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Void Squall
Void Squall 4Blue (5)
Sorcery

Return target nonland permanent to its owner's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Uncommon)
Void Stalker
Void Stalker 1Blue (2)
Creature — Elemental (2/1)

2Blue, Tap: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

Magic 2013 (Rare)
Void Winnower
Void Winnower 9 (9)
Creature — Eldrazi (11/9)

Your opponents can't cast spells with even mana values. (Zero is even.)

Your opponents can't block with creatures with even mana values.

Battle for Zendikar (Mythic Rare)
Voidmage Apprentice
Voidmage Apprentice 1Blue (2)
Creature — Human Wizard (1/1)

Morph 2BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Voidmage Apprentice is turned face up, counter target spell.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Legions (Common)
Duel Decks: Jace vs. Chandra (Common)
Voidmage Husher
Voidmage Husher 3Blue (4)
Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)

Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.

Time Spiral (Uncommon)
Voidmage Prodigy
Voidmage Prodigy BlueBlue (2)
Creature — Human Wizard (2/1)

BlueBlue, Sacrifice a Wizard: Counter target spell.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral "Timeshifted" (Special)
Other Versions
Onslaught (Rare)
Voidpouncer
Voidpouncer 1Red (2)
Creature — Eldrazi (3/1)

Devoid (This card has no color.)

Kicker 2Colorless (You may pay an additional 2Colorless as you cast this spell.)

If Voidpouncer was kicked, it enters the battlefield with two +1/+1 counters and a trample counter on it and with haste.

Modern Horizons 3 (Common)
Voidslime
Voidslime GreenBlueBlue (3)
Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Dissension (Rare)
Guild Kit: Simic (Rare)
Secret Lair Drop (Rare)
Ravnica Remastered (Rare)
Voidstone Gargoyle
Voidstone Gargoyle 3WhiteWhite (5)
Creature — Gargoyle (3/3)

Flying

As Voidstone Gargoyle enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

Activated abilities of sources with the chosen name can't be activated.

Planar Chaos (Rare)
Voidwalk
Voidwalk 3Blue (4)
Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Voidwielder
Voidwielder 4Blue (5)
Creature — Human Wizard (1/4)

When Voidwielder enters the battlefield, you may return target creature to its owner's hand.

Return to Ravnica (Common)
Voidwing Hybrid
Voidwing Hybrid BlueBlack (2)
Creature — Phyrexian Bat (2/1)

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When you proliferate, return Voidwing Hybrid from your graveyard to your hand.

Phyrexia: All Will Be One (Uncommon)
Volatile Fjord
Volatile Fjord (0)
Snow Land — Island Mountain

(Tap: Add Blue or Red.)

Volatile Fjord enters the battlefield tapped.

Kaldheim (Land)
Volatile Stormdrake
Volatile Stormdrake 1Blue (2)
Creature — Drake (3/2)

Flying, hexproof from activated and triggered abilities

When Volatile Stormdrake enters the battlefield, exchange control of Volatile Stormdrake and target creature an opponent controls. If you do, you get EnergyEnergyEnergyEnergy, then sacrifice that creature unless you pay an amount of Energy equal to its mana value.

Modern Horizons 3 (Rare)
Volatile Wanderglyph
Volatile Wanderglyph 1Red (2)
Artifact Creature — Golem (2/2)

Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card.

The Lost Caverns of Ixalan (Common)
Volcanic Dragon
Volcanic Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying, haste

Arena Base Set (Uncommon)
Other Versions
Classic Sixth Edition (Rare)
Mirage (Rare)
Starter 1999 (Rare)
Portal (Rare)
Magic 2012 (Uncommon)
Core Set 2019 (Uncommon)
Core Set 2020 (Uncommon)
Commander Legends (Uncommon)
Volcanic Island
Volcanic Island (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

Vintage Masters (Rare)
Other Versions
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition III (Rare)
Masters Edition IV (Rare)
Volcanic Wind
Volcanic Wind 4RedRed (6)
Sorcery

Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.

