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Armed // Dangerous (Armed)
Armed // Dangerous (Armed) 1Red (2)
Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse <i>(You may cast one or both halves of this card from your hand.)</i>

Dragon's Maze (Uncommon)
Armed // Dangerous (Dangerous)
Armed // Dangerous (Dangerous) 3Green (4)
Sorcery

All creatures able to block target creature this turn do so.

Fuse <i>(You may cast one or both halves of this card from your hand.)</i>

Dragon's Maze (Uncommon)

Gatherer works better in the Companion app!

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