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Healer of the Glade
Healer of the Glade Green (1)
Creature — Elemental (1/2)

When Healer of the Glade enters, you gain 3 life.

Core Set 2020 (Common)
Healer of the Pride
Healer of the Pride 3White (4)
Creature — Cat Cleric (2/3)

Whenever another creature you control enters, you gain 2 life.

Magic 2013 (Uncommon)
Healer's Flock
Healer's Flock WhiteWhiteWhite (3)
Creature — Bird (3/3)

Flying, lifelink

Modern Horizons 2 (Uncommon)
Healer's Hawk
Healer's Hawk White (1)
Creature — Bird (1/1)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic: The Gathering Foundations (Common)
Other Versions
Guilds of Ravnica (Common)
Jumpstart (Common)
Healer's Headdress
Healer's Headdress 2 (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

WhiteWhite: Attach Healer's Headdress to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Healing Grace
Healing Grace White (1)
Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Dominaria (Common)
Healing Hands
Healing Hands 2White (3)
Sorcery

Target player gains 4 life.

Draw a card.

Magic Origins (Common)
Healing Leaves
Healing Leaves Green (1)
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Planar Chaos (Common)
Healing Salve
Healing Salve White (1)
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Mirage (Common)
Urza's Saga (Common)
Battle Royale Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Masters Edition IV (Common)
Healing Technique
Healing Technique 3Green (4)
Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)

Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

Commander 2021 (Rare)
Heap Doll
Heap Doll 1 (1)
Artifact Creature — Scarecrow (1/1)

Sacrifice Heap Doll: Exile target card from a graveyard.

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Heap Gate
Heap Gate (0)
Land — Gate

Tap: Add Colorless.

1, Tap: Add one mana of any color.

1, Tap, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Heaped Harvest
Heaped Harvest 2Green (3)
Artifact — Food

When Heaped Harvest enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

2, Tap, Sacrifice Heaped Harvest: You gain 3 life.

Bloomburrow (Common)
Heart of a Duelist (playtest)
Heart of a Duelist (playtest) 1Blue (2)
Enchantment

You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.)

When Heart of a Duelist enters the battlefield, draw a card.

Mystery Booster 2: Convention Edition (Rare)
Heart of Bogardan
Heart of Bogardan 2RedRed (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on Heart of Bogardan minus 2.

Weatherlight (Rare)
Heart of Kiran
Heart of Kiran 2 (2)
Legendary Artifact — Vehicle (4/4)

Flying, vigilance

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.

Kaladesh Remastered (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Heart of Light
Heart of Light 2White (3)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

Tenth Edition (Common)
Other Versions
Betrayers of Kamigawa (Common)
Heart of Ramos
Heart of Ramos 3 (3)
Artifact

Tap: Add Red.

Sacrifice Heart of Ramos: Add Red.

Mercadian Masques (Rare)
Heart of Yavimaya
Heart of Yavimaya (0)
Land

If Heart of Yavimaya would enter, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add Green.

Tap: Target creature gets +1/+1 until end of turn.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Heart Sliver
Heart Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have haste.

Premium Deck Series: Slivers (Common)
Other Versions
Tempest (Common)
Heart Warden
Heart Warden 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

2, Sacrifice Heart Warden: Draw a card.

Urza's Destiny (Common)
Heart Wolf
Heart Wolf 3Red (4)
Creature — Wolf (2/2)

First strike

Tap: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

Homelands (Rare)
Heartbeat of Spring
Heartbeat of Spring 2Green (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Double Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Heartfire
Heartfire 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice a creature or planeswalker.

Heartfire deals 4 damage to any target.

Jumpstart (Common)
Other Versions
War of the Spark (Common)
Heartfire Hero
Heartfire Hero Red (1)
Creature — Mouse Soldier (1/1)

Valiant — Whenever Heartfire Hero becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.

When Heartfire Hero dies, it deals damage equal to its power to each opponent.

Bloomburrow (Uncommon)
Heartfire Immolator
Heartfire Immolator 1Red (2)
Creature — Human Wizard (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Red, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Heartflame Duelist
Heartflame Duelist 1White (2)
Creature — Human Knight (3/1)

Instant and sorcery spells you control have lifelink.