Mercadian Masques (Uncommon)
Voldaren Ambusher
Voldaren Ambusher 2Red (3)
Creature — Vampire Archer (2/2)

When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.

Innistrad: Midnight Hunt (Uncommon)
Voldaren Bloodcaster
Voldaren Bloodcaster 1Black (2)
Creature — Vampire Wizard (2/1)

Flying

Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.

Innistrad: Crimson Vow (Rare)
Voldaren Duelist
Voldaren Duelist 3Red (4)
Creature — Vampire Warrior (3/2)

Haste

When Voldaren Duelist enters the battlefield, target creature can't block this turn.

Game Night 2019 (Common)
Other Versions
Shadows over Innistrad (Common)
Voldaren Epicure
Voldaren Epicure Red (1)
Creature — Vampire (1/1)

When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Voldaren Estate
Voldaren Estate (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.

5, Tap: Create a Blood token. This ability costs 1 less to activate for each Vampire you control. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Voldaren Pariah
Voldaren Pariah 3BlackBlack (5)
Creature — Vampire Horror (3/3)

Flying

Sacrifice three other creatures: Transform Voldaren Pariah.

Madness BlackBlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Voldaren Stinger
Voldaren Stinger Red (1)
Creature — Vampire Warrior (1/1)

Voldaren Stinger has first strike as long as it's attacking.

2Red: Voldaren Stinger gets +2/+0 until end of turn.

Innistrad: Midnight Hunt (Common)
Voldaren Thrillseeker
Voldaren Thrillseeker 2Red (3)
Creature — Vampire Warrior (1/1)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

1, Sacrifice this creature: It deals damage equal to its power to any target.

March of the Machine (Rare)
Volley of Boulders
Volley of Boulders 8Red (9)
Sorcery

Volley of Boulders deals 6 damage divided as you choose among any number of targets.

Flashback RedRedRedRedRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Venser vs. Koth (Rare)
Other Versions
Odyssey (Rare)
Volo, Guide to Monsters
Volo, Guide to Monsters 2GreenBlue (4)
Legendary Creature — Human Wizard (3/2)

Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)

Adventures in the Forgotten Realms (Rare)
Volrath's Dungeon
Volrath's Dungeon 2BlackBlack (4)
Enchantment

Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn.

Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.

Exodus (Rare)
Volrath's Gardens
Volrath's Gardens 1Green (2)
Enchantment

2, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.

Stronghold (Rare)
Volrath's Stronghold
Volrath's Stronghold (0)
Legendary Land

Tap: Add Colorless.

1Black, Tap: Put target creature card from your graveyard on top of your library.

Tempest Remastered (Mythic Rare)
Other Versions
Stronghold (Rare)
Volshe Tideturner
Volshe Tideturner 1Blue (2)
Creature — Merfolk Wizard (1/3)

Tap: Add Blue. Spend this mana only to cast an instant or sorcery spell or a kicked spell.

Dominaria United (Common)
Volt-Charged Berserker
Volt-Charged Berserker (0)
Creature — Human Berserker (4/3)

Volt-Charged Berserker can't block.

Innistrad: Crimson Vow (Uncommon)
Voodoo Doll
Voodoo Doll 6 (6)
Artifact

At the beginning of your upkeep, put a pin counter on Voodoo Doll.

At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.

Variable ColorlessVariable Colorless, Tap: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Voracious Dragon
Voracious Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.

Duel Decks: Knights vs. Dragons (Rare)
Other Versions
Conflux (Rare)
Voracious Hydra
Voracious Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (0/1)

Trample

Voracious Hydra enters the battlefield with X +1/+1 counters on it.

When Voracious Hydra enters the battlefield, choose one —

• Double the number of +1/+1 counters on Voracious Hydra.

