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Wildwood Scourge
Wildwood Scourge Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This creature enters with X +1/+1 counters on it.

Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Commander Masters (Uncommon)
Wildwood Tracker
Wildwood Tracker Green (1)
Creature — Elf Warrior (1/1)

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

Throne of Eldraine (Common)
Wilhelt, the Rotcleaver
Wilhelt, the Rotcleaver 2BlueBlack (4)
Legendary Creature — Zombie Warrior (3/3)

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Will, Scholar of Frost
Will, Scholar of Frost 4Blue (5)
Legendary Planeswalker — Will (4)

Instant and sorcery spells you cast cost 1 less to cast.

+1: Up to one target creature has base power and toughness 0/2 until your next turn.

−3: Draw two cards.

−7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Will, Scion of Peace
Will, Scion of Peace 1WhiteBlue (3)
Legendary Creature — Human Wizard (2/4)

Vigilance

Tap: Spells you cast this turn that are white and/or blue cost Variable Colorless less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Wilds of Eldraine (Mythic Rare)
Willing Test Subject
Willing Test Subject 2Green (3)
Creature — Spider Monkey Scientist (2/2)

Reach

Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.

6: Roll a six-sided die.

Unstable (Common)
Willowdusk, Essence Seer
Willowdusk, Essence Seer 1BlackGreen (3)
Legendary Creature — Dryad Druid (3/3)

1, Tap: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.

Commander 2021 (Mythic Rare)
Wilt-Leaf Cavaliers
Wilt-Leaf Cavaliers Green or WhiteGreen or WhiteGreen or White (3)
Creature — Elf Knight (3/4)

Vigilance

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Wind Dancer
Wind Dancer 1Blue (2)
Creature — Faerie (1/1)

Flying

Tap: Target creature gains flying until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Tempest (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Windborne Charge
Windborne Charge 2WhiteWhite (4)
Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Zendikar (Uncommon)
Windcaller Aven
Windcaller Aven 4BlueBlue (6)
Creature — Bird Wizard (4/3)

Flying

Cycling Blue (Blue, Discard this card: Draw a card.)

When you cycle Windcaller Aven, target creature gains flying until end of turn.

Commander Masters (Common)
Other Versions
Modern Horizons (Common)
Windgrace Acolyte
Windgrace Acolyte 4Black (5)
Creature — Cat Warrior (3/2)

Flying

When Windgrace Acolyte enters, mill three cards and you gain 3 life.

Dominaria (Common)
Windgrace's Judgment
Windgrace's Judgment 3BlackGreen (5)
Instant

For any number of opponents, destroy target nonland permanent that player controls.

Bloomburrow Commander (Rare)
Other Versions
Commander 2018 (Rare)
Streets of New Capenna Commander (Rare)
Winding Canyons
Winding Canyons (0)
Land

Tap: Add Colorless.

2, Tap: You may cast creature spells this turn as though they had flash.

Weatherlight (Rare)
Winding Constrictor
Winding Constrictor BlackGreen (2)
Creature — Snake (2/3)

If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.

If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Windreaper Falcon
Windreaper Falcon 1RedGreen (3)
Creature — Bird (1/1)

Flying, protection from blue

Mirage (Uncommon)
Winds of Change
Winds of Change Red (1)
Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Uncommon)
Portal (Rare)
Masters Edition (Uncommon)
Wind-Scarred Crag
Wind-Scarred Crag (0)
Land

This land enters tapped.

When this land enters, you gain 1 life.

Tap: Add Red or White.

Magic: The Gathering Foundations (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Throne of Eldraine (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Commander Legends (Common)
Kamigawa: Neon Dynasty (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Windscouter
Windscouter 3Blue (4)
Creature — Human Scout (3/3)

Flying

When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Prophecy (Uncommon)
Windseeker Centaur
Windseeker Centaur 1RedRed (3)
Creature — Centaur (2/2)

Vigilance

Promo set for Gatherer (Special)
Windswift Slice
Windswift Slice 2Green (3)
Instant

Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wing Commando
Wing Commando 2Blue (3)
Creature — Human Soldier (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Common)
Wing Puncture
Wing Puncture Green (1)
Instant

Target creature you control deals damage equal to its power to target creature with flying.

