b (6630)
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
, : Draw a card, then discard a card.
Whenever you cast a noncreature spell, untap Zephyr Scribe.
Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Zof Bloodbog enters tapped.
: Add .
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample
Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.
2 — First strike
4 — Whenever this creature deals combat damage to a player, draw that many cards.
2 — 3/3
3 — 6/2
Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
As Zombie Fanboy enters, choose an artist.
Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy.
Discard two cards: Create a 2/2 black Zombie creature token.
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have ": Regenerate this permanent."
Zombie Mob enters with a +1/+1 counter on it for each creature card in your graveyard.
When Zombie Mob enters, exile all creature cards from your graveyard.
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
: Regenerate Zombie Musher. ( can be paid with one mana from a snow source.)
At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
Protection from green
Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
: Combine Zombified from your graveyard with target host.
, Exile a creature card from your graveyard:
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Return target creature card from your graveyard to the battlefield.
Flying
Other Griffin creatures get +1/+1.
Sacrifice a land: You gain 2 life.
Zurgo Bellstriker can't block creatures with power 2 or greater.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
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