Wilds of Eldraine (Rare)
Heartflame Duelist (Heartflame Slash)
Heartflame Duelist (Heartflame Slash) 2Red (3)
Instant — Adventure

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Hearth Charm
Hearth Charm Red (1)
Instant

Choose one —

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.

Visions (Common)
Hearth Elemental
Hearth Elemental 5Red (6)
Creature — Elemental (4/5)

This spell costs Variable Colorless less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Wilds of Eldraine (Uncommon)
Hearth Kami
Hearth Kami 1Red (2)
Creature — Spirit (2/1)

Variable Colorless, Sacrifice Hearth Kami: Destroy target artifact with mana value X.

Champions of Kamigawa (Common)
Hearthborn Battler
Hearthborn Battler 2Red (3)
Creature — Lizard Warlock (2/3)

Haste

Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent.

Bloomburrow (Rare)
Hearthcage Giant
Hearthcage Giant 6RedRed (8)
Creature — Giant Warrior (5/5)

When Hearthcage Giant enters, create two 3/1 red Elemental Shaman creature tokens.

Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

Lorwyn (Uncommon)
Hearthfire Hobgoblin
Hearthfire Hobgoblin Red or WhiteRed or WhiteRed or White (3)
Creature — Goblin Soldier (2/2)

Double strike

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Heartlash Cinder
Heartlash Cinder 1Red (2)
Creature — Elemental Warrior (1/1)

Haste

Chroma — When Heartlash Cinder enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Eventide (Common)
Heartless Act
Heartless Act 1Black (2)
Instant

Choose one —

• Destroy target creature with no counters on it.

• Remove up to three counters from target creature.

Commander Masters (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Heartless Conscription
Heartless Conscription 6BlackBlack (8)
Sorcery

Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.

Outlaws of Thunder Junction Commander (Rare)
Heartless Hidetsugu
Heartless Hidetsugu 3RedRed (5)
Legendary Creature — Ogre Shaman (4/3)

Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Magic: The Gathering—Conspiracy (Rare)
Heartless Pillage
Heartless Pillage 2Black (3)
Sorcery

Target opponent discards two cards.

Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Ixalan (Uncommon)
Double Masters (Common)
Heartless Summoning
Heartless Summoning 1Black (2)
Enchantment

Creature spells you cast cost 2 less to cast.

Creatures you control get -1/-1.

Innistrad (Rare)
Heartmender
Heartmender 2Green or WhiteGreen or White (4)
Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
Heart-Piercer Bow
Heart-Piercer Bow 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Core Set 2020 (Common)
Jumpstart 2022 (Common)
Heart-Piercer Manticore
Heart-Piercer Manticore 2RedRed (4)
Creature — Manticore (4/3)

When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.

Embalm 5Red (5Red, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

Commander 2019 (Rare)
Other Versions
Amonkhet (Rare)
Lovestruck Beast (Heart's Desire)
Lovestruck Beast (Heart's Desire) Green (1)
Sorcery — Adventure

Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Heartseeker
Heartseeker 4 (4)
Artifact — Equipment

Equipped creature gets +2/+1 and has "Tap, Unattach Heartseeker: Destroy target creature."

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Darksteel (Rare)
Heartstabber Mosquito
Heartstabber Mosquito 3Black (4)
Creature — Insect (2/2)

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Flying

When Heartstabber Mosquito enters, if it was kicked, destroy target creature.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Heartstone
Heartstone 3 (3)
Artifact

Activated abilities of creatures cost 1 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Premium Deck Series: Slivers (Uncommon)
Other Versions
Stronghold (Uncommon)
Heartwarming Redemption
Heartwarming Redemption 2RedWhite (4)
Instant

Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.

War of the Spark (Uncommon)
Heartwood Dryad
Heartwood Dryad 1Green (2)
Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Heartwood Giant
Heartwood Giant 3GreenGreen (5)
Creature — Giant (4/4)

Tap, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Heartwood Shard
Heartwood Shard 3 (3)
Artifact

3, Tap or Green, Tap: Target creature gains trample until end of turn.

