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Inferno (18)

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Acolyte of the Inferno
Acolyte of the Inferno 2Red (3)
Creature — Human Monk (3/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

Magic Origins (Uncommon)
Calamity, Galloping Inferno
Calamity, Galloping Inferno 4RedRed (6)
Legendary Creature — Horse Mount (4/6)

Haste

Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

Outlaws of Thunder Junction (Rare)
Chandra, Awakened Inferno
Chandra, Awakened Inferno 4RedRed (6)
Legendary Planeswalker — Chandra (6)

This spell can't be countered.

+2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."

−3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature.

−X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.

Commander Masters (Mythic Rare)
Other Versions
Core Set 2020 (Mythic Rare)
Disciples of the Inferno
Disciples of the Inferno (0)
Creature — Human Monk (4/4)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead.

March of the Machine (Uncommon)
Impossible Inferno
Impossible Inferno 4Red (5)
Instant

Impossible Inferno deals 6 damage to target creature.

Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.

Duskmourn: House of Horror (Common)
Inferno
Inferno 5RedRed (7)
Instant

Inferno deals 6 damage to each creature and each player.

The Dark (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Inferno Elemental
Inferno Elemental 4RedRed (6)
Creature — Elemental (4/4)

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.

Magic 2010 (Uncommon)
Inferno Fist
Inferno Fist 1Red (2)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +2/+0.

Red, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.

Magic 2015 Core Set (Common)
Inferno Hellion
Inferno Hellion 3Red (4)
Creature — Hellion (7/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.

Jumpstart (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Inferno Jet
Inferno Jet 5Red (6)
Sorcery

Inferno Jet deals 6 damage to target opponent or planeswalker.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Inferno of the Star Mounts
Inferno of the Star Mounts 4RedRed (6)
Legendary Creature — Dragon (6/6)

This spell can't be countered.

Flying, haste

Red: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

Adventures in the Forgotten Realms (Mythic Rare)
Inferno Project
Inferno Project 6Red (7)
Creature — Elemental (0/0)

Trample

Inferno Project enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

Commander 2021 (Rare)
Inferno Titan
Inferno Titan 4RedRed (6)
Creature — Giant (6/6)

Red: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

Bloomburrow Commander (Mythic Rare)
Other Versions
Magic 2011 (Mythic Rare)
Magic 2012 (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2015 (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Commander Masters (Rare)
Inferno Trap
Inferno Trap 3Red (4)
Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay Red rather than pay this spell's mana cost.

Inferno Trap deals 4 damage to target creature.

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Zendikar (Uncommon)
Archenemy (Uncommon)
Jaya's Immolating Inferno
Jaya's Immolating Inferno Variable ColorlessRedRed (2)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three targets.

Commander Legends (Rare)
Other Versions
Dominaria (Rare)
Living Inferno
Living Inferno 6RedRed (8)
Creature — Elemental (8/5)

Tap: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.

Guildpact (Rare)
Twinferno
Twinferno 1Red (2)
Instant

Choose one —

• When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

• Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Dominaria United (Uncommon)
Unleash the Inferno
Unleash the Inferno 1BlackRedGreen (4)
Instant

Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.

Streets of New Capenna (Rare)
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