SEARCH:

+scry (246)

123 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Aether Theorist
Aether Theorist 1Blue (2)
Creature — Vedalken Rogue (1/3)

When Aether Theorist enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Tap, Pay Energy: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kaladesh (Common)
Alexander Clamilton
Alexander Clamilton 2Blue (3)
Legendary Creature — Clamfolk Advisor Rebel (0/4)

Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)

1Red, Tap: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.

Unsanctioned (Rare)
Alibou, Ancient Witness
Alibou, Ancient Witness 3RedWhite (5)
Legendary Artifact Creature — Golem (4/5)

Other artifact creatures you control have haste.

Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

Commander 2021 (Mythic Rare)
Anchor to the Æther (Anchor to the Aether)
Anchor to the Æther (Anchor to the Aether) 2Blue (3)
Sorcery

Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Uncommon)
Anticognition
Anticognition 1Blue (2)
Instant

Counter target creature or planeswalker spell unless its controller pays 2. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.

Zendikar Rising (Common)
Aqueous Form
Aqueous Form Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked.

Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Commander Legends (Common)
Other Versions
Theros (Common)
Artificer's Assistant
Artificer's Assistant Blue (1)
Creature — Bird (1/1)

Flying

Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Dominaria (Common)
Artisan's Sorrow
Artisan's Sorrow 3Green (4)
Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Theros (Uncommon)
Augury Owl
Augury Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Planechase Anthology (Common)
Other Versions
Magic 2011 (Common)
Duel Decks: Venser vs. Koth (Common)
Planechase 2012 Edition (Common)
Battle of Frost and Fire
Battle of Frost and Fire 3BlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.

II — Scry 3.

III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

Kaldheim (Rare)
Battlewise Hoplite
Battlewise Hoplite WhiteBlue (2)
Creature — Human Soldier (2/2)

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Theros (Uncommon)
Battlewise Valor
Battlewise Valor 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Behold the Multiverse
Behold the Multiverse 3Blue (4)
Instant

Scry 2, then draw two cards.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Reason // Believe (Believe)
Reason // Believe (Believe) 4Green (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Hour of Devastation (Rare)
Biting Remark
Biting Remark 3Blue (4)
Creature — — Elemental (3/3)

Scrycast 0 <i>(If you see this card while scrying, you may reveal it and cast it by paying 0.)</i>

Flying

Mystery Booster (Common)
Bolt of Keranos
Bolt of Keranos 1RedRed (3)
Sorcery

Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Common)
Bontu the Glorified
Bontu the Glorified 2Black (3)
Legendary Creature — God (4/6)

Menace, indestructible

Bontu the Glorified can't attack or block unless a creature died under your control this turn.

1Black, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Amonkhet (Mythic Rare)
Brain in a Jar
Brain in a Jar 2 (2)
Artifact

1, Tap: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.

3, Tap, Remove X charge counters from Brain in a Jar: Scry X.

Shadows over Innistrad (Rare)
Burning Prophet
Burning Prophet 1Red (2)
Creature — Human Wizard (1/3)

Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.

War of the Spark (Common)
Calculated Dismissal
Calculated Dismissal 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic Origins (Common)
Cascade Seer
Cascade Seer 3Blue (4)
Creature — Merfolk Wizard (3/3)

When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Castle Vantress
Castle Vantress (0)
Land

Castle Vantress enters the battlefield tapped unless you control an Island.

Tap: Add Blue.

2BlueBlue, Tap: Scry 2.

Throne of Eldraine (Rare)
Catacomb Sifter
Catacomb Sifter 1BlackGreen (3)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Battle for Zendikar (Uncommon)
Cavalier of Gales
Cavalier of Gales 2BlueBlueBlue (5)
Creature — Elemental Knight (5/5)

Flying

When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.

Core Set 2020 (Mythic Rare)
Chain to Memory
Chain to Memory Blue (1)
Instant

Target creature gets -4/-0 until end of turn. Scry 2.

