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Make Disappear
Make Disappear 1Blue (2)
Instant

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Counter target spell unless its controller pays 2.

Streets of New Capenna (Common)
Makeshift Binding
Makeshift Binding 2White (3)
Enchantment

When Makeshift Binding enters, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.

Murders at Karlov Manor (Common)
Makindi Aeronaut
Makindi Aeronaut 1White (2)
Creature — Kor Scout Ally (1/3)

Flying

Oath of the Gatewatch (Common)
Makindi Griffin
Makindi Griffin 3White (4)
Creature — Griffin (2/4)

Flying

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Makindi Mesas
Makindi Mesas (0)
Land

Makindi Mesas enters tapped.

Tap: Add White.

Zendikar Rising (Uncommon)
Makindi Ox
Makindi Ox 4White (5)
Creature — Ox (4/4)

Landfall — Whenever a land you control enters, tap target creature an opponent controls.

Zendikar Rising (Common)
Makindi Patrol
Makindi Patrol 2White (3)
Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally you control enters, creatures you control gain vigilance until end of turn.

Battle for Zendikar (Common)
Makindi Shieldmate
Makindi Shieldmate 2White (3)
Creature — Kor Soldier Ally (0/3)

Defender

Whenever Makindi Shieldmate or another Ally you control enters, you may put a +1/+1 counter on Makindi Shieldmate.

Zendikar (Common)
Makindi Sliderunner
Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)

Trample

Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Makindi Stampede
Makindi Stampede 3WhiteWhite (5)
Sorcery

Creatures you control get +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Malach of the Dawn
Malach of the Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying

WhiteWhiteWhite: Regenerate Malach of the Dawn.

Planar Chaos (Uncommon)
Malady Invoker
Malady Invoker (0)
Creature — Phyrexian Treefolk (3/3)

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

March of the Machine (Uncommon)
Malakir Blood-Priest
Malakir Blood-Priest 1Black (2)
Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Zendikar Rising (Common)
Malakir Bloodwitch
Malakir Bloodwitch 3BlackBlack (5)
Creature — Vampire Shaman (4/4)

Flying, protection from white

When Malakir Bloodwitch enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2017 (Rare)
Malakir Cullblade
Malakir Cullblade 1Black (2)
Creature — Vampire Warrior (1/1)

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

Arena Base Set (Uncommon)
Other Versions
Magic Origins (Uncommon)
Malcolm, Alluring Scoundrel
Malcolm, Alluring Scoundrel 1Blue (2)
Legendary Creature — Siren Pirate (2/1)

Flash

Flying

Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

The Lost Caverns of Ixalan (Rare)
Malcolm, Keen-Eyed Navigator
Malcolm, Keen-Eyed Navigator 2Blue (3)
Legendary Creature — Siren Pirate (2/2)

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)

Special Guests (Uncommon)
Other Versions
Commander Legends (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Malevolent Chandelier
Malevolent Chandelier 6 (6)
Artifact Creature — Construct (4/4)

Flying

2: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.

Duskmourn: House of Horror (Common)
Malicious Advice
Malicious Advice Variable ColorlessBlueBlack (2)
Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

Planeshift (Common)
Malicious Invader
Malicious Invader (0)
Creature — Vampire (3/3)

Flying

Malicious Invader gets +2/+0 as long as an opponent controls a Human.

Innistrad: Crimson Vow (Uncommon)
Mammoth Spider
Mammoth Spider 4Green (5)
Creature — Spider (3/5)

Reach (This creature can block creatures with flying.)

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Ravnica Allegiance (Common)
Core Set 2020 (Common)
Mana Abundance (playtest)
Mana Abundance (playtest) 2Red (3)
World Enchantment

If a player would add mana, instead all players add that mana.

Mystery Booster (Common)
Mana Drain
Mana Drain BlueBlue (2)
Instant

Counter target spell. At the beginning of your next main phase, add an amount of Colorless equal to that spell's mana value.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Legends (Uncommon)
Masters Edition III (Rare)
Vintage Masters (Mythic Rare)
Iconic Masters (Mythic Rare)
Commander Legends (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Mana Geode
Mana Geode 3 (3)
Artifact

When Mana Geode enters, scry 1.

Tap: Add one mana of any color.

Jumpstart (Common)
Other Versions
War of the Spark (Common)
Manabond
Manabond Green (1)
Enchantment

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Exodus (Rare)
Tempest Remastered (Rare)
Mana-Charged Dragon
Mana-Charged Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying, trample

Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Manacles of Decay
Manacles of Decay 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Black: Enchanted creature gets -1/-1 until end of turn.

