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Fanatic of Mogis
Fanatic of Mogis 3Red (4)
Creature — Minotaur Shaman (4/2)

When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Theros (Uncommon)
Fanatic of Rhonas
Fanatic of Rhonas 1Green (2)
Creature — Snake Druid (1/4)

Tap: Add Green.

Ferocious — Tap: Add GreenGreenGreenGreen. Activate only if you control a creature with power 4 or greater.

Eternalize 2GreenGreen (2GreenGreen, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)

Modern Horizons 3 (Rare)
Fanatic of the Harrowing
Fanatic of the Harrowing 3Black (4)
Creature — Human Cleric (2/2)

When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card.

Duskmourn: House of Horror (Common)
Fanatic of Xenagos
Fanatic of Xenagos 1RedGreen (3)
Creature — Centaur Warrior (3/3)

Trample

Tribute 1 (As this creature enters, an opponent of your choice may put a +1/+1 counter on it.)

When Fanatic of Xenagos enters, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Born of the Gods (Uncommon)
Fanatical Devotion
Fanatical Devotion 2White (3)
Enchantment

Sacrifice a creature: Regenerate target creature.

Nemesis (Common)
Fanatical Fever
Fanatical Fever 2GreenGreen (4)
Instant

Target creature gets +3/+0 and gains trample until end of turn.

Ice Age (Uncommon)
Fanatical Firebrand
Fanatical Firebrand Red (1)
Creature — Goblin Pirate (1/1)

Haste

Tap, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.

Jumpstart 2022 (Common)
Other Versions
Rivals of Ixalan (Common)
Jumpstart (Common)
Fanatical Offering
Fanatical Offering 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Common)
Fanatical Strength
Fanatical Strength 1Green (2)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Murders at Karlov Manor (Common)
Fang Dragon
Fang Dragon 5RedRed (7)
Creature — Dragon (6/3)

Flying

Commander Legends: Battle for Baldur's Gate (Common)
Fang of Shigeki
Fang of Shigeki Green (1)
Enchantment Creature — Snake Ninja (1/1)

Deathtouch

Kamigawa: Neon Dynasty (Common)
Fang of the Pack
Fang of the Pack 5Green (6)
Creature — Wolf (5/3)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)

Conspiracy: Take the Crown (Uncommon)
Fang Skulkin
Fang Skulkin 2 (2)
Artifact Creature — Scarecrow (2/1)

2: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)
Fangblade Brigand
Fangblade Brigand 3Red (4)
Creature — Human Werewolf (3/4)

1Red: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Fangblade Eviscerator
Fangblade Eviscerator (0)
Creature — Werewolf (4/5)

1Red: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.

4Red: Creatures you control get +2/+0 until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Fanged Flames
Fanged Flames 1Red (2)
Sorcery

Devoid (This card has no color.)

Fanged Flames deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Modern Horizons 3 (Common)
Fangorn, Tree Shepherd
Fangorn, Tree Shepherd 4GreenGreenGreen (7)
Legendary Creature — Treefolk (4/10)

Treefolk you control have vigilance.

Whenever one or more Treefolk you control attack, add twice that much Green.

You don't lose unspent green mana as steps and phases end.

The Lord of the Rings: Tales of Middle Earth (Rare)
Fangren Firstborn
Fangren Firstborn 1GreenGreenGreen (4)
Creature — Beast (4/2)

Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.

Darksteel (Rare)
Fangren Hunter
Fangren Hunter 3GreenGreen (5)
Creature — Beast (4/4)

Trample

Mirrodin (Common)
Fangren Marauder
Fangren Marauder 5Green (6)
Creature — Beast (5/5)

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

Mirrodin Besieged (Common)
Fangren Pathcutter
Fangren Pathcutter 4GreenGreen (6)
Creature — Beast (4/6)

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

Fifth Dawn (Uncommon)
Fangs of Kalonia
Fangs of Kalonia 1Green (2)
Sorcery

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on each creature that had a +1/+1 counter put on it this way.

Overload 4GreenGreen (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Horizons 3 (Uncommon)
Fanning the Flames
Fanning the Flames Variable ColorlessRedRed (2)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Fanning the Flames deals X damage to any target.

Tempest Remastered (Rare)
Other Versions
Stronghold (Uncommon)
Far // Away (Far)
Far // Away (Far) 1Blue (2)
Instant

Return target creature to its owner's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Far Out
Far Out 2White (3)
Enchantment

Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.