Theros Beyond Death (Common)
Charming Prince
Charming Prince 1White (2)
Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Throne of Eldraine (Rare)
Chorus of the Tides
Chorus of the Tides 3Blue (4)
Creature — Siren (3/2)

Flying

Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Born of the Gods (Common)
Cloudreader Sphinx
Cloudreader Sphinx 4Blue (5)
Creature — Sphinx (3/4)

Flying

When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Double Masters (Common)
Other Versions
Dominaria (Common)
Jumpstart (Common)
Condescend
Condescend Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Iconic Masters (Uncommon)
Other Versions
Fifth Dawn (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Contact Other Plane
Contact Other Plane 3Blue (4)
Instant

Roll a d20.

1–9 | Draw two cards.

10–19 | Scry 2, then draw two cards.

20 | Scry 3, then draw three cards.

Adventures in the Forgotten Realms (Common)
Contraband Kingpin
Contraband Kingpin BlueBlack (2)
Creature — Aetherborn Rogue (1/4)

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

Kaladesh (Uncommon)
Cruel Finality
Cruel Finality 2Black (3)
Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Aether Revolt (Common)
Cryptic Annelid
Cryptic Annelid 3Blue (4)
Creature — Worm Beast (1/4)

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Crystal Ball
Crystal Ball 3 (3)
Artifact

1, Tap: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Commander 2018 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Curator of Mysteries
Curator of Mysteries 2BlueBlue (4)
Creature — Sphinx (4/4)

Flying

Whenever you cycle or discard another card, scry 1.

Cycling Blue (Blue, Discard this card: Draw a card.)

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Amonkhet (Rare)
Ikoria Commander (Rare)
Darksteel Pendant
Darksteel Pendant 2 (2)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

1, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Darksteel (Common)
Deliberate
Deliberate 1Blue (2)
Instant

Scry 2, then draw a card.

Zendikar Rising (Common)
Devout Decree
Devout Decree 1White (2)
Sorcery

Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Core Set 2020 (Uncommon)
Dissolve
Dissolve 1BlueBlue (3)
Instant

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Iconic Masters (Common)
Other Versions
Theros (Uncommon)
Diviner's Portent
Diviner's Portent Variable ColorlessBlueBlueBlue (3)
Instant

Roll a d20 and add the number of cards in your hand.

1–14 | Draw X cards.

15+ | Scry X, then draw X cards.

Adventures in the Forgotten Realms Commander (Rare)
Djinni Windseer
Djinni Windseer 3Blue (4)
Creature — Djinn (3/3)

Flying

When Djinni Windseer enters the battlefield, roll a d20.

1–9 | Scry 1.

10–19 | Scry 2.

20 | Scry 3.

Adventures in the Forgotten Realms (Common)
Drown in Sorrow
Drown in Sorrow 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Double Masters (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Dungeon of the Mad Mage
Dungeon of the Mad Mage (0)
Dungeon

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Adventures in the Forgotten Realms (Common)
Eager Construct
Eager Construct 2 (2)
Artifact Creature — Construct (2/2)

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Double Masters (Common)
Other Versions
Kaladesh (Common)
Battlebond (Common)
Game Night (Common)
Eligeth, Crossroads Augur
Eligeth, Crossroads Augur 4BlueBlue (6)
Legendary Creature — Sphinx (5/6)

Flying

If you would scry a number of cards, draw that many cards instead.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Everythingamajig (Everythingamajig (f))
Everythingamajig (Everythingamajig (f)) 8 (8)
Artifact

1, Tap: Scry 2.

1, Tap, Pay 1 life: Create a 0/1 white Goat creature token.

7, Tap, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

Unstable (Rare)
Expose to Daylight
Expose to Daylight 2White (3)
Instant

Destroy target artifact or enchantment. Scry 1.

Ravnica Allegiance (Common)
Eyes Everywhere
Eyes Everywhere 2Blue (3)
Enchantment

At the beginning of your upkeep, scry 1.

5Blue: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery.

Ravnica Allegiance (Uncommon)
Eyes of the Watcher
Eyes of the Watcher 2Blue (3)
Enchantment

Whenever you cast an instant or sorcery spell, you may pay 1. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Uncommon)
Fading Hope
Fading Hope Blue (1)
Instant

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Innistrad: Midnight Hunt (Uncommon)
Faerie Seer
Faerie Seer Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Faerie Seer enters the battlefield, scry 2.

