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Steady-Handed Mook
Steady-Handed Mook 2Black (3)
Creature — Human Rigger (1/1)

Deathtouch

When Steady-Handed Mook enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Steam-Powered
Steam-Powered (0)
Artifact Creature — Construct (+0/+4)

5:

Augment 4 (4, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Steel-Plume Marshal
Steel-Plume Marshal 3WhiteWhite (5)
Creature — Bird Soldier (3/3)

Flying

Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.

Jumpstart (Rare)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Stone-Seeder Hierophant
Stone-Seeder Hierophant 2GreenGreen (4)
Creature — Human Druid (1/1)

Landfall — Whenever a land you control enters, untap Stone-Seeder Hierophant.

Tap: Untap target land.

Ravnica: City of Guilds (Common)
Stone-Throwing Devils
Stone-Throwing Devils Black (1)
Creature — Devil (1/1)

First strike

Arabian Nights (Common)
Stone-Tongue Basilisk
Stone-Tongue Basilisk 4GreenGreenGreen (7)
Creature — Basilisk (4/5)

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

Odyssey (Rare)
Storm-Charged Slasher
Storm-Charged Slasher (0)
Creature — Werewolf (3/4)

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Storm-Kiln Artist
Storm-Kiln Artist 3Red (4)
Creature — Dwarf Shaman (2/2)

Storm-Kiln Artist gets +1/+0 for each artifact you control.

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Commander Masters (Uncommon)
Strength-Testing Hammer
Strength-Testing Hammer 1 (1)
Artifact — Equipment

Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.

Equip 3

Unfinity (Uncommon)
Su-Chi
Su-Chi 4 (4)
Artifact Creature — Construct (4/4)

When Su-Chi dies, add ColorlessColorlessColorlessColorless.

Vintage Masters (Uncommon)
Other Versions
Antiquities (Uncommon)
Masters Edition (Rare)
Su-Chi Cave Guard
Su-Chi Cave Guard 8 (8)
Artifact Creature — Construct (8/8)

Vigilance

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

When Su-Chi Cave Guard dies, add eight Colorless. Until end of turn, you don't lose this mana as steps and phases end.

The Brothers' War (Uncommon)
Sun-Blessed Guardian
Sun-Blessed Guardian 1White (2)
Creature — Human Cleric (2/2)

5Phyrexian Red: Transform Sun-Blessed Guardian. Activate only as a sorcery. (Phyrexian Red can be paid with either Red or 2 life.)

March of the Machine (Uncommon)
Sun-Blessed Healer
Sun-Blessed Healer 1White (2)
Creature — Human Cleric (3/1)

Kicker 1White (You may pay an additional 1White as you cast this spell.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When this creature enters, if it was kicked, return target nonland permanent card with mana value 2 or less from your graveyard to the battlefield.

Magic: The Gathering Foundations (Uncommon)
Sun-Blessed Mount
Sun-Blessed Mount 3RedWhite (5)
Creature — Dinosaur (4/4)

When Sun-Blessed Mount enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.

Ixalan (Rare)
Sun-Collared Raptor
Sun-Collared Raptor 1Red (2)
Creature — Dinosaur (1/2)

Trample

2Red: Sun-Collared Raptor gets +3/+0 until end of turn.

Rivals of Ixalan (Common)
Sun-Crested Pterodon
Sun-Crested Pterodon 4White (5)
Creature — Dinosaur (2/5)

Flying

Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.

Rivals of Ixalan (Common)
Sun-Crowned Hunters
Sun-Crowned Hunters 4RedRed (6)
Creature — Dinosaur (5/4)

Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.

Ixalan (Common)
Super-Duper Death Ray
Super-Duper Death Ray 2Red (3)
Instant

Trample (This spell can deal excess damage to its target's controller.)

Super-Duper Death Ray deals 4 damage to target creature.

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Super-Duper Lost
Super-Duper Lost 4Blue (5)
Instant

Put target creature into its owner's library just beneath the top X cards of that library, where X is the number of doors you can see from your seat.

Unfinity (Acorn) (Common)
Supply-Line Cranes
Supply-Line Cranes 3WhiteWhite (5)
Creature — Bird (2/4)

Flying

When Supply-Line Cranes enters, put a +1/+1 counter on target creature.

