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War, +Chariot (2)

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War Chariot
War Chariot 3 (3)
Artifact

3, Tap: Target creature gains trample until end of turn.

Ice Age (Uncommon)
Warmonger's Chariot
Warmonger's Chariot 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
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