Mirrodin (Uncommon)
Heartwood Storyteller
Heartwood Storyteller 1GreenGreen (3)
Creature — Treefolk (2/3)

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Heartwood Treefolk
Heartwood Treefolk 2GreenGreen (4)
Creature — Treefolk (3/4)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tempest (Uncommon)
Heat of Battle
Heat of Battle 1Red (2)
Enchantment

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

Stronghold (Uncommon)
Heat Ray
Heat Ray Variable ColorlessRed (1)
Instant

Heat Ray deals X damage to target creature.

Iconic Masters (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Rise of the Eldrazi (Common)
Magic 2015 Core Set (Uncommon)
Heat Shimmer
Heat Shimmer 2Red (3)
Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

Double Masters (Rare)
Other Versions
Lorwyn (Rare)
Heat Stroke
Heat Stroke 2Red (3)
Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

Weatherlight (Rare)
Heat Wave
Heat Wave 2Red (3)
Enchantment

Cumulative upkeep Red (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Visions (Uncommon)
Heated Debate
Heated Debate 2Red (3)
Instant

This spell can't be countered. (This includes by the ward ability.)

Heated Debate deals 4 damage to target creature or planeswalker.

Strixhaven: School of Mages (Common)
Heaven // Earth (Heaven)
Heaven // Earth (Heaven) Variable ColorlessGreen (1)
Instant

Heaven deals X damage to each creature with flying.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
March of the Machine Commander (Rare)
Heaven Sent
Heaven Sent BlueRed (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Investigate.

III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.

Doctor Who Commander (Rare)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Game Night: Free-For-All (Rare)
Heavenly Qilin
Heavenly Qilin 2White (3)
Creature — Kirin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Heaven's Gate
Heaven's Gate White (1)
Instant

One or more target creatures become white until end of turn.

Legends (Uncommon)
Heavy Arbalest
Heavy Arbalest 3 (3)
Artifact — Equipment

Equipped creature doesn't untap during its controller's untap step.

Equipped creature has "Tap: This creature deals 2 damage to any target."

Equip 4

Masters 25 (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Heavy Ballista
Heavy Ballista 3White (4)
Creature — Human Soldier (2/3)

Tap: Heavy Ballista deals 2 damage to target attacking or blocking creature.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Heavy Fog
Heavy Fog 1Green (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Prevent all damage that would be dealt to you this turn by attacking creatures.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Heavy Infantry
Heavy Infantry 4White (5)
Creature — Human Soldier (3/4)

When Heavy Infantry enters, tap target creature an opponent controls.

Magic Origins (Common)
Heavy Mattock
Heavy Mattock 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dark Ascension (Common)
Heavyweight Demolisher
Heavyweight Demolisher 7 (7)
Artifact Creature — Construct (8/6)

Menace

At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay 3.

Unearth 6RedRed (6RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Hecatomb
Hecatomb 1BlackBlack (3)
Enchantment

When Hecatomb enters, sacrifice Hecatomb unless you sacrifice four creatures.

Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Hedge Maze
Hedge Maze (0)
Land — Forest Island

(Tap: Add Green or Blue.)

Hedge Maze enters tapped.

When Hedge Maze enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Hedgewitch's Mask
Hedgewitch's Mask White (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equipped creature can't be blocked by creatures with power 4 or greater.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Midnight Hunt (Common)
Hedron Alignment
Hedron Alignment 2Blue (3)
Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

1Blue: Scry 1.

Oath of the Gatewatch (Rare)
Hedron Archive
Hedron Archive 4 (4)
Artifact

Tap: Add ColorlessColorless.

2, Tap, Sacrifice this artifact: Draw two cards.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Commander 2017 (Uncommon)
Commander 2018 (Uncommon)
Commander 2019 (Uncommon)
Jumpstart (Uncommon)
Time Spiral Remastered (Bonus)
Commander 2021 (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Dominaria United Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
The Brothers' War Commander (Uncommon)
Jumpstart 2022 (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Bloomburrow Commander (Uncommon)
Hedron Blade
Hedron Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Battle for Zendikar (Common)
Hedron Crab
Hedron Crab Blue (1)
Creature — Crab (0/2)

Landfall — Whenever a land you control enters, target player mills three cards.

