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Gut Shot
Gut Shot Phyrexian Red (1)
Instant

(Phyrexian Red can be paid with either Red or 2 life.)

Gut Shot deals 1 damage to any target.

Modern Masters 2015 Edition (Common)
Other Versions
New Phyrexia (Uncommon)
Gut, True Soul Zealot
Gut, True Soul Zealot 2Red (3)
Legendary Creature — Goblin Shaman (2/2)

Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Gutless Ghoul
Gutless Ghoul 2Black (3)
Snow Creature — Zombie (2/2)

1, Sacrifice a creature: You gain 2 life.

Coldsnap (Common)
Gutmorn, Pactbound Servant
Gutmorn, Pactbound Servant 2Black (3)
Legendary Creature — — Demon (1/3)

Flying, deathtouch

Whenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.

Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Gutter Grime
Gutter Grime 4Green (5)
Enchantment

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Gutter Shortcut
Gutter Shortcut (0)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked as long as it's attacking alone.

If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Gutter Skulk
Gutter Skulk 1Black (2)
Creature — Zombie Rat (2/2)

Gatecrash (Common)
Gutter Skulker
Gutter Skulker 3Blue (4)
Creature — Spirit (3/3)

Gutter Skulker can't be blocked as long as it's attacking alone.

Disturb 3Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Uncommon)
Gutterbones
Gutterbones Black (1)
Creature — Skeleton Warrior (2/1)

Gutterbones enters the battlefield tapped.

1Black: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.

Ravnica Allegiance (Rare)
Guttersnipe
Guttersnipe 2Red (3)
Creature — Goblin Shaman (2/2)

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Iconic Masters (Uncommon)
Core Set 2019 (Uncommon)
Guild Kit: Izzet (Uncommon)
Commander 2019 (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Common)
Ravnica Remastered (Uncommon)
Guttural Response
Guttural Response Red or Green (1)
Instant

Counter target blue instant spell.

Duel Decks: Mind vs. Might (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Gutwrencher Oni
Gutwrencher Oni 3BlackBlack (5)
Creature — Demon Spirit (5/4)

Trample

At the beginning of your upkeep, discard a card if you don't control an Ogre.

Champions of Kamigawa (Uncommon)
Guul Draz Assassin
Guul Draz Assassin Black (1)
Creature — Vampire Assassin (1/1)

Level up 1Black (1Black: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

Black, Tap: Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

Black, Tap: Target creature gets -4/-4 until end of turn.

Rise of the Eldrazi (Rare)
Guul Draz Mucklord
Guul Draz Mucklord 2Black (3)
Creature — Crocodile (2/3)

When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.

Zendikar Rising (Common)
Guul Draz Overseer
Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Battle for Zendikar (Rare)
Guul Draz Specter
Guul Draz Specter 2BlackBlack (4)
Creature — Specter (2/2)

Flying

Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.

Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Conspiracy: Take the Crown (Rare)
Other Versions
Zendikar (Rare)
Guul Draz Vampire
Guul Draz Vampire Black (1)
Creature — Vampire Rogue (1/1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Gwafa Hazid, Profiteer
Gwafa Hazid, Profiteer 1WhiteBlue (3)
Legendary Creature — Human Rogue (2/2)

WhiteBlue, Tap: Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

Battlebond (Rare)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Gwaihir the Windlord
Gwaihir the Windlord 4WhiteBlue (6)
Legendary Creature — Bird Noble (4/4)

This spell costs 2 less to cast as long as you've drawn two or more cards this turn.

Flying, vigilance

Other Birds you control have vigilance.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Gwaihir, Greatest of the Eagles
Gwaihir, Greatest of the Eagles 4White (5)
Legendary Creature — Bird Noble (5/5)

Flying

Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.

At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn."

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Gwendlyn Di Corci
Gwendlyn Di Corci BlueBlackBlackRed (4)
Legendary Creature — Human Rogue (3/5)

Tap: Target player discards a card at random. Activate only during your turn.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Gwenna, Eyes of Gaea
Gwenna, Eyes of Gaea 2Green (3)
Legendary Creature — Elf Druid Scout (2/3)

Tap: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources.

Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.

The Brothers' War (Rare)
Gwyllion Hedge-Mage
Gwyllion Hedge-Mage 2White or Black (3)
Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Commander Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Gylwain, Casting Director
Gylwain, Casting Director 1GreenWhite (3)
Legendary Creature — Human Bard (2/3)

Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one —

• Create a Royal Role token attached to that creature.

• Create a Sorcerer Role token attached to that creature.

• Create a Monster Role token attached to that creature.

Wilds of Eldraine Commander (Mythic Rare)
Gyome, Master Chef
Gyome, Master Chef 2BlackGreen (4)
Legendary Creature — Troll Warlock (5/3)

Trample

At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.

1, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.

Commander 2021 (Mythic Rare)
Gyre Engineer
Gyre Engineer 1GreenBlue (3)
Creature — Vedalken Wizard (1/1)

Tap: Add GreenBlue.

Ravnica Allegiance (Uncommon)
Gyre Sage
Gyre Sage 1Green (2)
Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap: Add Green for each +1/+1 counter on Gyre Sage.

March of the Machine Commander (Rare)
Other Versions
Gatecrash (Rare)
Guild Kit: Simic (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Gyruda, Doom of Depths
Gyruda, Doom of Depths 4Blue or BlackBlue or Black (6)
Legendary Creature — Demon Kraken (6/6)

Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Gyrus, Waker of Corpses
Gyrus, Waker of Corpses Variable ColorlessBlackRedGreen (3)
Legendary Creature — Hydra (0/0)

Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.

Commander 2018 (Mythic Rare)
Haakon, Stromgald Scourge
Haakon, Stromgald Scourge 1BlackBlack (3)
Legendary Creature — Zombie Knight (3/3)

You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.

As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.

When Haakon dies, you lose 2 life.

March of the Machine Commander (Rare)
Other Versions
Coldsnap (Rare)
Haazda Exonerator
Haazda Exonerator White (1)
Creature — Human Cleric (1/1)

Tap, Sacrifice Haazda Exonerator: Destroy target Aura.

Dissension (Common)
Haazda Marshal
Haazda Marshal White (1)
Creature — Human Soldier (1/1)

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Uncommon)
Haazda Officer
Haazda Officer 2White (3)
Creature — Human Soldier (3/2)

When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.

Core Set 2020 (Common)
Other Versions
Ravnica Allegiance (Common)
Haazda Shield Mate
Haazda Shield Mate 2White (3)
Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WhiteWhite.

White: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Dissension (Rare)
Haazda Snare Squad
Haazda Snare Squad 2White (3)
Creature — Human Soldier (1/4)

Whenever Haazda Snare Squad attacks, you may pay White. If you do, tap target creature an opponent controls.

Dragon's Maze (Common)
Haazda Vigilante
Haazda Vigilante 4White (5)
Creature — Giant Soldier (4/4)

Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less.

Murders at Karlov Manor (Common)
Haberthrasher
Haberthrasher 1Black (2)
Creature — Human Hatificer Assassin (2/2)

Deathtouch

Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life.

Unfinity (Acorn) (Uncommon)
Hackrobat
Hackrobat 1BlackRed (3)
Creature — Human Rogue (2/3)

Spectacle BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Black: Hackrobat gains deathtouch until end of turn.

Red: Hackrobat gets +2/-2 until end of turn.

Ravnica Allegiance (Uncommon)
Hada Freeblade
Hada Freeblade White (1)
Creature — Human Soldier Ally (0/1)

Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.

Worldwake (Uncommon)
Hada Spy Patrol
Hada Spy Patrol 1Blue (2)
Creature — Human Rogue (1/1)

Level up 2Blue (2Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud (This creature can't be the target of spells or abilities.)

Hada Spy Patrol can't be blocked.

Commander Anthology (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2013 Edition (Uncommon)
Hadana's Climb
Hadana's Climb 1GreenBlue (3)
Legendary Enchantment

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.

Rivals of Ixalan (Rare)
Hag Hedge-Mage
Hag Hedge-Mage 2Black or Green (3)
Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Eventide (Uncommon)
Merchant of the Vale (Haggle)
Merchant of the Vale (Haggle) Red (1)
Instant — Adventure

You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Hagi Mob
Hagi Mob 4Red (5)
Creature — Troll Berserker (5/4)

Boast — 1Red: Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Hagra Broodpit
Hagra Broodpit (0)
Land

Hagra Broodpit enters the battlefield tapped.

Tap: Add Black.

Zendikar Rising (Rare)
Hagra Constrictor
Hagra Constrictor 2Black (3)
Creature — Snake (0/0)

Hagra Constrictor enters the battlefield with two +1/+1 counters on it.

Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)

Zendikar Rising (Common)
Hagra Crocodile
Hagra Crocodile 3Black (4)
Creature — Crocodile (3/1)

Hagra Crocodile can't block.

Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

Zendikar (Common)
Hagra Diabolist
Hagra Diabolist 4Black (5)
Creature — Ogre Shaman Ally (3/2)

Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.

Zendikar (Uncommon)
Hagra Mauling
Hagra Mauling 2BlackBlack (4)
Instant

This spell costs 1 less to cast if an opponent controls no basic lands.

Destroy target creature.

