cyborg Knight
(3/3)
Flying When this creature enters, return a creature you control to its owner's hand unless you compliment an opponent.
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Cloudheath Drake
  ( 5)
Artifact Creature — Drake
(3/3)
Flying  : This creature gains vigilance until end of turn.
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Cloudreader Sphinx
  ( 5)
Creature — Sphinx
(3/4)
Flying When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Coastal Hornclaw
  ( 5)
Creature — Bird
(3/3)
Sacrifice a land: This creature gains flying until end of turn.
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Custodi Squire
  ( 5)
Creature — Spirit Cleric
(3/3)
Flying Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
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Dawnfeather Eagle
  ( 5)
Creature — Bird
(3/3)
Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
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Dawning Angel
  ( 5)
Creature — Angel
(3/2)
Flying When this creature enters, you gain 4 life.
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Daybreak Chimera
   ( 5)
Creature — Chimera
(3/3)
This spell costs less to cast, where X is your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.) Flying
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Didact Echo
  ( 5)
Creature — Spirit Cleric
(3/2)
When this creature enters, draw a card. Descend 4 — This creature has flying as long as there are four or more permanent cards in your graveyard.
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Dreamtail Heron
  ( 5)
Creature — Elemental Bird
(3/4)
Mutate  (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, draw a card.
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Faerie Invaders
  ( 5)
Creature — Faerie Rogue
(3/3)
Flash (You may cast this spell any time you could cast an instant.) Flying
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Frostwind Invoker
  ( 5)
Creature — Merfolk Wizard
(3/3)
Flying : Creatures you control gain flying until end of turn.
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Glintwing Invoker
  ( 5)
Creature — Human Wizard Mutant
(3/3)
 : This creature gets +3/+3 and gains flying until end of turn.
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Grasping Thrull
   ( 5)
Creature — Thrull
(3/3)
Flying When this creature enters, it deals 2 damage to each opponent and you gain 2 life.
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Gryff Vanguard
  ( 5)
Creature — Human Knight
(3/2)
Flying When this creature enters, draw a card.
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Heron-Blessed Geist
  ( 5)
Creature — Spirit
(3/3)
Flying  , Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.
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Hulldrifter
   ( 5)
Artifact — Vehicle
(3/2)
Flying When this Vehicle enters, draw two cards. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Icewind Elemental
  ( 5)
Creature — Elemental
(3/4)
Flying When this creature enters, draw a card, then discard a card.
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Jwar Isle Avenger
  ( 5)
Creature — Sphinx
(3/3)
Surge  (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying
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Killer Whale
   ( 5)
Creature — Whale
(3/5)
: This creature gains flying until end of turn.
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Knight of Sorrows
  ( 5)
Creature — Human Knight
(3/3)
This creature can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
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Koilos Roc
  ( 5)
Creature — Bird
(3/3)
Flash Flying When this creature enters, create a tapped Powerstone token. (It's an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
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Messenger Drake
   ( 5)
Creature — Drake
(3/3)
Flying When this creature dies, draw a card.
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Nimbus of the Isles
  ( 5)
Creature — Elemental
(3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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Owlin Shieldmage
   ( 5)
Creature — Bird Warlock
(3/3)
Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
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Patagia Tiger
  ( 5)
Creature — Cat
(3/4)
Flying When this creature enters, target Human you control gets +2/+2 until end of turn.
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Pileated Provisioner
  ( 5)
Creature — Bird Scout
(3/4)
Flying When this creature enters, put a +1/+1 counter on target creature you control without flying.
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Planar Ally
   ( 5)
Creature — Angel
(3/3)
Flying Whenever this creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
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Prescient Chimera
   ( 5)
Creature — Chimera
(3/4)
Flying Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Ringwarden Owl
   ( 5)
Creature — Bird
(3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Roaming Ghostlight
   ( 5)
Creature — Spirit
(3/2)
Flying When this creature enters, return up to one target non-Spirit creature to its owner's hand.
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Setessan Griffin
  ( 5)
Creature — Griffin
(3/2)
Flying   : This creature gets +2/+2 until end of turn. Activate only once each turn.
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Shepherd of Heroes
  ( 5)
Creature — Angel Cleric
(3/4)
Flying When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Shimmerscale Drake
  ( 5)
Creature — Drake
(3/4)
Flying Cycling ( , Discard this card: Draw a card.)
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Shinen of Flight's Wings
  ( 5)
Creature — Spirit
(3/3)
Flying Channel — , Discard this card: Target creature gains flying until end of turn.
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Sky-Eel School
   ( 5)
Creature — Fish
(3/3)
Flying When this creature enters, draw a card, then discard a card.
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Skyrider Trainee
  ( 5)
Creature — Human Soldier
(3/3)
This creature has flying as long as it's enchanted.
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Skyskipper Duo
  ( 5)
Creature — Bird Frog
(3/3)
Flying When this creature enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Skystreamer
  ( 5)
Creature — Griffin
(3/2)
Assist (Another player can pay up to of this spell's cost.) Flying When this creature enters, target player gains 4 life.
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Soul of the Rapids
   ( 5)
Creature — Elemental
(3/2)
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Soul-Guide Gryff
  ( 5)
Creature — Hippogriff Spirit
(3/4)
Flying When this creature enters, exile up to one target card from a graveyard.
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Speakeasy Server
  ( 5)
Creature — Bird Citizen
(3/3)
Flying When this creature enters, you gain 1 life for each other creature you control.
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Spire Monitor
  ( 5)
Creature — Phyrexian Drake
(3/3)
Flash (You may cast this spell any time you could cast an instant.) Flying
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Sterling Supplier
  ( 5)
Creature — Bird Soldier
(3/4)
Flying When this creature enters, put a +1/+1 counter on another target creature you control.
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Tabaxi Toucaneers
  ( 5)
Creature — Cat Ranger
(3/2)
Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
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Teller of Tales
   ( 5)
Creature — Spirit
(3/3)
Flying Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
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Vigilant Drake
  ( 5)
Creature — Drake
(3/3)
Flying  : Untap this creature.
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Wall of One Thousand Cuts
   ( 5)
Creature — Wall
(3/5)
Defender, flying : This creature can attack this turn as though it didn't have defender.
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Watcher in the Mist
   ( 5)
Creature — Spirit
(3/4)
Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Wavesifter
   ( 5)
Creature — Elemental
(3/2)
Flying When this creature enters, investigate twice. (To investigate, create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.") Evoke  (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Whip-Spine Drake
   ( 5)
Creature — Drake
(3/3)
Flying Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Willow-Wind
  ( 5)
Creature — Elemental
(3/4)
Flying When this creature enters, scry 2.
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Wind Strider
  ( 5)
Creature — Merfolk Wizard
(3/3)
Flash (You may cast this spell any time you could cast an instant.) Flying
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