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Boldwyr Intimidator
Boldwyr Intimidator 5RedRed (7)
Creature — Giant Warrior (5/5)

Cowards can't block Warriors.

Red: Target creature becomes a Coward until end of turn.

2Red: Target creature becomes a Warrior until end of turn.

Battlebond (Uncommon)
Other Versions
Future Sight (Uncommon)
Morningtide (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Bolshack Dragon (playtest)
Bolshack Dragon (playtest) 5Red (6)
Creature — — Armored Dragon (6/6)

Double <s>breaker</s> strike

While attacking, this creature gets +1<s>000</s> power for each <s>fire</s> red card in your graveyard.

Mystery Booster 2: Convention Edition (Rare)
Bolt Bend
Bolt Bend 3Red (4)
Instant

This spell costs 3 less to cast if you control a creature with power 4 or greater.

Change the target of target spell or ability with a single target.

Magic: The Gathering Foundations (Uncommon)
Other Versions
War of the Spark (Uncommon)
Bolt Hound
Bolt Hound 2Red (3)
Creature — Elemental Dog (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Boltbender
Boltbender 3Red (4)
Creature — Goblin Wizard (4/2)

Disguise 1Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Boltbender is turned face up, you may choose new targets for any number of other spells and/or abilities.

Murders at Karlov Manor Commander (Rare)
Boltwing Marauder
Boltwing Marauder 3BlackRed (5)
Creature — Dragon (5/4)

Flying

Whenever another creature you control enters, target creature gets +2/+0 until end of turn.

Dragons of Tarkir (Rare)
Bomb Squad
Bomb Squad 3Red (4)
Creature — Dwarf (1/1)

Tap: Put a fuse counter on target creature.

At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.

Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

Odyssey (Rare)
Bombadil's Song
Bombadil's Song 1Green (2)
Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

The Lord of the Rings: Tales of Middle Earth (Common)
Bombard
Bombard 2Red (3)
Instant

Bombard deals 4 damage to target creature.

Arena Base Set (Common)
Other Versions
Rivals of Ixalan (Common)
Game Night (Common)
Bombardment (playtest)
Bombardment (playtest) Red (1)
Sorcery

Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost Red with "Missile deals 2 damage to any target."

Mystery Booster (Common)
Bond Beetle
Bond Beetle Green (1)
Creature — Insect (0/1)

When Bond Beetle enters, put a +1/+1 counter on target creature.

Magic 2013 (Common)
Bond of Agony
Bond of Agony Variable ColorlessBlack (1)
Sorcery

As an additional cost to cast this spell, pay X life.

Each other player loses X life.

Dissension (Uncommon)
Bond of Discipline
Bond of Discipline 4White (5)
Sorcery

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

Arena Base Set (Uncommon)
Other Versions
War of the Spark (Uncommon)
Bond of Flourishing
Bond of Flourishing 1Green (2)
Sorcery

Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.

War of the Spark (Uncommon)
Bond of Insight
Bond of Insight 3Blue (4)
Sorcery

Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

War of the Spark (Uncommon)
Bond of Passion
Bond of Passion 4RedRed (6)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

War of the Spark (Uncommon)
Bond of Revival
Bond of Revival 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.

War of the Spark (Uncommon)
Bonded Construct
Bonded Construct 1 (1)
Artifact Creature — Construct (2/1)

Bonded Construct can't attack alone.

Jumpstart: Historic Horizons (Common)
Other Versions
Magic Origins (Common)
Bonded Fetch
Bonded Fetch 2Blue (3)
Creature — Homunculus (0/2)

Defender, haste

Tap: Draw a card, then discard a card.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Bonded Herdbeast
Bonded Herdbeast 4Green (5)
Creature — Beast (4/5)

4Phyrexian Red: Transform Bonded Herdbeast. Activate only as a sorcery. (Phyrexian Red can be paid with either Red or 2 life.)

March of the Machine (Common)
Bonded Horncrest
Bonded Horncrest 3Red (4)
Creature — Dinosaur (5/5)

Bonded Horncrest can't attack or block alone.

Ixalan (Uncommon)
Bonders' Enclave
Bonders' Enclave (0)
Land

Tap: Add Colorless.

3, Tap: Draw a card. Activate only if you control a creature with power 4 or greater.

Modern Horizons 3 Commander (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Jumpstart 2022 (Rare)
Commander Masters (Rare)
Outlaws of Thunder Junction Commander (Rare)
Bonder's Ornament
Bonder's Ornament 3 (3)
Artifact

Tap: Add one mana of any color.

4, Tap: Each player who controls a permanent named Bonder's Ornament draws a card.

