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Arbiter of the Ideal
Arbiter of the Ideal 4BlueBlue (6)
Creature — Sphinx (4/5)

Flying

Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.

Born of the Gods (Rare)
Frostwalk Bastion
Frostwalk Bastion (0)
Snow Land

Tap: Add Colorless.

1Snow: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. (Snow can be paid with one mana from a snow source.)

Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Modern Horizons (Uncommon)
Greater Morphling
Greater Morphling 6BlueBlue (8)
Creature — Shapeshifter (5/5)

2: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.

2: Greater Morphling becomes the colors of your choice until end of turn.

2: Greater Morphling becomes the creature type of your choice until end of turn.

2: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.

2: Greater Morphling's art becomes by the artist of your choice until end of turn.

2: Greater Morphling gets +2/-2 or -2/+2 until end of turn.

2: Untap Greater Morphling.

Unhinged (Rare)
Hedge Whisperer
Hedge Whisperer Green (1)
Creature — Elf Druid Detective (0/3)

You may choose not to untap Hedge Whisperer during your untap step.

3Green, Tap, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Koth of the Hammer
Koth of the Hammer 2RedRed (4)
Legendary Planeswalker — Koth (3)

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

−2: Add Red for each Mountain you control.

−5: You get an emblem with "Mountains you control have ‘Tap: This land deals 1 damage to any target.'"

Duel Decks: Venser vs. Koth (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Nissa, Vital Force
Nissa, Vital Force 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Nissa, Who Shakes the World
Nissa, Who Shakes the World 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

Whenever you tap a Forest for mana, add an additional Green.

+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.

−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

War of the Spark (Rare)
Nissa, Worldwaker
Nissa, Worldwaker 3GreenGreen (5)
Legendary Planeswalker — Nissa (3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Archenemy: Nicol Bolas (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Restless Ridgeline
Restless Ridgeline (0)
Land

Restless Ridgeline enters the battlefield tapped.

Tap: Add Red or Green.

2RedGreen: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.

Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

The Lost Caverns of Ixalan (Rare)
Rush of Ice
Rush of Ice Blue (1)
Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Silvanus's Invoker
Silvanus's Invoker 2Green (3)
Creature — Dragon Druid (3/2)

Conjure Elemental — 8: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

Commander Legends: Battle for Baldur's Gate (Common)
Tawnos's Tinkering
Tawnos's Tinkering 3Green (4)
Instant

Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.

The Brothers' War (Common)
Temporal Distortion
Temporal Distortion 3BlueBlue (5)
Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Invasion (Rare)
Wakeroot Elemental
Wakeroot Elemental 4GreenGreen (6)
Creature — Elemental (5/5)

GreenGreenGreenGreenGreen: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)

Core Set 2020 (Rare)
Woodcaller Automaton
Woodcaller Automaton 10 (10)
Artifact Creature — Construct (8/8)

When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land.

//PRT-Prototype_Mech//

2GreenGreen

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Rare)
Zombie Trailblazer
Zombie Trailblazer BlackBlackBlack (3)
Creature — Zombie Scout (2/2)

Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.

Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Torment (Uncommon)
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