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Alms Collector
Alms Collector 3White (4)
Creature — Cat Cleric (3/4)

Flash

If an opponent would draw two or more cards, instead you and that player each draw a card.

Commander 2017 (Rare)
Avacyn's Collar
Avacyn's Collar 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has vigilance.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 2

Dark Ascension (Uncommon)
Balshan Collaborator
Balshan Collaborator 3Blue (4)
Creature — Bird Soldier (2/2)

Flying

Black: Balshan Collaborator gets +1/+1 until end of turn.

Torment (Uncommon)
Basilisk Collar
Basilisk Collar 1 (1)
Artifact — Equipment

Equipped creature has deathtouch and lifelink.

Equip 2

Modern Masters 2017 Edition (Rare)
Other Versions
Worldwake (Rare)
Collapsing Borders
Collapsing Borders 3Red (4)
Enchantment

Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.

Invasion (Rare)
Collar the Culprit
Collar the Culprit 3White (4)
Instant

Destroy target creature with toughness 4 or greater.

Guilds of Ravnica (Common)
Collateral Damage
Collateral Damage Red (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Collateral Damage deals 3 damage to any target.

Fate Reforged (Common)
Collected Company
Collected Company 3Green (4)
Instant

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Dragons of Tarkir (Rare)
Collected Conjuring
Collected Conjuring 2BlueRed (4)
Sorcery

Exile the top six cards of your library. You may cast up to two sorcery cards with converted mana cost 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.

Modern Horizons (Rare)
Collective Blessing
Collective Blessing 3GreenGreenWhite (6)
Enchantment

Creatures you control get +3/+3.

Return to Ravnica (Rare)
Collective Brutality
Collective Brutality 1Black (2)
Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Eldritch Moon (Rare)
Collective Defiance
Collective Defiance 1RedRed (3)
Sorcery

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player discards all the cards in their hand, then draws that many cards.

• Collective Defiance deals 4 damage to target creature.

• Collective Defiance deals 3 damage to target opponent or planeswalker.

Eldritch Moon (Rare)
Collective Effort
Collective Effort 1WhiteWhite (3)
Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

Eldritch Moon (Rare)
Collective Restraint
Collective Restraint 3Blue (4)
Enchantment

Domain — Creatures can't attack you unless their controller pays Variable Colorless for each creature they control that's attacking you, where X is the number of basic land types among lands you control.

Invasion (Rare)
Collective Unconscious
Collective Unconscious 4GreenGreen (6)
Sorcery

Draw a card for each creature you control.

Commander Anthology (Rare)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Rare)
Commander 2014 (Rare)
Collective Voyage
Collective Voyage Green (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Collector Ouphe
Collector Ouphe 1Green (2)
Creature — Ouphe (2/2)

Activated abilities of artifacts can't be activated.

Modern Horizons (Rare)
Collector Protector
Collector Protector 3WhiteWhite (5)
Creature — Human Gamer (2/5)

White, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

Unhinged (Rare)
Collision // Colossus (Collision)
Collision // Colossus (Collision) 1Red or Green (2)
Instant

Collision deals 6 damage to target creature with flying.

Ravnica Allegiance (Uncommon)
Collision // Colossus (Colossus)
Collision // Colossus (Colossus) RedGreen (2)
Instant

Target creature gets +4/+2 and gains trample until end of turn.

Ravnica Allegiance (Uncommon)
Demonic Collusion
Demonic Collusion 3BlackBlack (5)
Sorcery

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Search your library for a card and put that card into your hand. Then shuffle your library.

Time Spiral (Rare)
Flood of Recollection
Flood of Recollection BlueBlue (2)
Sorcery

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

Rivals of Ixalan (Uncommon)
Kazuul's Toll Collector
Kazuul's Toll Collector 2Red (3)
Creature — Ogre Warrior (3/2)

0: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery.

Oath of the Gatewatch (Uncommon)
Nut Collector
Nut Collector 5Green (6)
Creature — Human Druid (1/1)

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

Odyssey (Rare)
Pardic Collaborator
Pardic Collaborator 3Red (4)
Creature — Human Barbarian (2/2)

First strike

Black: Pardic Collaborator gets +1/+1 until end of turn.

Torment (Uncommon)
Pelt Collector
Pelt Collector Green (1)
Creature — Elf Warrior (1/1)

Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.

As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.

Guilds of Ravnica (Rare)
Planar Collapse
Planar Collapse 1White (2)
Enchantment

At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.

Urza's Legacy (Rare)
Recollect
Recollect 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Core Set 2019 (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Tenth Edition (Uncommon)
Sin Collector
Sin Collector 1WhiteBlack (3)
Creature — Human Cleric (2/1)

When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.

Guild Kit: Orzhov (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Skull Collector
Skull Collector 1BlackBlack (3)
Creature — Ogre Warrior (3/3)

At the beginning of your upkeep, return a black creature you control to its owner's hand.

1Black: Regenerate Skull Collector.

Saviors of Kamigawa (Uncommon)
Soul Collector
Soul Collector 3BlackBlack (5)
Creature — Vampire (3/4)

Flying

Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.

Morph BlackBlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Promo set for Gatherer (Rare)
Other Versions
Scourge (Rare)
Time Spiral "Timeshifted" (Special)
Sparring Collar
Sparring Collar 2 (2)
Artifact — Equipment

Equipped creature has first strike.

RedRed: Attach Sparring Collar to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Structural Collapse
Structural Collapse 5Red (6)
Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

Gatecrash (Common)
Sun-Collared Raptor
Sun-Collared Raptor 1Red (2)
Creature — Dinosaur (1/2)

Trample

2Red: Sun-Collared Raptor gets +3/+0 until end of turn.

Rivals of Ixalan (Common)
Tamiyo, Collector of Tales
Tamiyo, Collector of Tales 2GreenBlue (4)
Legendary Planeswalker — Tamiyo (5)

Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.

+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.

−3: Return target card from your graveyard to your hand.

War of the Spark (Rare)
Thought Collapse
Thought Collapse 1BlueBlue (3)
Instant

Counter target spell. Its controller puts the top three cards of their library into their graveyard.

Ravnica Allegiance (Common)
Tooth Collector
Tooth Collector 2Black (3)
Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

Shadows over Innistrad (Uncommon)
Other Versions
Duel Decks: Blessed vs. Cursed (Uncommon)