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Inner-Flame Igniter
( 3)
Creature — Elemental Warrior
(2/2)
: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
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Iron-Barb Hellion
( 6)
Creature — Hellion Beast
(5/4)
Haste Iron-Barb Hellion can't block.
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Iron-Craw Crusher
( 7)
Artifact Creature — Wurm
(4/6)
Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. //PRT-Prototype_Mech// Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/5
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Iron-Fist Pulverizer
( 5)
Creature — Giant Warrior
(4/5)
Reach Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Iron-Heart Chimera
( 4)
Artifact Creature — Chimera
(2/2)
Vigilance Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. <I>(This effect lasts indefinitely.)</I>
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Ishi-Ishi, Akki Crackshot
( 2)
Legendary Creature — Goblin Warrior
(1/1)
Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.
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Island of Wak-Wak
( 0)
Land
: Target creature with flying has base power 0 until end of turn.
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Jace, Ingenious Mind-Mage
( 6)
Legendary Planeswalker — Jace
(5)
+1: Draw a card. +1: Untap all creatures you control. −9: Gain control of up to three target creatures.
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Jack-in-the-Mox
( 0)
Artifact
: Roll a six-sided die. This ability has the indicated effect. 1 — Sacrifice Jack-in-the-Mox and you lose 5 life. 2 — Add . 3 — Add . 4 — Add . 5 — Add . 6 — Add .
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Jack-o'-Lantern
( 1)
Artifact
, , Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card. , Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
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Jaded Sell-Sword
( 4)
Creature — Dragon Warrior
(4/3)
When Jaded Sell-Sword enters, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
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Jagged-Scar Archers
( 3)
Creature — Elf Archer
(*/*)
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. : Jagged-Scar Archers deals damage equal to its power to target creature with flying.
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Jewel-Eyed Cobra
( 3)
Creature — Snake
(3/1)
Deathtouch When Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Jin-Gitaxias
( 5)
Legendary Creature — Phyrexian Praetor
(5/5)
Ward Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. : Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
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Jin-Gitaxias, Core Augur
( 10)
Legendary Creature — Phyrexian Praetor
(5/4)
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
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Jin-Gitaxias, Progress Tyrant
( 7)
Legendary Creature — Phyrexian Praetor
(5/5)
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
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K-9, Mark I
( 1)
Legendary Artifact Creature — Robot Dog
(1/1)
Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward . Affirmative — , : Target legendary creature can't be blocked this turn. Doctor's companion (You can have two commanders if the other is the Doctor.)
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Kappa Tech-Wrecker
( 2)
Creature — Turtle Ninja
(1/3)
Ninjutsu Kappa Tech-Wrecker enters with a deathtouch counter on it. Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
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Karfell Kennel-Master
( 5)
Creature — Zombie Berserker
(4/4)
When Karfell Kennel-Master enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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Kashi-Tribe Elite
( 3)
Creature — Snake Warrior
(2/3)
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Kashi-Tribe Reaver
( 4)
Creature — Snake Warrior
(3/2)
Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. : Regenerate Kashi-Tribe Reaver.
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Kashi-Tribe Warriors
( 5)
Creature — Snake Warrior
(2/4)
Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Keen-Eared Sentry
( 2)
Creature — Human Soldier
(2/1)
You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn.
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Keen-Eyed Archers
( 3)
Creature — Elf Archer
(2/2)
Reach (This creature can block creatures with flying.)
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Keen-Eyed Curator
( 2)
Creature — Raccoon Scout
(3/3)
As long as there are four or more card types among cards exiled with Keen-Eyed Curator, it gets +4/+4 and has trample. : Exile target card from a graveyard.
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Keen-Eyed Raven
( 3)
Creature — Bird
(2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.) When Keen-Eyed Raven enters, put a +1/+1 counter on another target creature you control.
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Kellan, the Fae-Blooded
( 3)
Legendary Creature — Human Faerie
(2/2)
Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.
