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Generous Visitor
Generous Visitor Green (1)
Creature — Spirit (1/1)

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

Kamigawa: Neon Dynasty (Uncommon)
Genesis
Genesis 4Green (5)
Creature — Incarnation (4/4)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2Green. If you do, return target creature card from your graveyard to your hand.

Modern Horizons (Rare)
Other Versions
Judgment (Rare)
Vintage Masters (Rare)
Genesis Chamber
Genesis Chamber 2 (2)
Artifact

Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Battlebond (Uncommon)
Other Versions
Darksteel (Uncommon)
Genesis Hydra
Genesis Hydra Variable ColorlessGreenGreen (2)
Creature — Plant Hydra (0/0)

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Iconic Masters (Rare)
Ikoria Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
March of the Machine Commander (Rare)
Genesis of the Daleks
Genesis of the Daleks 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.

IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

Doctor Who Commander (Rare)
Genesis Storm
Genesis Storm 4GreenGreen (6)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Commander 2018 (Rare)
Genesis Ultimatum
Genesis Ultimatum GreenGreenBlueBlueBlueRedRed (7)
Sorcery

Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.

Ikoria: Lair of Behemoths (Rare)
Genesis Wave
Genesis Wave Variable ColorlessGreenGreenGreen (3)
Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Iconic Masters (Rare)
Genestealer Locus
Genestealer Locus 3Blue (4)
Creature — Tyranid Human (3/3)

Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.

Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.

Warhammer 40,000 Commander (Uncommon)
Genestealer Patriarch
Genestealer Patriarch 4Blue (5)
Creature — Tyranid (4/4)

Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.

Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.

Warhammer 40,000 Commander (Rare)
Genetic Recombinator
Genetic Recombinator (0)
Artifact — Contraption

Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.

Unstable (Uncommon)
Genju of the Cedars
Genju of the Cedars Green (1)
Enchantment — Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genju of the Fens
Genju of the Fens Black (1)
Enchantment — Aura

Enchant Swamp

2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "Black: This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genku, Future Shaper
Genku, Future Shaper 2WhiteBlue (4)
Legendary Creature — Moonfolk Wizard (2/5)

Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.

• 2/2 white Fox with vigilance.

• 1/2 blue Moonfolk with flying.

• 1/1 black Rat with lifelink.

3WhiteBlue: Put a +1/+1 counter on each creature you control.

Modern Horizons 3 (Rare)
Geode Golem
Geode Golem 5 (5)
Artifact Creature — Golem (5/3)

Trample

Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)

Commander Masters (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Geode Grotto
Geode Grotto (0)
Land — Cave

(Transforms from Dowsing Device.)

Tap: Add Red.

2Red, Tap: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

The Lost Caverns of Ixalan (Uncommon)
Geode Rager
Geode Rager 4RedRed (6)
Creature — Elemental (4/3)

First strike

Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Zendikar Rising Commander (Rare)
Geological Appraiser
Geological Appraiser 2RedRed (4)
Creature — Human Artificer (3/2)

When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Uncommon)
Geology Enthusiast
Geology Enthusiast 3BlueBlue (5)
Creature — Human Artificer (2/5)

At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

6: Draw a card and put a +1/+1 counter on Geology Enthusiast.

The Brothers' War (Rare)
Geomancer's Gambit
Geomancer's Gambit 2Red (3)
Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Draw a card.

Modern Horizons (Common)
Geometric Nexus
Geometric Nexus 2 (2)
Artifact

Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value.

6, Tap, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.

Commander 2021 (Rare)
Geometric Weird (playtest)
Geometric Weird (playtest) Red (1)
Creature — — Weird (1/1)

At the beginning of each end step, you may have CARDNAME's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.

Mystery Booster (Common)
Geosurge
Geosurge RedRedRedRed (4)
Sorcery

Add RedRedRedRedRedRedRed. Spend this mana only to cast artifact or creature spells.

New Phyrexia (Uncommon)
Geothermal Bog
Geothermal Bog (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Geothermal Bog enters the battlefield tapped.

Dominaria United (Land)
Geothermal Crevice
Geothermal Crevice (0)
Land

Geothermal Crevice enters the battlefield tapped.

Tap: Add Red.

Tap, Sacrifice Geothermal Crevice: Add BlackGreen.