Unfinity (Acorn) (Mythic Rare)
Far Traveler
Far Traveler 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Far Wanderings
Far Wanderings 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising Commander (Common)
Other Versions
Torment (Common)
Commander 2016 (Common)
Commander 2018 (Common)
Faramir, Field Commander
Faramir, Field Commander 3White (4)
Legendary Creature — Human Soldier (3/3)

At the beginning of your end step, if a creature died under your control this turn, draw a card.

Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Faramir, Prince of Ithilien
Faramir, Prince of Ithilien 2WhiteBlue (4)
Legendary Creature — Human Noble (3/3)

At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.

The Lord of the Rings: Tales of Middle Earth (Rare)
Faramir, Steward of Gondor
Faramir, Steward of Gondor 1WhiteBlue (3)
Legendary Creature — Human Noble (2/2)

Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.

At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Farbog Boneflinger
Farbog Boneflinger 4Black (5)
Creature — Zombie (2/2)

When Farbog Boneflinger enters, target creature gets -2/-2 until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Farbog Explorer
Farbog Explorer 2White (3)
Creature — Human Scout (2/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Avacyn Restored (Common)
Farbog Revenant
Farbog Revenant 2Black (3)
Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Shadows over Innistrad (Common)
Farewell
Farewell 4WhiteWhite (6)
Sorcery

Choose one or more —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all graveyards.

Modern Horizons 3 Commander (Rare)
Other Versions
Kamigawa: Neon Dynasty (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Farewell to Arms
Farewell to Arms 1BlackBlack (3)
Enchantment

As Farewell to Arms enters, choose a hand attached to an opponent's arm.

When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)

Unhinged (Common)
Farfinder
Farfinder 3 (3)
Creature — Fox (1/1)

Vigilance

When Farfinder enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Ikoria: Lair of Behemoths (Common)
Farhaven Elf
Farhaven Elf 2Green (3)
Creature — Elf Druid (1/1)

When Farhaven Elf enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Shadowmoor (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Commander Legends (Common)
Kaldheim Commander (Common)
Farid, Enterprising Salvager
Farid, Enterprising Salvager 2Red (3)
Legendary Creature — Human Soldier (3/3)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.

1Red, Sacrifice an artifact: Choose one —

• Put a +1/+1 counter on Farid. It gains menace until end of turn.

• Goad target creature.

• Discard a card, then draw a card.

The Brothers' War Commander (Rare)
Farideh, Devil's Chosen
Farideh, Devil's Chosen 2BlueRed (4)
Legendary Creature — Tiefling Warlock (3/3)

Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card.

Adventures in the Forgotten Realms (Uncommon)
Farideh's Fireball
Farideh's Fireball 3RedRed (5)
Instant

Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.

1–9 | Farideh's Fireball deals 2 damage to each player.

10–20 | Farideh's Fireball deals 2 damage to each opponent.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Farm // Market (Farm)
Farm // Market (Farm) 2White (3)
Instant

Destroy target attacking or blocking creature.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Farmer Cotton
Farmer Cotton Variable ColorlessGreenWhite (2)
Legendary Creature — Halfling Peasant (1/1)

When Farmer Cotton enters, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Farmstead
Farmstead WhiteWhiteWhite (3)
Enchantment — Aura

Enchant land

Enchanted land has "At the beginning of your upkeep, you may pay WhiteWhite. If you do, you gain 1 life."

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Farmstead Gleaner
Farmstead Gleaner 3 (3)
Artifact Creature — Scarecrow (2/2)

Farmstead Gleaner doesn't untap during your untap step.

2, Untap: Put a +1/+1 counter on Farmstead Gleaner. (Untap is the untap symbol.)

Modern Horizons (Uncommon)
Farrelite Priest
Farrelite Priest 1WhiteWhite (3)
Creature — Human Cleric (1/3)

1: Add White. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

Fallen Empires (Uncommon)
Farrel's Mantle
Farrel's Mantle 2White (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Farrel's Zealot
Farrel's Zealot 1WhiteWhite (3)
Creature — Human (2/2)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Common)
Farseek
Farseek 1Green (2)
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Bloomburrow Commander (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2013 (Common)
Commander 2016 (Common)
Commander 2017 (Common)
Commander 2019 (Common)
Time Spiral Remastered (Bonus)
Streets of New Capenna Commander (Common)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Ravnica Remastered (Uncommon)
Magic The Gathering—Fallout (Common)
Farsight Adept
Farsight Adept 2White (3)
Creature — Kor Wizard (3/3)

When Farsight Adept enters, you and target opponent each draw a card.

