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Artful Dodge
Artful Dodge Blue (1)
Sorcery

Target creature can't be blocked this turn.

Flashback Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Artifact Blast
Artifact Blast Red (1)
Instant

Counter target artifact spell.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Masters Edition (Common)
Artifact Ward
Artifact Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to enchanted creature by artifact sources.

Enchanted creature can't be the target of abilities from artifact sources.

Antiquities (Common)
Artificer's Assistant
Artificer's Assistant Blue (1)
Creature — Bird (1/1)

Flying

Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Dominaria (Common)
Artificer's Hex
Artificer's Hex Black (1)
Enchantment — Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Magic 2014 Core Set (Uncommon)
Artificial Evolution
Artificial Evolution Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Onslaught (Rare)
Artillery Enthusiast
Artillery Enthusiast Red (1)
Creature — — Goblin Artificer (1/1)

Modified creatures you control have menace. (Equipment, Auras you control, and counters are modifications.)

When Artillery Enthusiast enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value. (To seek a card, put one at random from your library into your hand.)

Kamigawa: Neon Dynasty Alchemy (Uncommon)
As Luck Would Have It
As Luck Would Have It Green (1)
Enchantment

Hexproof

Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)

Unstable (Rare)
Ascendant Packleader
Ascendant Packleader Green (1)
Creature — Wolf (2/1)

Ascendant Packleader enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.

Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.

Innistrad: Crimson Vow (Rare)
Ascendant Spirit
Ascendant Spirit Blue (1)
Snow Creature — Spirit (1/1)

SnowSnow: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.

SnowSnowSnow: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.

SnowSnowSnowSnow: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Kaldheim (Rare)
Ashnod, Flesh Mechanist
Ashnod, Flesh Mechanist Black (1)
Legendary Creature — Human Artificer (1/1)

Deathtouch

Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.

5, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.

The Brothers' War (Rare)
Ashnod's Intervention
Ashnod's Intervention Black (1)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."

The Brothers' War (Common)
Ashnod's Transmogrant
Ashnod's Transmogrant 1 (1)
Artifact

Tap, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Antiquities (Uncommon)
Chronicles (Common)
Aspect of Hydra
Aspect of Hydra Green (1)
Instant

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Common)
Asphodel Wanderer
Asphodel Wanderer Black (1)
Creature — Skeleton Soldier (1/1)

2Black: Regenerate Asphodel Wanderer.

Theros (Common)
Aspirant's Ascent
Aspirant's Ascent Blue (1)
Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

Phyrexia: All Will Be One (Common)
Assassin Initiate
Assassin Initiate Black (1)
Creature — Human Assassin (1/1)

1: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.

Assassin's Creed (Uncommon)
Assault // Battery (Assault)
Assault // Battery (Assault) Red (1)
Sorcery

Assault deals 2 damage to any target.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Planechase (Uncommon)
Assault Strobe
Assault Strobe Red (1)
Sorcery

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Jumpstart: Historic Horizons (Common)
Other Versions
Scars of Mirrodin (Common)
Assemble from Parts
Assemble from Parts Black (1)
Instant

Target creature card in your graveyard perpetually gains "3Black, Exile this card from your graveyard: Shuffle it into your library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery."

Innistrad: Midnight Hunt Alchemy (Rare)
Attune with Aether
Attune with Aether Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get EnergyEnergy (two energy counters).

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Audacity
Audacity Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Audacity is put into a graveyard from the battlefield, draw a card.

The Brothers' War (Uncommon)
Augmenting Automaton
Augmenting Automaton 1 (1)
Artifact Creature — Construct (1/1)

1Black: Augmenting Automaton gets +1/+1 until end of turn.

Aether Revolt (Common)
Aura Finesse
Aura Finesse Blue (1)
Instant

Attach target Aura you control to target creature.

Draw a card.

