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Kyler, Sigardian Emissary
( 5)
Legendary Creature — Human Cleric
(2/2)
Whenever another Human you control enters, put a +1/+1 counter on Kyler, Sigardian Emissary. Other Humans you control get +1/+1 for each counter on Kyler.
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Kylox's Voltstrider
( 3)
Artifact — Vehicle
(4/4)
Collect evidence 6: Kylox's Voltstrider becomes an artifact creature until end of turn. Whenever Kylox's Voltstrider attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2
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Kynaios and Tiro of Meletis
( 4)
Legendary Creature — Human Soldier
(2/8)
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
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Kyodai, Soul of Kamigawa
( 4)
Legendary Creature — Dragon Spirit
(3/3)
Flash Flying When Kyodai, Soul of Kamigawa enters, another target permanent gains indestructible for as long as you control Kyodai. : Kyodai gets +5/+5 until end of turn.
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Kyren Glider
( 2)
Creature — Goblin
(1/1)
Flying Kyren Glider can't block.
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Kyscu Drake
( 4)
Creature — Drake
(2/2)
Flying : Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.
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Laboratory Drudge
( 4)
Creature — Zombie Horror
(3/4)
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
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Labyrinth Adversary
( 4)
Creature — Minotaur
(4/3)
Trample (This creature can deal excess combat damage to the player it's attacking.) Whenever you attack, you may pay . When you do, target creature can't block this turn.
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Ladies' Knight
( 4)
Creature — Human Knight
(2/2)
Flying Spells cast by players wearing at least one item of women's clothing cost less to cast. (You can define women's clothing as you see fit. Be reasonable.)
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Lady of Laughter
( 5)
Creature — Faerie Noble
(4/5)
Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
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Lady Orca
( 7)
Legendary Creature — Demon
(7/4)
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Lady Sun
( 3)
Legendary Creature — Human Advisor
(1/1)
: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
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Lady Zhurong, Warrior Queen
( 5)
Legendary Creature — Human Soldier Warrior
(4/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Laelia, the Blade Reforged
( 3)
Legendary Creature — Spirit Warrior
(2/2)
Haste Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
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Lagomos, Hand of Hatred
( 3)
Legendary Creature — Human Shaman
(1/3)
At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. : Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.
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Lagonna-Band Elder
( 3)
Creature — Centaur Advisor
(3/2)
When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life.
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Lagonna-Band Storyteller
( 4)
Creature — Centaur Advisor
(3/4)
When Lagonna-Band Storyteller enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
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Lagonna-Band Trailblazer
( 1)
Creature — Centaur Scout
(0/4)
Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
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Horned Loch-Whale (Lagoon Breach)
( 2)
Instant — Adventure
The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.
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Laid to Rest
( 4)
Enchantment
Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
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Lair Delve
( 3)
Sorcery
Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
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Lair of the Hydra
( 0)
Land
If you control two or more other lands, Lair of the Hydra enters tapped. : Add . : Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
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Lakeside Shack
( 0)
Land
Lakeside Shack enters tapped unless a player has 13 or less life. : Add or .
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Lambholt Elder
( 3)
Creature — Human Werewolf
(1/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
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Lammastide Weave
( 2)
Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value. Draw a card.
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Lampad of Death's Vigil
( 2)
Enchantment Creature — Nymph
(1/3)
, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
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Land Aid '04
( 2)
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land.
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Land Cap
( 0)
Land
Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. : Add or . Put a depletion counter on Land Cap.
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Land Equilibrium
( 4)
Enchantment
If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land of their choice.
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Land Grant
( 2)
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
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Land Tax
( 1)
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
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Landfill
( 5)
Sorcery
Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
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Landroval, Horizon Witness
( 5)
Legendary Creature — Bird Noble
(3/4)
Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
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Land's Edge
( 3)
World Enchantment
Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability.
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Landslide
( 1)
Sorcery
Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
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Lapis Orb of Dragonkind
( 3)
Artifact
: Add . When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Larder Zombie
( 1)
Creature — Zombie
(1/3)
Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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Lashweed Lurker
( 8)
Creature — Eldrazi Horror
(5/4)
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may put target nonland permanent on top of its owner's library.
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Lassoed by the Law
( 4)
Enchantment
When Lassoed by the Law enters, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield. When Lassoed by the Law enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
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Last Word
( 4)
Instant
This spell can't be countered. Counter target spell.