Journey into Nyx (Common)
Sure-Footed Infiltrator
Sure-Footed Infiltrator 3Blue (4)
Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.

Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

Zendikar Rising (Uncommon)
Two-Handed Axe (Sweeping Cleave)
Two-Handed Axe (Sweeping Cleave) 1Red (2)
Instant — Adventure

Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Sweet-Gum Recluse
Sweet-Gum Recluse 4GreenGreen (6)
Creature — Spider (0/3)

Flash

Cascade

Reach

When Sweet-Gum Recluse enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander Legends (Rare)
Sword-Point Diplomacy
Sword-Point Diplomacy 2Black (3)
Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Ixalan (Rare)
Sword-Swallowing Seraph
Sword-Swallowing Seraph 4WhiteWhite (6)
Creature — Angel Performer (4/4)

Flying, vigilance

When Sword-Swallowing Seraph enters, you may put a name sticker on a nonland permanent you own.

1White, Tap: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery.

Unfinity (Uncommon)
Sylvok Battle-Chair
Sylvok Battle-Chair 4GreenGreen (6)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +4/+4 and has trample.

Equip 5GreenGreen

Phyrexia: All Will Be One (Uncommon)
T-45 Power Armor
T-45 Power Armor 2 (2)
Artifact — Equipment

When T-45 Power Armor enters, you get EnergyEnergy (two energy counters).

Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.

At the beginning of your upkeep, you may pay Energy. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it.

Equip 3

Magic The Gathering—Fallout (Rare)
Tah-Crop Elite
Tah-Crop Elite 3White (4)
Creature — Bird Warrior (2/2)

Flying

You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Tah-Crop Skirmisher
Tah-Crop Skirmisher 1Blue (2)
Creature — Snake Warrior (2/1)

Embalm 3Blue (3Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Common)
Taj-Nar Swordsmith
Taj-Nar Swordsmith 3White (4)
Creature — Cat Soldier (2/3)

When Taj-Nar Swordsmith enters, you may pay Variable Colorless. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.

Commander 2017 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Targ Nar, Demon-Fang Gnoll
Targ Nar, Demon-Fang Gnoll RedGreen (2)
Legendary Creature — Gnoll (2/2)

Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.

2RedGreen: Double Targ Nar's power and toughness until end of turn.

Adventures in the Forgotten Realms (Uncommon)
Tel-Jilad Archers
Tel-Jilad Archers 4Green (5)
Creature — Elf Archer (2/4)

Protection from artifacts; reach (This creature can block creatures with flying.)

Mirrodin (Common)
Tel-Jilad Chosen
Tel-Jilad Chosen 1Green (2)
Creature — Elf Warrior (2/1)

Protection from artifacts

Mirrodin (Common)
Tel-Jilad Defiance
Tel-Jilad Defiance 1Green (2)
Instant

Target creature gains protection from artifacts until end of turn.

Draw a card.

Scars of Mirrodin (Common)
Tel-Jilad Exile
Tel-Jilad Exile 3Green (4)
Creature — Troll Warrior (2/3)

1Green: Regenerate Tel-Jilad Exile.

Mirrodin (Common)
Tel-Jilad Fallen
Tel-Jilad Fallen 2GreenGreen (4)
Creature — Phyrexian Elf Warrior (3/1)

Protection from artifacts

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Tel-Jilad Justice
Tel-Jilad Justice 1Green (2)
Instant

Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Fifth Dawn (Uncommon)
Tel-Jilad Lifebreather
Tel-Jilad Lifebreather 4Green (5)
Creature — Troll Shaman (3/2)

Green, Tap, Sacrifice a Forest: Regenerate target creature.

Fifth Dawn (Common)
Tel-Jilad Outrider
Tel-Jilad Outrider 3Green (4)
Creature — Elf Warrior (3/1)

Protection from artifacts

Darksteel (Common)
Tel-Jilad Stylus
Tel-Jilad Stylus 1 (1)
Artifact

Tap: Put target permanent you own on the bottom of your library.

Mirrodin (Uncommon)
Tel-Jilad Wolf
Tel-Jilad Wolf 2Green (3)
Creature — Wolf (2/2)

Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.