Scars of Mirrodin (Common)
Wing Splicer
Wing Splicer 3Blue (4)
Creature — Phyrexian Human Artificer (1/1)

When Wing Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golem creatures you control have flying.

Modern Masters 2017 Edition (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Wingcrafter
Wingcrafter Blue (1)
Creature — Human Wizard (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Wingcrafter is paired with another creature, both creatures have flying.

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Common)
Winged Coatl
Winged Coatl 1GreenBlue (3)
Creature — Snake (1/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Double Masters 2022 (Common)
Other Versions
Alara Reborn (Common)
Commander 2013 Edition (Common)
Commander Anthology (Common)
Winged Temple of Orazca
Winged Temple of Orazca (0)
Legendary Land

(Transforms from Hadana's Climb.)

Tap: Add one mana of any color.

1GreenBlue, Tap: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.

Rivals of Ixalan (Rare)
Wingmantle Chaplain
Wingmantle Chaplain 3White (4)
Creature — Human Cleric (0/3)

Defender

When Wingmantle Chaplain enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.

Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

Dominaria United (Uncommon)
Wingmate Roc
Wingmate Roc 3WhiteWhite (5)
Creature — Bird (3/4)

Flying

Raid — When Wingmate Roc enters, if you attacked this turn, create a 3/4 white Bird creature token with flying.

Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

Commander 2019 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Wingrattle Scarecrow
Wingrattle Scarecrow 3 (3)
Artifact Creature — Scarecrow (2/2)

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Common)
Wings of the Cosmos
Wings of the Cosmos White (1)
Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Kaldheim (Common)
Winnowing Forces
Winnowing Forces (0)
Creature — Elf Warrior (*/*)

Winnowing Forces's power and toughness are each equal to the number of lands you control.

March of the Machine (Uncommon)
Winota, Joiner of Forces
Winota, Joiner of Forces 2RedWhite (4)
Legendary Creature — Human Warrior (4/4)

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

Ikoria: Lair of Behemoths (Mythic Rare)
Winter, Cynical Opportunist
Winter, Cynical Opportunist 2BlackGreen (4)
Legendary Creature — Human Warlock (2/5)

Deathtouch

Whenever Winter attacks, mill three cards.

Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it.

Duskmourn: House of Horror Commander (Mythic Rare)
Winter, Misanthropic Guide
Winter, Misanthropic Guide 1BlackRedGreen (4)
Legendary Creature — Human Warlock (3/4)

Ward 2

At the beginning of your upkeep, each player draws two cards.

Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.

Duskmourn: House of Horror (Rare)
Wintermoor Commander
Wintermoor Commander WhiteBlack (2)
Creature — Human Knight (2/*)

Deathtouch

Wintermoor Commander's toughness is equal to the number of Knights you control.

Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Winter's Chill
Winter's Chill Variable ColorlessBlue (1)
Instant

Cast this spell only during combat before blockers are declared.

X can't be greater than the number of snow lands you control.

Choose X target attacking creatures. For each of those creatures, its controller may pay 1 or 2. If that player doesn't, destroy that creature at end of combat. If that player pays only 1, prevent all combat damage that would be dealt to and dealt by that creature this combat.

Ice Age (Rare)
Wipe Clean
Wipe Clean 1White (2)
Instant

Exile target enchantment.

Cycling 3 (3, Discard this card: Draw a card.)

Scourge (Common)
Wirecat
Wirecat 4 (4)
Artifact Creature — Cat (4/3)

Wirecat can't attack or block if an enchantment is on the battlefield.

