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Razortooth Rats
Razortooth Rats 2Black (3)
Creature — Rat (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ninth Edition (Common)
Razortrap Gorge
Razortrap Gorge (0)
Land

Razortrap Gorge enters tapped unless a player has 13 or less life.

Tap: Add Black or Red.

Duskmourn: House of Horror (Land)
Razorverge Thicket
Razorverge Thicket (0)
Land

Razorverge Thicket enters tapped unless you control two or fewer other lands.

Tap: Add Green or White.

Bloomburrow Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Phyrexia: All Will Be One (Rare)
Razzle-Dazzler
Razzle-Dazzler 1Blue (2)
Creature — Human Wizard (1/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.

Outlaws of Thunder Junction (Common)
Reach for the Sky
Reach for the Sky 3Green (4)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +3/+2 and has reach.

When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

Outlaws of Thunder Junction (Common)
Reach of Branches
Reach of Branches 4Green (5)
Kindred Instant — Treefolk

Create a 2/5 green Treefolk Shaman creature token.

Whenever a Forest you control enters, you may return Reach of Branches from your graveyard to your hand.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Reach of Shadows
Reach of Shadows 4Black (5)
Instant

Destroy target creature that's one or more colors.

Fate Reforged (Common)
Reach Through Mists
Reach Through Mists Blue (1)
Instant — Arcane

Draw a card.

Duel Decks: Mind vs. Might (Common)
Other Versions
Champions of Kamigawa (Common)
Modern Masters (Common)
Read the Bones
Read the Bones 2Black (3)
Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Duskmourn: House of Horror Commander (Common)
Other Versions
Theros (Common)
Commander 2014 (Common)
Magic Origins (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Commander 2017 (Common)
Time Spiral Remastered (Bonus)
Dominaria United Commander (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Read the Runes
Read the Runes Variable ColorlessBlue (1)
Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Jumpstart (Rare)
Other Versions
Onslaught (Rare)
Commander 2016 (Rare)
Read the Tides
Read the Tides 5Blue (6)
Sorcery

Choose one —

• Draw three cards.

• Return up to two target creatures to their owners' hands.

Core Set 2021 (Common)
Ready // Willing (Ready)
Ready // Willing (Ready) 1GreenWhite (3)
Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Ready to Rumble
Ready to Rumble 4Red (5)
Sorcery

Choose one —

• Ready to Rumble deals 5 damage to target creature or planeswalker.

• Destroy target artifact.

Streets of New Capenna (Common)
Illusion // Reality (Reality)
Illusion // Reality (Reality) 2Green (3)
Instant

Destroy target artifact.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Reality Acid
Reality Acid 2Blue (3)
Enchantment — Aura

Enchant permanent

Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Reality Anchor
Reality Anchor 1Green (2)
Instant

Target creature loses shadow until end of turn.

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Reality Heist
Reality Heist 5BlueBlue (7)
Instant

This spell costs 1 less to cast for each artifact you control.

Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Kamigawa: Neon Dynasty (Uncommon)
Reality Hemorrhage
Reality Hemorrhage 1Red (2)
Instant

Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.

Oath of the Gatewatch (Common)
Reality Is Mine to Control
Reality Is Mine to Control (0)
Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

Whenever you cast a spell, you may abandon this scheme. If you do, copy that spell, and you may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Duskmourn: House of Horror Commander (Common)
Reality Ripple
Reality Ripple 1Blue (2)
Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Reality Scramble
Reality Scramble 2RedRed (4)
Sorcery

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Commander 2018 (Rare)
Reality Shaping
Reality Shaping (0)
Phenomenon

When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)

March of the Machine Commander (Common)
Other Versions
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Reality Shift
Reality Shift 1Blue (2)
Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Ugin's Fate promos (Uncommon)
Commander 2017 (Uncommon)
Commander 2019 (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Reality Smasher
Reality Smasher 4Colorless (5)
Creature — Eldrazi (5/5)

(Colorless represents colorless mana.)

Trample, haste

Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

Oath of the Gatewatch (Rare)
Reality Spasm
Reality Spasm Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Tap X target permanents.

• Untap X target permanents.

Rise of the Eldrazi (Uncommon)
Reality Strobe
Reality Strobe 4BlueBlue (6)
Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Reality Twist
Reality Twist BlueBlueBlue (3)
Enchantment

Cumulative upkeep 1BlueBlue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Swamps produce Green, Mountains produce White, and Forests produce Black instead of any other type.