Zendikar Rising (Common)
Farsight Mask
Farsight Mask 5 (5)
Artifact

Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.

Planechase Anthology (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase 2012 Edition (Uncommon)
Farsight Ritual
Farsight Ritual 2BlueBlue (4)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.

Wilds of Eldraine (Rare)
Fascination
Fascination Variable ColorlessBlueBlue (2)
Sorcery

Choose one —

• Each player draws X cards.

• Each player mills X cards.

Fate Reforged (Uncommon)
Fascist Art Director
Fascist Art Director 1WhiteWhite (3)
Creature — Human Horror (2/2)

WhiteWhite: Fascist Art Director gains protection from the artist of your choice until end of turn.

Unhinged (Common)
Fast // Furious (Fast)
Fast // Furious (Fast) 2Red (3)
Instant

Discard a card, then draw two cards.

Modern Horizons 2 (Uncommon)
Fastbond
Fastbond Green (1)
Enchantment

You may play any number of lands on each of your turns.

Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.

Vintage Masters (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition IV (Rare)
Fasting
Fasting White (1)
Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

The Dark (Uncommon)
Fat Ass
Fat Ass 4Green (5)
Creature — Donkey Shaman (2/3{1/2})

Fat Ass gets +2/+2 and has trample as long as you're eating. (Gum isn't food. We checked.)

Unhinged (Common)
Fatal Attraction
Fatal Attraction 2Red (3)
Enchantment — Aura

Enchant creature

When Fatal Attraction enters, it deals 2 damage to enchanted creature.

At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

Future Sight (Common)
Fatal Blow
Fatal Blow Black (1)
Instant

Destroy target creature that was dealt damage this turn. It can't be regenerated.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Fatal Frenzy
Fatal Frenzy 2Red (3)
Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

Planar Chaos (Rare)
Fatal Fumes
Fatal Fumes 3Black (4)
Instant

Target creature gets -4/-2 until end of turn.

Dragon's Maze (Common)
Fatal Grudge
Fatal Grudge BlackRed (2)
Sorcery

As an additional cost to cast this spell, sacrifice a nonland permanent.

Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.

Draw a card.

Streets of New Capenna (Uncommon)
Fatal Lore
Fatal Lore 2BlackBlack (4)
Sorcery

An opponent chooses one —

• You draw three cards.

• You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.

Alliances (Rare)
Fatal Mutation
Fatal Mutation Black (1)
Enchantment — Aura

Enchant creature

When enchanted creature is turned face up, destroy it. It can't be regenerated.

Scourge (Uncommon)
Fatal Push
Fatal Push Black (1)
Instant

Destroy target creature if it has mana value 2 or less.

Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.

Assassin's Creed (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Secret Lair Drop (Rare)
Double Masters (Uncommon)
Kaladesh Remastered (Uncommon)
Fate Foretold
Fate Foretold 1Blue (2)
Enchantment — Aura

Enchant creature

When Fate Foretold enters, draw a card.

When enchanted creature dies, its controller draws a card.

Theros (Common)
Fate Forgotten
Fate Forgotten 2White (3)
Instant

Exile target artifact or enchantment.

Dragons of Tarkir (Common)
Fate Transfer
Fate Transfer 1Blue or Black (2)
Instant

Move all counters from target creature onto another target creature.

Shadowmoor (Common)
Fate Unraveler
Fate Unraveler 3Black (4)
Enchantment Creature — Hag (3/4)

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Born of the Gods (Rare)
Commander 2015 (Rare)
Fated Conflagration
Fated Conflagration 1RedRedRed (4)
Instant

Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Infatuation
Fated Infatuation BlueBlueBlue (3)
Instant

Create a token that's a copy of target creature you control. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Intervention
Fated Intervention 2GreenGreenGreen (5)
Instant

Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Retribution
Fated Retribution 4WhiteWhiteWhite (7)
Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Return
Fated Return 4BlackBlackBlack (7)
Instant

Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.