Urza's Saga (Uncommon)
Wirewood Channeler
Wirewood Channeler 3Green (4)
Creature — Elf Druid (2/2)

Tap: Add X mana of any one color, where X is the number of Elves on the battlefield.

Kaldheim Commander (Uncommon)
Other Versions
Legions (Uncommon)
Wishclaw Talisman
Wishclaw Talisman 1Black (2)
Artifact

This artifact enters with three wish counters on it.

1, Tap, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Throne of Eldraine (Rare)
Mystery Booster 2: Convention Edition (Rare)
Wishcoin Crab
Wishcoin Crab 3Blue (4)
Creature — Crab (2/5)

Core Set 2021 (Common)
Other Versions
Guilds of Ravnica (Common)
Witch Enchanter
Witch Enchanter 3White (4)
Creature — Human Warlock (2/2)

When Witch Enchanter enters, destroy target artifact or enchantment an opponent controls.

Modern Horizons 3 (Uncommon)
Witch Engine
Witch Engine 5Black (6)
Creature — Horror (4/4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Tap: Add BlackBlackBlackBlack. Target opponent gains control of Witch Engine. (Activate only as an instant.)

Urza's Saga (Rare)
Witch Hunt
Witch Hunt 4Red (5)
Enchantment

Players can't gain life.

At the beginning of your upkeep, Witch Hunt deals 4 damage to you.

At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.

Commander 2013 Edition (Rare)
Witch Hunter
Witch Hunter 2WhiteWhite (4)
Creature — Human Cleric (1/1)

Tap: Witch Hunter deals 1 damage to target player or planeswalker.

1WhiteWhite, Tap: Return target creature an opponent controls to its owner's hand.

Chronicles (Uncommon)
Other Versions
The Dark (Rare)
Time Spiral "Timeshifted" (Special)
Witch of the Moors
Witch of the Moors 3BlackBlack (5)
Creature — Human Warlock (4/4)

Deathtouch

At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Jumpstart (Rare)
Witchbane Orb
Witchbane Orb 4 (4)
Artifact

When Witchbane Orb enters, destroy all Curses attached to you.

You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Innistrad (Rare)
Witch-Blessed Meadow
Witch-Blessed Meadow (0)
Land

As Witch-Blessed Meadow enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add White.

Modern Horizons 3 (Uncommon)
Witches' Eye
Witches' Eye 1 (1)
Artifact — Equipment

Equipped creature has "1, Tap: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Equip 1

Theros (Uncommon)
Witching Well
Witching Well Blue (1)
Artifact

When Witching Well enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

3Blue, Sacrifice Witching Well: Draw two cards.

Commander Masters (Common)
Other Versions
Throne of Eldraine (Common)
Witch-king of Angmar
Witch-king of Angmar 3BlackBlack (5)
Legendary Creature — Wraith Noble (5/3)

Flying

Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.

Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Witch-king, Bringer of Ruin
Witch-king, Bringer of Ruin 4BlackBlack (6)
Legendary Creature — Wraith Noble (5/3)

Flying

Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.

The Lord of the Rings: Tales of Middle Earth (Rare)
Witch-king, Sky Scourge
Witch-king, Sky Scourge 5BlackRed (7)
Legendary Creature — Wraith Noble (5/5)

Flying

Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Witch-Maw Nephilim
Witch-Maw Nephilim GreenWhiteBlueBlack (4)
Creature — Nephilim (1/1)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.

Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

Guildpact (Rare)
Witch's Cauldron
Witch's Cauldron Black (1)
Artifact

1Black, Tap, Sacrifice a creature: You gain 1 life and draw a card.

Commander Masters (Common)
Other Versions
Core Set 2021 (Uncommon)
Jumpstart 2022 (Uncommon)
Witch's Clinic
Witch's Clinic (0)
Land

Tap: Add Colorless.

2, Tap: Target commander gains lifelink until end of turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander 2021 (Rare)
Witch's Cottage
Witch's Cottage (0)
Land — Swamp

(Tap: Add Black.)