Commander Masters (Common)
Other Versions
Ikoria Commander (Common)
Bonds of Faith
Bonds of Faith 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Duel Decks: Heroes vs. Monsters (Common)
Duel Decks: Blessed vs. Cursed (Common)
Jumpstart: Historic Horizons (Common)
Bonds of Mortality
Bonds of Mortality 1Green (2)
Enchantment

When Bonds of Mortality enters, draw a card.

Green: Creatures your opponents control lose hexproof and indestructible until end of turn.

Oath of the Gatewatch (Uncommon)
Bonds of Quicksilver
Bonds of Quicksilver 3Blue (4)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Conspiracy: Take the Crown (Common)
Other Versions
Scars of Mirrodin (Common)
Bone Dancer
Bone Dancer 1BlackBlack (3)
Creature — Zombie (2/2)

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

Weatherlight (Rare)
Bone Dragon
Bone Dragon 3BlackBlack (5)
Creature — Dragon Skeleton (5/4)

Flying

3BlackBlack, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.

Core Set 2019 (Mythic Rare)
Bone Shards
Bone Shards Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature or discard a card.

Destroy target creature or planeswalker.

Modern Horizons 2 (Common)
Bone Shredder
Bone Shredder 2Black (3)
Creature — Phyrexian Minion (1/1)

Flying

Echo 2Black (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Bone Shredder enters, destroy target nonartifact, nonblack creature.

March of the Machine Commander (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Modern Horizons 2 (Uncommon)
Bonebind Orator
Bonebind Orator 1Black (2)
Creature — Squirrel Warlock Bard (2/2)

3Black, Exile Bonebind Orator from your graveyard: Return another target creature card from your graveyard to your hand.

Bloomburrow (Common)
Boneclad Necromancer
Boneclad Necromancer 3BlackBlack (5)
Creature — Human Wizard (3/3)

When Boneclad Necromancer enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.

Core Set 2020 (Common)
Bonehoard
Bonehoard 4 (4)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.

Equip 2

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology (Rare)
Zendikar Rising Commander (Rare)
Bonehoard Dracosaur
Bonehoard Dracosaur 3RedRed (5)
Creature — Dinosaur Dragon (5/5)

Flying, first strike

At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

The Lost Caverns of Ixalan (Mythic Rare)
Boneshard Slasher
Boneshard Slasher 1Black (2)
Creature — Horror (1/1)

Flying

Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

Torment (Uncommon)
Boneyard Aberration
Boneyard Aberration 4Black (5)
Creature — — Skeleton Dog (3/3)

When Boneyard Aberration dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard.

Jumpstart: Historic Horizons (Uncommon)
Boneyard Desecrator
Boneyard Desecrator 3Black (4)
Creature — Zombie Mercenary (3/4)

Menace

1Black, Sacrifice another creature: Put a +1/+1 counter on Boneyard Desecrator. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction (Common)
Boneyard Lurker
Boneyard Lurker 2BlackGreen (4)
Creature — Nightmare Beast (4/4)

Mutate 2Black or GreenBlack or Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target permanent card from your graveyard to your hand.

Ikoria: Lair of Behemoths (Uncommon)
Boneyard Mycodrax
Boneyard Mycodrax 2Black (3)
Creature — Fungus (*/*)

Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard.

Scavenge 4Black (4Black, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Ikoria Commander (Rare)
Boneyard Parley
Boneyard Parley 5BlackBlack (7)
Sorcery

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

Commander 2019 (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Boneyard Scourge
Boneyard Scourge 2BlackBlack (4)
Creature — Zombie Dragon (4/3)

Flying

Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay 1Black. If you do, return Boneyard Scourge from your graveyard to the battlefield.

Commander 2017 (Rare)
Boneyard Wurm
Boneyard Wurm 1Green (2)
Creature — Wurm (*/*)

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

Ultimate Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Bonfire of the Damned
Bonfire of the Damned Variable ColorlessVariable ColorlessRed (1)
Sorcery

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Miracle Variable ColorlessRed (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Bontu the Glorified
Bontu the Glorified 2Black (3)
Legendary Creature — God (4/6)

Menace, indestructible

Bontu the Glorified can't attack or block unless a creature died under your control this turn.

1Black, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Bonus Round
Bonus Round 1RedRed (3)
Sorcery

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

Battlebond (Rare)
Book Devourer
Book Devourer 5Red (6)
Creature — Beast (4/5)

Trample

Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.

Guilds of Ravnica (Uncommon)
Boots of Speed
Boots of Speed Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Borborygmos and Fblthp
Borborygmos and Fblthp 2GreenBlueRed (5)
Legendary Creature — Cyclops Homunculus (6/5)

Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature.

1Blue: Put Borborygmos and Fblthp into its owner's library third from the top.

March of the Machine (Mythic Rare)
Borborygmos Enraged
Borborygmos Enraged 4RedRedGreenGreen (8)
Legendary Creature — Cyclops (7/6)

Trample

Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Discard a land card: Borborygmos Enraged deals 3 damage to any target.

