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Storm Herd
Storm Herd 8WhiteWhite (10)
Sorcery

Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

Kaldheim Commander (Rare)
Other Versions
Guildpact (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2019 (Rare)
Storm King's Thunder
Storm King's Thunder Variable ColorlessRedRedRed (3)
Instant

When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Galvanic Giant (Storm Reading)
Galvanic Giant (Storm Reading) 5BlueBlue (7)
Instant — Adventure

Draw four cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Storm the Citadel
Storm the Citadel 4Green (5)
Sorcery

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

War of the Spark (Uncommon)
Storm the Seedcore
Storm the Seedcore 2GreenGreen (4)
Sorcery

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

March of the Machine (Uncommon)
Storm World
Storm World Red (1)
World Enchantment

At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Stormbind
Stormbind 1RedGreen (3)
Enchantment

2, Discard a card at random: Stormbind deals 2 damage to any target.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Stormblood Berserker
Stormblood Berserker 1Red (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Clue Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Stormbound Geist
Stormbound Geist 1BlueBlue (3)
Creature — Spirit (2/2)

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Stormbreath Dragon
Stormbreath Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying, haste, protection from white

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Theros (Mythic Rare)
Stormcarved Coast
Stormcarved Coast (0)
Land

Stormcarved Coast enters tapped unless you control two or more other lands.

Tap: Add Blue or Red.

Doctor Who Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Storm-Charged Slasher
Storm-Charged Slasher (0)
Creature — Werewolf (3/4)

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Stormchaser Drake
Stormchaser Drake 1Blue (2)
Creature — Drake (2/1)

Flying

Whenever Stormchaser Drake becomes the target of a spell you control, draw a card.

Innistrad: Crimson Vow (Uncommon)
Stormcloud Djinn
Stormcloud Djinn 4Blue (5)
Creature — Djinn (3/3)

Flying

Stormcloud Djinn can block only creatures with flying.

RedRed: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Stormcloud Spirit
Stormcloud Spirit 3BlueBlue (5)
Creature — Spirit (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Stormfist Crusader
Stormfist Crusader BlackRed (2)
Creature — Human Knight (2/2)

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Stormfront Riders
Stormfront Riders 4White (5)
Creature — Human Soldier (4/3)

Flying

When Stormfront Riders enters, return two creatures you control to their owner's hand.

Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Stormkeld Prowler
Stormkeld Prowler 1Blue (2)
Creature — Human Rogue (2/1)

Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler.

Wilds of Eldraine (Common)
Stormkeld Vanguard
Stormkeld Vanguard 4GreenGreen (6)
Creature — Giant Warrior (6/7)

Stormkeld Vanguard can't be blocked by creatures with power 2 or less.

Wilds of Eldraine (Uncommon)
Stormrider Rig
Stormrider Rig 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever a creature you control enters, you may attach Stormrider Rig to it.

Equip 2

Dragons of Tarkir (Uncommon)
Stormrider Spirit
Stormrider Spirit 4Blue (5)
Creature — Spirit (3/3)

Flash

Flying

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Innistrad: Midnight Hunt (Common)
Stormtide Leviathan
Stormtide Leviathan 5BlueBlueBlue (8)
Creature — Leviathan (8/8)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can't attack.

Commander Legends (Rare)
Other Versions
Magic 2011 (Rare)
Magic 2013 (Rare)
Magic 2015 Core Set (Rare)
Stormwild Capridor
Stormwild Capridor 2White (3)
Creature — Bird Goat (1/3)

Flying

If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way.

Ikoria: Lair of Behemoths (Uncommon)
Stormwing Dragon
Stormwing Dragon 5Red (6)
Creature — Dragon (3/3)

Flying, first strike

Megamorph 5RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Storrev, Devkarin Lich
Storrev, Devkarin Lich 1BlackBlackGreen (4)
Legendary Creature — Zombie Elf Wizard (5/4)

Trample

Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.

War of the Spark (Rare)
Storvald, Frost Giant Jarl
Storvald, Frost Giant Jarl 4GreenWhiteBlue (7)
Legendary Creature — Giant (7/7)

Ward 3

Other creatures you control have ward 3.