Rise of the Eldrazi (Common)
Auriok Glaivemaster
Auriok Glaivemaster White (1)
Creature — Human Soldier (1/1)

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

Darksteel (Common)
Auriok Transfixer
Auriok Transfixer White (1)
Creature — Human Scout (1/1)

White, Tap: Tap target artifact.

Mirrodin (Common)
Appeal // Authority (Authority)
Appeal // Authority (Authority) 1White (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Authority of the Consuls
Authority of the Consuls White (1)
Enchantment

Creatures your opponents control enter tapped.

Whenever a creature an opponent controls enters, you gain 1 life.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Autumn's Veil
Autumn's Veil Green (1)
Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Magic 2012 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Avacyn's Collar
Avacyn's Collar 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has vigilance.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 2

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Avacyn's Pilgrim
Avacyn's Pilgrim Green (1)
Creature — Human Monk (1/1)

Tap: Add White.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Modern Masters 2017 Edition (Common)
Innistrad: Midnight Hunt Commander (Common)
Avarice Totem
Avarice Totem 1 (1)
Artifact

5: Exchange control of Avarice Totem and target nonland permanent.

Fifth Dawn (Uncommon)
Aven Envoy
Aven Envoy Blue (1)
Creature — Bird Soldier (0/2)

Flying

Legions (Common)
Aven Skirmisher
Aven Skirmisher White (1)
Creature — Bird Warrior (1/1)

Flying

Fate Reforged (Common)
Avoid Fate
Avoid Fate Green (1)
Instant

Counter target instant or Aura spell that targets a permanent you control.

Time Spiral "Timeshifted" (Special)
Other Versions
Legends (Common)
Awe Strike
Awe Strike White (1)
Instant

The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

Mirrodin (Common)
Awesome Presence
Awesome Presence Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked unless defending player pays 3 for each creature they control that's blocking it.

Alliances (Common)
Backfire
Backfire Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Bag of Devouring
Bag of Devouring Black (1)
Artifact

Whenever you sacrifice another nontoken artifact or creature, exile it.

2, Tap, Sacrifice another artifact or creature: Draw a card.

3, Tap, Sacrifice Bag of Devouring: Roll a d10. Return up to X cards from among cards exiled with Bag of Devouring to their owners' hands, where X is the result.

Adventures in the Forgotten Realms Commander (Rare)
Bag of Holding
Bag of Holding 1 (1)
Artifact

Whenever you discard a card, exile that card from your graveyard.

2, Tap: Draw a card, then discard a card.

4, Tap, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.

Jumpstart 2022 (Rare)
Other Versions
Core Set 2020 (Rare)
Adventures in the Forgotten Realms (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Alchemy Horizons: Baldur's Gate (Uncommon)
Hollow Scavenger (Bakery Raid)
Hollow Scavenger (Bakery Raid) Green (1)
Sorcery — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Balduvian Rage
Balduvian Rage Variable ColorlessRed (1)
Instant

Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Double Masters (Common)
Other Versions
Coldsnap (Uncommon)
Balduvian Shaman
Balduvian Shaman Blue (1)
Creature — Human Cleric Shaman (1/1)

Tap: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Bamboozling Beeble
Bamboozling Beeble Blue (1)
Creature — Beeble (1/1)

Protection from Robots

1, Tap: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.

Unfinity (Common)
Bandage
Bandage White (1)
Instant

Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Tenth Edition (Common)
Banefire
Banefire Variable ColorlessRed (1)
Sorcery

Banefire deals X damage to any target.

If X is 5 or more, this spell can't be countered and the damage can't be prevented.

Jumpstart 2022 (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Modern Masters 2015 Edition (Rare)
Core Set 2019 (Rare)
Banehound
Banehound Black (1)
Creature — Nightmare Dog (1/1)

Lifelink, haste

War of the Spark (Common)
Banishing Knack
Banishing Knack Blue (1)
Instant

Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand."

Eventide (Common)
Banners Raised
Banners Raised Red (1)
Instant

Creatures you control get +1/+0 until end of turn.

Avacyn Restored (Common)
Barbarian Class
Barbarian Class Red (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

1Red: Level 2

//Level_2//

Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.