Ravnica Remastered (Rare)
Other Versions
Gatecrash (Mythic Rare)
Border Guard
Border Guard 2White (3)
Creature — Human Soldier (1/4)

Portal (Common)
Other Versions
Starter 1999 (Common)
Border Guardian
Border Guardian 4 (4)
Artifact Creature — Knight (1/1)

Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.

Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.

Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.

Unstable (Uncommon)
Border Patrol
Border Patrol 4White (5)
Creature — Human Nomad (1/6)

Vigilance

Judgment (Common)
Borderland Behemoth
Borderland Behemoth 5RedRed (7)
Creature — Giant Warrior (4/4)

Trample

Borderland Behemoth gets +4/+4 for each other Giant you control.

Commander Anthology 2018 (Rare)
Other Versions
Morningtide (Rare)
Commander 2015 (Rare)
Borderland Explorer
Borderland Explorer 1Green (2)
Creature — Elf Scout (3/1)

When Borderland Explorer enters, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

Commander 2018 (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Borderland Marauder
Borderland Marauder 1Red (2)
Creature — Human Warrior (1/2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Magic 2015 Core Set (Common)
Welcome Deck 2016 (Common)
Eternal Masters (Common)
Iconic Masters (Common)
Battlebond (Common)
Jumpstart (Common)
Borderland Minotaur
Borderland Minotaur 2RedRed (4)
Creature — Minotaur Warrior (4/3)

Jumpstart (Common)
Other Versions
Theros (Common)
Borderland Ranger
Borderland Ranger 2Green (3)
Creature — Human Scout Ranger (2/2)

When Borderland Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Explorers of Ixalan (Common)
Other Versions
Magic 2010 (Common)
Avacyn Restored (Common)
Boreal Druid
Boreal Druid Green (1)
Snow Creature — Elf Druid (1/1)

Tap: Add Colorless.

Coldsnap (Common)
Boreal Outrider
Boreal Outrider 2Green (3)
Snow Creature — Elf Warrior (3/2)

Whenever you cast a creature spell, if Snow of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. (Snow is mana from a snow source.)

Kaldheim (Uncommon)
Boris Devilboon
Boris Devilboon 3BlackRed (5)
Legendary Creature — Zombie Wizard (2/2)

2BlackRed, Tap: Create a 1/1 black and red Demon creature token named Minor Demon.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Born to Drive
Born to Drive 2White (3)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.

Channel — 2White, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."

Kamigawa: Neon Dynasty (Uncommon)
Borne Upon a Wind
Borne Upon a Wind 1Blue (2)
Instant

You may cast spells this turn as though they had flash.

Draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Boromir, Gondor's Hope
Boromir, Gondor's Hope 2WhiteBlue (4)
Legendary Creature — Human Warrior (3/4)

Whenever Boromir, Gondor's Hope enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Boromir, Warden of the Tower
Boromir, Warden of the Tower 2White (3)
Legendary Creature — Human Soldier (3/3)

Vigilance

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Boros Fury-Shield
Boros Fury-Shield 2White (3)
Instant

Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If Red was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.

Ravnica: City of Guilds (Common)
Boros Guildgate
Boros Guildgate (0)
Land — Gate

This land enters tapped.

Tap: Add Red or White.

Magic: The Gathering Foundations (Common)
Other Versions
Gatecrash (Common)
Dragon's Maze (Common)
Duel Decks: Heroes vs. Monsters (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Modern Masters 2017 Edition (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Guilds of Ravnica (Common)
Commander 2019 (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Ravnica Remastered (Common)
Ravnica Clue Edition (Common)
Boros Guildmage
Boros Guildmage Red or WhiteRed or White (2)
Creature — Human Wizard (2/2)

1Red: Target creature gains haste until end of turn.

1White: Target creature gains first strike until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Boros Swiftblade
Boros Swiftblade RedWhite (2)
Creature — Human Soldier (1/2)

Double strike

Guild Kit: Boros (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Borrowed Grace
Borrowed Grace 2White (3)
Instant

Escalate 1White (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Borrowed Hostility
Borrowed Hostility Red (1)
Instant

Escalate 3 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +3/+0 until end of turn.

• Target creature gains first strike until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Borrowed Malevolence
Borrowed Malevolence Black (1)
Instant

Escalate 2 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +1/+1 until end of turn.

• Target creature gets -1/-1 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Borrowed Time
Borrowed Time 2White (3)
Enchantment

When Borrowed Time enters, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.

Innistrad: Midnight Hunt (Uncommon)
Borrowing the East Wind
Borrowing the East Wind Variable ColorlessGreenGreen (2)
Sorcery

Borrowing the East Wind deals X damage to each creature with horsemanship and each player.