Darksteel (Common)
Thallid Shell-Dweller
Thallid Shell-Dweller 1Green (2)
Creature — Fungus (0/5)

Defender

At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.

Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Thassa, Deep-Dwelling
Thassa, Deep-Dwelling 3Blue (4)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature.

At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.

3Blue: Tap another target creature.

Theros Beyond Death (Mythic Rare)
The Cyber-Controller
The Cyber-Controller Variable ColorlessBlueBlueBlack (3)
Legendary Artifact Creature — Cyberman (3/3)

When The Cyber-Controller enters, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.

Other artifact creatures you control get +1/+1.

Doctor Who Commander (Rare)
The Dragon-Kami Reborn
The Dragon-Kami Reborn 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Rare)
The Ever-Changing 'Dane
The Ever-Changing 'Dane WhiteBlueBlack (3)
Legendary Creature — Shapeshifter (3/3)

1, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.

Dominaria United Commander (Rare)
The Golden-Gear Colossus
The Golden-Gear Colossus (0)
Legendary Artifact Creature — Gnome (6/6)

Vigilance, trample

Whenever The Golden-Gear Colossus enters or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The Lost Caverns of Ixalan Commander (Rare)
The Trickster-God's Heist
The Trickster-God's Heist 2BlueBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may exchange control of two target creatures.

II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.

III — Target player loses 3 life and you gain 3 life.

Kaldheim (Uncommon)
The Ur-Dragon
The Ur-Dragon 4WhiteBlueBlackRedGreen (9)
Legendary Creature — Dragon Avatar (10/10)

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost 1 less to cast.

Flying

Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

Commander Masters (Mythic Rare)
Other Versions
Commander 2017 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Thermo-Alchemist
Thermo-Alchemist 1Red (2)
Creature — Human Shaman (0/3)

Defender

Tap: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Common)
Ultimate Masters (Common)
Jumpstart (Common)
Innistrad: Midnight Hunt (Uncommon)
Jumpstart 2022 (Common)
Thick-Skinned Goblin
Thick-Skinned Goblin 1Red (2)
Creature — Goblin Shaman (2/1)

You may pay 0 rather than pay the echo cost for permanents you control.

Red: Thick-Skinned Goblin gains protection from red until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Thorn-Thrash Viashino
Thorn-Thrash Viashino 3Red (4)
Creature — Lizard Warrior (2/2)

Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.)

Green: Thorn-Thrash Viashino gains trample until end of turn.

Planechase Anthology (Common)
Other Versions
Shards of Alara (Common)
Planechase 2012 Edition (Common)
Thought-Knot Seer
Thought-Knot Seer 3Colorless (4)
Creature — Eldrazi (4/4)

(Colorless represents colorless mana.)

When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.

When Thought-Knot Seer leaves the battlefield, target opponent draws a card.

Special Guests (Mythic Rare)
Other Versions
Oath of the Gatewatch (Rare)
Thought-Stalker Warlock
Thought-Stalker Warlock 2Black (3)
Creature — Lizard Warlock (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Thought-Stalker Warlock enters, choose target opponent. If they lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card.

Bloomburrow (Uncommon)
Thousand-Faced Shadow
Thousand-Faced Shadow Blue (1)
Creature — Human Ninja (1/1)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Flying

When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.

Kamigawa: Neon Dynasty (Rare)
Thousand-legged Kami
Thousand-legged Kami 6GreenGreen (8)
Creature — Spirit (6/6)

Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Thousand-Year Elixir
Thousand-Year Elixir 3 (3)
Artifact

You may activate abilities of creatures you control as though those creatures had haste.

1, Tap: Untap target creature.

Commander 2021 (Rare)
Other Versions
Lorwyn (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Thousand-Year Storm
Thousand-Year Storm 4BlueRed (6)
Enchantment

Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.

Magic: The Gathering Foundations (Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Double Masters 2022 (Rare)
Three-Headed Goblin
Three-Headed Goblin 3RedRed (5)
Creature — Goblin Mutant (3/3)

Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)

Unstable (Rare)
Thrill-Kill Assassin
Thrill-Kill Assassin 1Black (2)
Creature — Human Assassin (1/2)

Deathtouch

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Uncommon)
Iconic Masters (Common)
Guild Kit: Rakdos (Uncommon)
Thrill-Kill Disciple
Thrill-Kill Disciple 2Red (3)
Creature — Human Mercenary (3/2)

Squad—1, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.)

