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Desert, Standard (15)

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Abraded Bluffs
Abraded Bluffs (0)
Land — Desert

Abraded Bluffs enters tapped.

When Abraded Bluffs enters, it deals 1 damage to target opponent.

Tap: Add Red or White.

Outlaws of Thunder Junction (Land)
Arid Archway
Arid Archway (0)
Land — Desert

Arid Archway enters tapped.

When Arid Archway enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Add ColorlessColorless.

Outlaws of Thunder Junction (Uncommon)
Bristling Backwoods
Bristling Backwoods (0)
Land — Desert

Bristling Backwoods enters tapped.

When Bristling Backwoods enters, it deals 1 damage to target opponent.

Tap: Add Red or Green.

Outlaws of Thunder Junction (Land)
Bucolic Ranch
Bucolic Ranch (0)
Land — Desert

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a Mount spell.

3, Tap: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.

Outlaws of Thunder Junction (Uncommon)
Conduit Pylons
Conduit Pylons (0)
Land — Desert

When Conduit Pylons enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Outlaws of Thunder Junction (Common)
Creosote Heath
Creosote Heath (0)
Land — Desert

Creosote Heath enters tapped.

When Creosote Heath enters, it deals 1 damage to target opponent.

Tap: Add Green or White.

Outlaws of Thunder Junction (Land)
Eroded Canyon
Eroded Canyon (0)
Land — Desert

Eroded Canyon enters tapped.

When Eroded Canyon enters, it deals 1 damage to target opponent.

Tap: Add Blue or Red.

Outlaws of Thunder Junction (Land)
Festering Gulch
Festering Gulch (0)
Land — Desert

Festering Gulch enters tapped.

When Festering Gulch enters, it deals 1 damage to target opponent.

Tap: Add Black or Green.

Outlaws of Thunder Junction (Land)
Forlorn Flats
Forlorn Flats (0)
Land — Desert

Forlorn Flats enters tapped.

When Forlorn Flats enters, it deals 1 damage to target opponent.

Tap: Add White or Black.

Outlaws of Thunder Junction (Land)
Jagged Barrens
Jagged Barrens (0)
Land — Desert

Jagged Barrens enters tapped.

When Jagged Barrens enters, it deals 1 damage to target opponent.

Tap: Add Black or Red.

Outlaws of Thunder Junction (Land)
Lonely Arroyo
Lonely Arroyo (0)
Land — Desert

Lonely Arroyo enters tapped.

When Lonely Arroyo enters, it deals 1 damage to target opponent.

Tap: Add White or Blue.

Outlaws of Thunder Junction (Land)
Lush Oasis
Lush Oasis (0)
Land — Desert

Lush Oasis enters tapped.

When Lush Oasis enters, it deals 1 damage to target opponent.

Tap: Add Green or Blue.

Modern Horizons 3 Commander (Common)
Other Versions
Outlaws of Thunder Junction (Land)
Mirage Mesa
Mirage Mesa (0)
Land — Desert

Mirage Mesa enters tapped. As it enters, choose a color.

Tap: Add one mana of the chosen color.

Outlaws of Thunder Junction (Common)
Sandstorm Verge
Sandstorm Verge (0)
Land — Desert

Tap: Add Colorless.

3, Tap: Target creature can't block this turn. Activate only as a sorcery.

Outlaws of Thunder Junction (Uncommon)
Soured Springs
Soured Springs (0)
Land — Desert

Soured Springs enters tapped.

When Soured Springs enters, it deals 1 damage to target opponent.

Tap: Add Blue or Black.

Outlaws of Thunder Junction (Land)
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