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Kemuri-Onna
( 5)
Creature — Spirit
(3/3)
When Kemuri-Onna enters, target player discards a card. Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
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Kheru Mind-Eater
( 3)
Creature — Vampire
(1/3)
Menace Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down. You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards.
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Kiki-Jiki, Mirror Breaker
( 5)
Legendary Creature — Goblin Shaman
(2/2)
Haste : Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
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Kill-Suit Cultist
( 1)
Creature — Goblin Berserker
(1/1)
Kill-Suit Cultist attacks each combat if able. , Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.
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Kill-Zone Acrobat
( 3)
Creature — Human Soldier
(3/2)
Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn.
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King Macar, the Gold-Cursed
( 4)
Legendary Creature — Human Noble
(2/3)
Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
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Kin-Tree Invocation
( 2)
Sorcery
Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.
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Kin-Tree Warden
( 1)
Creature — Human Warrior
(1/1)
: Regenerate Kin-Tree Warden. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Kira, Great Glass-Spinner
( 3)
Legendary Creature — Spirit
(2/2)
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
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Kirin-Touched Orochi
( 0)
Enchantment Creature — Snake Monk
(1/1)
Whenever Kirin-Touched Orochi attacks, choose one — • Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. • Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
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Kiri-Onna
( 5)
Creature — Spirit
(2/2)
When Kiri-Onna enters, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.
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Kitsune Mystic
( 4)
Creature — Fox Wizard
(2/3)
At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.
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Knight-Captain of Eos
( 5)
Creature — Human Knight
(2/2)
When Knight-Captain of Eos enters, create two 1/1 white Soldier creature tokens. , Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
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Knight-Errant of Eos
( 5)
Creature — Human Knight
(4/4)
Convoke When Knight-Errant of Eos enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle.
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Koma, World-Eater
( 7)
Legendary Creature — Serpent
(8/12)
This spell can't be countered. Trample, ward Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
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Kor Line-Slinger
( 2)
Creature — Kor Scout
(0/1)
: Tap target creature with power 3 or less.
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Korvold, Fae-Cursed King
( 5)
Legendary Creature — Dragon Noble
(4/4)
Flying Whenever Korvold, Fae-Cursed King enters or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
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Krark-Clan Engineers
( 4)
Creature — Goblin Artificer
(2/2)
, Sacrifice two artifacts: Destroy target artifact.
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Krark-Clan Grunt
( 3)
Creature — Goblin Warrior
(2/2)
Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.
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Krark-Clan Ogre
( 5)
Creature — Ogre
(3/3)
, Sacrifice an artifact: Target creature can't block this turn.
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Krark-Clan Shaman
( 1)
Creature — Goblin Shaman
(1/1)
Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.
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Krond the Dawn-Clad
( 6)
Legendary Creature — Archon
(6/6)
Flying, vigilance Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
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Kusari-Gama
( 3)
Artifact — Equipment
Equipped creature has ": This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Lagonna-Band Elder
( 3)
Creature — Centaur Advisor
(3/2)
When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life.
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Lagonna-Band Storyteller
( 4)
Creature — Centaur Advisor
(3/4)
When Lagonna-Band Storyteller enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
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Lagonna-Band Trailblazer
( 1)
Creature — Centaur Scout
(0/4)
Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
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Horned Loch-Whale (Lagoon Breach)
( 2)
Instant — Adventure
The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.
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Lancers en-Kor
( 5)
Creature — Kor Soldier
(3/3)
Trample : The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
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Last-Ditch Effort
( 1)
Instant
Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.
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Lat-Nam Adept
( 4)
Creature — Human Wizard
(3/3)
Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.
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Lat-Nam's Legacy
( 2)
Instant
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
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Lattice-Blade Mantis
( 4)
Creature — Phyrexian Insect
(4/3)
Lattice-Blade Mantis enters with two oil counters on it. Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.
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Lava-Field Overlord
( 9)
Creature — Dragon
(5/4)
Assist (Another player can pay up to of this spell's cost.) Flying When Lava-Field Overlord enters, it deals 4 damage to target creature an opponent controls.
