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Lord of Atlantis
Lord of Atlantis BlueBlue (2)
Creature — Merfolk (2/2)

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Special Guests (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Time Spiral "Timeshifted" (Special)
Lord of Shatterskull Pass
Lord of Shatterskull Pass 3Red (4)
Creature — Minotaur Shaman (3/3)

Level up 1Red (1Red: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Rise of the Eldrazi (Rare)
Lorehold Excavation
Lorehold Excavation RedWhite (2)
Enchantment

At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)

5, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Uncommon)
Lorescale Coatl
Lorescale Coatl 1GreenBlue (3)
Creature — Snake (2/2)

Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.

Core Set 2021 (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2015 (Uncommon)
Masters 25 (Uncommon)
Lotus Path Djinn
Lotus Path Djinn 3Blue (4)
Creature — Djinn Monk (2/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Fate Reforged (Common)
Loxodon Gatekeeper
Loxodon Gatekeeper 2WhiteWhite (4)
Creature — Elephant Soldier (2/3)

Artifacts, creatures, and lands your opponents control enter tapped.

Ravnica: City of Guilds (Rare)
Loyal Cathar
Loyal Cathar WhiteWhite (2)
Creature — Human Soldier (2/2)

Vigilance

When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

Dark Ascension (Common)
Loyal Subordinate
Loyal Subordinate 2Black (3)
Creature — Zombie (3/1)

Menace (This creature can't be blocked except by two or more creatures.)

Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Commander Masters (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Lu Bu, Master-at-Arms
Lu Bu, Master-at-Arms 5Red (6)
Legendary Creature — Human Soldier Warrior (4/3)

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Ludevic's Abomination
Ludevic's Abomination (0)
Creature — Lizard Horror (13/13)

Trample

Innistrad (Rare)
Lukka, Coppercoat Outcast
Lukka, Coppercoat Outcast 3RedRed (5)
Legendary Planeswalker — Lukka (5)

+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."

−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

−7: Each creature you control deals damage equal to its power to each opponent.

Ikoria: Lair of Behemoths (Mythic Rare)
Lullmage's Domination
Lullmage's Domination Variable ColorlessBlueBlueBlue (3)
Sorcery

This spell costs 3 less to cast if it targets a creature whose controller has eight or more cards in their graveyard.

Gain control of target creature with mana value X.

Zendikar Rising (Uncommon)
Lumbering Battlement
Lumbering Battlement 4White (5)
Creature — Beast (4/5)

Vigilance

When Lumbering Battlement enters, exile any number of other nontoken creatures you control until it leaves the battlefield.

Lumbering Battlement gets +2/+2 for each card exiled with it.

Ravnica Allegiance (Rare)
Lumbering Satyr
Lumbering Satyr 2GreenGreen (4)
Creature — Satyr Beast (5/4)

All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Mercadian Masques (Uncommon)
Luminate Primordial
Luminate Primordial 5WhiteWhite (7)
Creature — Avatar (4/7)

Vigilance

When Luminate Primordial enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Gatecrash (Rare)
Lunar Convocation
Lunar Convocation WhiteBlack (2)
Enchantment

At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.

At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.

1Black, Pay 2 life: Draw a card.

Bloomburrow (Rare)
Lunar Hatchling
Lunar Hatchling 4GreenBlue (6)
Creature — Alien Beast (6/6)

Flying, trample

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Escape—4GreenBlue, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Lurking Automaton
Lurking Automaton 5 (5)
Artifact Creature — Construct (0/0)

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Magic: The Gathering—Conspiracy (Common)
Lurking Predators
Lurking Predators 4GreenGreen (6)
Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

Jumpstart (Rare)
Other Versions
Magic 2010 (Rare)
Commander 2016 (Rare)
Luxurious Libation
Luxurious Libation Variable ColorlessGreen (1)
Instant

Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Machinate
Machinate 1BlueBlue (3)
Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Darksteel (Common)
Machine Over Matter
Machine Over Matter 1Blue (2)
Instant

This spell costs 1 less to cast if you control an artifact creature.

Return target nonland permanent to its owner's hand.

The Brothers' War (Common)
Mad Ratter
Mad Ratter 3Red (4)
Creature — Goblin (1/2)

Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Maestros Initiate
Maestros Initiate 2Black (3)
Creature — Human Citizen (3/1)

4Blue or Red, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.