Modern Horizons (Common)
Fated Conflagration
Fated Conflagration 1RedRedRed (4)
Instant

Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Infatuation
Fated Infatuation BlueBlueBlue (3)
Instant

Create a token that's a copy of target creature you control. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Intervention
Fated Intervention 2GreenGreenGreen (5)
Instant

Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Retribution
Fated Retribution 4WhiteWhiteWhite (7)
Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Return
Fated Return 4BlackBlackBlack (7)
Instant

Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.

Zendikar Rising Commander (Rare)
Other Versions
Born of the Gods (Rare)
Fateful End
Fateful End 2Red (3)
Instant

Fateful End deals 3 damage to any target. Scry 1.

Theros Beyond Death (Uncommon)
Ferocious Charge
Ferocious Charge 2Green (3)
Instant

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Fill with Fright
Fill with Fright 3Black (4)
Sorcery

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Battlebond (Common)
Other Versions
Fifth Dawn (Common)
Flamespeaker Adept
Flamespeaker Adept 2Red (3)
Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

Theros (Uncommon)
Fleshtaker
Fleshtaker WhiteBlack (2)
Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Foresee
Foresee 3Blue (4)
Sorcery

Scry 4, then draw two cards.

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Magic 2011 (Common)
Geist of the Archives
Geist of the Archives 2Blue (3)
Creature — Spirit (0/4)

Defender

At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Eldritch Moon (Uncommon)
Get the Point
Get the Point 3BlackRed (5)
Instant

Destroy target creature. Scry 1.

Ravnica Allegiance (Common)
Glassblower's Puzzleknot
Glassblower's Puzzleknot 2 (2)
Artifact

When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get EnergyEnergy. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2Blue, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get EnergyEnergy.

Kaladesh (Common)
Glimmer of Genius
Glimmer of Genius 3Blue (4)
Instant

Scry 2, then draw two cards. You get EnergyEnergy (two energy counters).

Kaladesh (Uncommon)
Glimpse the Sun God
Glimpse the Sun God Variable ColorlessWhite (1)
Instant

Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
Gnostro, Voice of the Crags
Gnostro, Voice of the Crags 1BlueRedWhite (4)
Legendary Creature — Chimera (3/3)

Tap: Choose one. X is the number of spells you've cast this turn.

• Scry X.

• Gnostro, Voice of the Crags deals X damage to target creature.

• You gain X life.

Commander Legends (Rare)
Gods Willing
Gods Willing White (1)
Instant

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Scry 1.

Strixhaven Mystical Archive (Rare)
Other Versions
Theros (Common)
Conspiracy: Take the Crown (Common)
Masters 25 (Common)
Ultimate Masters (Common)
Core Set 2020 (Uncommon)
Graven Lore
Graven Lore 3BlueBlue (5)
Snow Instant

Scry X, where X is the amount of Snow spent to cast this spell, then draw three cards. (Snow is mana from a snow source.)

Kaldheim (Rare)
Hakka, Whispering Raven
Hakka, Whispering Raven 1Blue (2)
Legendary Creature — Bird (2/3)

Flying

Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

Kaldheim (Mythic Rare)
Harsh Scrutiny
Harsh Scrutiny Black (1)
Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.

Kaladesh (Uncommon)
Hedron Alignment
Hedron Alignment 2Blue (3)
Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

1Blue: Scry 1.

Oath of the Gatewatch (Rare)
Hidden Stockpile
Hidden Stockpile WhiteBlack (2)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

1, Sacrifice a creature: Scry 1.

Double Masters (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Horizon Scholar
Horizon Scholar 5Blue (6)
Creature — Sphinx (4/4)

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Commander Legends (Uncommon)
Other Versions
Theros (Uncommon)
Core Set 2019 (Uncommon)
In Search of Greatness
In Search of Greatness GreenGreen (2)
Enchantment

At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.

Kaldheim (Rare)
Inga Rune-Eyes
Inga Rune-Eyes 3Blue (4)
Legendary Creature — Human Wizard (3/3)

When Inga Rune-Eyes enters the battlefield, scry 3.

When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.

Kaldheim (Uncommon)
Ingenious Mastery
Ingenious Mastery Variable Colorless2Blue (3)
Sorcery

You may pay 2Blue rather than pay this spell's mana cost.

If the 2Blue cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.

Strixhaven: School of Mages (Rare)
Inordinate Rage
Inordinate Rage 1Red (2)
Instant

Target creature gets +3/+2 until end of turn. Scry 1.

