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Blighted Bat
Blighted Bat 2Black (3)
Creature — Zombie Bat (2/1)

Flying

1: Blighted Bat gains haste until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Jumpstart (Common)
Bloodbat Summoner
Bloodbat Summoner (0)
Creature — Vampire Wizard (3/3)

Flying

At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.

Innistrad: Crimson Vow (Rare)
Bloodforged Battle-Axe
Bloodforged Battle-Axe 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.

Equip 2

Magic The Gathering—Fallout (Rare)
Other Versions
Commander 2017 (Rare)
Double Masters 2022 (Rare)
March of the Machine Commander (Rare)
Bloodhunter Bat
Bloodhunter Bat 3Black (4)
Creature — Bat (2/2)

Flying

When Bloodhunter Bat enters, target player loses 2 life and you gain 2 life.

Jumpstart (Common)
Other Versions
Magic 2013 (Common)
Welcome Deck 2017 (Common)
Masters 25 (Common)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue, then add an additional Blue for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Boros Battleshaper
Boros Battleshaper 5RedWhite (7)
Creature — Minotaur Soldier (5/5)

At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.

Dragon's Maze (Rare)
Bridgeworks Battle
Bridgeworks Battle 2Green (3)
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Modern Horizons 3 (Uncommon)
Bruenor Battlehammer
Bruenor Battlehammer 2RedWhite (4)
Legendary Creature — Dwarf Warrior (5/3)

Each creature you control gets +2/+0 for each Equipment attached to it.

You may pay 0 rather than pay the equip cost of the first equip ability you activate each turn.

Adventures in the Forgotten Realms (Uncommon)
Centaur Battlemaster
Centaur Battlemaster 3GreenGreen (5)
Creature — Centaur Warrior (3/3)

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

Double Masters 2022 (Uncommon)
Other Versions
Theros (Uncommon)
Cloak of the Bat
Cloak of the Bat 2 (2)
Artifact — Equipment

Equipped creature has flying and haste.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Combat Calligrapher
Combat Calligrapher 3White (4)
Creature — Bird Cleric (3/3)

Flying

Inklings can't attack you or planeswalkers you control.

Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

Commander 2021 (Rare)
Combat Celebrant
Combat Celebrant 2Red (3)
Creature — Human Warrior (4/1)

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

Bloomburrow Commander (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Combat Courier
Combat Courier 1 (1)
Artifact Creature — Construct (1/1)

2, Sacrifice Combat Courier: Draw a card.

Unearth Blue (Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Combat Medic
Combat Medic 2White (3)
Creature — Human Cleric Soldier (0/2)

1White: Prevent the next 1 damage that would be dealt to any target this turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Combat Professor
Combat Professor 3White (4)
Creature — Bird Cleric (2/3)

Flying

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Combat Research
Combat Research Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

As long as enchanted creature is legendary, it gets +1/+1 and has ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Dominaria United (Uncommon)
Combat Thresher
Combat Thresher 7 (7)
Artifact Creature — Construct (3/3)

Double strike

When Combat Thresher enters, draw a card.

//PRT-Prototype_Mech//

2White

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/1

The Brothers' War (Uncommon)
Courier Bat
Courier Bat 2Black (3)
Creature — Bat (2/2)

Flying

When Courier Bat enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Common)
Cursed Wombat
Cursed Wombat BlackGreen (2)
Creature — Nightmare Wombat (2/3)

2BlackGreen: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Permanents you control have "Whenever one or more +1/+1 counters are put on this permanent, put an additional +1/+1 counter on it. This ability triggers only once each turn."

Modern Horizons 3 (Uncommon)
Custody Battle
Custody Battle 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Onslaught (Uncommon)
Dakmor Bat
Dakmor Bat 1Black (2)
Creature — Bat (1/1)

Flying

Portal Second Age (Common)
Daybreak Combatants
Daybreak Combatants 2Red (3)
Creature — Human Warrior (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Daybreak Combatants enters, target creature gets +2/+0 until end of turn.

Innistrad: Crimson Vow (Common)
Deep-Cavern Bat
Deep-Cavern Bat 1Black (2)
Creature — Bat (1/1)

Flying, lifelink

When Deep-Cavern Bat enters, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

The Lost Caverns of Ixalan (Uncommon)
Dementia Bat
Dementia Bat 4Black (5)
Creature — Phyrexian Bat (2/2)

Flying

4Black, Sacrifice Dementia Bat: Target player discards two cards.