Ice Age (Rare)
Really Epic Punch
Really Epic Punch 1Green (2)
Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

Unstable (Common)
Realm Razer
Realm Razer 3RedGreenWhite (6)
Creature — Beast (4/2)

When Realm Razer enters, exile all lands.

When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.

Shards of Alara (Rare)
Realm Seekers
Realm Seekers 4GreenGreen (6)
Creature — Elf Scout (0/0)

Realm Seekers enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands.

2Green, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Commander 2016 (Rare)
Realmbreaker, the Invasion Tree
Realmbreaker, the Invasion Tree 3 (3)
Legendary Artifact

2, Tap: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."

10, Tap, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

March of the Machine (Rare)
Realmbreaker's Grasp
Realmbreaker's Grasp 1White (2)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

March of the Machine (Common)
Realm-Cloaked Giant
Realm-Cloaked Giant 5WhiteWhite (7)
Creature — Giant (7/7)

Vigilance

Bloomburrow Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Wilds of Eldraine Commander (Mythic Rare)
Realms Befitting My Majesty
Realms Befitting My Majesty (0)
Scheme

When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Archenemy (Common)
Realms Uncharted
Realms Uncharted 2Green (3)
Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Rise of the Eldrazi (Rare)
Realm-Scorcher Hellkite
Realm-Scorcher Hellkite 4RedRed (6)
Creature — Dragon (4/6)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying, haste

When Realm-Scorcher Hellkite enters, if it was bargained, add four mana in any combination of colors.

1Red: Realm-Scorcher Hellkite deals 1 damage to any target.

Wilds of Eldraine (Mythic Rare)
Realmwalker
Realmwalker 2Green (3)
Creature — Shapeshifter (2/3)

Changeling (This card is every creature type.)

As Realmwalker enters, choose a creature type.

You may look at the top card of your library any time.

You may cast creature spells of the chosen type from the top of your library.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Kaldheim (Rare)
Commander Masters (Rare)
Realmwright
Realmwright Blue (1)
Creature — Vedalken Wizard (1/1)

As Realmwright enters, choose a basic land type.

Lands you control are the chosen type in addition to their other types.

Gatecrash (Rare)
Reanimate
Reanimate Black (1)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Archenemy (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Vintage Masters (Uncommon)
Tempest Remastered (Uncommon)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Jumpstart (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Breaking News (Rare)
Reap
Reap 1Green (2)
Instant

Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.

Tempest (Uncommon)
Reap and Sow
Reap and Sow 3Green (4)
Sorcery

Choose one —

• Destroy target land.

• Search your library for a land card, put that card onto the battlefield, then shuffle.

Entwine 1Green (Choose both if you pay the entwine cost.)

Darksteel (Common)
Reap Intellect
Reap Intellect Variable Colorless2BlueBlack (4)
Sorcery

Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

Dragon's Maze (Mythic Rare)
Reap the Past
Reap the Past Variable ColorlessRedGreen (2)
Sorcery

Return X cards at random from your graveyard to your hand. Exile Reap the Past.

Modern Horizons (Rare)
Reap the Seagraf
Reap the Seagraf 2Black (3)
Sorcery

Create a 2/2 black Zombie creature token.

Flashback 4Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Reap What Is Sown
Reap What Is Sown 1GreenWhite (3)
Instant

Put a +1/+1 counter on each of up to three target creatures.

Born of the Gods (Uncommon)
Reaper from the Abyss
Reaper from the Abyss 3BlackBlackBlack (6)
Creature — Demon (6/6)

Flying

Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Jumpstart 2022 (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Commander 2014 (Mythic Rare)
Reaper King
Reaper King Two or WhiteTwo or BlueTwo or BlackTwo or RedTwo or Green (10)
Legendary Artifact Creature — Scarecrow (6/6)

(Two or White can be paid with any two mana or with White. This card's mana value is 10.)

Other Scarecrow creatures you control get +1/+1.

Whenever another Scarecrow you control enters, destroy target permanent.

Secret Lair Drop (Rare)
Other Versions
Shadowmoor (Rare)
Reaper King Avatar
Reaper King Avatar (0)
Vanguard (-2/-5)

Each creature you control gets +1/+1 for each of its colors.

