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Atzocan Archer
Atzocan Archer 2Green (3)
Creature — Human Archer (1/4)

Reach

When Atzocan Archer enters, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

Ixalan (Uncommon)
Atzocan Seer
Atzocan Seer 1GreenWhite (3)
Creature — Human Druid (2/3)

Tap: Add one mana of any color.

Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Audacious Infiltrator
Audacious Infiltrator 1White (2)
Creature — Dwarf Rogue (3/1)

Audacious Infiltrator can't be blocked by artifact creatures.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Augmenting Automaton
Augmenting Automaton 1 (1)
Artifact Creature — Construct (1/1)

1Black: Augmenting Automaton gets +1/+1 until end of turn.

Aether Revolt (Common)
Aura Mutation
Aura Mutation GreenWhite (2)
Instant

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.

Streets of New Capenna Commander (Rare)
Other Versions
Invasion (Rare)
Commander 2016 (Rare)
Auratog
Auratog 1White (2)
Creature — Atog (1/2)

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

Time Spiral "Timeshifted" (Special)
Other Versions
Tempest (Rare)
Auratouched Mage
Auratouched Mage 5White (6)
Creature — Human Wizard (3/3)

When Auratouched Mage enters, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

Planechase Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase 2012 Edition (Uncommon)
Aurelia's Vindicator
Aurelia's Vindicator 2WhiteWhite (4)
Creature — Angel (4/2)

Flying, lifelink, ward 2

Disguise Variable Colorless3White

When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.

When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands.

Murders at Karlov Manor (Mythic Rare)
Aurification
Aurification 2WhiteWhite (4)
Enchantment

Whenever a creature deals damage to you, put a gold counter on it.

Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)

When Aurification leaves the battlefield, remove all gold counters from all creatures.

Onslaught (Rare)
Automated Artificer
Automated Artificer 2 (2)
Artifact Creature — Artificer (1/3)

Tap: Add Colorless. Spend this mana only to activate an ability or cast an artifact spell.

Kamigawa: Neon Dynasty (Common)
Automated Assembly Line
Automated Assembly Line 1White (2)
Artifact

Whenever one or more artifact creatures you control deal combat damage to a player, you get Energy (an energy counter).

Pay EnergyEnergyEnergy: Create a tapped 3/3 colorless Robot artifact creature token.

Magic The Gathering—Fallout (Rare)
Automatic Librarian
Automatic Librarian 3 (3)
Artifact Creature — Construct (3/2)

When Automatic Librarian enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Dominaria United (Common)
Avatar of Discord
Avatar of Discord Black or RedBlack or RedBlack or Red (3)
Creature — Avatar (5/3)

(Black or Red can be paid with either Black or Red.)

Flying

When Avatar of Discord enters, sacrifice it unless you discard two cards.

Guild Kit: Rakdos (Rare)
Other Versions
Dissension (Rare)
Archenemy (Rare)
Avatar of Fury
Avatar of Fury 6RedRed (8)
Creature — Avatar (6/6)

If an opponent controls seven or more lands, this spell costs 6 less to cast.

Flying

Red: Avatar of Fury gets +1/+0 until end of turn.

Archenemy: Nicol Bolas (Rare)
Other Versions
Prophecy (Rare)
Magic: The Gathering-Commander (Rare)
Avatar of Growth
Avatar of Growth 4GreenGreen (6)
Creature — Elemental Avatar (4/4)

This spell costs 1 less to cast for each opponent you have.

Trample

When Avatar of Growth enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.

Game Night (Mythic Rare)
Avatar of Hope
Avatar of Hope 6WhiteWhite (8)
Creature — Avatar (4/9)

If you have 3 or less life, this spell costs 6 less to cast.

Flying

Avatar of Hope can block any number of creatures.

Promo set for Gatherer (Rare)
Other Versions
Eighth Edition (Rare)
Prophecy (Rare)
Avatar of Me
Avatar of Me 2BlueBlue (4)
Creature — Avatar (*/*)

This spell costs 1 more to cast for each ten years you've been alive.

Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.

Avatar of Me is the color of your eyes.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Avatar of Might
Avatar of Might 6GreenGreen (8)
Creature — Avatar (8/8)

If an opponent controls at least four more creatures than you, this spell costs 6 less to cast.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Tenth Edition (Rare)
Other Versions
Prophecy (Rare)
Avatar of Slaughter
Avatar of Slaughter 6RedRed (8)
Creature — Avatar (8/8)

All creatures have double strike and attack each combat if able.

Commander Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Avatar of the Resolute
Avatar of the Resolute GreenGreen (2)
Creature — Avatar (3/2)

Reach, trample

Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Dragons of Tarkir (Rare)
Avatar of Will
Avatar of Will 6BlueBlue (8)
Creature — Avatar (5/6)

If an opponent has no cards in hand, this spell costs 6 less to cast.

Flying

Prophecy (Rare)
Avatar of Woe
Avatar of Woe 6BlackBlack (8)
Creature — Avatar (6/5)

If there are ten or more creature cards total in all graveyards, this spell costs 6 less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Tap: Destroy target creature. It can't be regenerated.

Commander Anthology 2018 (Rare)
Other Versions
Prophecy (Rare)
Time Spiral "Timeshifted" (Special)
Archenemy (Rare)
Magic: The Gathering-Commander (Rare)
Premium Deck Series: Graveborn (Rare)
Conspiracy: Take the Crown (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Aven Battle Priest
Aven Battle Priest 5White (6)
Creature — Bird Cleric (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Battle Priest enters, you gain 3 life.

Magic Origins (Common)
Aven Fateshaper
Aven Fateshaper 6Blue (7)
Creature — Bird Wizard (4/5)

Flying

When Aven Fateshaper enters, look at the top four cards of your library, then put them back in any order.

4Blue: Look at the top four cards of your library, then put them back in any order.

Dominaria Remastered (Uncommon)
Other Versions
Onslaught (Uncommon)
Aven Initiate
Aven Initiate 3Blue (4)
Creature — Bird Warrior (3/2)

Flying

Embalm 6Blue (6Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

Double Masters 2022 (Common)
Other Versions
Amonkhet (Common)
Amonkhet Remastered (Common)
Aven Liberator
Aven Liberator 2WhiteWhite (4)
Creature — Bird Soldier (2/3)

Flying

Morph 3White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.

Scourge (Common)
Aven Riftwatcher
Aven Riftwatcher 2White (3)
Creature — Bird Rebel Soldier (2/3)

Flying

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Eternal Masters (Common)
Aviation Pioneer
Aviation Pioneer 2Blue (3)
Creature — Human Artificer (1/2)

When Aviation Pioneer enters, create a 1/1 colorless Thopter artifact creature token with flying.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Avoid Fate
Avoid Fate Green (1)
Instant

Counter target instant or Aura spell that targets a permanent you control.

Time Spiral "Timeshifted" (Special)
Other Versions
Legends (Common)
Awaken the Blood Avatar
Awaken the Blood Avatar 6BlackRed (8)
Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature of their choice. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

Strixhaven: School of Mages (Mythic Rare)
Ayara's Oathsworn
Ayara's Oathsworn 1Black (2)
Creature — Human Knight (2/2)

Menace

Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.

March of the Machine: The Aftermath (Rare)
Aysen Bureaucrats
Aysen Bureaucrats 1White (2)
Creature — Human Advisor (1/1)

Tap: Tap target creature with power 2 or less.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Azorius Guildgate
Azorius Guildgate (0)
Land — Gate

This land enters tapped.

Tap: Add White or Blue.

Magic: The Gathering Foundations (Common)
Other Versions
Return to Ravnica (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Ravnica Allegiance (Common)
Kaldheim Commander (Common)
Ravnica Remastered (Common)
Ravnica Clue Edition (Common)
Azor's Gateway
Azor's Gateway 2 (2)
Legendary Artifact

1, Tap: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.