Zendikar (Uncommon)
Hedron Crawler
Hedron Crawler 2 (2)
Artifact Creature — Construct (0/1)

Tap: Add Colorless. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Hedron Detonator
Hedron Detonator 2Red (3)
Creature — Goblin Artificer (2/3)

Whenever an artifact you control enters, Hedron Detonator deals 1 damage to target opponent.

Tap, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

March of the Machine Commander (Rare)
Hedron Matrix
Hedron Matrix 4 (4)
Artifact — Equipment

Equipped creature gets +X/+X, where X is its mana value.

Equip 4

Conspiracy: Take the Crown (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Hedron Scrabbler
Hedron Scrabbler 2 (2)
Artifact Creature — Construct (1/1)

Landfall — Whenever a land you control enters, Hedron Scrabbler gets +1/+1 until end of turn.

Zendikar (Common)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Heightened Awareness
Heightened Awareness 3BlueBlue (5)
Enchantment

As Heightened Awareness enters, discard your hand.

At the beginning of your draw step, draw an additional card.

Prophecy (Rare)
Heiko Yamazaki, the General
Heiko Yamazaki, the General 3Red (4)
Legendary Creature — Human Samurai (3/3)

Trample

Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Kamigawa: Neon Dynasty (Uncommon)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate only once each turn.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heir of the Ancient Fang
Heir of the Ancient Fang 2Green (3)
Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Heirloom Blade
Heirloom Blade 3 (3)
Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.

Equip 1

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart 2022 (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Hekma Sentinels
Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Helga, Skittish Seer
Helga, Skittish Seer GreenWhiteBlue (3)
Legendary Creature — Frog Druid (1/3)

Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer.

Tap: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with Variable Colorless in their mana costs.

Bloomburrow (Mythic Rare)
Helica Glider
Helica Glider 2White (3)
Creature — Nightmare Squirrel (2/2)

Helica Glider enters with your choice of a flying counter or a first strike counter on it.

Ikoria: Lair of Behemoths (Common)
Heliod, the Radiant Dawn
Heliod, the Radiant Dawn 2WhiteWhite (4)
Legendary Enchantment Creature — God (4/4)

When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.

3Phyrexian Blue: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (Phyrexian Blue can be paid with either Blue or 2 life.)

March of the Machine (Rare)
Heliod, the Warped Eclipse
Heliod, the Warped Eclipse (0)
Legendary Enchantment Creature — Phyrexian God (4/6)

You may cast spells as though they had flash.

Spells you cast cost 1 less to cast for each card your opponents have drawn this turn.

March of the Machine (Rare)
Heliod's Emissary
Heliod's Emissary 3White (4)
Enchantment Creature — Elk (3/3)

Bestow 6White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Helionaut
Helionaut 2White (3)
Creature — Human Soldier (1/2)

Flying

1, Tap: Add one mana of any color.

Apocalypse (Common)
Heliophial
Heliophial 5 (5)
Artifact

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.

Fifth Dawn (Common)
Helix Pinnacle
Helix Pinnacle Green (1)
Enchantment

Shroud (This enchantment can't be the target of spells or abilities.)

Variable Colorless: Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Eventide (Rare)
Hell Swarm
Hell Swarm Black (1)
Instant

All creatures get -1/-0 until end of turn.

Legends (Common)
Hell to Pay
Hell to Pay Variable ColorlessRed (1)
Sorcery

Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.

Outlaws of Thunder Junction (Rare)
Hell-Bent Raider
Hell-Bent Raider 1RedRed (3)
Creature — Human Barbarian (2/2)

First strike, haste

Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

Torment (Rare)
Hellcarver Demon
Hellcarver Demon 3BlackBlackBlack (6)
Creature — Demon (6/6)

Flying

Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs.

Rise of the Eldrazi (Mythic Rare)
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