• Voracious Hydra fights target creature you don't control.

Core Set 2020 (Rare)
Voracious Reader
Voracious Reader (0)
Creature — Eldrazi Homunculus (3/4)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Instant and sorcery spells you cast cost 1 less to cast.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Vorapede
Vorapede 2GreenGreenGreen (5)
Creature — Insect (5/4)

Vigilance, trample

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Ikoria Commander (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Vorel of the Hull Clade
Vorel of the Hull Clade 1GreenBlue (3)
Legendary Creature — Human Merfolk (1/4)

GreenBlue, Tap: Double the number of each kind of counter on target artifact, creature, or land.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Dragon's Maze (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Guild Kit: Simic (Rare)
Streets of New Capenna Commander (Rare)
Vorinclex, Monstrous Raider
Vorinclex, Monstrous Raider 4GreenGreen (6)
Legendary Creature — Phyrexian Praetor (6/6)

Trample, haste

If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.

If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

Kaldheim (Mythic Rare)
Vorpal Sword
Vorpal Sword Black (1)
Artifact — Equipment

Equipped creature gets +2/+0 and has deathtouch.

5BlackBlackBlack: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."

Equip BlackBlack

Adventures in the Forgotten Realms (Rare)
Vow of Duty
Vow of Duty 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Explorers of Ixalan (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Game Night: Free-For-All (Uncommon)
Vow of Wildness
Vow of Wildness 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.

Game Night: Free-For-All (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Explorers of Ixalan (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Commander Legends (Uncommon)
Voyager Drake
Voyager Drake 3Blue (4)
Creature — Drake (3/3)

Multikicker Blue (You may pay an additional Blue any number of times as you cast this spell.)

Flying

When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.

Worldwake (Uncommon)
Voyage's End
Voyage's End 1Blue (2)
Instant

Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Jumpstart (Common)
Other Versions
Theros (Common)
Vraska's Conquistador
Vraska's Conquistador 1Black (2)
Creature — Vampire Soldier (2/1)

Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.

Rivals of Ixalan (Uncommon)
Vrestin, Menoptra Leader
Vrestin, Menoptra Leader Variable ColorlessGreenGreenWhite (3)
Legendary Creature — Alien Insect Scout (0/0)

Flying

Vrestin enters the battlefield with X +1/+1 counters on it.

When Vrestin enters the battlefield, create X 1/1 green and white Alien Insect creature tokens with flying.

Whenever you attack with one or more Insects, put a +1/+1 counter on each of them.

Doctor Who Commander (Rare)
Vrondiss, Rage of Ancients
Vrondiss, Rage of Ancients 3RedGreen (5)
Legendary Creature — Dragon Barbarian (5/4)

Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."

Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Vronos, Masked Inquisitor
Vronos, Masked Inquisitor 3BlueBlue (5)
Legendary Planeswalker — Vronos (5)

+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.)

−2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand.

−7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."

Commander Masters (Rare)
Vug Lizard
Vug Lizard 1RedRed (3)
Creature — Lizard (3/4)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Echo 1RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Waildrifter
Waildrifter (0)
Creature — Hippogriff Spirit (2/2)

Flying

If Waildrifter would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Waiting in the Weeds
Waiting in the Weeds 1GreenGreen (3)
Sorcery

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Wake of Destruction
Wake of Destruction 3RedRedRed (6)
Sorcery

Destroy target land and all other lands with the same name as that land.

Urza's Destiny (Rare)
Wake the Dead
Wake the Dead Variable ColorlessBlackBlack (2)
Instant

Cast this spell only during combat on an opponent's turn.

Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Wake the Dragon
Wake the Dragon 4BlackRed (6)
Sorcery

Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."

Flashback 6BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wakedancer
Wakedancer 2Black (3)
Creature — Human Shaman (2/2)

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Jumpstart 2022 (Common)
Other Versions
Dark Ascension (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Eternal Masters (Common)
Waker of the Wilds
Waker of the Wilds 2GreenGreen (4)
Creature — Merfolk Shaman (3/3)

Variable ColorlessGreenGreen: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.