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Last-Ditch Effort
( 1)
Instant
Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.
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Late to Dinner
( 4)
Sorcery
Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Lathiel, the Bounteous Dawn
( 4)
Legendary Creature — Unicorn
(2/2)
Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
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Lathliss, Dragon Queen
( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. : Dragons you control get +1/+0 until end of turn.
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Lathril, Blade of the Elves
( 4)
Legendary Creature — Elf Noble
(2/3)
Menace (This creature can't be blocked except by two or more creatures.) Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. , Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
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Lat-Nam Adept
( 4)
Creature — Human Wizard
(3/3)
Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.
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Lattice-Blade Mantis
( 4)
Creature — Phyrexian Insect
(4/3)
Lattice-Blade Mantis enters with two oil counters on it. Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.
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Latulla's Orders
( 2)
Enchantment — Aura
Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
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Laurine, the Diversion
( 3)
Legendary Creature — Human Rogue
(3/3)
Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) First strike , Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Lava Dart
( 1)
Instant
Lava Dart deals 1 damage to any target. Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Lava Hounds
( 4)
Creature — Dog
(4/4)
Haste When Lava Hounds enters, it deals 4 damage to you.
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Lavabrink Floodgates
( 4)
Artifact
: Add . At the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice Lavabrink Floodgates. When you do, it deals 6 damage to each creature.
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Lava-Field Overlord
( 9)
Creature — Dragon
(5/4)
Assist (Another player can pay up to of this spell's cost.) Flying When Lava-Field Overlord enters, it deals 4 damage to target creature an opponent controls.
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Lavastep Raider
( 1)
Creature — Goblin Warrior
(1/2)
: Lavastep Raider gets +2/+0 until end of turn.
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Lavinia, Azorius Renegade
( 2)
Legendary Creature — Human Soldier
(2/2)
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
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Lawmage's Binding
( 3)
Enchantment — Aura
Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
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Lay Down Arms
( 1)
Sorcery
Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
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Lay of the Land
( 1)
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Lazav, Dimir Mastermind
( 4)
Legendary Creature — Shapeshifter
(3/3)
Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
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Destined // Lead (Lead)
( 4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so.
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Lead Astray
( 2)
Instant
Tap up to two target creatures.
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Lead by Example
( 2)
Instant
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
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Lead Golem
( 5)
Artifact Creature — Golem
(3/5)
Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.
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Lead Pipe
( 1)
Artifact — Clue Equipment
Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. , Sacrifice Lead Pipe: Draw a card. Equip
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Lead the Stampede
( 3)
Sorcery
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Lead-Belly Chimera
( 4)
Artifact Creature — Chimera
(2/2)
Trample Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. <I>(This effect lasts indefinitely.)</I>
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Leaden Fists
( 3)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
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Leaden Myr
( 2)
Artifact Creature — Myr
(1/1)
: Add .
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Leadership Vacuum
( 3)
Instant
Target player returns each commander they control from the battlefield to the command zone. Draw a card.
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Leading Performance
( 2)
Sorcery
Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with either of the chosen letters.
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Leaf Dancer
( 3)
Creature — Centaur
(2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Leafcrown Dryad
( 2)
Enchantment Creature — Nymph Dryad
(2/2)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach.
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Leaf-Crowned Elder
( 4)
Creature — Treefolk Shaman
(3/5)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
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Leaf-Crowned Visionary
( 2)
Creature — Elf Druid
(1/1)
Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay . If you do, draw a card.
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Leafdrake Roost
( 5)
Enchantment — Aura
Enchant land Enchanted land has ", : Create a 2/2 green and blue Drake creature token with flying."
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Learned Learner (playtest)
( 1)
Creature — — Cephalid Wizard
(0/3)
As long as you have a maximum hand size other than 7, CARDNAME has ": Draw a card."
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Leave in the Dust
( 4)
Instant
Return target nonland permanent to its owner's hand. Draw a card.
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Restricted Office // Lecture Hall (Lecture Hall)
( 7)
Enchantment — Room
Other permanents you control have hexproof. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Ledev Champion
( 3)
Creature — Elf Knight
(2/2)
Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. : Create a 1/1 white Soldier creature token with lifelink.
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Ledev Guardian
( 4)
Creature — Human Knight
(2/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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