Zendikar Rising (Rare)
Hagra Sharpshooter
Hagra Sharpshooter 2Black (3)
Creature — Human Assassin Ally (2/2)

4Black: Target creature gets -1/-1 until end of turn.

Battle for Zendikar (Uncommon)
Hail of Arrows
Hail of Arrows Variable ColorlessWhite (1)
Instant

Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Tenth Edition (Uncommon)
Hail Storm
Hail Storm 1GreenGreen (3)
Instant

Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

Time Spiral "Timeshifted" (Special)
Other Versions
Alliances (Uncommon)
Hailstorm Valkyrie
Hailstorm Valkyrie 3Black (4)
Snow Creature — Angel Wizard (2/2)

Flying, trample

SnowSnow: Hailstorm Valkyrie gets +2/+2 until end of turn. (Snow can be paid with one mana from a snow source.)

Kaldheim (Uncommon)
Hair-Strung Koto
Hair-Strung Koto 6 (6)
Artifact

Tap an untapped creature you control: Target player mills a card.

Champions of Kamigawa (Rare)
Hajar, Loyal Bodyguard
Hajar, Loyal Bodyguard RedGreen (2)
Legendary Creature — Human Soldier (3/3)

Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

The Brothers' War (Rare)
Hakbal of the Surging Soul
Hakbal of the Surging Soul 2GreenBlue (4)
Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Hakim, Loreweaver
Hakim, Loreweaver 3BlueBlue (5)
Legendary Creature — Human Wizard (2/4)

Flying

BlueBlue: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate only during your upkeep and only if Hakim isn't enchanted.

BlueBlue, Tap: Destroy all Auras attached to Hakim.

Mirage (Rare)
Hakka, Whispering Raven
Hakka, Whispering Raven 1Blue (2)
Legendary Creature — Bird (2/3)

Flying

Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

Kaldheim (Mythic Rare)
Haktos the Unscarred
Haktos the Unscarred RedRedWhiteWhite (4)
Legendary Creature — Human Warrior (6/1)

Haktos the Unscarred attacks each combat if able.

As Haktos enters the battlefield, choose 2, 3, or 4 at random.

Haktos has protection from each mana value other than the chosen number.

Theros Beyond Death (Rare)
Halam Djinn
Halam Djinn 5Red (6)
Creature — Djinn (6/5)

Haste

Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Halana and Alena, Partners
Halana and Alena, Partners 2RedGreen (4)
Legendary Creature — Human Ranger (2/3)

First strike, reach

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Innistrad: Crimson Vow (Rare)
Halana, Kessig Ranger
Halana, Kessig Ranger 3Green (4)
Legendary Creature — Human Archer Ranger (3/4)

Reach

Whenever another creature enters the battlefield under your control, you may pay 2. When you do, that creature deals damage equal to its power to target creature.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Halberdier
Halberdier 3Red (4)
Creature — Human Barbarian (3/1)

First strike

Odyssey (Common)
Halcyon Glaze
Halcyon Glaze 1BlueBlue (3)
Enchantment

Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.

Ravnica: City of Guilds (Uncommon)
Haldan, Avid Arcanist
Haldan, Avid Arcanist 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.)

You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.

Ikoria Commander (Mythic Rare)
Haldir, Lórien Lieutenant
Haldir, Lórien Lieutenant Variable ColorlessGreen (1)
Legendary Creature — Elf Soldier (0/0)

Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it.

Vigilance

5Green: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Halfdane
Halfdane 1WhiteBlueBlack (4)
Legendary Creature — Shapeshifter (3/3)

At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Half-Elf Monk
Half-Elf Monk 3White (4)
Creature — Human Elf Monk (1/4)

Vigilance

Stunning Strike — 1White, Tap: Tap target creature.

Adventures in the Forgotten Realms (Common)
Half-Kitten, Half-
Half-Kitten, Half- (0)
Creature — Cat (+1/+2)

Whenever you're dealt damage,

Augment 2White (2White, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Half-Orc, Half-
Half-Orc, Half- (0)
Creature — Orc Warrior (+3/+1)

Trample

At the beginning of each end step, if an opponent was dealt damage this turn,

Augment 1RedRed (1RedRed, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Half-Shark, Half-
Half-Shark, Half- (0)
Creature — Shark (+3/+3)

At the beginning of your upkeep,

Augment 5Blue (5Blue, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Half-Squirrel, Half-
Half-Squirrel, Half- (0)
Creature — Squirrel (-1/-0)

Whenever a nontoken creature enters the battlefield,

Augment Green (Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Halimar Depths
Halimar Depths (0)
Land

Halimar Depths enters the battlefield tapped.

When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.

Tap: Add Blue.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Worldwake (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2018 (Common)
Ikoria Commander (Common)
Halimar Excavator
Halimar Excavator 1Blue (2)
Creature — Human Wizard Ally (1/3)

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control.