Streets of New Capenna (Common)
Maestros Theater
Maestros Theater (0)
Land

When Maestros Theater enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Streets of New Capenna (Common)
Mage's Attendant
Mage's Attendant 2White (3)
Creature — Cat Rogue (3/2)

When Mage's Attendant enters, create a 1/1 blue Wizard creature token with "1, Sacrifice this creature: Counter target noncreature spell unless its controller pays 1."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Magistrate's Scepter
Magistrate's Scepter 3 (3)
Artifact

4, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Core Set 2019 (Rare)
Other Versions
Mercadian Masques (Rare)
Magistrate's Veto
Magistrate's Veto 2Red (3)
Enchantment

White creatures and blue creatures can't block.

Mercadian Masques (Uncommon)
Magmatic Channeler
Magmatic Channeler 1Red (2)
Creature — Human Wizard (1/3)

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.

Tap, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

Jumpstart 2022 (Rare)
Other Versions
Zendikar Rising (Rare)
Magmatic Chasm
Magmatic Chasm 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Dragons of Tarkir (Common)
Shadows over Innistrad (Common)
Magmatic Core
Magmatic Core 2RedRed (4)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.

Coldsnap (Uncommon)
Magmatic Force
Magmatic Force 5RedRedRed (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.

Battlebond (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magmatic Galleon
Magmatic Galleon 3RedRed (5)
Artifact — Vehicle (5/5)

When Magmatic Galleon enters, it deals 5 damage to target creature an opponent controls.

Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.

Crew 2

The Lost Caverns of Ixalan (Rare)
Magmatic Insight
Magmatic Insight Red (1)
Sorcery

As an additional cost to cast this spell, discard a land card.

Draw two cards.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Magmatic Sinkhole
Magmatic Sinkhole 5Red (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Magmatic Sinkhole deals 5 damage to target creature or planeswalker.

Modern Horizons (Common)
Magmatic Sprinter
Magmatic Sprinter 2Red (3)
Creature — Phyrexian Warrior (3/2)

Haste

When Magmatic Sprinter enters, put two oil counters on target artifact or creature you control.

At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it.

Phyrexia: All Will Be One (Uncommon)
Magnanimous Magistrate
Magnanimous Magistrate 5White (6)
Creature — Human Advisor (3/4)

Magnanimous Magistrate enters with five reprieve counters on it.

Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.

Jumpstart 2022 (Uncommon)
Magosi, the Waterveil
Magosi, the Waterveil (0)
Land

Magosi, the Waterveil enters tapped.

Tap: Add Blue.

Blue, Tap: Put an eon counter on Magosi, the Waterveil. Skip your next turn.

Tap, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

Zendikar (Rare)
Magus of the Moat
Magus of the Moat 2WhiteWhite (4)
Creature — Human Wizard (0/3)

Creatures without flying can't attack.

Future Sight (Rare)
Maha, Its Feathers Night
Maha, Its Feathers Night 3BlackBlack (5)
Legendary Creature — Elemental Bird (6/5)

Flying, trample

Ward—Discard a card.

Creatures your opponents control have base toughness 1.

Bloomburrow (Mythic Rare)
Makeshift Battalion
Makeshift Battalion 2White (3)
Creature — Human Soldier (3/2)

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Makindi Patrol
Makindi Patrol 2White (3)
Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally you control enters, creatures you control gain vigilance until end of turn.

Battle for Zendikar (Common)
Makindi Shieldmate
Makindi Shieldmate 2White (3)
Creature — Kor Soldier Ally (0/3)

Defender

Whenever Makindi Shieldmate or another Ally you control enters, you may put a +1/+1 counter on Makindi Shieldmate.

Zendikar (Common)
Malamet Battle Glyph
Malamet Battle Glyph Green (1)
Sorcery

Choose target creature you control and target creature you don't control. If the creature you control entered this turn, put a +1/+1 counter on it. Then those creatures fight each other.

The Lost Caverns of Ixalan (Uncommon)
Malcator, Purity Overseer
Malcator, Purity Overseer 1WhiteBlue (3)
Legendary Creature — Phyrexian Elephant Wizard (1/1)

When Malcator, Purity Overseer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.

Phyrexia: All Will Be One (Rare)
Malcator's Watcher
Malcator's Watcher 1Blue (2)
Artifact Creature — Phyrexian Drone (1/1)

Flying, vigilance

When Malcator's Watcher dies, draw a card.

Phyrexia: All Will Be One (Common)
Malcolm, Keen-Eyed Navigator
Malcolm, Keen-Eyed Navigator 2Blue (3)
Legendary Creature — Siren Pirate (2/2)

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)

Special Guests (Uncommon)
Other Versions
Commander Legends (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Mana Matrix
Mana Matrix 6 (6)
Artifact

Instant and enchantment spells you cast cost 2 less to cast.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Mandate of Abaddon
Mandate of Abaddon 3Black (4)
Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

Warhammer 40,000 Commander (Rare)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Mandatory Friendship Shackles
Mandatory Friendship Shackles (0)
Artifact — Contraption

Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.