2Red: Level 3

//Level_3//

Creatures you control have haste.

Adventures in the Forgotten Realms (Uncommon)
Barbed Sextant
Barbed Sextant 1 (1)
Artifact

1, Tap, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Barge In
Barge In Red (1)
Instant

Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.

Throne of Eldraine (Common)
Barkshell Blessing
Barkshell Blessing Green or White (1)
Instant

Target creature gets +2/+2 until end of turn.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Barrage of Expendables
Barrage of Expendables Red (1)
Enchantment

Red, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.

Jumpstart (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Barrier of Bones
Barrier of Bones Black (1)
Creature — Skeleton Wall (0/3)

Defender

When Barrier of Bones enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Guilds of Ravnica (Common)
Barrow-Blade
Barrow-Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Basilica Skullbomb
Basilica Skullbomb 1 (1)
Artifact

1, Sacrifice Basilica Skullbomb: Draw a card.

2White, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.

Phyrexia: All Will Be One (Common)
Basilisk Collar
Basilisk Collar 1 (1)
Artifact — Equipment

Equipped creature has deathtouch and lifelink.

Equip 2

Duskmourn: House of Horror Commander (Rare)
Other Versions
Worldwake (Rare)
Modern Masters 2017 Edition (Rare)
Double Masters (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Alchemy Horizons: Baldur's Gate (Rare)
Magic The Gathering—Fallout (Rare)
Basking Rootwalla
Basking Rootwalla Green (1)
Creature — Lizard (1/1)

1Green: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.

Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Ultimate Masters (Common)
Other Versions
Torment (Common)
Duel Decks: Garruk vs. Liliana (Common)
Vintage Masters (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Assault // Battery (Battery)
Assault // Battery (Battery) 3Green (4)
Sorcery

Create a 3/3 green Elephant creature token.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Planechase (Uncommon)
Battle at the Bridge
Battle at the Bridge Variable ColorlessBlack (1)
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Target creature gets -X/-X until end of turn. You gain X life.

Aether Revolt (Rare)
Embereth Shieldbreaker (Battle Display)
Embereth Shieldbreaker (Battle Display) Red (1)
Sorcery — Adventure

Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Battlefield Raptor
Battlefield Raptor White (1)
Creature — Bird (1/2)

Flying, first strike

Kaldheim (Common)
Battlefly Swarm
Battlefly Swarm Black (1)
Creature — Phyrexian Insect (1/1)

Flying

Black: Battlefly Swarm gains deathtouch until end of turn.

Dominaria United (Common)
Battlegrowth
Battlegrowth Green (1)
Instant

Put a +1/+1 counter on target creature.

Mirrodin (Common)
Beamtown Beatstick
Beamtown Beatstick Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Bear Trap
Bear Trap 1 (1)
Artifact

Flash

3, Tap, Sacrifice Bear Trap: It deals 3 damage to target creature.

Duskmourn: House of Horror (Common)
Beckon Apparition
Beckon Apparition White or Black (1)
Instant

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.

Ultimate Masters (Common)
Other Versions
Eventide (Common)
Gatecrash (Common)
Behemoth's Herald
Behemoth's Herald Green (1)
Creature — Elf Shaman (1/1)

2Green, Tap, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Behind the Mask
Behind the Mask Blue (1)
Instant

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)

Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.

Murders at Karlov Manor (Common)
Reason // Believe (Believe)
Reason // Believe (Believe) 4Green (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Bellows Lizard
Bellows Lizard Red (1)
Creature — Lizard (1/1)

1Red: Bellows Lizard gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Return to Ravnica (Common)
Beloved Princess
Beloved Princess White (1)
Creature — Human Noble (1/1)

Lifelink

Beloved Princess can't be blocked by creatures with power 3 or greater.