Worldwake (Common)
Halimar Tidecaller
Halimar Tidecaller 2Blue (3)
Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

Battle for Zendikar (Uncommon)
Halimar Wavewatch
Halimar Wavewatch 1Blue (2)
Creature — Merfolk Soldier (0/3)

Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Rise of the Eldrazi (Common)
Hall
Hall (0)
Land

Hall enters the battlefield tapped.

Tap: Add Red or White.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Hall Monitor
Hall Monitor Red (1)
Creature — Lizard Shaman (1/1)

Haste

1Red, Tap: Target creature can't block this turn.

Strixhaven: School of Mages (Uncommon)
Hall of Gemstone
Hall of Gemstone 1GreenGreen (3)
World Enchantment

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Mirage (Rare)
Hall of Heliod's Generosity
Hall of Heliod's Generosity (0)
Legendary Land

Tap: Add Colorless.

1White, Tap: Put target enchantment card from your graveyard on top of your library.

Wilds of Eldraine Commander (Rare)
Other Versions
Modern Horizons (Rare)
Hall of Mirrors (Hall of Mirrors (a))
Hall of Mirrors (Hall of Mirrors (a)) (0)
Artifact — Attraction

Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.

Lights — 2, 6

Unfinity (Rare)
Hall of Oracles
Hall of Oracles (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Tap: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

Strixhaven: School of Mages (Rare)
Hall of Storm Giants
Hall of Storm Giants (0)
Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.

Tap: Add Blue.

5Blue: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Adventures in the Forgotten Realms (Rare)
Hall of Tagsin
Hall of Tagsin (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color.

4, Tap: Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Rare)
Hall of the Bandit Lord
Hall of the Bandit Lord (0)
Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.

Tap, Pay 3 life: Add Colorless. If that mana is spent on a creature spell, it gains haste.

Champions of Kamigawa (Rare)
Hall of Triumph
Hall of Triumph 3 (3)
Legendary Artifact

As Hall of Triumph enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Journey into Nyx (Rare)
Hallar, the Firefletcher
Hallar, the Firefletcher 1RedGreen (3)
Legendary Creature — Elf Archer (3/3)

Trample

Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.

Dominaria (Uncommon)
Hallow
Hallow White (1)
Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

Darksteel (Common)
Hallowed Burial
Hallowed Burial 3WhiteWhite (5)
Sorcery

Put all creatures on the bottom of their owners' libraries.

Conspiracy: Take the Crown (Rare)
Other Versions
Eventide (Rare)
Hallowed Fountain
Hallowed Fountain (0)
Land — Plains Island

(Tap: Add White or Blue.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Ravnica Clue Edition (Rare)
Other Versions
Dissension (Rare)
Return to Ravnica (Rare)
Zendikar Expeditions (Mythic Rare)
Ravnica Allegiance (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Hallowed Ground
Hallowed Ground 1White (2)
Enchantment

WhiteWhite: Return target nonsnow land you control to its owner's hand.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Hallowed Haunting
Hallowed Haunting 2WhiteWhite (4)
Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance.

Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

Innistrad: Crimson Vow (Mythic Rare)
Hallowed Healer
Hallowed Healer 2White (3)
Creature — Human Cleric (1/1)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Threshold — Tap: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Hallowed Moonlight
Hallowed Moonlight 1White (2)
Instant

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.

Draw a card.

Magic Origins (Rare)
Hallowed Priest
Hallowed Priest 1White (2)
Creature — Human Cleric (1/1)

Whenever you gain life, put a +1/+1 counter on Hallowed Priest.

Arena Base Set (Uncommon)
Hallowed Respite
Hallowed Respite WhiteBlue (2)
Sorcery

Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.

Flashback 1WhiteBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Hallowed Spiritkeeper
Hallowed Spiritkeeper 1WhiteWhite (3)
Creature — Avatar (3/2)

Vigilance

When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2014 (Rare)
Halls of Mist
Halls of Mist (0)
Land

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Ice Age (Rare)
Halo Forager
Halo Forager 1BlueBlack (3)
Creature — Faerie Rogue (3/1)

Flying

When Halo Forager enters the battlefield, you may pay Variable Colorless. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Wilds of Eldraine Commander (Uncommon)
Other Versions
March of the Machine (Uncommon)
Halo Fountain
Halo Fountain 2White (3)
Artifact

White, Tap, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.

WhiteWhite, Tap, Untap two tapped creatures you control: Draw a card.

WhiteWhiteWhiteWhiteWhite, Tap, Untap fifteen tapped creatures you control: You win the game.

Streets of New Capenna (Mythic Rare)
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