Afflict (10)
When Acolyte of Affliction enters, mill two cards, then you may return a permanent card from your graveyard to your hand.
Target creature gets -1/-1 until end of turn.
Draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
Exile target creature if it has mana value 3 or less.
Corrupted — Exile that creature instead if its controller has three or more poison counters.
Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness.
As Circle of Affliction enters, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay . If you do, target player loses 1 life and you gain 1 life.
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.
Destroy target nonblack creature.
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
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