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Mind, +Whip (2)

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Mind Whip
Mind Whip 2BlackBlack (4)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player may pay 3. If they don't, Mind Whip deals 2 damage to that player and you tap that creature.

Ice Age (Rare)
Mindwhip Sliver
Mindwhip Sliver 2Black (3)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."

Tempest (Uncommon)
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