New Phyrexia (Common)
Dirge Bat
Dirge Bat 2BlackBlack (4)
Creature — Bat (3/3)

Mutate 4BlackBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash

Flying

Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

Ikoria: Lair of Behemoths (Rare)
Duskhunter Bat
Duskhunter Bat 1Black (2)
Creature — Bat (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Eidolon of Countless Battles
Eidolon of Countless Battles 1WhiteWhite (3)
Enchantment Creature — Spirit (0/0)

Bestow 2WhiteWhite (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Wilds of Eldraine Commander (Rare)
Other Versions
Born of the Gods (Rare)
Eivor, Battle-Ready
Eivor, Battle-Ready 3RedWhite (5)
Legendary Creature — Human Assassin Warrior (5/5)

Vigilance (Attacking doesn't cause this creature to tap.)

Haste (This creature can attack as soon as it comes under your control.)

Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.

Assassin's Creed (Mythic Rare)
Embereth Shieldbreaker
Embereth Shieldbreaker 1Red (2)
Creature — Human Knight (2/1)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Esper Battlemage
Esper Battlemage 2Blue (3)
Artifact Creature — Human Wizard (2/2)

White, Tap: Prevent the next 2 damage that would be dealt to you this turn.

Black, Tap: Target creature gets -1/-1 until end of turn.

Shards of Alara (Uncommon)
Eternal Acrobat Toast
Eternal Acrobat Toast (0)
Stickers

2 — Whenever this creature deals combat damage to a player, exile target creature you control, then return it to the battlefield under its owner's control.

3 — Tap: Untap another target permanent.

3 — 4/4

5 — 7/8

Unfinity (Common)
Gerrard's Battle Cry
Gerrard's Battle Cry White (1)
Enchantment

2White: Creatures you control get +1/+1 until end of turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Giant Albatross
Giant Albatross 1Blue (2)
Creature — Bird (1/1)

Flying

When Giant Albatross dies, you may pay 1Blue. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.

Homelands (Common)
Gideon, Battle-Forged
Gideon, Battle-Forged (0)
Legendary Planeswalker — Gideon (3)

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.

+1: Until your next turn, target creature gains indestructible. Untap that creature.

0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Gideon's Battle Cry
Gideon's Battle Cry 2WhiteWhite (4)
Sorcery

Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.

War of the Spark (Rare)
Gird for Battle
Gird for Battle White (1)
Sorcery

Put a +1/+1 counter on each of up to two target creatures.

Jumpstart (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Gleam of Battle
Gleam of Battle 4RedWhite (6)
Enchantment

Whenever a creature you control attacks, put a +1/+1 counter on it.

Dragon's Maze (Uncommon)
Goblin Battle Jester
Goblin Battle Jester 3Red (4)
Creature — Goblin (2/2)

Whenever you cast a red spell, target creature can't block this turn.

Magic 2013 (Common)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Grimclaw Bats
Grimclaw Bats 1Black (2)
Creature — Bat (1/1)

Flying

Black, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

Darksteel (Common)
Grixis Battlemage
Grixis Battlemage 2Black (3)
Creature — Human Wizard (2/2)

Blue, Tap: Draw a card, then discard a card.

Red, Tap: Target creature can't block this turn.

Shards of Alara (Uncommon)
Hackrobat
Hackrobat 1BlackRed (3)
Creature — Human Rogue (2/3)

Spectacle BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Black: Hackrobat gains deathtouch until end of turn.

Red: Hackrobat gets +2/-2 until end of turn.

Ravnica Allegiance (Uncommon)
Halvar, God of Battle
Halvar, God of Battle 2WhiteWhite (4)
Legendary Creature — God (4/4)

Creatures you control that are enchanted or equipped have double strike.

At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Kaldheim (Mythic Rare)
Hanweir Battlements
Hanweir Battlements (0)
Land

Tap: Add Colorless.

Red, Tap: Target creature gains haste until end of turn.

3RedRed, Tap: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Havenwood Battleground
Havenwood Battleground (0)
Land

Havenwood Battleground enters tapped.

Tap: Add Green.

Tap, Sacrifice Havenwood Battleground: Add GreenGreen.

Commander Anthology (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Commander 2014 (Uncommon)
Hearthborn Battler
Hearthborn Battler 2Red (3)
Creature — Lizard Warlock (2/3)

Haste

Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent.

Bloomburrow (Rare)
Heat of Battle
Heat of Battle 1Red (2)
Enchantment

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

Stronghold (Uncommon)
Heated Debate
Heated Debate 2Red (3)
Instant

This spell can't be countered. (This includes by the ward ability.)

Heated Debate deals 4 damage to target creature or planeswalker.

