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Dungeon of the Mad Mage
Dungeon of the Mad Mage (0)
Dungeon

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Adventures in the Forgotten Realms (Common)
Lost Mine of Phandelver
Lost Mine of Phandelver (0)
Dungeon

Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels)

Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)

Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)

Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)

Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)

Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)

Temple of Dumathoin — Draw a card.

Adventures in the Forgotten Realms (Common)
Tomb of Annihilation
Tomb of Annihilation (0)
Dungeon

Trapped Entry — Each player loses 1 life. (Leads to: Veils of Fear, Oubliette)

Veils of Fear — Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell)

Sandfall Cell — Each player loses 2 life unless they sacrifice a creature, artifact, or land. (Leads to: Cradle of the Death God)

Oubliette — Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God)

Cradle of the Death God — Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch.

Adventures in the Forgotten Realms (Common)
Undercity
Undercity (0)
Dungeon — Undercity

You can't enter this dungeon unless you "venture into Undercity."

Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Forge, Lost Well)

Forge — Put two +1/+1 counters on target creature. (Trap, Arena)

Lost Well — Scry 2. (Arena, Stash)

Trap — Target player loses 5 life. (Archives)

Arena — Goad target creature. (Archives, Catacombs)

Stash — Create a Treasure token. (Catacombs)

Archives — Draw a card. (Throne of the Dead Three)

Catacombs — Create a 4/1 black Skeleton creature token with menace. (Throne of the Dead Three)

Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.

Commander Legends: Battle for Baldur's Gate (Common)
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