Witch's Cottage enters tapped unless you control three or more other Swamps.

When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library.

Throne of Eldraine (Common)
Witch's Familiar
Witch's Familiar 2Black (3)
Creature — Frog (2/3)

Arena Base Set (Common)
Other Versions
Magic 2015 Core Set (Common)
Witch's Mark
Witch's Mark 1Red (2)
Sorcery

You may discard a card. If you do, draw two cards.

Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Witch's Mist
Witch's Mist 2Black (3)
Enchantment

2Black, Tap: Destroy target creature that was dealt damage this turn.

Future Sight (Uncommon)
Witch's Oven
Witch's Oven 1 (1)
Artifact

Tap, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Uncommon)
Witch's Vengeance
Witch's Vengeance 1BlackBlack (3)
Sorcery

Creatures of the creature type of your choice get -3/-3 until end of turn.

Throne of Eldraine (Rare)
Witch's Web
Witch's Web 1Green (2)
Instant

Target creature gets +3/+3 and gains reach until end of turn. Untap it.

Innistrad: Crimson Vow (Common)
Witchstalker
Witchstalker 1GreenGreen (3)
Creature — Wolf (3/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

Magic 2014 Core Set (Rare)
Witchstalker Frenzy
Witchstalker Frenzy 3Red (4)
Instant

This spell costs 1 less to cast for each creature that attacked this turn.

Witchstalker Frenzy deals 5 damage to target creature.

Wilds of Eldraine (Uncommon)
Witherbloom Apprentice
Witherbloom Apprentice BlackGreen (2)
Creature — Human Druid (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.

Strixhaven: School of Mages (Uncommon)
Witherbloom Campus
Witherbloom Campus (0)
Land

Witherbloom Campus enters tapped.

Tap: Add Black or Green.

4, Tap: Scry 1.

Strixhaven: School of Mages (Common)
Witherbloom Command
Witherbloom Command BlackGreen (2)
Sorcery

Choose two —

• Target player mills three cards, then you return a land card from your graveyard to your hand.

• Destroy target noncreature, nonland permanent with mana value 2 or less.

• Target creature gets -3/-1 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Strixhaven: School of Mages (Rare)
Withercrown
Withercrown 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."

Kaldheim (Common)
Withered Wretch
Withered Wretch BlackBlack (2)
Creature — Zombie Cleric (2/2)

1: Exile target card from a graveyard.

Planechase (Uncommon)
Other Versions
Legions (Uncommon)
Time Spiral "Timeshifted" (Special)
Witherscale Wurm
Witherscale Wurm 4GreenGreen (6)
Creature — Wurm (9/9)

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

Shadowmoor (Rare)
Witness Protection
Witness Protection Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Magic: The Gathering Foundations (Common)
Other Versions
Streets of New Capenna (Common)
Wizard Class
Wizard Class Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

2Blue: Level 2

//Level_2//

When this Class becomes level 2, draw two cards.

4Blue: Level 3

//Level_3//

Whenever you draw a card, put a +1/+1 counter on target creature you control.

Bloomburrow Commander (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Wizard Replica
Wizard Replica 3 (3)
Artifact Creature — Wizard (1/3)

Flying

Blue, Sacrifice Wizard Replica: Counter target spell unless its controller pays 2.

Planechase (Common)
Other Versions
Mirrodin (Common)
Wizard's Rockets
Wizard's Rockets 1 (1)
Artifact

Wizard's Rockets enters tapped.

Variable Colorless, Tap, Sacrifice Wizard's Rockets: Add X mana in any combination of colors.

When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Wizards' School
Wizards' School (0)
Land

Tap: Add Colorless.

1, Tap: Add Blue.

2, Tap: Add White or Black.

Homelands (Uncommon)
Wizened Cenn
Wizened Cenn WhiteWhite (2)
Creature — Kithkin Cleric (2/2)

Other Kithkin creatures you control get +1/+1.