Strixhaven: School of Mages (Common)
Hurloon Battle Hymn
Hurloon Battle Hymn 2Red (3)
Instant

Kicker White (You may pay an additional White as you cast this spell.)

Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.

Dominaria United (Uncommon)
Immersturm Battlefield (playtest)
Immersturm Battlefield (playtest) 1Red (2)
Enchantment — — Realm

Hosted creatures get +2/+0 and have haste.

Host 1Red (1Red: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)

Mystery Booster 2: Convention Edition (Rare)
Incubation // Incongruity (Incongruity)
Incubation // Incongruity (Incongruity) 1GreenBlue (3)
Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Commander 2021 (Uncommon)
Incubation // Incongruity (Incubation)
Incubation // Incongruity (Incubation) Green or Blue (1)
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Commander 2021 (Uncommon)
Incubation Druid
Incubation Druid 1Green (2)
Creature — Elf Druid (0/2)

Tap: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.

3GreenGreen: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

March of the Machine Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Incubation Sac
Incubation Sac Green (1)
Artifact

Incubation Sac enters with three oil counters on it.

4, Tap, Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.

Phyrexia: All Will Be One (Uncommon)
Incubator Drone
Incubator Drone 3Blue (4)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

When Incubator Drone enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Jund Battlemage
Jund Battlemage 2Red (3)
Creature — Human Shaman (2/2)

Black, Tap: Target player loses 1 life.

Green, Tap: Create a 1/1 green Saproling creature token.

Shards of Alara (Uncommon)
Katabatic Winds
Katabatic Winds 2Green (3)
Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with Tap in their costs can't be activated.

Visions (Rare)
Keldon Battlewagon
Keldon Battlewagon 5 (5)
Artifact Creature — Juggernaut (0/3)

Trample

Keldon Battlewagon can't block.

When Keldon Battlewagon attacks, sacrifice it at end of combat.

Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

Prophecy (Rare)
Kelinore Bat
Kelinore Bat 2Black (3)
Creature — Bat (2/1)

Flying

Magic 2010 (Common)
Kill-Zone Acrobat
Kill-Zone Acrobat 2Black (3)
Creature — Human Soldier (3/2)

Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn.

The Brothers' War (Common)
Komainu Battle Armor
Komainu Battle Armor 2Red (3)
Artifact Creature — Equipment Dog (2/2)

Menace

Equipped creature gets +2/+2 and has menace.

Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.

Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Commander (Rare)
Krasis Incubation
Krasis Incubation 2GreenBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

1GreenBlue, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.

Dragon's Maze (Uncommon)
Lae'zel's Acrobatics
Lae'zel's Acrobatics 3White (4)
Instant

Exile all nontoken creatures you control, then roll a d20.

1–9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.

10–20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Leonin Battlemage
Leonin Battlemage 3White (4)
Creature — Cat Wizard (2/3)

Tap: Target creature gets +1/+1 until end of turn.

Whenever you cast a spell, you may untap Leonin Battlemage.

Darksteel (Uncommon)
Liberator, Urza's Battlethopter
Liberator, Urza's Battlethopter 3 (3)
Legendary Artifact Creature — Thopter (1/2)

Flash

Flying

You may cast colorless spells and artifact spells as though they had flash.

Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.

The Brothers' War (Rare)
Lumbering Battlement
Lumbering Battlement 4White (5)
Creature — Beast (4/5)

Vigilance

When Lumbering Battlement enters, exile any number of other nontoken creatures you control until it leaves the battlefield.

Lumbering Battlement gets +2/+2 for each card exiled with it.

Ravnica Allegiance (Rare)
Luxurious Libation
Luxurious Libation Variable ColorlessGreen (1)
Instant

Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Makeshift Battalion
Makeshift Battalion 2White (3)
Creature — Human Soldier (3/2)

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Malamet Battle Glyph
Malamet Battle Glyph Green (1)
Sorcery

Choose target creature you control and target creature you don't control. If the creature you control entered this turn, put a +1/+1 counter on it. Then those creatures fight each other.

The Lost Caverns of Ixalan (Uncommon)
Marrow Bats
Marrow Bats 4Black (5)
Creature — Bat Skeleton (4/1)

Flying

Pay 4 life: Regenerate Marrow Bats.

Commander 2013 Edition (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Mirkwood Bats
Mirkwood Bats 3Black (4)
Creature — Bat (2/3)

Flying

Whenever you create or sacrifice a token, each opponent loses 1 life.