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Law-Rune Enforcer
( 1)
Creature — Human Soldier
(1/2)
, : Tap target creature with mana value 2 or greater.
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Lead-Belly Chimera
( 4)
Artifact Creature — Chimera
(2/2)
Trample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. <I>(This effect lasts indefinitely.)</I>
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Leaf-Crowned Elder
( 4)
Creature — Treefolk Shaman
(3/5)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
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Leaf-Crowned Visionary
( 2)
Creature — Elf Druid
(1/1)
Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay . If you do, draw a card.
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Legions of Lim-Dûl
( 3)
Creature — Zombie
(2/3)
Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)
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Leonin Den-Guard
( 2)
Creature — Cat Soldier
(1/3)
As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
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Leonin Relic-Warder
( 2)
Creature — Cat Cleric
(2/2)
When Leonin Relic-Warder enters, you may exile target artifact or enchantment. When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Library of Lat-Nam
( 5)
Sorcery
An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle.
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Lich-Knights' Conquest
( 5)
Sorcery
Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
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Lightning-Core Excavator
( 1)
Artifact Creature — Golem
(0/3)
, , Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
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Lightning-Rig Crew
( 3)
Creature — Goblin Pirate
(0/5)
: Lightning-Rig Crew deals 1 damage to each opponent. Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
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Light-Paws, Emperor's Voice
( 2)
Legendary Creature — Fox Advisor
(2/2)
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle.
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Liliana's Other Contract (double-faced)(playtest)
( 5)
Enchantment
When Liliana's Other Contract enters the battlefield, you draw three cards and you lose 3 life. If you would lose the game, instead exile Liliana's Other Contract, then return it to the battlefield transformed under your control. -- Liliana's Undead Minion Legendary Planeswalker — You 5 loyalty You can't lose the game. +1: Each opponent loses 1 life. −4: Destroy target creature.
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Lim-Dûl's Cohort
( 3)
Creature — Zombie
(2/3)
Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
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Lim-Dûl's Hex
( 2)
Enchantment
At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay or .
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Lim-Dûl's Paladin
( 4)
Creature — Human Knight
(0/3)
Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
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Lim-Dûl's Vault
( 2)
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
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Littjara Glade-Warden
( 4)
Creature — Shapeshifter
(3/3)
Changeling (This card is every creature type.) , , Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
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Lobelia Sackville-Baggins
( 3)
Legendary Creature — Halfling Citizen
(2/3)
Flash Menace When Lobelia Sackville-Baggins enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
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Long-Finned Skywhale
( 4)
Creature — Whale
(4/3)
Flying Long-Finned Skywhale can block only creatures with flying.
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Long-Forgotten Gohei
( 3)
Artifact
Arcane spells you cast cost less to cast. Spirit creatures you control get +1/+1.
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Long-Term Plans
( 3)
Instant
Search your library for a card, then shuffle and put that card third from the top.
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Looter il-Kor
( 2)
Creature — Kor Rogue
(1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
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Lotus-Eye Mystics
( 4)
Creature — Human Monk
(3/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand.
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Lu Bu, Master-at-Arms
( 6)
Legendary Creature — Human Soldier Warrior
(4/3)
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Ludevic, Necro-Alchemist
( 3)
Legendary Creature — Human Wizard
(1/4)
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.)
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Lurrus of the Dream-Den
( 3)
Legendary Creature — Cat Nightmare
(3/2)
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
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Mage il-Vec
( 3)
Creature — Human Wizard
(2/2)
, Discard a card at random: Mage il-Vec deals 1 damage to any target.
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Mage-Ring Bully
( 2)
Creature — Human Warrior
(2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Mage-Ring Bully attacks each combat if able.
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Mage-Ring Responder
( 7)
Artifact Creature — Golem
(7/7)
Mage-Ring Responder doesn't untap during your untap step. : Untap Mage-Ring Responder. Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.
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Malakir Blood-Priest
( 2)
Creature — Vampire Cleric
(2/1)
When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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