Invasion (Common)
Geothermal Kami
Geothermal Kami 3Green (4)
Creature — Spirit (4/3)

When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.

Kamigawa: Neon Dynasty (Common)
Geralf, the Fleshwright
Geralf, the Fleshwright 2Blue (3)
Legendary Creature — Human Warlock (2/3)

Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.

Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.

Outlaws of Thunder Junction (Mythic Rare)
Geralf, Visionary Stitcher
Geralf, Visionary Stitcher 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Zombies you control have flying.

Blue, Tap, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Innistrad: Crimson Vow (Rare)
Geralf's Masterpiece
Geralf's Masterpiece 3BlueBlue (5)
Creature — Zombie Horror (7/7)

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

3Blue, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Geralf's Messenger
Geralf's Messenger BlackBlackBlack (3)
Creature — Zombie (3/2)

Geralf's Messenger enters the battlefield tapped.

When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Rare)
Geralf's Mindcrusher
Geralf's Mindcrusher 4BlueBlue (6)
Creature — Zombie Horror (5/5)

When Geralf's Mindcrusher enters the battlefield, target player mills five cards.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Rare)
Gerrard Capashen
Gerrard Capashen 3WhiteWhite (5)
Legendary Creature — Human Soldier (3/4)

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.

3White: Tap target creature. Activate only if Gerrard Capashen is attacking.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Apocalypse (Rare)
Gerrard, Weatherlight Hero
Gerrard, Weatherlight Hero 2RedWhite (4)
Legendary Creature — Human Soldier (3/3)

First strike

When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Commander 2019 (Rare)
Gerrard's Battle Cry
Gerrard's Battle Cry White (1)
Enchantment

2White: Creatures you control get +1/+1 until end of turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Gerrard's Command
Gerrard's Command GreenWhite (2)
Instant

Untap target creature. It gets +3/+3 until end of turn.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Planeshift (Common)
Gerrard's Hourglass Pendant
Gerrard's Hourglass Pendant 1 (1)
Legendary Artifact

Flash

If a player would begin an extra turn, that player skips that turn instead.

4, Tap, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.

Dominaria United Commander (Rare)
Gerrard's Irregulars
Gerrard's Irregulars 4Red (5)
Creature — Human Soldier (4/2)

Trample, haste

Mercadian Masques (Common)
Gerrard's Verdict
Gerrard's Verdict WhiteBlack (2)
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Gerrard's Wisdom
Gerrard's Wisdom 2WhiteWhite (4)
Sorcery

You gain 2 life for each card in your hand.

Starter 1999 (Rare)
Other Versions
Seventh Edition (Uncommon)
Weatherlight (Uncommon)
Gerrymandering
Gerrymandering 2Green (3)
Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

Unglued (Uncommon)
Get a Leg Up
Get a Leg Up Green (1)
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

Murders at Karlov Manor (Uncommon)
Get a Life
Get a Life White (1)
Instant

Target player and each of that player's teammates exchange life totals.

Unglued (Uncommon)
Get Lost
Get Lost 1White (2)
Instant

Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Rare)
Get the Point
Get the Point 3BlackRed (5)
Instant

Destroy target creature. Scry 1.

Ravnica Allegiance (Common)
Get Your Head in the Game
Get Your Head in the Game 2White (3)
Enchantment

Flash

When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).

Unfinity (Acorn) (Uncommon)
Getaway Car
Getaway Car 3 (3)
Artifact — Vehicle (4/3)

Haste

Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.

Crew 1

Streets of New Capenna (Rare)
Getaway Glamer
Getaway Glamer White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

+ 2 — Destroy target creature if no other creature has greater power.

Outlaws of Thunder Junction (Uncommon)
Geth, Lord of the Vault
Geth, Lord of the Vault 4BlackBlack (6)
Legendary Creature — Phyrexian Zombie (5/5)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Variable ColorlessBlack: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

The Brothers' War Commander (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Commander 2019 (Mythic Rare)
Double Masters (Mythic Rare)
Geth, Thane of Contracts
Geth, Thane of Contracts 1BlackBlack (3)
Legendary Creature — Phyrexian Zombie (3/4)

Other creatures you control get -1/-1.

1BlackBlack, Tap: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.

