+Auramancer (3)

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Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Masters 25 (Common)
Other Versions
Odyssey (Common)
Magic 2012 (Common)
Planechase 2012 Edition (Common)
Magic 2014 Core Set (Common)
Duel Decks: Heroes vs. Monsters (Common)
Magic Origins (Common)
Planechase Anthology (Common)
Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Lost Auramancers
Lost Auramancers 2WhiteWhite (4)
Creature — Human Wizard (3/3)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)

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