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Auriok Glaivemaster
Auriok Glaivemaster White (1)
Creature — Human Soldier (1/1)

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

Darksteel (Common)
Auriok Replica
Auriok Replica 3 (3)
Artifact Creature — Cleric (2/2)

White, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.

Scars of Mirrodin (Common)
Auriok Salvagers
Auriok Salvagers 3White (4)
Creature — Human Soldier (2/4)

1White: Return target artifact card with mana value 1 or less from your graveyard to your hand.

Double Masters (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Modern Masters (Rare)
Auriok Siege Sled
Auriok Siege Sled 6 (6)
Artifact Creature — Juggernaut (3/5)

1: Target artifact creature blocks Auriok Siege Sled this turn if able.

1: Target artifact creature can't block Auriok Siege Sled this turn.

Darksteel (Uncommon)
Auriok Steelshaper
Auriok Steelshaper 1White (2)
Creature — Human Soldier (1/1)

Equip costs you pay cost 1 less.

As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

Mirrodin (Rare)
Auriok Sunchaser
Auriok Sunchaser 1White (2)
Creature — Human Soldier (1/1)

Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

Scars of Mirrodin (Common)
Auriok Survivors
Auriok Survivors 5White (6)
Creature — Human Soldier (4/6)

When Auriok Survivors enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.

New Phyrexia (Uncommon)
Auriok Transfixer
Auriok Transfixer White (1)
Creature — Human Scout (1/1)

White, Tap: Tap target artifact.

Mirrodin (Common)
Auriok Windwalker
Auriok Windwalker 3White (4)
Creature — Human Wizard (2/3)

Flying

Tap: Attach target Equipment you control to target creature you control.

Fifth Dawn (Rare)
Aurochs
Aurochs 3Green (4)
Creature — Aurochs (2/3)

Trample

Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Aurochs Herd
Aurochs Herd 5Green (6)
Creature — Aurochs (4/4)

Trample

When Aurochs Herd enters, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.

Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Coldsnap (Common)
Aurora Champion
Aurora Champion 2White (3)
Creature — Elf Warrior (3/2)

Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.

Battlebond (Common)
Aurora Eidolon
Aurora Eidolon 3White (4)
Creature — Spirit (2/2)

White, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.

Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

Dissension (Common)
Aurora Griffin
Aurora Griffin 3White (4)
Creature — Griffin (2/2)

Flying

White: Target permanent becomes white until end of turn.

Planeshift (Common)
Aurora of Emrakul
Aurora of Emrakul (0)
Creature — Eldrazi Reflection (1/4)

Flying, deathtouch

Whenever Aurora of Emrakul attacks, each opponent loses 3 life.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Aurora Phoenix
Aurora Phoenix 4RedRed (6)
Creature — Phoenix (5/3)

Flying

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander Legends (Rare)
Aurora Shifter
Aurora Shifter 1Blue (2)
Creature — Shapeshifter (1/3)

Whenever Aurora Shifter deals combat damage to a player, you get that many Energy.

At the beginning of combat on your turn, you may pay EnergyEnergy. When you do, Aurora Shifter becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many Energy."

Modern Horizons 3 Commander (Rare)
Auspicious Ancestor
Auspicious Ancestor 3White (4)
Creature — Human Cleric (2/3)

When Auspicious Ancestor dies, you gain 3 life.

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Mirage (Rare)
Auspicious Arrival
Auspicious Arrival 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Auspicious Starrix
Auspicious Starrix 4Green (5)
Creature — Elk Beast (6/6)

Mutate 5Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

Ikoria: Lair of Behemoths (Uncommon)
Austere Command
Austere Command 4WhiteWhite (6)
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Modern Horizons 3 Commander (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Author of Shadows
Author of Shadows 4Black (5)
Creature — Shade Warlock (3/3)

When Author of Shadows enters, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Commander 2021 (Rare)
Appeal // Authority (Authority)
Appeal // Authority (Authority) 1White (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Authority of the Consuls
Authority of the Consuls White (1)
Enchantment

Creatures your opponents control enter tapped.

