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Huntmaster of the Fells
Huntmaster of the Fells 2RedGreen (4)
Creature — Human Werewolf (2/2)

Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Master of the Hunt
Master of the Hunt 2GreenGreen (4)
Creature — Human (2/2)

2GreenGreen: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Rare)
Master of the Wild Hunt
Master of the Wild Hunt 2GreenGreen (4)
Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.

Tap: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Jumpstart 2022 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Masters 25 (Mythic Rare)
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