Rivals of Ixalan (Mythic Rare)
Back to Nature
Back to Nature 1Green (2)
Instant

Destroy all enchantments.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Baldur's Gate
Baldur's Gate (0)
Legendary Land — Gate

Tap: Add Colorless.

2, Tap: Add X mana of any one color, where X is the number of other Gates you control.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Balduvian Atrocity
Balduvian Atrocity 2Black (3)
Creature — Phyrexian Berserker (2/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Menace

When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United (Uncommon)
Ballista Watcher
Ballista Watcher 2RedRed (4)
Creature — Human Soldier Werewolf (4/3)

2Red, Tap: Ballista Watcher deals 1 damage to any target.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Balm of Restoration
Balm of Restoration 2 (2)
Artifact

1, Tap, Sacrifice Balm of Restoration: Choose one —

• You gain 2 life.

• Prevent the next 2 damage that would be dealt to any target this turn.

Fallen Empires (Rare)
Balmor, Battlemage Captain
Balmor, Battlemage Captain BlueRed (2)
Legendary Creature — Bird Wizard (1/3)

Flying

Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Dominaria United (Uncommon)
Balshan Collaborator
Balshan Collaborator 3Blue (4)
Creature — Bird Soldier (2/2)

Flying

Black: Balshan Collaborator gets +1/+1 until end of turn.

Torment (Uncommon)
Bant Battlemage
Bant Battlemage 2White (3)
Creature — Human Wizard (2/2)

Green, Tap: Target creature gains trample until end of turn.

Blue, Tap: Target creature gains flying until end of turn.

Shards of Alara (Uncommon)
Bar the Gate
Bar the Gate 2Blue (3)
Instant

Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Barbarian Lunatic
Barbarian Lunatic 2Red (3)
Creature — Human Barbarian (2/1)

2Red, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.

Odyssey (Common)
Barbed Batterfist
Barbed Batterfist 1Red (2)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +1/-1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Phyrexia: All Will Be One (Common)
Barbed Battlegear
Barbed Battlegear 3 (3)
Artifact — Equipment

Equipped creature gets +4/-1.

Equip 2

Scars of Mirrodin (Uncommon)
Barkchannel Pathway
Barkchannel Pathway (0)
Land

Tap: Add Green.

Kaldheim (Rare)
Baron Bertram Graywater
Baron Bertram Graywater 2WhiteBlack (4)
Legendary Creature — Vampire Noble (3/4)

Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.

1Black, Sacrifice another creature or artifact: Draw a card.

Outlaws of Thunder Junction (Uncommon)
Barreling Attack
Barreling Attack 2RedRed (4)
Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

Mirage (Rare)
Bartizan Bats
Bartizan Bats 3Black (4)
Creature — Bat (3/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Core Set 2020 (Common)
Other Versions
Guilds of Ravnica (Common)
Basandra, Battle Seraph
Basandra, Battle Seraph 3RedWhite (5)
Legendary Creature — Angel (4/4)

Flying

Players can't cast spells during combat.

Red: Target creature attacks this turn if able.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Baseball Bat
Baseball Bat GreenWhite (2)
Artifact — Equipment

When Baseball Bat enters, attach it to target creature you control.

Equipped creature gets +1/+1.

Whenever equipped creature attacks, tap up to one target creature.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Duskmourn: House of Horror (Uncommon)
Basic Conjuration
Basic Conjuration 1GreenGreen (3)
Sorcery — Lesson

Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.

Strixhaven: School of Mages (Rare)
Basilisk Gate
Basilisk Gate (0)
Land — Gate

Tap: Add Colorless.