Whenever a creature an opponent controls enters, you gain 1 life.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Autochthon Wurm
Autochthon Wurm 10GreenGreenGreenWhiteWhite (15)
Creature — Wurm (9/14)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Trample

Ravnica: City of Guilds (Rare)
Autograph Book
Autograph Book 2 (2)
Artifact

Autograph Book enters with a page counter on it for each person who has signed it.

3, Tap, Remove a page counter from Autograph Book: Draw a card.

Unfinity (Acorn) (Uncommon)
Auto-Key
Auto-Key (0)
Artifact — Contraption

Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains "Tap: You gain 3 life."

Unstable (Common)
Automated Artificer
Automated Artificer 2 (2)
Artifact Creature — Artificer (1/3)

Tap: Add Colorless. Spend this mana only to activate an ability or cast an artifact spell.

Kamigawa: Neon Dynasty (Common)
Automated Assembly Line
Automated Assembly Line 1White (2)
Artifact

Whenever one or more artifact creatures you control deal combat damage to a player, you get Energy (an energy counter).

Pay EnergyEnergyEnergy: Create a tapped 3/3 colorless Robot artifact creature token.

Magic The Gathering—Fallout (Rare)
Automatic Librarian
Automatic Librarian 3 (3)
Artifact Creature — Construct (3/2)

When Automatic Librarian enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Dominaria United (Common)
Auton Soldier
Auton Soldier 4BlueBlue (6)
Artifact Creature — Alien Soldier (0/0)

You may have Auton Soldier enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Doctor Who Commander (Rare)
Autonomous Assembler
Autonomous Assembler 5 (5)
Artifact Creature — Assembly-Worker (4/5)

Vigilance

1, Tap: Put a +1/+1 counter on target Assembly-Worker you control.

//PRT-Prototype_Mech//

1White

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/2

The Brothers' War (Rare)
Autumn Willow
Autumn Willow 4GreenGreen (6)
Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)

Green: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

Masters Edition (Rare)
Other Versions
Homelands (Rare)
Autumnal Gloom
Autumnal Gloom 2Green (3)
Enchantment

Black: Mill a card.

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

Shadows over Innistrad (Uncommon)
Autumn's Veil
Autumn's Veil Green (1)
Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Magic 2012 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Kitsune Mystic (Autumn-Tail, Kitsune Sage)
Kitsune Mystic (Autumn-Tail, Kitsune Sage) 3White (4)
Legendary Creature — Fox Wizard (4/5)

1: Attach target Aura attached to a creature to another creature.

Champions of Kamigawa (Rare)
Avabruck Caretaker
Avabruck Caretaker 4GreenGreen (6)
Creature — Human Werewolf (4/4)

Hexproof

At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Avacyn, Angel of Hope
Avacyn, Angel of Hope 5WhiteWhiteWhite (8)
Legendary Creature — Angel (8/8)

Flying, vigilance, indestructible

Other permanents you control have indestructible.

Commander Masters (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Iconic Masters (Mythic Rare)
Double Masters (Mythic Rare)
Shadows of the Past (Mythic Rare)
Avacyn, Guardian Angel
Avacyn, Guardian Angel 2WhiteWhiteWhite (5)
Legendary Creature — Angel (5/4)

Flying, vigilance

1White: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

5WhiteWhite: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Magic 2015 Core Set (Rare)
Avacyn, the Purifier
Avacyn, the Purifier (0)
Legendary Creature — Angel (6/5)

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Avacynian Missionaries
Avacynian Missionaries 3White (4)
Creature — Human Cleric (3/3)

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Shadows over Innistrad (Uncommon)
Avacynian Priest
Avacynian Priest 1White (2)
Creature — Human Cleric (1/2)

1, Tap: Tap target non-Human creature.