Vanguard (Special)
Reaper of Flight Moonsilver
Reaper of Flight Moonsilver 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Reaper of Night
Reaper of Night 5BlackBlack (7)
Creature — Specter (4/5)

Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.

Throne of Eldraine (Common)
Reaper of Sheoldred
Reaper of Sheoldred 4Black (5)
Creature — Phyrexian Horror (2/5)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.

New Phyrexia (Uncommon)
Reaper of the Wilds
Reaper of the Wilds 2BlackGreen (4)
Creature — Gorgon (4/5)

Whenever another creature dies, scry 1.

Black: Reaper of the Wilds gains deathtouch until end of turn.

1Green: Reaper of the Wilds gains hexproof until end of turn.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Theros (Rare)
Reaper's Talisman
Reaper's Talisman Black (1)
Artifact — Equipment

Whenever equipped creature attacks, it gains deathtouch until end of turn.

Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Uncommon)
Reaping the Graves
Reaping the Graves 2Black (3)
Instant

Return target creature card from your graveyard to your hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Reaping the Rewards
Reaping the Rewards White (1)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

You gain 2 life.

Exodus (Common)
Reason // Believe (Reason)
Reason // Believe (Reason) Blue (1)
Sorcery

Scry 3.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Reasonable Doubt
Reasonable Doubt 1Blue (2)
Instant

Counter target spell unless its controller pays 2.

Suspect up to one target creature. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Common)
Reassembling Skeleton
Reassembling Skeleton 1Black (2)
Creature — Skeleton Warrior (1/1)

1Black: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

Commander Masters (Uncommon)
Other Versions
Archenemy (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Core Set 2019 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Game Night: Free-For-All (Uncommon)
Jumpstart 2022 (Uncommon)
Reave Soul
Reave Soul 1Black (2)
Sorcery

Destroy target creature with power 3 or less.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Iconic Masters (Common)
Throne of Eldraine (Common)
Reaver Ambush
Reaver Ambush 2Black (3)
Instant

Exile target creature with power 3 or less.

Rivals of Ixalan (Uncommon)
Reaver Drone
Reaver Drone Black (1)
Creature — Eldrazi Drone (2/1)

Devoid (This card has no color.)

At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.

Oath of the Gatewatch (Uncommon)
Reaver Titan
Reaver Titan 7 (7)
Artifact — Vehicle (10/10)

Void Shields — Protection from mana value 3 or less

Gatling Blaster — Whenever Reaver Titan attacks, it deals 5 damage to each opponent.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Warhammer 40,000 Commander (Rare)
Rebbec, Architect of Ascension
Rebbec, Architect of Ascension 3White (4)
Legendary Creature — Human Artificer (3/4)

Artifacts you control have protection from each mana value among artifacts you control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Rebel Informer
Rebel Informer 2Black (3)
Creature — Human Mercenary Rebel (1/2)

Rebel Informer can't be the target of white spells or abilities from white sources.

3: Put target nontoken Rebel on the bottom of its owner's library.

Prophecy (Rare)
Rebel Salvo
Rebel Salvo 2Red (3)
Instant

Affinity for Equipment (This spell costs 1 less to cast for each Equipment you control.)

Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.

Phyrexia: All Will Be One (Uncommon)
Rebellion of the Flamekin
Rebellion of the Flamekin 3Red (4)
Kindred Enchantment — Elemental

Whenever you clash, you may pay 1. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Rebirth
Rebirth 3GreenGreenGreen (6)
Sorcery

Remove Rebirth from your deck before playing if you're not playing for ante.

Each player may ante the top card of their library. If a player does, that player's life total becomes 20.

Legends (Rare)
Other Versions
Fourth Edition (Rare)
Reborn Hero
Reborn Hero 2White (3)
Creature — Human Soldier (2/2)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay WhiteWhite. If you do, return Reborn Hero to the battlefield under your control."

Torment (Rare)
Reborn Hope
Reborn Hope GreenWhite (2)
Sorcery

Return target multicolored card from your graveyard to your hand.

Alara Reborn (Uncommon)
Rebound
Rebound 1Blue (2)
Instant

Change the target of target spell that targets only a player. The new target must be a player.

Stronghold (Uncommon)
Rebuff the Wicked
Rebuff the Wicked White (1)
Instant

Counter target spell that targets a permanent you control.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Rebuild
Rebuild 2Blue (3)
Instant

Return all artifacts to their owners' hands.