Zendikar Rising (Common)
Inquisitive Puppet
Inquisitive Puppet 1 (1)
Artifact Creature — Construct (0/2)

When Inquisitive Puppet enters the battlefield, scry 1.

Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

Throne of Eldraine (Uncommon)
Inscription of Insight
Inscription of Insight 3Blue (4)
Sorcery

Kicker 2BlueBlue

Choose one. If this spell was kicked, choose any number instead.

• Return up to two target creatures to their owners' hands.

• Scry 2, then draw two cards.

• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Zendikar Rising (Rare)
Inspire Awe
Inspire Awe 3Green (4)
Instant

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.

Theros Beyond Death (Common)
Interpret the Signs
Interpret the Signs 5Blue (6)
Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Commander Legends (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Introduction to Prophecy
Introduction to Prophecy 3 (3)
Sorcery — Lesson

Scry 2, then draw a card.

Strixhaven: School of Mages (Common)
Invasion of the Giants
Invasion of the Giants BlueRed (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.

III — The next Giant spell you cast this turn costs 2 less to cast.

Kaldheim (Uncommon)
Isolated Watchtower
Isolated Watchtower (0)
Land

Tap: Add Colorless.

2, Tap: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.

Commander 2018 (Rare)
Jace, Mirror Mage
Jace, Mirror Mage 1BlueBlue (3)
Legendary Planeswalker — Jace (4)

Kicker 2

When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.

+1: Scry 2.

0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.

Zendikar Rising (Mythic Rare)
Jace, Unraveler of Secrets
Jace, Unraveler of Secrets 3BlueBlue (5)
Legendary Planeswalker — Jace (5)

+1: Scry 1, then draw a card.

−2: Return target creature to its owner's hand.

−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

Shadows over Innistrad (Mythic Rare)
Jace's Defeat
Jace's Defeat 1Blue (2)
Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

Hour of Devastation (Uncommon)
Jace's Sanctum
Jace's Sanctum 3Blue (4)
Enchantment

Instant and sorcery spells you cast cost 1 less to cast.

Whenever you cast an instant or sorcery spell, scry 1.

Commander 2019 (Rare)
Other Versions
Magic Origins (Rare)
Jaya's Greeting
Jaya's Greeting 1Red (2)
Instant

Jaya's Greeting deals 3 damage to target creature. Scry 1.

War of the Spark (Common)
Judge Unworthy
Judge Unworthy 1White (2)
Instant

Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Kasmina, Enigma Sage
Kasmina, Enigma Sage 1GreenBlue (3)
Legendary Planeswalker — Kasmina (2)

Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage.

+2: Scry 1.

−X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.

−8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.

Strixhaven: School of Mages (Mythic Rare)
Knowledge and Power
Knowledge and Power 4Red (5)
Enchantment

Whenever you scry, you may pay 2. If you do, Knowledge and Power deals 2 damage to any target.

Journey into Nyx (Uncommon)
Krydle of Baldur's Gate
Krydle of Baldur's Gate BlueBlack (2)
Legendary Creature — Human Elf Rogue (1/3)

Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.

Whenever you attack, you may pay 2. If you do, target creature can't be blocked this turn.

Adventures in the Forgotten Realms (Uncommon)
Lifecrafter's Bestiary
Lifecrafter's Bestiary 3 (3)
Artifact

At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay Green. If you do, draw a card.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Aether Revolt (Rare)
Ikoria Commander (Rare)
Lightning Javelin
Lightning Javelin 3Red (4)
Sorcery

Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Magic Origins (Common)
Littjara Kinseekers
Littjara Kinseekers 3Blue (4)
Creature — Shapeshifter (2/4)

Changeling (This card is every creature type.)

When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.

Kaldheim (Common)
Llanowar Empath
Llanowar Empath 3Green (4)
Creature — Elf Shaman (2/2)

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Future Sight (Common)
Magic Origins (Common)
Lorehold Campus
Lorehold Campus (0)
Land

Lorehold Campus enters the battlefield tapped.

Tap: Add Red or White.

4, Tap: Scry 1.

Strixhaven: School of Mages (Common)
123 >

Gatherer works better in the Companion app!

Continue