Innistrad (Common)
Avacyn's Collar
Avacyn's Collar 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has vigilance.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 2

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Avacyn's Collar, the Symbol of Her Church (playtest)
Avacyn's Collar, the Symbol of Her Church (playtest) 1White (2)
Artifact — — Equipment

Equipped creature can't attack, block, or transform, and its activated abilities can't be activated.

Shackle 3 (3: Attach to target creature you don't control. Shackle only as a sorcery.)

Mystery Booster 2: Convention Edition (Rare)
Avacyn's Judgment
Avacyn's Judgment 1Red (2)
Sorcery

Madness Variable ColorlessRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Commander 2019 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Avacyn's Memorial
Avacyn's Memorial 5WhiteWhiteWhite (8)
Legendary Artifact

Indestructible

Other legendary permanents you control have indestructible.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Avacyn's Pilgrim
Avacyn's Pilgrim Green (1)
Creature — Human Monk (1/1)

Tap: Add White.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Modern Masters 2017 Edition (Common)
Innistrad: Midnight Hunt Commander (Common)
Avalanche
Avalanche Variable Colorless2RedRed (4)
Sorcery

Destroy X target snow lands.

Ice Age (Uncommon)
Avalanche Caller
Avalanche Caller 1Blue (2)
Snow Creature — Human Wizard (1/3)

2: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Avalanche Riders
Avalanche Riders 3Red (4)
Creature — Human Nomad (2/2)

Haste

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters, destroy target land.

Time Spiral "Timeshifted" (Special)
Other Versions
Urza's Legacy (Uncommon)
Avalanche Tusker
Avalanche Tusker 2GreenBlueRed (5)
Creature — Elephant Warrior (6/4)

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

Khans of Tarkir (Rare)
Avarax
Avarax 3RedRed (5)
Creature — Beast (3/3)

Haste

When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.

1Red: Avarax gets +1/+0 until end of turn.

Dominaria Remastered (Common)
Other Versions
Onslaught (Uncommon)
Eternal Masters (Common)
Avarice Amulet
Avarice Amulet 4 (4)
Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."

Whenever equipped creature dies, target opponent gains control of Avarice Amulet.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Avarice Totem
Avarice Totem 1 (1)
Artifact

5: Exchange control of Avarice Totem and target nonland permanent.

Fifth Dawn (Uncommon)
Avaricious Dragon
Avaricious Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying

At the beginning of your draw step, draw an additional card.

At the beginning of your end step, discard your hand.

Magic Origins (Mythic Rare)
Avatar of Discord
Avatar of Discord Black or RedBlack or RedBlack or Red (3)
Creature — Avatar (5/3)

(Black or Red can be paid with either Black or Red.)

Flying

When Avatar of Discord enters, sacrifice it unless you discard two cards.

Guild Kit: Rakdos (Rare)
Other Versions
Dissension (Rare)
Archenemy (Rare)
Avatar of Fury
Avatar of Fury 6RedRed (8)
Creature — Avatar (6/6)

If an opponent controls seven or more lands, this spell costs 6 less to cast.

Flying

Red: Avatar of Fury gets +1/+0 until end of turn.

Archenemy: Nicol Bolas (Rare)
Other Versions
Prophecy (Rare)
Magic: The Gathering-Commander (Rare)
Avatar of Growth
Avatar of Growth 4GreenGreen (6)
Creature — Elemental Avatar (4/4)

This spell costs 1 less to cast for each opponent you have.

Trample

When Avatar of Growth enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.

Game Night (Mythic Rare)
Avatar of Hope
Avatar of Hope 6WhiteWhite (8)
Creature — Avatar (4/9)

If you have 3 or less life, this spell costs 6 less to cast.

Flying

Avatar of Hope can block any number of creatures.

Promo set for Gatherer (Rare)
Other Versions
Eighth Edition (Rare)
Prophecy (Rare)
Avatar of Me
Avatar of Me 2BlueBlue (4)
Creature — Avatar (*/*)

This spell costs 1 more to cast for each ten years you've been alive.

Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.