Whenever Storvald enters or attacks, choose one or both —

• Target creature has base power and toughness 7/7 until end of turn.

• Target creature has base power and toughness 1/1 until end of turn.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Storybook Ride (Storybook Ride (a))
Storybook Ride (Storybook Ride (a)) (0)
Artifact — Attraction

Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.

Lights — 2, 5, 6

Unfinity (Rare)
Storybook Ride (Storybook Ride (b))
Storybook Ride (Storybook Ride (b)) (0)
Artifact — Attraction

Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.

Lights — 3, 4, 6

Unfinity (Rare)
Strands of Night
Strands of Night 2BlackBlack (4)
Enchantment

BlackBlack, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Strands of Undeath
Strands of Undeath 3Black (4)
Enchantment — Aura

Enchant creature

When Strands of Undeath enters, target player discards two cards.

Black: Regenerate enchanted creature.

Double Masters 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Strandwalker
Strandwalker 5 (5)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +2/+4 and has reach.

Equip 4

Mirrodin Besieged (Uncommon)
Strangled Cemetery
Strangled Cemetery (0)
Land

Strangled Cemetery enters tapped unless a player has 13 or less life.

Tap: Add Black or Green.

Duskmourn: House of Horror (Land)
Stranglehold
Stranglehold 3Red (4)
Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Stratadon
Stratadon 10 (10)
Artifact Creature — Beast (5/5)

Domain — This spell costs 1 less to cast for each basic land type among lands you control.

Trample

Planeshift (Uncommon)
Stratozeppelid
Stratozeppelid 4Blue (5)
Creature — Beast (4/4)

Flying

Stratozeppelid can block only creatures with flying.

Guildpact (Uncommon)
Stratus Dancer
Stratus Dancer 1Blue (2)
Creature — Djinn Monk (2/1)

Flying

Megamorph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stratus Dancer is turned face up, counter target instant or sorcery spell.

Commander 2019 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Straw Soldiers
Straw Soldiers 1Blue (2)
Creature — Scarecrow Soldier (1/3)

Portal Three Kingdoms (Common)
Stream of Acid
Stream of Acid 2BlackBlack (4)
Sorcery

Destroy target land or nonblack creature.

Starter 1999 (Uncommon)
Streambed Aquitects
Streambed Aquitects 1BlueBlue (3)
Creature — Merfolk Scout (2/3)

Tap: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Strength Bobblehead
Strength Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Strength of Cedars
Strength of Cedars 4Green (5)
Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

Champions of Kamigawa (Uncommon)
Strength of Solidarity
Strength of Solidarity Green (1)
Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Strider Harness
Strider Harness 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1 and has haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Rivals of Ixalan (Common)
Other Versions
Scars of Mirrodin (Common)
Oath of the Gatewatch (Uncommon)
Strider, Ranger of the North
Strider, Ranger of the North 2RedGreen (4)
Legendary Creature — Human Ranger (4/4)

Landfall — Whenever a land you control enters, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
String of Disappearances
String of Disappearances Blue (1)
Instant

Return target creature to its owner's hand. Then that creature's controller may pay BlueBlue. If the player does, they may copy this spell and may choose a new target for that copy.

Modern Horizons (Common)
Striped Bears
Striped Bears 3Green (4)
Creature — Bear (2/2)

When Striped Bears enters, draw a card.

Jumpstart: Historic Horizons (Common)
Other Versions
Weatherlight (Common)
Striped Riverwinder
Striped Riverwinder 6Blue (7)
Creature — Serpent (5/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Cycling Blue (Blue, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Strix Serenade
Strix Serenade Blue (1)
Instant

Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.

Modern Horizons 3 (Rare)
Strixhaven Stadium
Strixhaven Stadium 3 (3)
Artifact

Tap: Add Colorless. Put a point counter on Strixhaven Stadium.

Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.

Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Strixhaven: School of Mages (Rare)
Stroke of Midnight
Stroke of Midnight 2White (3)
Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Wilds of Eldraine (Uncommon)
Stromgald Cabal
Stromgald Cabal 1BlackBlack (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target white spell.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Stromgald Crusader
Stromgald Crusader BlackBlack (2)
Creature — Zombie Knight (2/1)

Protection from white

Black: Stromgald Crusader gains flying until end of turn.