2, Tap: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Modern Horizons 3 Commander (Common)
Bat-
Bat- (0)
Creature — Bat (+1/+1)

Flying

At the beginning of each end step, if an opponent lost 3 or more life this turn,

Augment 1Black (1Black, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unsanctioned (Uncommon)
Bat Colony
Bat Colony 2White (3)
Enchantment

When Bat Colony enters, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.

Whenever a Cave you control enters, put a +1/+1 counter on target creature you control.

The Lost Caverns of Ixalan (Uncommon)
Bat Whisperer
Bat Whisperer 3Black (4)
Creature — Vampire (4/2)

When Bat Whisperer enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.

Innistrad: Midnight Hunt (Common)
Bathe in Dragonfire
Bathe in Dragonfire 2Red (3)
Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

Jumpstart (Common)
Other Versions
Fate Reforged (Common)
Battlebond (Common)
Young Red Dragon (Bathe in Gold)
Young Red Dragon (Bathe in Gold) 1Red (2)
Instant — Adventure

Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Bathe in Light
Bathe in Light 1White (2)
Instant

Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

Commander Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Baton of Courage
Baton of Courage 3 (3)
Artifact

Flash

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

Fifth Dawn (Common)
Baton of Morale
Baton of Morale 2 (2)
Artifact

2: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Uncommon)
Battalion Foot Soldier
Battalion Foot Soldier 2White (3)
Creature — Human Soldier (2/2)

When Battalion Foot Soldier enters, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.

Core Set 2020 (Common)
Batterbone
Batterbone 2 (2)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 and has vigilance and lifelink.

Equip 5

Modern Horizons 2 (Uncommon)
Battered Golem
Battered Golem 3 (3)
Artifact Creature — Golem (3/2)

Battered Golem doesn't untap during your untap step.

Whenever an artifact enters, you may untap Battered Golem.

Fifth Dawn (Common)
Batterhorn
Batterhorn 4Red (5)
Creature — Beast (4/3)

When Batterhorn enters, you may destroy target artifact.

Return to Ravnica (Common)
Battering Craghorn
Battering Craghorn 2RedRed (4)
Creature — Goat Beast (3/1)

First strike

Morph 1RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Archenemy (Common)
Other Versions
Onslaught (Common)
Battering Krasis
Battering Krasis 2Green (3)
Creature — Shark Beast (2/1)

Trample

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Jumpstart: Historic Horizons (Common)
Other Versions
Dragon's Maze (Common)
Battering Ram
Battering Ram 2 (2)
Artifact Creature — Construct (1/1)

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)

Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

Antiquities (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Battering Sliver
Battering Sliver 5Red (6)
Creature — Sliver (4/4)

All Sliver creatures have trample.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Battering Wurm
Battering Wurm 6Green (7)
Creature — Wurm (4/3)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Creatures with power less than Battering Wurm's power can't block it.

Guildpact (Uncommon)
Battershield Warrior
Battershield Warrior 2White (3)
Creature — Human Warrior (2/2)

Boast — 1White: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Batterskull
Batterskull 5 (5)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

3: Return Batterskull to its owner's hand.

Equip 5

Double Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Assault // Battery (Battery)
Assault // Battery (Battery) 3Green (4)
Sorcery

Create a 3/3 green Elephant creature token.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Planechase (Uncommon)
Battery Bearer
Battery Bearer 2GreenBlue (4)
Creature — Human Artificer (3/4)

Creatures you control have "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell."

Whenever you cast an artifact spell with mana value 6 or greater, draw a card.

The Brothers' War (Uncommon)
Battle Angels of Tyr
Battle Angels of Tyr 2WhiteWhite (4)
Creature — Angel Knight (4/4)

Flying, myriad

Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Battle at the Bridge
Battle at the Bridge Variable ColorlessBlack (1)
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Target creature gets -X/-X until end of turn. You gain X life.

Aether Revolt (Rare)
Battle at the Helvault
Battle at the Helvault 4WhiteWhite (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.

III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.