When Thrill-Kill Disciple dies, create a Junk token.

Magic The Gathering—Fallout (Rare)
Throne of the God-Pharaoh
Throne of the God-Pharaoh 2 (2)
Legendary Artifact

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Thud-for-Duds
Thud-for-Duds (0)
Artifact — Contraption

Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.

Unstable (Uncommon)
Thunder-Thrash Elder
Thunder-Thrash Elder 2Red (3)
Creature — Lizard Warrior (1/1)

Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.)

Planechase Anthology (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Planechase 2012 Edition (Uncommon)
Tibalt, the Fiend-Blooded
Tibalt, the Fiend-Blooded RedRed (2)
Legendary Planeswalker — Tibalt (2)

+1: Draw a card, then discard a card at random.

−4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.

−6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Duel Decks: Sorin vs. Tibalt (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Tiger-Tribe Hunter
Tiger-Tribe Hunter 3RedRed (5)
Creature — Human Barbarian (4/4)

Trample

Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.

Adventures in the Forgotten Realms (Uncommon)
Tin-Wing Chimera
Tin-Wing Chimera 4 (4)
Artifact Creature — Chimera (2/2)

Flying

Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. <I>(This effect lasts indefinitely.)</I>

Visions (Uncommon)
Akki Lavarunner (Tok-Tok, Volcano Born)
Akki Lavarunner (Tok-Tok, Volcano Born) 3Red (4)
Legendary Creature — Goblin Shaman (2/2)

Protection from red

If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.

Champions of Kamigawa (Rare)
Tooth of Chiss-Goria
Tooth of Chiss-Goria 3 (3)
Artifact

Flash

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Tap: Target creature gets +1/+0 until end of turn.

Mirrodin (Common)
Top-Secret Tunnel
Top-Secret Tunnel (0)
Artifact — Contraption

Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn.

Unstable (Common)
Totem-Guide Hartebeest
Totem-Guide Hartebeest 4White (5)
Creature — Antelope (2/5)

When Totem-Guide Hartebeest enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Magic Origins (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Towashi Guide-Bot
Towashi Guide-Bot 4 (4)
Artifact Creature — Construct (2/1)

When Towashi Guide-Bot enters, put a +1/+1 counter on target creature you control.

4, Tap: Draw a card. This ability costs 1 less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Towering-Wave Mystic
Towering-Wave Mystic 1Blue (2)
Creature — Merfolk Wizard (2/1)

Whenever Towering-Wave Mystic deals damage, target player mills that many cards.

Jumpstart (Common)
Other Versions
Theros Beyond Death (Common)
Town-Razer Tyrant
Town-Razer Tyrant 2RedRed (4)
Creature — — Dragon (4/4)

Flying

When Town-Razer Tyrant enters the battlefield, target land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."

Innistrad: Midnight Hunt Alchemy (Rare)
Treacherous Pit-Dweller
Treacherous Pit-Dweller BlackBlack (2)
Creature — Demon (4/3)

When Treacherous Pit-Dweller enters from a graveyard, target opponent gains control of it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Trespasser il-Vec
Trespasser il-Vec 2Black (3)
Creature — Human Rogue (3/1)

Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Troll of Khazad-dûm
Troll of Khazad-dûm 5Black (6)
Creature — Troll (6/5)

Troll of Khazad-dûm can't be blocked except by three or more creatures.

Swampcycling 1 (1, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth (Common)
Troll-Horn Cameo
Troll-Horn Cameo 3 (3)
Artifact

Tap: Add Red or Green.

Invasion (Uncommon)
Trolls of Tel-Jilad
Trolls of Tel-Jilad 5GreenGreen (7)
Creature — Troll Shaman (5/6)

1Green: Regenerate target green creature.

Mirrodin (Uncommon)
True-Faith Censer
True-Faith Censer 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

As long as equipped creature is a Human, it gets an additional +1/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
True-Name Nemesis
True-Name Nemesis 1BlueBlue (3)
Creature — Merfolk Rogue (3/1)

As True-Name Nemesis enters, choose a player.