Phyrexia: All Will Be One (Rare)
Geth's Grimoire
Geth's Grimoire 4 (4)
Artifact

Whenever an opponent discards a card, you may draw a card.

Darksteel (Uncommon)
Geth's Summons
Geth's Summons 2BlackBlack (4)
Sorcery

Return up to one target creature card from your graveyard to the battlefield.

Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.

Phyrexia: All Will Be One Commander (Rare)
Geth's Verdict
Geth's Verdict BlackBlack (2)
Instant

Target player sacrifices a creature and loses 1 life.

New Phyrexia (Common)
Geyadrone Dihada
Geyadrone Dihada 1BlueBlackRed (4)
Legendary Planeswalker — Dihada (4)

Protection from permanents with corruption counters on them

+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.

−3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.

−7: Gain control of each permanent with a corruption counter on it.

Modern Horizons 2 (Mythic Rare)
Geyser Drake
Geyser Drake 2Blue (3)
Creature — Drake (2/3)

Flying

As long as it's not your turn, spells you cast cost 1 less to cast.

Outlaws of Thunder Junction (Common)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Geyserfield Stalker
Geyserfield Stalker 4Black (5)
Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Ghalma's Warden
Ghalma's Warden 3White (4)
Creature — Elephant Soldier (2/4)

Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Ghalta and Mavren
Ghalta and Mavren 3GreenGreenWhiteWhite (7)
Legendary Creature — Dinosaur Vampire (12/12)

Trample

Whenever you attack, choose one —

• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.

• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

March of the Machine (Rare)
Ghalta, Primal Hunger
Ghalta, Primal Hunger 10GreenGreen (12)
Legendary Creature — Elder Dinosaur (12/12)

This spell costs Variable Colorless less to cast, where X is the total power of creatures you control.

Trample

Special Guests (Rare)
Other Versions
Rivals of Ixalan (Rare)
Game Night (Rare)
Game Night 2019 (Rare)
Jumpstart (Rare)
Commander Masters (Rare)
Ghalta, Stampede Tyrant
Ghalta, Stampede Tyrant 5GreenGreenGreen (8)
Legendary Creature — Elder Dinosaur (12/12)

Trample

When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield.

The Lost Caverns of Ixalan (Mythic Rare)
Ghastbark Twins
Ghastbark Twins 5GreenGreen (7)
Creature — Treefolk (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ghastbark Twins can block an additional creature each combat.

Core Set 2019 (Uncommon)
Ghastlord of Fugue
Ghastlord of Fugue Blue or BlackBlue or BlackBlue or BlackBlue or BlackBlue or Black (5)
Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.

Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

Shadowmoor (Rare)
Ghastly Conscription
Ghastly Conscription 5BlackBlack (7)
Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2019 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Commander 2016 (Mythic Rare)
Ghastly Death Tyrant
Ghastly Death Tyrant 4BlackBlack (6)
Creature — Beholder Skeleton (6/5)

When Ghastly Death Tyrant enters the battlefield, choose one —

• Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value.

• Death Ray — Creatures you control gain deathtouch until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Ghastly Demise
Ghastly Demise Black (1)
Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Commander Legends (Common)
Other Versions
Odyssey (Common)
Ghastly Discovery
Ghastly Discovery 2Blue (3)
Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Shadowmoor (Common)
Ghastly Gloomhunter
Ghastly Gloomhunter 1Black (2)
Creature — Zombie Bat (1/1)

Kicker 3Black (You may pay an additional 3Black as you cast this spell.)

Flying, lifelink

If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.

Zendikar Rising (Common)
Ghastly Haunting
Ghastly Haunting (0)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Dark Ascension (Uncommon)
Ghastly Mimicry
Ghastly Mimicry (0)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Ghastly Remains
Ghastly Remains BlackBlackBlack (3)
Creature — Zombie (0/0)

Amplify 1 <I>(As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)</I>

At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay BlackBlackBlack. If you do, return Ghastly Remains to your hand.

Legions (Rare)
Ghave, Guru of Spores
Ghave, Guru of Spores 2WhiteBlackGreen (5)
Legendary Creature — Fungus Shaman (0/0)

Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.

1, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.

1, Sacrifice a creature: Put a +1/+1 counter on target creature.

