Incendiary (5)
Enchant creature
At the beginning of your upkeep, you may put a fuse counter on Incendiary.
When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.
Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
: Incendiary Oracle gets +1/+0 until end of turn.
If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead.
As an additional cost to cast this spell, sacrifice an artifact.
Incendiary Sabotage deals 3 damage to each creature.
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