Throne of Eldraine (Common)
Benalish Hero
Benalish Hero White (1)
Creature — Human Soldier (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Benalish Missionary
Benalish Missionary White (1)
Creature — Human Cleric (1/1)

1White, Tap: Prevent all combat damage that would be dealt by target blocked creature this turn.

Weatherlight (Common)
Benediction of Moons
Benediction of Moons White (1)
Sorcery

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Guildpact (Common)
Benevolent Bodyguard
Benevolent Bodyguard White (1)
Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Eternal Masters (Common)
Other Versions
Judgment (Common)
Vintage Masters (Common)
Benthic Biomancer
Benthic Biomancer Blue (1)
Creature — Merfolk Wizard Mutant (1/1)

1Blue: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Bequeathal
Bequeathal Green (1)
Enchantment — Aura

Enchant creature

When enchanted creature dies, you draw two cards.

Exodus (Common)
Berserk
Berserk Green (1)
Instant

Cast this spell only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Conspiracy: Take the Crown (Mythic Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Masters Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Rare)
Besotted Knight
Besotted Knight 3White (4)
Creature — Human Knight (3/3)

Wilds of Eldraine (Common)
Betrayal
Betrayal Blue (1)
Enchantment — Aura

Enchant creature an opponent controls

Whenever enchanted creature becomes tapped, you draw a card.

Visions (Common)
Besotted Knight (Betroth the Beast)
Besotted Knight (Betroth the Beast) White (1)
Sorcery — Adventure

Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Better Offer
Better Offer Variable ColorlessBlue (1)
Sorcery

Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and gains ward 1.

Kamigawa: Neon Dynasty Alchemy (Rare)
Bile Urchin
Bile Urchin Black (1)
Creature — Spirit (1/1)

Sacrifice Bile Urchin: Target player loses 1 life.

Betrayers of Kamigawa (Common)
Bilious Skulldweller
Bilious Skulldweller Black (1)
Creature — Phyrexian Insect (1/1)

Deathtouch

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Phyrexia: All Will Be One (Uncommon)
Ghost Lantern (Bind Spirit)
Ghost Lantern (Bind Spirit) 1Black (2)
Instant — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Bind the Monster
Bind the Monster Blue (1)
Enchantment — Aura

Enchant creature

When Bind the Monster enters, tap enchanted creature. It deals damage to you equal to its power.

Enchanted creature doesn't untap during its controller's untap step.

Kaldheim (Common)
Bioshift
Bioshift Green or Blue (1)
Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

Gatecrash (Common)
Birchlore Rangers
Birchlore Rangers Green (1)
Creature — Elf Druid Ranger (1/1)

Tap two untapped Elves you control: Add one mana of any color.

Morph Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Birds of Paradise
Birds of Paradise Green (1)
Creature — Bird (0/1)

Flying

Tap: Add one mana of any color.

Bloomburrow Commander (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Conspiracy: Take the Crown (Rare)
Guild Kit: Gruul (Rare)
Secret Lair Drop (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Ravnica Remastered (Rare)
Birthday Escape
Birthday Escape Blue (1)
Sorcery

Draw a card. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Black Scarab
Black Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Ice Age (Uncommon)
Black Sun's Twilight
Black Sun's Twilight Variable ColorlessBlack (1)
Instant

Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.

Phyrexia: All Will Be One (Rare)
Black Vise
Black Vise 1 (1)
Artifact

As Black Vise enters, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Masters Edition III (Rare)
From the Vault: Relics (Mythic Rare)
Black Ward
Black Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black. This effect doesn't remove Black Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Blackmail
Blackmail Black (1)
Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Blacksmith's Skill
Blacksmith's Skill White (1)
Instant

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Modern Horizons 2 (Common)
Blacksmith's Talent
Blacksmith's Talent Red (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip 2.

2Red: Level 2

//Level_2//

At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.

3Red: Level 3

//Level_3//

During your turn, equipped creatures you control have double strike and haste.

Bloomburrow (Uncommon)
Blade of the Bloodchief
Blade of the Bloodchief 1 (1)
Artifact — Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip 1

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2017 (Rare)
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