Zendikar Rising Commander (Rare)
Other Versions
Born of the Gods (Rare)
Fateful Absence
Fateful Absence 1White (2)
Instant

Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Innistrad: Midnight Hunt (Rare)
Fateful End
Fateful End 2Red (3)
Instant

Fateful End deals 3 damage to any target. Scry 1.

Theros Beyond Death (Uncommon)
Fateful Handoff
Fateful Handoff 3Black (4)
Sorcery

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

The Brothers' War (Rare)
Fateful Showdown
Fateful Showdown 2RedRed (4)
Instant

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Fates' Reversal
Fates' Reversal 1Black (2)
Sorcery

Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Fatespinner
Fatespinner 1BlueBlue (3)
Creature — Human Wizard (1/2)

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

Mirrodin (Rare)
Fatestitcher
Fatestitcher 3Blue (4)
Creature — Zombie Wizard (1/2)

Tap: You may tap or untap another target permanent.

Unearth Blue (Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Uncommon)
Fathom Feeder
Fathom Feeder BlueBlack (2)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

3BlueBlack: Draw a card. Each opponent exiles the top card of their library.

Battle for Zendikar (Rare)
Fathom Fleet Boarder
Fathom Fleet Boarder 2Black (3)
Creature — Orc Pirate (3/3)

When Fathom Fleet Boarder enters, you lose 2 life unless you control another Pirate.

Rivals of Ixalan (Common)
Fathom Fleet Captain
Fathom Fleet Captain 1Black (2)
Creature — Human Pirate (2/1)

Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay 2. If you do, create a 2/2 black Pirate creature token with menace.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Fathom Fleet Cutthroat
Fathom Fleet Cutthroat 3Black (4)
Creature — Human Pirate (3/3)

When Fathom Fleet Cutthroat enters, destroy target creature an opponent controls that was dealt damage this turn.

Core Set 2020 (Common)
Other Versions
Ixalan (Common)
Fathom Fleet Firebrand
Fathom Fleet Firebrand 1Red (2)
Creature — Human Pirate (2/2)

1Red: Fathom Fleet Firebrand gets +1/+0 until end of turn.

Ixalan (Common)
Fathom Fleet Swordjack
Fathom Fleet Swordjack 3Red (4)
Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.

Encore 5Red (5Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Fathom Mage
Fathom Mage 2GreenBlue (4)
Creature — Human Wizard (1/1)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

Streets of New Capenna Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Guild Kit: Simic (Rare)
Commander Legends (Rare)
Fathom Seer
Fathom Seer 1Blue (2)
Creature — Illusion (1/3)

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Fathom Seer is turned face up, draw two cards.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks: Speed vs. Cunning (Common)
Commander 2014 (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Masters 25 (Common)
Fathom Trawl
Fathom Trawl 3BlueBlue (5)
Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Lorwyn (Rare)
Fatigue
Fatigue 1Blue (2)
Sorcery

Target player skips their next draw step.

Urza's Destiny (Common)
Fault Line
Fault Line Variable ColorlessRedRed (2)
Instant

Fault Line deals X damage to each creature without flying and each player.

Urza's Saga (Rare)
Fault Riders
Fault Riders 2Red (3)
Creature — Human Soldier (2/2)

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.

Prophecy (Common)
Faultgrinder
Faultgrinder 6Red (7)
Creature — Elemental (4/4)

Trample

When Faultgrinder enters, destroy target land.

Evoke 4Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Fauna Shaman
Fauna Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Green, Tap, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

The Brothers' War (Rare)
Other Versions
Magic 2011 (Rare)
Ultimate Masters (Rare)
Historic Anthology 1 (Rare)
Faunsbane Troll
Faunsbane Troll 2BlackGreen (4)
Creature — Troll (4/4)

When Faunsbane Troll enters, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)

1, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

Wilds of Eldraine (Rare)
Favor of Jukai
Favor of Jukai 3Green (4)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +3/+3 and has reach.

Channel — 1Green, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.

Kamigawa: Neon Dynasty (Common)
Favor of the Mighty
Favor of the Mighty 1White (2)
Kindred Enchantment — Giant

Each creature with the highest mana value has protection from each color.

Lorwyn (Rare)
Favor of the Overbeing
Favor of the Overbeing 1Green or Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Eventide (Common)
Favor of the Woods
Favor of the Woods 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Dark Ascension (Common)
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