Red: Enchanted creature can't block this turn.

Apocalypse (Common)
Manaforge Cinder
Manaforge Cinder Black or Red (1)
Creature — Elemental Shaman (1/1)

1: Add Black or Red. Activate no more than three times each turn.

Shadowmoor (Common)
Managorger Hydra
Managorger Hydra 2Green (3)
Creature — Hydra (1/1)

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Bloomburrow Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2016 (Rare)
Commander 2021 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
March of the Machine Commander (Rare)
Mandate of Abaddon
Mandate of Abaddon 3Black (4)
Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

Warhammer 40,000 Commander (Rare)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Mandatory Friendship Shackles
Mandatory Friendship Shackles (0)
Artifact — Contraption

Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.

Unstable (Common)
Mandible Justiciar
Mandible Justiciar 1White (2)
Artifact Creature — Phyrexian Cleric (2/1)

Lifelink

Whenever another artifact you control enters, Mandible Justiciar gets +1/+1 until end of turn.

Phyrexia: All Will Be One (Common)
Mandibular Kite
Mandibular Kite White (1)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 and has flying.

Equip 3White

Modern Horizons 3 (Common)
Maned Serval
Maned Serval 1White (2)
Creature — Cat (1/4)

Vigilance

Ikoria: Lair of Behemoths (Common)
Mangara of Corondor
Mangara of Corondor 1WhiteWhite (3)
Legendary Creature — Human Wizard (1/1)

Tap: Exile Mangara of Corondor and target permanent.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Mangara, the Diplomat
Mangara, the Diplomat 3White (4)
Legendary Creature — Human Cleric (2/4)

Lifelink

Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.

Whenever an opponent casts their second spell each turn, draw a card.

Bloomburrow Commander (Mythic Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Commander Masters (Rare)
Manic Vandal
Manic Vandal 2Red (3)
Creature — Human Warrior (2/2)

When Manic Vandal enters, destroy target artifact.

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Manifest Dread
Manifest Dread 1Green (2)
Sorcery

Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Common)
Manifold Insights
Manifold Insights 2Blue (3)
Sorcery

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2016 (Rare)
Manifold Key
Manifold Key 1 (1)
Artifact

1, Tap: Untap another target artifact.

3, Tap: Target creature can't be blocked this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Time Spiral Remastered (Bonus)
Manifold Mouse
Manifold Mouse 1Red (2)
Creature — Mouse Soldier (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.

Bloomburrow (Rare)
Mannichi, the Fevered Dream
Mannichi, the Fevered Dream 2Red (3)
Legendary Creature — Spirit (1/2)

1Red: Switch each creature's power and toughness until end of turn.

Betrayers of Kamigawa (Rare)
Manor Guardian
Manor Guardian 2Black (3)
Creature — — Demon (4/3)

When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Uncommon)
Manta Riders
Manta Riders Blue (1)
Creature — Merfolk (1/1)

Blue: Manta Riders gains flying until end of turn.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Mantis Rider
Mantis Rider BlueRedWhite (3)
Creature — Human Monk (3/3)

Flying, vigilance, haste

Khans of Tarkir (Rare)
Mantle of Leadership
Mantle of Leadership 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.

Planar Chaos (Uncommon)
Mantle of Tides
Mantle of Tides Blue (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Maraleaf Rider
Maraleaf Rider 1Green (2)
Creature — Elf Knight (3/1)

Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able.

Throne of Eldraine (Common)
Marath, Will of the Wild
Marath, Will of the Wild RedGreenWhite (3)
Legendary Creature — Elemental Beast (0/0)

Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Variable Colorless, Remove X +1/+1 counters from Marath: Choose one —

• Put X +1/+1 counters on target creature. X can't be 0.

• Marath deals X damage to any target. X can't be 0.

• Create an X/X green Elemental creature token. X can't be 0.

Commander Legends (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Marauder's Axe
Marauder's Axe 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart (Common)
Other Versions
Core Set 2019 (Common)
Core Set 2020 (Common)
Marauding Blight-Priest
Marauding Blight-Priest 2Black (3)
Creature — Vampire Cleric (3/2)

Whenever you gain life, each opponent loses 1 life.