Zendikar Rising Commander (Rare)
Other Versions
Ixalan (Rare)
Walking Dead
Walking Dead 1Black (2)
Creature — Zombie (1/1)

Black: Regenerate Walking Dead.

Legends (Common)
Walking Desecration
Walking Desecration 2Black (3)
Creature — Zombie (1/1)

Black, Tap: Creatures of the creature type of your choice attack this turn if able.

Onslaught (Uncommon)
Walking Dream
Walking Dream 3Blue (4)
Creature — Illusion (3/3)

Walking Dream can't be blocked.

Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.

Stronghold (Uncommon)
Wall of Blood
Wall of Blood 2Black (3)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Pay 1 life: Wall of Blood gets +1/+1 until end of turn.

Mirrodin (Uncommon)
Wall of Deceit
Wall of Deceit 1Blue (2)
Creature — Wall (0/5)

Defender (This creature can't attack.)

3: Turn Wall of Deceit face down.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Legions (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Wall of Denial
Wall of Denial 1WhiteBlue (3)
Creature — Wall (0/8)

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

Commander Masters (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Wall of Diffusion
Wall of Diffusion 1Red (2)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Wall of Distortion
Wall of Distortion 2BlackBlack (4)
Creature — Wall (1/3)

Defender (This creature can't attack.)

2Black, Tap: Target player discards a card. Activate only as a sorcery.

Mercadian Masques (Common)
Wall of Dust
Wall of Dust 2Red (3)
Creature — Wall (1/4)

Defender (This creature can't attack.)

Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Wall of One Thousand Cuts
Wall of One Thousand Cuts 3WhiteWhite (5)
Creature — Wall (3/5)

Defender, flying

White: Wall of One Thousand Cuts can attack this turn as though it didn't have defender.

Modern Horizons (Common)
Wall of Pine Needles
Wall of Pine Needles 3Green (4)
Creature — Plant Wall (3/3)

Defender (This creature can't attack.)

Green: Regenerate Wall of Pine Needles.

Ice Age (Uncommon)
Wall of Putrid Flesh
Wall of Putrid Flesh 2Black (3)
Creature — Wall (2/4)

Defender (This creature can't attack.)

Protection from white

Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.

Legends (Uncommon)
Wall of Shadows
Wall of Shadows 1BlackBlack (3)
Creature — Wall (0/1)

Defender (This creature can't attack.)

Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.

Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.

Chronicles (Common)
Other Versions
Legends (Common)
Wall of Shards
Wall of Shards 1White (2)
Snow Creature — Wall (1/8)

Defender, flying

Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Wall of Shields
Wall of Shields 3 (3)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

Ice Age (Uncommon)
Wall of Stolen Identity
Wall of Stolen Identity 3Blue (4)
Creature — Shapeshifter Wall (0/0)

You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.

Commander 2019 (Rare)
Wall of Swords
Wall of Swords 3White (4)
Creature — Wall (3/5)

Defender (This creature can't attack.)

Flying

Magic 2014 Core Set (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tenth Edition (Uncommon)
Portal (Uncommon)
Wall of Tanglecord
Wall of Tanglecord 2 (2)
Artifact Creature — Wall (0/6)

Defender

Green: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

Scars of Mirrodin (Common)
Wall of Wonder
Wall of Wonder 2BlueBlue (4)
Creature — Wall (1/5)

Defender (This creature can't attack.)

2BlueBlue: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.

Chronicles (Uncommon)
Other Versions
Seventh Edition (Rare)
Legends (Uncommon)
Wall of Wood
Wall of Wood Green (1)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Tenth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Wand of Denial
Wand of Denial 2 (2)
Artifact

Tap: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.

