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Æther Charge (Aether Charge)
Æther Charge (Aether Charge) 4Red (5)
Enchantment

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.

Onslaught (Uncommon)
Ballista Charger
Ballista Charger 5 (5)
Artifact — Vehicle (6/6)

Whenever Ballista Charger attacks, it deals 1 damage to any target.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Uncommon)
Boreas Charger
Boreas Charger 2White (3)
Creature — Pegasus (2/1)

Flying

When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle your library.

Commander 2018 (Rare)
Charge
Charge White (1)
Instant

Creatures you control get +1/+1 until end of turn.

Dominaria (Common)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Desperate Charge
Desperate Charge 2Black (3)
Sorcery

Creatures you control get +2/+0 until end of turn.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Downhill Charge
Downhill Charge 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Nemesis (Common)
Dread Charge
Dread Charge 3Black (4)
Sorcery

Black creatures you control can't be blocked this turn except by black creatures.

Portal (Rare)
Dusk Charger
Dusk Charger 3Black (4)
Creature — Horse (3/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Dusk Charger gets +2/+2 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Dynacharge
Dynacharge Red (1)
Instant

Target creature you control gets +2/+0 until end of turn.

Overload 2Red (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Modern Masters 2017 Edition (Common)
Other Versions
Return to Ravnica (Common)
Ferocious Charge
Ferocious Charge 2Green (3)
Instant

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Fervent Charge
Fervent Charge 1RedWhiteBlack (4)
Enchantment

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

Apocalypse (Rare)
Flowstone Charger
Flowstone Charger 2RedWhite (4)
Creature — Beast (2/5)

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

Apocalypse (Uncommon)
Fluxcharger
Fluxcharger 2BlueRed (4)
Creature — Weird (1/5)

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

Dragon's Maze (Uncommon)
Glorious Charge
Glorious Charge 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Magic 2013 (Common)
Other Versions
Magic 2010 (Common)
Hellkite Charger
Hellkite Charger 4RedRed (6)
Creature — Dragon (5/5)

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RedRed. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Commander 2017 (Rare)
Other Versions
Zendikar (Rare)
Archenemy (Rare)
Modern Masters 2015 Edition (Rare)
Inspired Charge
Inspired Charge 2WhiteWhite (4)
Instant

Creatures you control get +2/+1 until end of turn.

Game Night (Common)
Other Versions
Magic 2011 (Common)
Magic 2015 Core Set (Common)
Battle for Zendikar (Common)
Kaladesh (Common)
Core Set 2019 (Common)
Kindred Charge
Kindred Charge 4RedRed (6)
Sorcery

Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Commander 2017 (Rare)
Mana-Charged Dragon
Mana-Charged Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying, trample

Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Mistral Charger
Mistral Charger 1White (2)
Creature — Pegasus (2/1)

Flying

Eternal Masters (Common)
Other Versions
Dissension (Uncommon)
Pegasus Charger
Pegasus Charger 2White (3)
Creature — Pegasus (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

Urza's Saga (Common)
Other Versions
Ninth Edition (Common)
Pyre Charger
Pyre Charger RedRed (2)
Creature — Elemental Warrior (1/1)

Haste

Red: Pyre Charger gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Reckless Charge
Reckless Charge Red (1)
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons (Common)
Other Versions
Odyssey (Common)
Planechase (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Ultimate Masters (Common)
Rhox Charger
Rhox Charger 3Green (4)
Creature — Rhino Soldier (3/3)

Trample

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Righteous Charge
Righteous Charge 1WhiteWhite (3)
Sorcery

Creatures you control get +2/+2 until end of turn.

Gatecrash (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal Second Age (Common)
Masters Edition IV (Common)
Roc Charger
Roc Charger 2White (3)
Creature — Bird (1/3)

Flying

Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

Guilds of Ravnica (Uncommon)
Sanctified Charge
Sanctified Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Magic 2015 Core Set (Common)
Sandstorm Charger
Sandstorm Charger 4White (5)
Creature — Beast (3/4)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Scab-Clan Charger
Scab-Clan Charger 3Green (4)
Creature — Centaur Warrior (2/4)

Bloodrush — 1Green, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

Gatecrash (Common)
Selvala's Charge
Selvala's Charge 4Green (5)
Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Suicidal Charge
Suicidal Charge 3BlackRed (5)
Enchantment

Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.

Conflux (Common)
Temur Charger
Temur Charger 1Green (2)
Creature — Horse (3/1)

Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Temur Charger is turned face up, target creature gains trample until end of turn.

Khans of Tarkir (Uncommon)
Thunderblade Charge
Thunderblade Charge 1RedRed (3)
Sorcery

Thunderblade Charge deals 3 damage to any target.

Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay 2RedRedRed. If you do, you may cast it without paying its mana cost.

Future Sight (Rare)
Twiddlestick Charger
Twiddlestick Charger (0)
Artifact — Contraption

Whenever you crank Twiddlestick Charger, tap or untap target creature.

Unstable (Common)
Valorous Charge
Valorous Charge 1WhiteWhite (3)
Sorcery

White creatures get +2/+0 until end of turn.

Portal (Uncommon)
Vigorous Charge
Vigorous Charge Green (1)
Instant

Kicker White (You may pay an additional White as you cast this spell.)

Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.

Invasion (Common)
Virtuous Charge
Virtuous Charge 2White (3)
Sorcery

Creatures you control get +1/+1 until end of turn.

Portal Three Kingdoms (Common)
Volt Charge
Volt Charge 2Red (3)
Instant

Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
New Phyrexia (Common)
Warrior's Charge
Warrior's Charge 2White (3)
Sorcery

Creatures you control get +1/+1 until end of turn.

Portal (Common)
Windborne Charge
Windborne Charge 2WhiteWhite (4)
Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Zendikar (Uncommon)
Zephyr Charge
Zephyr Charge 1Blue (2)
Enchantment

1Blue: Target creature gains flying until end of turn.

Magic 2014 Core Set (Common)