The Lord of the Rings: Tales of Middle Earth (Common)
Mortal Combat
Mortal Combat 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

Tenth Edition (Rare)
Other Versions
Torment (Rare)
Myr Battlesphere
Myr Battlesphere 7 (7)
Artifact Creature — Myr Construct (4/7)

When Myr Battlesphere enters, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

Modern Horizons 3 Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Commander Anthology 2018 (Rare)
Commander 2018 (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Myr Incubator
Myr Incubator 6 (6)
Artifact

6, Tap, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.

Mirrodin (Rare)
Naya Battlemage
Naya Battlemage 2Green (3)
Creature — Human Shaman (2/2)

Red, Tap: Target creature gets +2/+0 until end of turn.

White, Tap: Tap target creature.

Shards of Alara (Uncommon)
Nazgûl Battle-Mace
Nazgûl Battle-Mace 5 (5)
Artifact — Equipment

Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)

Equip 3

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Obsidian Battle-Axe
Obsidian Battle-Axe 3 (3)
Kindred Artifact — Warrior Equipment

Equipped creature gets +2/+1 and has haste.

Whenever a Warrior creature enters, you may attach Obsidian Battle-Axe to it.

Equip 3

Morningtide (Uncommon)
Oggyar Battle-Seer
Oggyar Battle-Seer 3BlueRed (5)
Creature — Ogre Shaman (3/4)

Haste

Tap: Scry 1.

Strixhaven: School of Mages (Common)
Ogre Battlecaster
Ogre Battlecaster 2Red (3)
Creature — Ogre Shaman (3/3)

First strike

Whenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying RedRed in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.

Jumpstart 2022 (Rare)
Ogre Battledriver
Ogre Battledriver 2RedRed (4)
Creature — Ogre Warrior (3/3)

Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and Tap this turn.)

Arena Base Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Overgrown Battlement
Overgrown Battlement 1Green (2)
Creature — Wall (0/4)

Defender

Tap: Add Green for each creature you control with defender.

Streets of New Capenna Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Iconic Masters (Uncommon)
Jumpstart (Uncommon)
Pharika's Libation
Pharika's Libation 2Black (3)
Instant

Choose one —

• Target opponent sacrifices a creature of their choice.

• Target opponent sacrifices an enchantment of their choice.

Theros Beyond Death (Common)
Phyrexian Battleflies
Phyrexian Battleflies Black (1)
Creature — Phyrexian Insect (0/1)

Flying

Black: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Proven Combatant
Proven Combatant Blue (1)
Creature — Human Warrior (1/1)

Eternalize 4BlueBlue (4BlueBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Common)
Psychic Battle
Psychic Battle 3BlueBlue (5)
Enchantment

Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.

Invasion (Rare)
Rabbit Battery
Rabbit Battery Red (1)
Artifact Creature — Equipment Rabbit (1/1)

Haste

Equipped creature gets +1/+1 and has haste.

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Rabid Wombat
Rabid Wombat 2GreenGreen (4)
Creature — Wombat (0/1)

Vigilance

Rabid Wombat gets +2/+2 for each Aura attached to it.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Raging Battle Mouse
Raging Battle Mouse 1Red (2)
Creature — Mouse (2/1)

The second spell you cast each turn costs 1 less to cast.

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.

Wilds of Eldraine (Rare)
Rally to Battle
Rally to Battle 3White (4)
Instant

Creatures you control get +1/+3 until end of turn. Untap them.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Red Mana Battery
Red Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Red Mana Battery.

Tap, Remove any number of charge counters from Red Mana Battery: Add Red, then add an additional Red for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Reprobation
Reprobation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Modern Horizons (Common)
Return to Battle
Return to Battle Black (1)
Sorcery

Return target creature card from your graveyard to your hand.

Portal Three Kingdoms (Common)
Rowan's Battleguard
Rowan's Battleguard 3Red (4)
Creature — Human Knight (3/3)

First strike

As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.

Throne of Eldraine (Uncommon)
Ruin-Lurker Bat
Ruin-Lurker Bat White (1)
Creature — Bat (1/1)

Flying, lifelink

At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Uncommon)
Rush of Battle
Rush of Battle 3White (4)
Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Khans of Tarkir (Common)
Screeching Bat
Screeching Bat 2Black (3)
Creature — Bat (2/2)

Flying

At the beginning of your upkeep, you may pay 2BlackBlack. If you do, transform Screeching Bat.

Innistrad (Uncommon)
Sengir Bats
Sengir Bats 1BlackBlack (3)
Creature — Bat (1/2)

Flying

Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

Homelands (Common)
Setessan Battle Priest
Setessan Battle Priest 1White (2)
Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

Theros (Common)
Single Combat
Single Combat 3WhiteWhite (5)
Sorcery

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Magic The Gathering—Fallout (Rare)
Other Versions
War of the Spark (Rare)
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