BlackBlack: Stromgald Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
Stromgald Spy
Stromgald Spy 3Black (4)
Creature — Human Rogue (2/4)

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

Alliances (Uncommon)
Stromkirk Bloodthief
Stromkirk Bloodthief 2Black (3)
Creature — Vampire Rogue (2/2)

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Stromkirk Condemned
Stromkirk Condemned BlackBlack (2)
Creature — Vampire Horror (2/2)

Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Innistrad: Crimson Vow Commander (Rare)
Strongbox Raider
Strongbox Raider 2RedRed (4)
Creature — Orc Pirate (5/2)

Raid — When this creature enters, if you attacked this turn, exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Magic: The Gathering Foundations (Uncommon)
Stronghold Arena
Stronghold Arena 1Black (2)
Enchantment

Kicker Green and/or White (You may pay an additional Green and/or White as you cast this spell.)

When Stronghold Arena enters, you gain 3 life for each time it was kicked.

Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.

Dominaria United (Rare)
Stronghold Assassin
Stronghold Assassin 1BlackBlack (3)
Creature — Phyrexian Zombie Assassin (2/1)

Tap, Sacrifice a creature: Destroy target nonblack creature.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Stronghold (Rare)
Commander 2013 Edition (Rare)
Stronghold Biologist
Stronghold Biologist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target creature spell.

Nemesis (Uncommon)
Stronghold Confessor
Stronghold Confessor Black (1)
Creature — Human Cleric (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters with two +1/+1 counters on it.

Dominaria (Common)
Stronghold Discipline
Stronghold Discipline 2BlackBlack (4)
Sorcery

Each player loses 1 life for each creature they control.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Nemesis (Common)
Tenth Edition (Uncommon)
Stronghold Gambit
Stronghold Gambit 1Red (2)
Sorcery

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.

Nemesis (Rare)
Stronghold Machinist
Stronghold Machinist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target noncreature spell.

Nemesis (Uncommon)
Stronghold Overseer
Stronghold Overseer 3BlackBlackBlack (6)
Creature — Demon (5/5)

Flying

Shadow (This creature can block or be blocked by only creatures with shadow.)

BlackBlack: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.

Time Spiral (Rare)
Stronghold Rats
Stronghold Rats 2Black (3)
Creature — Rat (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Stronghold Taskmaster
Stronghold Taskmaster 2BlackBlack (4)
Creature — Giant Minion (4/3)

Other black creatures get -1/-1.

Stronghold (Uncommon)
Stronghold Zeppelin
Stronghold Zeppelin 2BlueBlue (4)
Creature — Human (3/3)

Flying

Stronghold Zeppelin can block only creatures with flying.

Nemesis (Uncommon)
Structural Distortion
Structural Distortion 3Red (4)
Sorcery

Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.

Shadows over Innistrad (Common)
Stubborn Burrowfiend
Stubborn Burrowfiend 1Green (2)
Creature — Badger Beast Mount (2/2)

Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Stubborn Denial
Stubborn Denial Blue (1)
Instant

Counter target noncreature spell unless its controller pays 1.

Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Khans of Tarkir (Uncommon)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Student of Ojutai
Student of Ojutai 3White (4)
Creature — Human Monk (2/4)

Whenever you cast a noncreature spell, you gain 2 life.

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
Student of Warfare
Student of Warfare White (1)
Creature — Human Knight (1/1)

Level up White (White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Rise of the Eldrazi (Rare)
Study
Study (0)
Land

Study enters tapped.

Tap: Add White or Blue.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Study Break
Study Break 1White (2)
Instant

Tap up to two target creatures.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Study Hall
Study Hall (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

Commander 2021 (Common)
Stuffed Bear
Stuffed Bear 2 (2)
Artifact

2: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.

Innistrad: Midnight Hunt (Common)
Stuffy Doll
Stuffy Doll 5 (5)
Artifact Creature — Construct (0/1)

Indestructible

As Stuffy Doll enters, choose a player.

Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.