Commander Masters (Rare)
Battle Brawler
Battle Brawler 1Black (2)
Creature — Orc Warrior (2/2)

As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

Fate Reforged (Uncommon)
Battle Cry
Battle Cry 2White (3)
Instant

Untap all white creatures you control.

Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

Ice Age (Uncommon)
Battle Cry Goblin
Battle Cry Goblin 1Red (2)
Creature — Goblin (2/2)

1Red: Goblins you control get +1/+0 and gain haste until end of turn.

Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Embereth Shieldbreaker (Battle Display)
Embereth Shieldbreaker (Battle Display) Red (1)
Sorcery — Adventure

Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Battle for Bretagard
Battle for Bretagard 1GreenWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Warrior creature token.

II — Create a 1/1 green Elf Warrior creature token.

III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.

Commander Masters (Rare)
Other Versions
Kaldheim (Rare)
Battle Frenzy
Battle Frenzy 2Red (3)
Instant

Green creatures you control get +1/+1 until end of turn.

Nongreen creatures you control get +1/+0 until end of turn.

Ice Age (Common)
Battle Hurda
Battle Hurda 4White (5)
Creature — Giant (3/3)

First strike

Worldwake (Common)
Battle Hymn
Battle Hymn 1Red (2)
Instant

Add Red for each creature you control.

Avacyn Restored (Common)
Battle Mammoth
Battle Mammoth 3GreenGreen (5)
Creature — Elephant (6/5)

Trample

Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Foretell 2GreenGreen (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Kaldheim (Mythic Rare)
Battle Mastery
Battle Mastery 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Battlebond (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Magic 2015 Core Set (Uncommon)
Dragons of Tarkir (Uncommon)
Battle of Frost and Fire
Battle of Frost and Fire 3BlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.

II — Scry 3.

III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

Kaldheim (Rare)
Battle of Hoover Dam
Battle of Hoover Dam 3White (4)
Enchantment

As Battle of Hoover Dam enters, choose NCR or Legion.

• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.

Magic The Gathering—Fallout (Rare)
Battle of Wits
Battle of Wits 3BlueBlue (5)
Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

Magic 2013 (Rare)
Other Versions
Ninth Edition (Rare)
Odyssey (Rare)
Battle Plan
Battle Plan 3Red (4)
Enchantment

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

Basic landcycling 1Red (1Red, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Battle Rampart
Battle Rampart 2Red (3)
Creature — Wall (1/3)

Defender

Tap: Target creature gains haste until end of turn.

Battlebond (Common)
Other Versions
Mercadian Masques (Common)
Rise of the Eldrazi (Common)
Battle Screech
Battle Screech 2WhiteWhite (4)
Sorcery

Create two 1/1 white Bird creature tokens with flying.

Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Masters (Common)
Other Versions
Judgment (Uncommon)
Vintage Masters (Common)
Modern Horizons (Uncommon)
Dominaria Remastered (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Battle Sliver
Battle Sliver 4Red (5)
Creature — Sliver (3/3)

Sliver creatures you control get +2/+0.

Magic 2014 Core Set (Uncommon)
Battle Squadron
Battle Squadron 3RedRed (5)
Creature — Goblin (*/*)

Flying

Battle Squadron's power and toughness are each equal to the number of creatures you control.

Jumpstart 2022 (Uncommon)
Other Versions
Mercadian Masques (Rare)
Eternal Masters (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Battle Strain
Battle Strain 1Red (2)
Enchantment

Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.

Odyssey (Uncommon)
Battlefield Butcher
Battlefield Butcher 2Black (3)
Creature — Human Soldier (1/4)

5, Tap: Each opponent loses 2 life. This ability costs 1 less to activate for each creature card in your graveyard.

The Brothers' War (Uncommon)
Battlefield Forge
Battlefield Forge (0)
Land

Tap: Add Colorless.

Tap: Add Red or White. Battlefield Forge deals 1 damage to you.

Bloomburrow Commander (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Tenth Edition (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Dominaria United Commander (Rare)
The Brothers' War (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
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