Visions (Rare)
Other Versions
Classic Sixth Edition (Rare)
Wand of Ith
Wand of Ith 4 (4)
Artifact

3, Tap: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.

The Dark (Uncommon)
Wand of Orcus
Wand of Orcus 2Black (3)
Legendary Artifact — Equipment

Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.

Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.

Equip 3

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Wand of the Elements
Wand of the Elements 4 (4)
Artifact

Tap, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.

Tap, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.

Darksteel (Rare)
Wand of the Worldsoul
Wand of the Worldsoul 2White (3)
Artifact

Wand of the Worldsoul enters the battlefield tapped.

Tap: Add White.

Tap: The next spell you cast this turn has convoke.

March of the Machine Commander (Rare)
Wand of Vertebrae
Wand of Vertebrae 1 (1)
Artifact

Tap: Mill a card.

2, Tap, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.

Guilds of Ravnica (Uncommon)
Wand of Wonder
Wand of Wonder 3Red (4)
Artifact

4, Tap: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.

1–9 | X is one.

10–19 | X is two.

20 | X is three.

Commander Legends: Battle for Baldur's Gate (Rare)
Wander in Death
Wander in Death 2Black (3)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Wanderbrine Rootcutters
Wanderbrine Rootcutters 2Blue or BlackBlue or Black (4)
Creature — Merfolk Rogue (3/3)

Wanderbrine Rootcutters can't be blocked by green creatures.

Shadowmoor (Common)
Wanderer's Intervention
Wanderer's Intervention 1White (2)
Instant

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.

Kamigawa: Neon Dynasty (Common)
Wanderer's Strike
Wanderer's Strike 4White (5)
Sorcery

Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Wanderer's Twig
Wanderer's Twig 1 (1)
Artifact

1, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Lorwyn (Common)
Wanderguard Sentry
Wanderguard Sentry 4Blue (5)
Creature — Drone (3/3)

When Wanderguard Sentry enters the battlefield, look at target opponent's hand.

Mirrodin (Common)
Other Versions
Ninth Edition (Common)
Wandering Archaic
Wandering Archaic 5 (5)
Creature — Avatar (4/4)

Whenever an opponent casts an instant or sorcery spell, they may pay 2. If they don't, you may copy that spell. You may choose new targets for the copy.

Strixhaven: School of Mages (Rare)
Wandering Champion
Wandering Champion 1White (2)
Creature — Human Monk (3/1)

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

Ultimate Masters (Common)
Other Versions
Fate Reforged (Uncommon)
Wandering Eye
Wandering Eye 2Blue (3)
Creature — Illusion (1/3)

Flying

Players play with their hands revealed.

Nemesis (Common)
Wandering Fumarole
Wandering Fumarole (0)
Land

Wandering Fumarole enters the battlefield tapped.

Tap: Add Blue or Red.

2BlueRed: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "0: Switch this creature's power and toughness until end of turn." It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Wandering Goblins
Wandering Goblins 2Red (3)
Creature — Goblin Warrior (0/3)

Domain — 3: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Conflux (Common)
Wandering Graybeard
Wandering Graybeard 3WhiteWhite (5)
Creature — Giant Wizard (4/4)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.

Morningtide (Uncommon)
Wandering Mage
Wandering Mage WhiteBlueBlack (3)
Creature — Human Cleric Wizard (0/3)

White, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.

Blue: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.

Black, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

Masters Edition III (Rare)
Other Versions
Alliances (Rare)
Wandering Mind
Wandering Mind 1BlueRed (3)
Creature — Horror (2/1)

Flying

When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Innistrad: Crimson Vow (Uncommon)
Wandering Ones
Wandering Ones Blue (1)
Creature — Spirit (1/1)

Champions of Kamigawa (Common)
Wandering Stream
Wandering Stream 2Green (3)
Sorcery

Domain — You gain 2 life for each basic land type among lands you control.

Invasion (Common)
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