Tap: Stuffy Doll deals 1 damage to itself.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Time Spiral (Rare)
Magic 2013 (Rare)
Time Spiral Remastered (Rare)
Stumpsquall Hydra
Stumpsquall Hydra Variable ColorlessGreenGreenGreen (3)
Creature — Hydra (1/1)

When Stumpsquall Hydra enters, distribute X +1/+1 counters among it and any number of commanders.

Commander Legends (Rare)
Stunt Double
Stunt Double 3Blue (4)
Creature — Shapeshifter (0/0)

Flash

You may have Stunt Double enter as a copy of any creature on the battlefield.

Ravnica Clue Edition (Rare)
Other Versions
Conspiracy: Take the Crown (Rare)
Stunted Growth
Stunted Growth 3GreenGreen (5)
Sorcery

Target player chooses three cards from their hand and puts them on top of their library in any order.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Sturdy Hatchling
Sturdy Hatchling 3Green or Blue (4)
Creature — Elemental (6/6)

Sturdy Hatchling enters with four -1/-1 counters on it.

Green or Blue: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)

Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.

Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

Eventide (Uncommon)
Stymied Hopes
Stymied Hopes 1Blue (2)
Instant

Counter target spell unless its controller pays 1. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Subdue
Subdue Green (1)
Instant

Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

Legends (Common)
Subira, Tulzidi Caravanner
Subira, Tulzidi Caravanner 2Red (3)
Legendary Creature — Human Shaman (2/3)

Haste

1: Another target creature with power 2 or less can't be blocked this turn.

1Red, Tap, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Commander Masters (Uncommon)
Other Versions
Core Set 2021 (Rare)
Submerged Boneyard
Submerged Boneyard (0)
Land

Submerged Boneyard enters tapped.

Tap: Add Blue or Black.

Assassin's Creed (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Aether Revolt (Common)
Amonkhet (Common)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Zendikar Rising Commander (Uncommon)
Succumb to the Cold
Succumb to the Cold 2Blue (3)
Instant

Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Uncommon)
Su-Chi Cave Guard
Su-Chi Cave Guard 8 (8)
Artifact Creature — Construct (8/8)

Vigilance

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

When Su-Chi Cave Guard dies, add eight Colorless. Until end of turn, you don't lose this mana as steps and phases end.

The Brothers' War (Uncommon)
Sudden Breakthrough
Sudden Breakthrough 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Sudden Death
Sudden Death 1BlackBlack (3)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Target creature gets -4/-4 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Sudden Demise
Sudden Demise Variable ColorlessRed (1)
Sorcery

Choose a color. Sudden Demise deals X damage to each creature of the chosen color.

Archenemy: Nicol Bolas (Rare)
Other Versions
Commander 2013 Edition (Rare)
Sudden Disappearance
Sudden Disappearance 5White (6)
Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

Dark Ascension (Rare)
Sudden Edict
Sudden Edict 1Black (2)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Target player sacrifices a creature of their choice.

Modern Horizons 2 (Uncommon)
Sudden Impact
Sudden Impact 3Red (4)
Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tempest (Uncommon)
Tenth Edition (Uncommon)
Sudden Insight
Sudden Insight 4BlueBlue (6)
Instant

Draw a card for each different mana value among nonland cards in your graveyard.

Adventures in the Forgotten Realms (Uncommon)
Sudden Reclamation
Sudden Reclamation 3Green (4)
Instant

Mill four cards, then return a creature card and a land card from your graveyard to your hand.

Fate Reforged (Uncommon)
Sudden Salvation
Sudden Salvation 2WhiteWhite (4)
Instant

Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.

Innistrad: Crimson Vow Commander (Rare)
Sudden Setback
Sudden Setback 2BlueBlue (4)
Instant

The owner of target spell or nonland permanent puts it on their choice of the top or bottom of their library.

Murders at Karlov Manor (Uncommon)
Sudden Shock
Sudden Shock 1Red (2)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Sudden Shock deals 2 damage to any target.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Modern Masters (Uncommon)
Sudden Spinnerets
Sudden Spinnerets Green (1)
Instant

Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

Ikoria: Lair of Behemoths (Common)
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