Avatar of Me is the color of your eyes.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Avatar of Might
Avatar of Might 6GreenGreen (8)
Creature — Avatar (8/8)

If an opponent controls at least four more creatures than you, this spell costs 6 less to cast.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Tenth Edition (Rare)
Other Versions
Prophecy (Rare)
Avatar of Slaughter
Avatar of Slaughter 6RedRed (8)
Creature — Avatar (8/8)

All creatures have double strike and attack each combat if able.

Commander Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Avatar of the Resolute
Avatar of the Resolute GreenGreen (2)
Creature — Avatar (3/2)

Reach, trample

Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Dragons of Tarkir (Rare)
Avatar of Will
Avatar of Will 6BlueBlue (8)
Creature — Avatar (5/6)

If an opponent has no cards in hand, this spell costs 6 less to cast.

Flying

Prophecy (Rare)
Avatar of Woe
Avatar of Woe 6BlackBlack (8)
Creature — Avatar (6/5)

If there are ten or more creature cards total in all graveyards, this spell costs 6 less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Tap: Destroy target creature. It can't be regenerated.

Commander Anthology 2018 (Rare)
Other Versions
Prophecy (Rare)
Time Spiral "Timeshifted" (Special)
Archenemy (Rare)
Magic: The Gathering-Commander (Rare)
Premium Deck Series: Graveborn (Rare)
Conspiracy: Take the Crown (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Aveline de Grandpré
Aveline de Grandpré 2GreenGreen (4)
Legendary Creature — Human Assassin (3/3)

Deathtouch

Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.

Disguise BlackGreen (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Assassin's Creed (Rare)
Aven Archer
Aven Archer 3WhiteWhite (5)
Creature — Bird Soldier Archer (2/2)

Flying

2White, Tap: Aven Archer deals 2 damage to target attacking or blocking creature.

Odyssey (Uncommon)
Aven Augur
Aven Augur 3Blue (4)
Creature — Bird Wizard (2/2)

Flying

Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate only during your upkeep.

Future Sight (Common)
Aven Battle Priest
Aven Battle Priest 5White (6)
Creature — Bird Cleric (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Battle Priest enters, you gain 3 life.

Magic Origins (Common)
Aven Brigadier
Aven Brigadier 3WhiteWhiteWhite (6)
Creature — Bird Soldier (3/5)

Flying

Other Bird creatures get +1/+1.

Other Soldier creatures get +1/+1.

Onslaught (Rare)
Aven Cloudchaser
Aven Cloudchaser 3White (4)
Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters, destroy target enchantment.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Odyssey (Common)
Aven Courier
Aven Courier 1Blue (2)
Creature — Bird Advisor (1/1)

Flying

Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.

Streets of New Capenna Commander (Rare)
Aven Envoy
Aven Envoy Blue (1)
Creature — Bird Soldier (0/2)

Flying

Legions (Common)
Aven Eternal
Aven Eternal 2Blue (3)
Creature — Zombie Bird Warrior (2/2)

Flying

When Aven Eternal enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Aven Farseer
Aven Farseer 1White (2)
Creature — Bird Soldier (1/1)

Flying

Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.

Scourge (Common)
Aven Fateshaper
Aven Fateshaper 6Blue (7)
Creature — Bird Wizard (4/5)

Flying

When Aven Fateshaper enters, look at the top four cards of your library, then put them back in any order.

4Blue: Look at the top four cards of your library, then put them back in any order.

Dominaria Remastered (Uncommon)
Other Versions
Onslaught (Uncommon)
Aven Fisher
Aven Fisher 3Blue (4)
Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

Dominaria Remastered (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Odyssey (Common)
Tenth Edition (Common)
Aven Fleetwing
Aven Fleetwing 3Blue (4)
Creature — Bird Soldier (2/2)

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2012 (Common)
Aven Flock
Aven Flock 4White (5)
Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

White: Aven Flock gets +0/+1 until end of turn.

Odyssey (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Aven Fogbringer
Aven Fogbringer 3Blue (4)
Creature — Bird Wizard (2/1)

Flying

When Aven Fogbringer enters, return target land to its owner's hand.