Cycling 2 (2, Discard this card: Draw a card.)

Modern Horizons (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Rebuild the City
Rebuild the City 3BlackRedGreen (6)
Sorcery

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

March of the Machine: The Aftermath (Rare)
Rebuke
Rebuke 2White (3)
Instant

Destroy target attacking creature.

Battlebond (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Rebuking Ceremony
Rebuking Ceremony 3GreenGreen (5)
Sorcery

Put two target artifacts on top of their owners' libraries.

Darksteel (Rare)
Recalibrate
Recalibrate 1Blue (2)
Instant

Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.

Modern Horizons 2 (Common)
Recall
Recall Variable ColorlessVariable ColorlessBlue (1)
Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Legends (Rare)
Chronicles (Uncommon)
Recantation
Recantation 3BlueBlue (5)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Recantation.

Blue, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.

Urza's Saga (Rare)
Reciprocate
Reciprocate White (1)
Instant

Exile target creature that dealt damage to you this turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Reckless Abandon
Reckless Abandon Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Reckless Abandon deals 4 damage to any target.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Urza's Destiny (Common)
Reckless Air Strike
Reckless Air Strike Red (1)
Sorcery

Choose one —

• Reckless Air Strike deals 3 damage to target creature with flying.

• Destroy target artifact.

Core Set 2020 (Common)
Reckless Amplimancer
Reckless Amplimancer 1Green (2)
Creature — Elf Druid (2/2)

4Green: Double Reckless Amplimancer's power and toughness until end of turn.

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Reckless Assault
Reckless Assault 2BlackRed (4)
Enchantment

1, Pay 2 life: Reckless Assault deals 1 damage to any target.

Invasion (Rare)
Reckless Barbarian
Reckless Barbarian 1Red (2)
Creature — Dragon Barbarian (2/2)

Sacrifice Reckless Barbarian: Add RedRed.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Reckless Brute
Reckless Brute 2Red (3)
Creature — Ogre Warrior (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Reckless Brute attacks each combat if able.

Magic 2013 (Common)
Reckless Bushwhacker
Reckless Bushwhacker 2Red (3)
Creature — Goblin Warrior Ally (2/1)

Surge 1Red (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Haste

When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

Oath of the Gatewatch (Uncommon)
Reckless Charge
Reckless Charge Red (1)
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons (Common)
Other Versions
Odyssey (Common)
Planechase (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Ultimate Masters (Common)
Reckless Cohort
Reckless Cohort 1Red (2)
Creature — Human Warrior Ally (2/2)

Reckless Cohort attacks each combat if able unless you control another Ally.

Battle for Zendikar (Common)
Reckless Crew
Reckless Crew 3Red (4)
Sorcery

Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

Kaldheim (Rare)
Reckless Detective
Reckless Detective 1Red (2)
Creature — Devil Detective (0/3)

Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn.

Murders at Karlov Manor (Uncommon)
Reckless Embermage
Reckless Embermage 3Red (4)
Creature — Human Wizard (2/2)

1Red: Reckless Embermage deals 1 damage to any target and 1 damage to itself.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Reckless Endeavor
Reckless Endeavor 5RedRed (7)
Sorcery

Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

Adventures in the Forgotten Realms Commander (Rare)
Reckless Fireweaver
Reckless Fireweaver 1Red (2)
Creature — Human Artificer (1/3)

Whenever an artifact you control enters, Reckless Fireweaver deals 1 damage to each opponent.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Kaladesh Remastered (Common)
Reckless Handling
Reckless Handling 1Red (2)
Sorcery

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

March of the Machine: The Aftermath (Uncommon)
Reckless Imp
Reckless Imp 2Black (3)
Creature — Imp (2/2)

Flying

Reckless Imp can't block.

Dash 1Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Reckless Impulse
Reckless Impulse 1Red (2)
Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Innistrad: Crimson Vow (Common)
Reckless Lackey
Reckless Lackey Red (1)
Creature — Goblin Pirate (1/2)

First strike, haste

2Red, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction (Common)
Reckless Ogre
Reckless Ogre 3Red (4)
Creature — Ogre (3/2)

Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.

Exodus (Common)
Reckless One
Reckless One 3Red (4)
Creature — Goblin Avatar (*/*)

Haste

Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Reckless Pangolin
Reckless Pangolin 2Green (3)
Creature — Pangolin (2/2)

Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
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