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Patron of the Orochi
( 8)
Legendary Creature — Spirit
(7/7)
Snake offering (You may cast this spell any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) : Untap all Forests and all green creatures. Activate only once each turn.
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Pattern Matcher
( 4)
Artifact Creature — Golem
(3/3)
When Pattern Matcher enters, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.
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Paupers' Cage
( 3)
Artifact
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player.
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Pause for Reflection
( 3)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.
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Pawpatch Formation
( 2)
Instant
Choose one — • Destroy target creature with flying. • Destroy target enchantment. • Draw a card. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Pawpatch Recruit
( 1)
Creature — Rabbit Warrior
(2/1)
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Trample Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.
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Peace Strider
( 4)
Artifact Creature — Construct
(3/3)
When Peace Strider enters, you gain 3 life.
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Peace Talks
( 2)
Sorcery
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
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Peacekeeper
( 3)
Creature — Human
(1/1)
At the beginning of your upkeep, sacrifice Peacekeeper unless you pay . Creatures can't attack.
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Peacewalker Colossus
( 3)
Artifact — Vehicle
(6/6)
: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
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Pearl Lake Ancient
( 7)
Creature — Leviathan
(6/7)
Flash This spell can't be countered. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.
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Pearlspear Courier
( 3)
Creature — Human Soldier
(2/1)
You may choose not to untap Pearlspear Courier during your untap step. , : Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
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Peculiar Lighthouse
( 0)
Land
Peculiar Lighthouse enters tapped unless a player has 13 or less life. : Add or .
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Pedantic Learning
( 2)
Enchantment
Whenever a land card is put into your graveyard from your library, you may pay . If you do, draw a card.
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Peerless Recycling
( 2)
Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
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Pegasus Charger
( 3)
Creature — Pegasus
(2/1)
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.)
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Pegasus Courser
( 3)
Creature — Pegasus
(1/3)
Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
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Pegasus Guardian
( 6)
Creature — Pegasus
(3/3)
Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.
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Pelt Collector
( 1)
Creature — Elf Warrior
(1/1)
Whenever another creature you control enters or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
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Penance
( 3)
Enchantment
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
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Pentarch Paladin
( 5)
Creature — Human Knight
(3/3)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin enters, choose a color. , : Destroy target permanent of the chosen color.
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Pentarch Ward
( 3)
Enchantment — Aura
Enchant creature As Pentarch Ward enters, choose a color. When Pentarch Ward enters, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
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Penumbra Bobcat
( 3)
Creature — Cat
(2/1)
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
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Perception Bobblehead
( 3)
Artifact — Bobblehead
: Add one mana of any color. , : Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
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Perch Protection
( 6)
Instant
Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.) Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything. Exile Perch Protection.
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Perilous Predicament
( 5)
Instant
Each opponent sacrifices an artifact creature and a nonartifact creature of their choice.
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Perimeter Captain
( 1)
Creature — Human Soldier
(0/4)
Defender Whenever a creature you control with defender blocks, you may gain 2 life.
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Perimeter Enforcer
( 2)
Creature — Human Detective
(1/1)
Flying, lifelink Whenever another Detective you control enters and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.
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Pernicious Deed
( 3)
Enchantment
, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
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Perpetual Timepiece
( 2)
Artifact
: Mill two cards. , Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
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Perplexing Chimera
( 5)
Enchantment Creature — Chimera
(3/3)
Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
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Persecute
( 4)
Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
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Persecute Artist
( 3)
Sorcery
Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist.
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Persistent Constrictor
( 5)
Creature — Zombie Snake
(5/3)
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Persistent Specimen
( 1)
Creature — Skeleton
(1/1)
: Return Persistent Specimen from your graveyard to the battlefield tapped.
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Personal Decoy (playtest)
( 7)
Planeswalker — — Duck
(*)
CARDNAME enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. +1: You gain 1 life. −4: Draw a card.
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Personal Incarnation
( 6)
Creature — Avatar Incarnation
(6/6)
: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. When Personal Incarnation dies, its owner loses half their life, rounded up.
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Personal Sanctuary
( 3)
Enchantment
During your turn, prevent all damage that would be dealt to you.
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Pest Control
( 2)
Sorcery
Destroy all nonland permanents with mana value 1 or less. Cycling (, Discard this card: Draw a card.)
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Ratcatcher Trainee (Pest Problem)
( 3)
Instant — Adventure
Create two 1/1 black Rat creature tokens with "This creature can't block." (Then exile this card. You may cast the creature later from exile.)
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Pestilence
( 4)
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. : Pestilence deals 1 damage to each creature and each player.
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Pestilence Demon
( 8)
Creature — Demon
(7/6)
Flying : Pestilence Demon deals 1 damage to each creature and each player.
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Pestilence Rats
( 3)
Creature — Rat
(*/3)
Pestilence Rats's power is equal to the number of other Rats on the battlefield. <I>(For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)</I>
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Pet Project
( 0)
Artifact — Contraption
Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.
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Petty Larceny
( 4)
Sorcery
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.
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Phabine, Boss's Confidant
( 6)
Legendary Creature — Cat Advisor
(3/6)
Creature tokens you control have haste. Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
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Phage the Untouchable
( 7)
Legendary Creature — Avatar Minion
(4/4)
When Phage the Untouchable enters, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.