Judgment (Common)
Aven Gagglemaster
Aven Gagglemaster 3WhiteWhite (5)
Creature — Bird Warrior (4/3)

Flying

When Aven Gagglemaster enters, you gain 2 life for each creature you control with flying.

Core Set 2021 (Uncommon)
Aven Heartstabber
Aven Heartstabber BlueBlack (2)
Creature — Bird Assassin (1/1)

Flying

As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.

When Aven Heartstabber dies, mill two cards, then draw a card.

Streets of New Capenna (Rare)
Aven Initiate
Aven Initiate 3Blue (4)
Creature — Bird Warrior (3/2)

Flying

Embalm 6Blue (6Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

Double Masters 2022 (Common)
Other Versions
Amonkhet (Common)
Amonkhet Remastered (Common)
Aven Interrupter
Aven Interrupter 1WhiteWhite (3)
Creature — Bird Rogue (2/2)

Flash

Flying

When Aven Interrupter enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)

Spells your opponents cast from graveyards or from exile cost 2 more to cast.

Outlaws of Thunder Junction (Rare)
Aven Liberator
Aven Liberator 2WhiteWhite (4)
Creature — Bird Soldier (2/3)

Flying

Morph 3White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.

Scourge (Common)
Aven Mimeomancer
Aven Mimeomancer 1WhiteBlue (3)
Creature — Bird Wizard (3/1)

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

Streets of New Capenna Commander (Rare)
Other Versions
Alara Reborn (Rare)
Aven Mindcensor
Aven Mindcensor 2White (3)
Creature — Bird Wizard (2/1)

Flash

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Future Sight (Uncommon)
Amonkhet (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Time Spiral Remastered (Uncommon)
Amonkhet Remastered (Rare)
Aven of Enduring Hope
Aven of Enduring Hope 4White (5)
Creature — Bird Cleric (3/3)

Flying

When Aven of Enduring Hope enters, you gain 3 life.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Aven Redeemer
Aven Redeemer 3White (4)
Creature — Bird Cleric (2/2)

Flying

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Legions (Common)
Aven Reedstalker
Aven Reedstalker 3Blue (4)
Creature — Bird Warrior (2/3)

Flash

Flying

Hour of Devastation (Common)
Aven Riftwatcher
Aven Riftwatcher 2White (3)
Creature — Bird Rebel Soldier (2/3)

Flying

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Eternal Masters (Common)
Aven Sentry
Aven Sentry 3White (4)
Creature — Bird Soldier (3/2)

Flying

Dominaria (Common)
Aven Shrine
Aven Shrine 1WhiteWhite (3)
Enchantment

Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Aven Skirmisher
Aven Skirmisher White (1)
Creature — Bird Warrior (1/1)

Flying

Fate Reforged (Common)
Aven Smokeweaver
Aven Smokeweaver 2BlueBlue (4)
Creature — Bird Soldier (2/3)

Flying, protection from red

Odyssey (Uncommon)
Aven Soulgazer
Aven Soulgazer 3WhiteWhite (5)
Creature — Bird Cleric (3/3)

Flying

2White: Look at target face-down creature.

Onslaught (Uncommon)
Aven Squire
Aven Squire 1White (2)
Creature — Bird Soldier (1/1)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Other Versions
Conflux (Common)
Aven Sunstriker
Aven Sunstriker 1WhiteWhite (3)
Creature — Bird Warrior (1/1)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Aven Surveyor
Aven Surveyor 3BlueBlue (5)
Creature — Bird Scout (2/2)

Flying

When Aven Surveyor enters, choose one —

• Put a +1/+1 counter on Aven Surveyor.

• Return target creature to its owner's hand.

Commander Legends (Common)
Other Versions
Fate Reforged (Common)
Aven Tactician
Aven Tactician 4White (5)
Creature — Bird Soldier (2/3)

Flying

When Aven Tactician enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
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