Portal Three Kingdoms (Rare)
Boseiju Reaches Skyward
Boseiju Reaches Skyward 3Green (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.

II — Put up to one target land card from your graveyard on top of your library.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Boseiju, Who Endures
Boseiju, Who Endures (0)
Legendary Land

Tap: Add Green.

Channel — 1Green, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs 1 less to activate for each legendary creature you control.

Kamigawa: Neon Dynasty (Rare)
Bosom Buddy
Bosom Buddy 3White (4)
Creature — Elephant Townsfolk (1/4)

Whenever you cast a spell, you may gain ½ life for each word in that spell's name.

Unhinged (Uncommon)
Bottled Cloister
Bottled Cloister 4 (4)
Artifact

At the beginning of each opponent's upkeep, exile all cards from your hand face down.

At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Boulder Jockey (playtest)
Boulder Jockey (playtest) 2RedPotential Land Drop (3)
Creature — — Goblin (4/4)

(<b>D</b> is a land drop. You may give up one potential land drop this turn to pay for <b>D</b>.)

Whenever Boulder Jockey attacks, you may pay <b>D</b>. If you do, create a 3/3 colorless Construct artifact creature token named Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.

Mystery Booster 2: Convention Edition (Rare)
Rimrock Knight (Boulder Rush)
Rimrock Knight (Boulder Rush) Red (1)
Instant — Adventure

Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Boulder Salvo
Boulder Salvo 4Red (5)
Sorcery

Surge 1Red (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Boulder Salvo deals 4 damage to target creature.

Oath of the Gatewatch (Common)
Boulderbranch Golem
Boulderbranch Golem 7 (7)
Artifact Creature — Golem (6/5)

When Boulderbranch Golem enters, you gain life equal to its power.

//PRT-Prototype_Mech//

3Green

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Common)
Boulderfall
Boulderfall 6RedRed (8)
Instant

Boulderfall deals 5 damage divided as you choose among any number of targets.

Theros (Common)
Boulderloft Pathway
Boulderloft Pathway (0)
Land

Tap: Add White.

Zendikar Rising (Rare)
Bounce Chamber (Bounce Chamber (d))
Bounce Chamber (Bounce Chamber (d)) (0)
Artifact — Attraction

Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)

Lights — 5, 6

Unfinity (Uncommon)
Bouncer's Beatdown
Bouncer's Beatdown 2Green (3)
Instant

This spell costs 2 less to cast if it targets a black permanent.

Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.

Streets of New Capenna (Uncommon)
Bound // Determined (Bound)
Bound // Determined (Bound) 3BlackGreen (5)
Instant

Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.

Dissension (Rare)
Bound by Moonsilver
Bound by Moonsilver 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Bound in Gold
Bound in Gold 2White (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.

Kaldheim (Common)
Bound in Silence
Bound in Silence 2White (3)
Kindred Enchantment — Rebel Aura

Enchant creature

Enchanted creature can't attack or block.

Time Spiral Remastered (Common)
Other Versions
Future Sight (Uncommon)
Modern Masters (Common)
Boundary Lands Ranger
Boundary Lands Ranger 1Red (2)
Creature — Human Ranger (2/2)

At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.

Wilds of Eldraine (Uncommon)
Bounding Felidar
Bounding Felidar 5White (6)
Creature — Cat Beast Mount (4/7)

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Bounding Krasis
Bounding Krasis 1GreenBlue (3)
Creature — Fish Lizard (3/3)

Flash (You may cast this spell any time you could cast an instant.)

When Bounding Krasis enters, you may tap or untap target creature.

Magic Origins (Uncommon)
Bounding Wolf
Bounding Wolf 2Green (3)
Creature — Wolf (3/2)

Flash

Reach

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Boundless Realms
Boundless Realms 6Green (7)
Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

Magic 2013 (Rare)
Bountiful Landscape
Bountiful Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Bountiful Landscape: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle.

Cycling GreenBlueRed (GreenBlueRed, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Bountiful Promenade
Bountiful Promenade (0)
Land

Bountiful Promenade enters tapped unless you have two or more opponents.

Tap: Add Green or White.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battlebond (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Bounty Board
Bounty Board 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap: Put a bounty counter on target creature. Activate only as a sorcery.

Whenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life.

Outlaws of Thunder Junction Commander (Rare)
Bounty of the Deep
Bounty of the Deep 2Blue (3)
Sorcery

If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Common)
Brackish Blunder
Brackish Blunder 1Blue (2)
Instant

Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Common)
Brackish Trudge
Brackish Trudge 2Black (3)
Creature — Fungus Beast (4/2)

Brackish Trudge enters tapped.

1Black: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.

Strixhaven: School of Mages (Uncommon)
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