Unstable (Common)
Mangara, the Diplomat
Mangara, the Diplomat 3White (4)
Legendary Creature — Human Cleric (2/4)

Lifelink

Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.

Whenever an opponent casts their second spell each turn, draw a card.

Bloomburrow Commander (Mythic Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Commander Masters (Rare)
Manifestation Sage
Manifestation Sage Green or BlueGreen or BlueGreen or BlueGreen or Blue (4)
Creature — Human Wizard (2/2)

When Manifestation Sage enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.

Strixhaven: School of Mages (Rare)
Manipulate Fate
Manipulate Fate 1Blue (2)
Sorcery

Search your library for three cards, exile them, then shuffle.

Draw a card.

Invasion (Uncommon)
Manor Gate
Manor Gate (0)
Land — Gate

Manor Gate enters tapped.

As Manor Gate enters, choose a color other than green.

Tap: Add Green or one mana of the chosen color.

Commander Legends: Battle for Baldur's Gate (Common)
Marath, Will of the Wild
Marath, Will of the Wild RedGreenWhite (3)
Legendary Creature — Elemental Beast (0/0)

Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Variable Colorless, Remove X +1/+1 counters from Marath: Choose one —

• Put X +1/+1 counters on target creature. X can't be 0.

• Marath deals X damage to any target. X can't be 0.

• Create an X/X green Elemental creature token. X can't be 0.

Commander Legends (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
March from the Black Gate
March from the Black Gate 1Black (2)
Enchantment

When March from the Black Gate enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Marchesa, Dealer of Death
Marchesa, Dealer of Death BlueBlackRed (3)
Legendary Creature — Human Rogue (3/4)

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Marchesa's Infiltrator
Marchesa's Infiltrator 2Blue (3)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

Magic: The Gathering—Conspiracy (Uncommon)
Mardu Hateblade
Mardu Hateblade White (1)
Creature — Human Warrior (1/1)

Black: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Khans of Tarkir (Common)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Marketwatch Phantom
Marketwatch Phantom 1White (2)
Creature — Spirit Detective (2/2)

Whenever another creature you control with power 2 or less enters, Marketwatch Phantom gains flying until end of turn.

Murders at Karlov Manor (Common)
Markov Patrician
Markov Patrician 2Black (3)
Creature — Vampire (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Innistrad (Common)
Marrow Bats
Marrow Bats 4Black (5)
Creature — Bat Skeleton (4/1)

Flying

Pay 4 life: Regenerate Marrow Bats.

Commander 2013 Edition (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Marsh Flats
Marsh Flats (0)
Land

Tap, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Marvo, Deep Operative
Marvo, Deep Operative 3BlueBlack (5)
Legendary Creature — Octopus Rogue (1/8)

Whenever Marvo, Deep Operative attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.

Murders at Karlov Manor Commander (Mythic Rare)
Mask of Immolation
Mask of Immolation 1Red (2)
Artifact — Equipment

When Mask of Immolation enters, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.

Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2020 (Uncommon)
Mass Manipulation
Mass Manipulation Variable ColorlessVariable ColorlessBlueBlueBlueBlue (4)
Sorcery

Gain control of X target creatures and/or planeswalkers.

Ravnica Allegiance (Rare)
Master of Death
Master of Death 1BlueBlack (3)
Creature — Zombie Wizard (3/1)

When Master of Death enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.

Murders at Karlov Manor Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Masterful Replication
Masterful Replication 5Blue (6)
Instant

Choose one —

• Create two 3/3 colorless Golem artifact creature tokens.

• Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.

March of the Machine Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Matca Rioters
Matca Rioters 2Green (3)
Creature — Human Warrior (*/*)

Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Common)
Mathas, Fiend Seeker
Mathas, Fiend Seeker RedWhiteBlack (3)
Legendary Creature — Vampire (3/3)

Menace

At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Double Masters 2022 (Rare)
Other Versions
Commander 2017 (Mythic Rare)
Matopi Golem
Matopi Golem 5 (5)
Artifact Creature — Golem (3/3)

1: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.

Visions (Uncommon)
Matsu-Tribe Birdstalker
Matsu-Tribe Birdstalker 2GreenGreen (4)
Creature — Snake Warrior Archer (2/2)

Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Green: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)

Saviors of Kamigawa (Common)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Matsu-Tribe Sniper
Matsu-Tribe Sniper 1Green (2)
Creature — Snake Warrior Archer (1/1)

Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying.

Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Betrayers of Kamigawa (Common)
Matter Reshaper
Matter Reshaper 2Colorless (3)
Creature — Eldrazi (3/2)

(Colorless represents colorless mana.)

When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.

Commander Masters (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Matzalantli, the Great Door
Matzalantli, the Great Door 3 (3)
Legendary Artifact

Tap: Draw a card, then discard a card.

4, Tap: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)

The Lost Caverns of Ixalan (Rare)
Mavinda, Students' Advocate
Mavinda, Students' Advocate 2White (3)
Legendary Creature — Bird Advisor (2/3)

Flying

0: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs 8 more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

Strixhaven: School of Mages (Mythic Rare)
Maw of the Obzedat
Maw of the Obzedat 3WhiteBlack (5)
Creature — Thrull (3/3)

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

Dragon's Maze (Uncommon)
Mayhem Patrol
Mayhem Patrol 1Red (2)
Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.

Blitz 1Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Common)
Maze Abomination
Maze Abomination 5Black (6)
Creature — Elemental (4/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Multicolored creatures you control have deathtouch.

Dragon's Maze (Common)
Mazirek, Kraul Death Priest
Mazirek, Kraul Death Priest 3BlackGreen (5)
Legendary Creature — Insect Shaman (2/2)

Flying

Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

Double Masters (Rare)
Other Versions
Commander 2015 (Mythic Rare)
Commander Anthology (Mythic Rare)
Meat Locker // Drowned Diner (Meat Locker)
Meat Locker // Drowned Diner (Meat Locker) 2Blue (3)
Enchantment — Room

When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Meathook Massacre II
Meathook Massacre II Variable ColorlessVariable ColorlessBlackBlackBlackBlack (4)
Legendary Enchantment

When Meathook Massacre II enters, each player sacrifices X creatures of their choice.

Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.

Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.

Duskmourn: House of Horror (Mythic Rare)
Meditate
Meditate 2Blue (3)
Instant

Draw four cards. You skip your next turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Meditation Puzzle
Meditation Puzzle 3WhiteWhite (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You gain 8 life.

Magic 2015 Core Set (Common)
Megatherium
Megatherium 2Green (3)
Creature — Beast (4/4)

Trample

When Megatherium enters, sacrifice it unless you pay 1 for each card in your hand.

Mercadian Masques (Rare)
Megatog
Megatog 4RedRed (6)
Creature — Atog (3/4)

Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.

Mirrodin (Rare)
Megaton's Fate
Megaton's Fate 5Red (6)
Sorcery

Choose one —

• Disarm — Destroy target artifact. Create four Treasure tokens.

• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.

Magic The Gathering—Fallout (Rare)
Megatron, Destructive Force
Megatron, Destructive Force (0)
Legendary Artifact — Vehicle (4/5)

Living metal (During your turn, this Vehicle is also a creature.)

Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

The Brothers' War Transformers Cards (Mythic Rare)
Megatron, Tyrant
Megatron, Tyrant 3RedWhiteBlack (6)
Legendary Artifact Creature — Robot (7/5)

More Than Meets the Eye 1RedWhiteBlack (You may cast this card converted for 1RedWhiteBlack.)

Your opponents can't cast spells during combat.

At the beginning of each of your postcombat main phases, you may convert Megatron. If you do, add Colorless for each 1 life your opponents have lost this turn.

The Brothers' War Transformers Cards (Mythic Rare)
Meldweb Curator
Meldweb Curator 3Blue (4)
Creature — Phyrexian Wizard (3/4)

When Meldweb Curator enters, put up to one target instant or sorcery card from your graveyard on top of your library.

Phyrexia: All Will Be One (Common)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Menagerie Curator
Menagerie Curator 1Green (2)
Creature — — Human Citizen (1/3)

Tap: Add one mana of any one color. Spend this mana only to cast a creature spell.

Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.

Streets of New Capenna Alchemy (Uncommon)
Menagerie Liberator
Menagerie Liberator 3Green (4)
Creature — Human Warrior (3/2)

Trample

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Conspiracy: Take the Crown (Common)
Mercadian Atlas
Mercadian Atlas 5 (5)
Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Mercadian Masques (Rare)
Merciless Predator
Merciless Predator (0)
Creature — Werewolf (3/2)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

Innistrad (Uncommon)
Mercurial Transformation
Mercurial Transformation 1Blue (2)
Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Strixhaven: School of Mages (Uncommon)
Merfolk Thaumaturgist
Merfolk Thaumaturgist 2Blue (3)
Creature — Merfolk Wizard (1/2)

Tap: Switch target creature's power and toughness until end of turn.

Planar Chaos (Common)
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