Lorwyn (Uncommon)
Wizened Snitches
Wizened Snitches 3Blue (4)
Creature — Faerie Rogue (1/3)

Flying

Players play with the top card of their libraries revealed.

Ravnica: City of Guilds (Uncommon)
Woeleecher
Woeleecher 5White (6)
Creature — Elemental (3/5)

White, Tap: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

Shadowmoor (Common)
Wojek Apothecary
Wojek Apothecary 2WhiteWhite (4)
Creature — Human Cleric (1/1)

Radiance — Tap: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.

Ravnica: City of Guilds (Uncommon)
Wolf in ________ Clothing
Wolf in ________ Clothing 3Black (4)
Creature — Wolf Guest (2/3)

When this creature enters, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Common)
Wolf of Devil's Breach
Wolf of Devil's Breach 3RedRed (5)
Creature — Elemental Wolf (5/5)

Whenever Wolf of Devil's Breach attacks, you may pay 1Red and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.

Shadows over Innistrad (Mythic Rare)
Wolf Pack
Wolf Pack 6GreenGreen (8)
Creature — Wolf (7/6)

You may have Wolf Pack assign its combat damage as though it weren't blocked.

Masters Edition II (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Wolfbitten Captive
Wolfbitten Captive Green (1)
Creature — Human Werewolf (1/1)

1Green: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Dark Ascension (Rare)
Wolfcaller's Howl
Wolfcaller's Howl 3Green (4)
Enchantment

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Wolfkin Outcast
Wolfkin Outcast 5Green (6)
Creature — Human Werewolf (5/4)

This spell costs 2 less to cast if you control a Wolf or Werewolf.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Wolverine Pack
Wolverine Pack 2GreenGreen (4)
Creature — Wolverine (2/4)

Rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Legends (Common)
Other Versions
Fifth Edition (Uncommon)
Wonderscape Sage
Wonderscape Sage 1Blue (2)
Creature — Moonfolk Wizard (1/3)

Flying

Tap, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.

Modern Horizons 3 Commander (Rare)
Wondrous Crucible
Wondrous Crucible 7 (7)
Artifact

Permanents you control have ward 2.

At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)

The Brothers' War Commander (Rare)
Woodcaller Automaton
Woodcaller Automaton 10 (10)
Artifact Creature — Construct (8/8)

When Woodcaller Automaton enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land.

//PRT-Prototype_Mech//

2GreenGreen

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Rare)
Woodcloaker
Woodcloaker 5Green (6)
Creature — Elf (3/3)

Morph 2GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Woodcloaker is turned face up, target creature gains trample until end of turn.

Scourge (Common)
Woodcutter's Grit
Woodcutter's Grit 2Green (3)
Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Eldritch Moon (Common)
Woodland Acolyte
Woodland Acolyte 2White (3)
Creature — Human Cleric (2/2)

When Woodland Acolyte enters, draw a card.

Wilds of Eldraine (Uncommon)
Woodland Cemetery
Woodland Cemetery (0)
Land

Woodland Cemetery enters tapped unless you control a Swamp or a Forest.

Tap: Add Black or Green.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Bloomburrow Commander (Rare)
Woodland Champion
Woodland Champion 1Green (2)
Creature — Elf Scout (2/2)

Whenever one or more tokens you control enter, put that many +1/+1 counters on Woodland Champion.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Double Masters (Uncommon)
Woodland Changeling
Woodland Changeling 1Green (2)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Lorwyn (Common)
Woodland Chasm
Woodland Chasm (0)
Snow Land — Swamp Forest

(Tap: Add Black or Green.)

Woodland Chasm enters tapped.

Kaldheim (Land)
Woodland Guidance
Woodland Guidance 3Green (4)
Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Exile Woodland Guidance.

Lorwyn (Uncommon)
Woodland Mystic
Woodland Mystic 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

Arena Base Set (Common)
Other Versions
Core Set 2020 (Common)
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