True-Name Nemesis has protection from the chosen player.

Time Spiral Remastered (Bonus)
Other Versions
Commander 2013 Edition (Rare)
Battlebond (Mythic Rare)
Turbo-Thwacking Auto-Hammer
Turbo-Thwacking Auto-Hammer (0)
Artifact — Contraption

Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.

Unstable (Uncommon)
Twenty-Toed Toad
Twenty-Toed Toad 3Blue (4)
Creature — Frog Wizard (3/3)

Your maximum hand size is twenty.

Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card.

Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.

Bloomburrow Commander (Rare)
Two-Headed Hunter (Twice the Rage)
Two-Headed Hunter (Twice the Rage) 1Red (2)
Instant — Adventure

Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Twin-Silk Spider
Twin-Silk Spider 2Green (3)
Creature — Spider (1/2)

Reach

When Twin-Silk Spider enters, create a 1/2 green Spider creature token with reach.

Modern Horizons (Common)
Twisted Sewer-Witch
Twisted Sewer-Witch 3BlackBlack (5)
Creature — Human Warlock (3/4)

When Twisted Sewer-Witch enters, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Uncommon)
Two-Handed Axe
Two-Handed Axe 2Red (3)
Artifact — Equipment

Whenever equipped creature attacks, double its power until end of turn.

Equip 1Red

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Two-Headed Cerberus
Two-Headed Cerberus 1RedRed (3)
Creature — Dog (1/2)

Double strike (This creature deals both first-strike and regular combat damage.)

Theros (Common)
Two-Headed Dragon
Two-Headed Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Two-Headed Dragon can block an additional creature each combat.

1Red: Two-Headed Dragon gets +2/+0 until end of turn.

Archenemy (Rare)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Rare)
From the Vault: Dragons (Rare)
Two-Headed Giant
Two-Headed Giant 2RedRed (4)
Creature — Giant Warrior (4/4)

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

Dominaria (Rare)
Two-Headed Giant of Foriys
Two-Headed Giant of Foriys 4Red (5)
Creature — Giant (4/4)

Trample

Two-Headed Giant of Foriys can block an additional creature each combat.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Two-Headed Hellkite
Two-Headed Hellkite 1WhiteBlueBlackRedGreen (6)
Creature — Dragon (5/5)

Flying, menace, haste

Whenever Two-Headed Hellkite attacks, draw two cards.

Dominaria United Commander (Rare)
Two-Headed Hunter
Two-Headed Hunter 4Red (5)
Creature — Giant (5/4)

Menace (This creature can't be blocked except by two or more creatures.)

Wilds of Eldraine (Uncommon)
Two-Headed Sliver
Two-Headed Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Commander Masters (Common)
Other Versions
Time Spiral (Common)
Time Spiral Remastered (Common)
Two-Headed Zombie
Two-Headed Zombie 3Black (4)
Creature — Zombie (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

Core Set 2019 (Common)
Under-Construction Skyscraper (playtest)
Under-Construction Skyscraper (playtest) (0)
Land

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

Tap: Add Colorless.

LEVEL 1-7

Tap: Add White, Black, Green, or Colorless.

LEVEL 8+

Tap: Add White, Black, Green, or Colorless. Scry 1.

Mystery Booster 2: Convention Edition (Rare)
Underworld Rage-Hound
Underworld Rage-Hound 1Red (2)
Creature — Elemental Dog (3/1)

Underworld Rage-Hound attacks each combat if able.

Escape—3Red, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Underworld Rage-Hound escapes with a +1/+1 counter on it.

Theros Beyond Death (Common)
Unglued Pea-Brained Dinosaur
Unglued Pea-Brained Dinosaur (0)
Stickers

2 — Tap: Add 2. Spend this mana only to cast creature spells.

4 — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn.

2 — 2/4

5 — 8/6

Unfinity (Common)
Urborg Syphon-Mage
Urborg Syphon-Mage 2Black (3)
Creature — Human Spellshaper (2/2)

2Black, Tap, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.

Dominaria Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Garruk vs. Liliana (Common)
Archenemy (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Time Spiral Remastered (Common)
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