Seraph (12)

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Basandra, Battle Seraph
Basandra, Battle Seraph 3RedWhite (5)
Legendary Creature — Angel (4/4)


Players can't cast spells during combat.

Red: Target creature attacks this turn if able.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Do-It-Yourself Seraph
Do-It-Yourself Seraph 4WhiteWhite (6)
Artifact Creature — Cyborg Angel (4/4)


Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle.

Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.

Unstable (Mythic Rare)
Guardian Seraph
Guardian Seraph 2WhiteWhite (4)
Creature — Angel (3/4)


If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Magic 2010 (Rare)
Seraph 6White (7)
Creature — Angel (4/4)


Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Seraph of Dawn
Seraph of Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying, lifelink

Jumpstart: Historic Horizons (Common)
Other Versions
Avacyn Restored (Common)
Commander Legends (Common)
Seraph of the Masses
Seraph of the Masses 5WhiteWhite (7)
Creature — Angel (*/*)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)


Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

Magic 2015 Core Set (Uncommon)
Seraph of the Scales
Seraph of the Scales 2WhiteBlack (4)
Creature — Angel (4/3)


White: Seraph of the Scales gains vigilance until end of turn.

Black: Seraph of the Scales gains deathtouch until end of turn.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Allegiance (Mythic Rare)
Seraph of the Suns
Seraph of the Suns 5WhiteWhite (7)
Creature — Angel (4/4)


Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Amonkhet (Uncommon)
Seraph of the Sword
Seraph of the Sword 3White (4)
Creature — Angel (3/3)


Prevent all combat damage that would be dealt to Seraph of the Sword.

Magic 2014 Core Set (Rare)
Seraph Sanctuary
Seraph Sanctuary (0)

When Seraph Sanctuary enters the battlefield, you gain 1 life.

Whenever an Angel enters the battlefield under your control, you gain 1 life.

Tap: Add Colorless.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Seraphic Greatsword
Seraphic Greatsword 1White (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.

Equip 4

Commander Legends (Mythic Rare)
Silver Seraph
Silver Seraph 5WhiteWhiteWhite (8)
Creature — Angel (6/6)


Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

Judgment (Rare)

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