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Phalanx Tactics
( 2)
Instant
Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
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Phantasmal Forces
( 4)
Creature — Illusion
(4/1)
Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
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Phantom Carriage
( 6)
Creature — Spirit
(4/4)
Flying When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
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Phantom Centaur
( 4)
Creature — Centaur Spirit
(2/0)
Protection from black Phantom Centaur enters with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.
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Phantom Flock
( 5)
Creature — Bird Soldier Spirit
(0/0)
Flying Phantom Flock enters with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
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Phantom Interference
( 1)
Instant
Spree (Choose one or more additional costs.) + — Create a 2/2 white Spirit creature token with flying. + — Counter target spell unless its controller pays .
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Pharika, God of Affliction
( 3)
Legendary Enchantment Creature — God
(5/5)
Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. : Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
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Pharika's Chosen
( 1)
Creature — Snake
(1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Pharika's Cure
( 2)
Instant
Pharika's Cure deals 2 damage to target creature and you gain 2 life.
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Pharika's Disciple
( 4)
Creature — Centaur Warrior
(2/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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Phenax, God of Deception
( 5)
Legendary Enchantment Creature — God
(4/7)
Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have ": Target player mills X cards, where X is this creature's toughness."
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Pheres-Band Warchief
( 4)
Creature — Centaur Warrior
(3/3)
Vigilance, trample Other Centaur creatures you control get +1/+1 and have vigilance and trample.
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Phoenix Chick
( 1)
Creature — Phoenix
(1/1)
Flying, haste Phoenix Chick can't block. Whenever you attack with three or more creatures, you may pay . If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
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Phosphorescent Feast
( 5)
Sorcery
Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
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Phylactery Lich
( 3)
Creature — Zombie
(5/5)
Indestructible As Phylactery Lich enters, put a phylactery counter on an artifact you control. When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
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Phylath, World Sculptor
( 6)
Legendary Creature — Elemental
(5/5)
When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
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Phyrexian Archivist
( 6)
Artifact Creature — Phyrexian Construct
(4/5)
Reach , : Put target card from a graveyard on the bottom of its owner's library.
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Phyrexian Bloodstock
( 5)
Creature — Phyrexian Zombie
(3/3)
When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.
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Phyrexian Censor
( 3)
Creature — Phyrexian Wizard
(3/3)
Each player can't cast more than one non-Phyrexian spell each turn. Non-Phyrexian creatures enter tapped.
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Phyrexian Colossus
( 7)
Artifact Creature — Phyrexian Golem
(8/8)
Phyrexian Colossus doesn't untap during your untap step. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus can't be blocked except by three or more creatures.
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Phyrexian Crusader
( 3)
Creature — Phyrexian Zombie Knight
(2/2)
First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Phyrexian Denouncer
( 2)
Creature — Phyrexian Carrier
(1/1)
, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.
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Phyrexian Etchings
( 3)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings. When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
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Phyrexian Furnace
( 1)
Artifact
: Exile the bottom card of target player's graveyard. , Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
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Phyrexian Processor
( 4)
Artifact
As Phyrexian Processor enters, pay any amount of life. , : Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered.
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Phyrexian Reclamation
( 1)
Enchantment
, Pay 2 life: Return target creature card from your graveyard to your hand.
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Phyrexian Scriptures
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.
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Phyrexian Scuta
( 4)
Creature — Phyrexian Zombie
(3/3)
Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters with two +1/+1 counters on it.
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Phyrexian Snowcrusher
( 6)
Snow Artifact Creature — Phyrexian Juggernaut
(6/5)
Phyrexian Snowcrusher attacks each combat if able. : Phyrexian Snowcrusher gets +1/+0 until end of turn. ( can be paid with one mana from a snow source.)
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Phyrexian Splicer
( 2)
Artifact
, , Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
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Phyrexian Vindicator
( 4)
Creature — Phyrexian Horror
(5/5)
Flying If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target.
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Phyrexian Vivisector
( 2)
Creature — Phyrexian Human
(2/2)
Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Pia Nalaar, Consul of Revival
( 2)
Legendary Creature — Human Artificer
(2/3)
Thopters you control have haste. Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.
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Pianna, Nomad Captain
( 3)
Legendary Creature — Human Nomad
(2/2)
Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.
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Pick the Brain
( 3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card. Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles.
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Pick Your Poison
( 1)
Sorcery
Choose one — • Each opponent sacrifices an artifact of their choice. • Each opponent sacrifices an enchantment of their choice. • Each opponent sacrifices a creature with flying of their choice.
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Pick Your Poison (playtest)
( 5)
Sorcery
Choose any number of modes that total exactly 4. You may choose the same mode more than once. 1 Put a +1/+1 counter on target creature. 2 Create a 1/1 black Snake creature token with deathtouch. 4 All creatures get -2/-2 until end of turn.
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Pick-a-Beeble (Pick-a-Beeble (a))
( 0)
Artifact — Attraction
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction. Lights — 2, 3, 6
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Pick-a-Beeble (Pick-a-Beeble (b))
( 0)
Artifact — Attraction
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction. Lights — 2, 4, 6
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Pick-a-Beeble (Pick-a-Beeble (c))
( 0)
Artifact — Attraction
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction. Lights — 2, 5, 6
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Pick-a-Beeble (Pick-a-Beeble (d))
( 0)
Artifact — Attraction
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction. Lights — 3, 4, 6
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