Double Masters 2022 (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Ghazbán Ogre
Ghazbán Ogre Green (1)
Creature — Ogre (2/2)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Arabian Nights (Common)
Chronicles (Common)
Ghazbán Ogress
Ghazbán Ogress Green (1)
Creature — Ogre (2/2)

When Ghazbán Ogress enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.

Unglued (Common)
Ghen, Arcanum Weaver
Ghen, Arcanum Weaver RedWhiteBlack (3)
Legendary Creature — Human Wizard (2/3)

RedWhiteBlack, Tap, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.

Commander Legends (Rare)
Ghirapur Aether Grid
Ghirapur Aether Grid 2Red (3)
Enchantment

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.

March of the Machine Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Ghirapur Gearcrafter
Ghirapur Gearcrafter 2Red (3)
Creature — Human Artificer (2/1)

When Ghirapur Gearcrafter enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Magic Origins (Common)
Ghirapur Guide
Ghirapur Guide 2Green (3)
Creature — Elf Scout (3/2)

2Green: Target creature you control can't be blocked by creatures with power 2 or less this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Kaladesh (Uncommon)
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Ghirapur Orrery
Ghirapur Orrery 4 (4)
Artifact

Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

Kaladesh (Rare)
Ghirapur Osprey
Ghirapur Osprey 2White (3)
Creature — Bird (2/2)

Flying

Aether Revolt (Common)
Ghired, Conclave Exile
Ghired, Conclave Exile 2RedGreenWhite (5)
Legendary Creature — Human Shaman (2/5)

When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample.

Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)

Commander 2019 (Mythic Rare)
Ghired, Mirror of the Wilds
Ghired, Mirror of the Wilds RedGreenWhite (3)
Legendary Creature — Human Shaman (3/3)

Haste

Nontoken creatures you control have "Tap: Create a token that's a copy of target token you control that entered the battlefield this turn."

Outlaws of Thunder Junction (Mythic Rare)
Ghired's Belligerence
Ghired's Belligerence Variable ColorlessRedRed (2)
Sorcery

Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Ghitu Amplifier
Ghitu Amplifier 1Red (2)
Creature — Human Wizard (1/2)

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand.

Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.

Dominaria United (Common)
Ghitu Chronicler
Ghitu Chronicler 1Red (2)
Creature — Human Wizard (1/3)

Kicker 3Red (You may pay an additional 3Red as you cast this spell.)

When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

Dominaria (Common)
Ghitu Encampment
Ghitu Encampment (0)
Land

Ghitu Encampment enters the battlefield tapped.

Tap: Add Red.

1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Ghitu Fire
Ghitu Fire Variable ColorlessRed (1)
Sorcery

You may cast Ghitu Fire as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Ghitu Fire deals X damage to any target.

Invasion (Rare)
Ghitu Firebreathing
Ghitu Firebreathing 1Red (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Ghitu Firebreathing to its owner's hand.

Time Spiral (Common)
Ghitu Fire-Eater
Ghitu Fire-Eater 2Red (3)
Creature — Human Nomad (2/2)

Tap, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ghitu Journeymage
Ghitu Journeymage 2Red (3)
Creature — Human Wizard (3/2)

When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.

Dominaria (Common)
Ghitu Lavarunner
Ghitu Lavarunner Red (1)
Creature — Human Wizard (1/2)

As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.

Dominaria (Common)
Ghitu Slinger
Ghitu Slinger 2Red (3)
Creature — Human Nomad (2/2)

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.

Eternal Masters (Uncommon)
Other Versions
Urza's Legacy (Common)
Ghitu War Cry
Ghitu War Cry 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Urza's Legacy (Uncommon)
Ghor-Clan Bloodscale
Ghor-Clan Bloodscale 3Red (4)
Creature — Lizard Warrior (2/1)

First strike

3Green: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.

Guildpact (Uncommon)
Ghor-Clan Rampager
Ghor-Clan Rampager 2RedGreen (4)
Creature — Beast (4/4)

Trample

Bloodrush — RedGreen, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

Double Masters (Uncommon)
Other Versions
Gatecrash (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Guild Kit: Gruul (Uncommon)
Ghor-Clan Savage
Ghor-Clan Savage 3GreenGreen (5)
Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Guildpact (Common)
Ghor-Clan Wrecker
Ghor-Clan Wrecker 3Red (4)
Creature — Human Warrior (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Allegiance (Common)
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