Magic: The Gathering Foundations (Common)
Other Versions
Zendikar Rising (Common)
Jumpstart 2022 (Common)
Marauding Boneslasher
Marauding Boneslasher 2Black (3)
Creature — Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

Jumpstart 2022 (Common)
Other Versions
Hour of Devastation (Common)
Amonkhet Remastered (Common)
Marauding Brinefang
Marauding Brinefang 5BlueBlue (7)
Creature — Dinosaur (6/7)

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Marauding Dreadship
Marauding Dreadship 2Red (3)
Artifact — Vehicle (4/1)

Haste

When Marauding Dreadship enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

March of the Machine (Common)
Marauding Knight
Marauding Knight 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

Invasion (Rare)
Marauding Looter
Marauding Looter 2BlueRed (4)
Creature — Human Pirate (4/3)

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.

Ixalan (Uncommon)
Marauding Maulhorn
Marauding Maulhorn 2RedRed (4)
Creature — Beast (5/3)

Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.

Magic 2014 Core Set (Common)
Marauding Raptor
Marauding Raptor 1Red (2)
Creature — Dinosaur (2/3)

Creature spells you cast cost 1 less to cast.

Whenever another creature you control enters, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Marauding Sphinx
Marauding Sphinx 3BlueBlue (5)
Creature — Sphinx Rogue (3/5)

Flying, vigilance, ward 2

Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Maraxus of Keld
Maraxus of Keld 4RedRed (6)
Legendary Creature — Human Warrior (*/*)

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.

Weatherlight (Rare)
Marble Diamond
Marble Diamond 2 (2)
Artifact

Marble Diamond enters tapped.

Tap: Add White.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Commander Legends (Common)
Kaldheim Commander (Common)
Innistrad: Crimson Vow Commander (Common)
March of Otherworldly Light
March of Otherworldly Light Variable ColorlessWhite (1)
Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile target artifact, creature, or enchantment with mana value X or less.

Kamigawa: Neon Dynasty (Rare)
March of the Canonized
March of the Canonized Variable ColorlessWhiteWhite (2)
Enchantment

When March of the Canonized enters, create X 1/1 white Vampire creature tokens with lifelink.

At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

The Lost Caverns of Ixalan Commander (Rare)
March of the Drowned
March of the Drowned Black (1)
Sorcery

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target Pirate cards from your graveyard to your hand.

Ixalan (Common)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
March of the Returned
March of the Returned 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Theros (Common)
March of Wretched Sorrow
March of Wretched Sorrow Variable ColorlessBlack (1)
Instant

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs 2 less to cast for each card exiled this way.

March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

Kamigawa: Neon Dynasty (Rare)
Marchesa, Dealer of Death
Marchesa, Dealer of Death BlueBlackRed (3)
Legendary Creature — Human Rogue (3/4)

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Marchesa's Decree
Marchesa's Decree 3Black (4)
Enchantment

When Marchesa's Decree enters, you become the monarch.

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Conspiracy: Take the Crown (Uncommon)
Marching Duodrone
Marching Duodrone 2 (2)
Artifact Creature — Construct (2/2)

Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Mardu Ascendancy
Mardu Ascendancy RedWhiteBlack (3)
Enchantment

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Khans of Tarkir (Rare)
Mardu Banner
Mardu Banner 3 (3)
Artifact

Tap: Add Red, White, or Black.

RedWhiteBlack, Tap, Sacrifice Mardu Banner: Draw a card.

Khans of Tarkir (Common)
Mardu Blazebringer
Mardu Blazebringer 2Red (3)
Creature — Ogre Warrior (4/4)

When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.

Khans of Tarkir (Uncommon)
Mardu Charm
Mardu Charm RedWhiteBlack (3)
Instant

Choose one —

• Mardu Charm deals 4 damage to target creature.

• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Khans of Tarkir (Uncommon)
Mardu Hateblade
Mardu Hateblade White (1)
Creature — Human Warrior (1/1)

Black: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Khans of Tarkir (Common)
Mardu Heart-Piercer
Mardu Heart-Piercer 3Red (4)
Creature — Human Archer (2/3)

Raid — When Mardu Heart-Piercer enters, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
Khans of Tarkir (Uncommon)
Mardu Hordechief
Mardu Hordechief 2White (3)
Creature — Human Warrior (2/3)

Raid — When Mardu Hordechief enters, if you attacked this turn, create a 1/1 white Warrior creature token.

Khans of Tarkir (Common)
Mardu Outrider
Mardu Outrider 1BlackBlack (3)
Creature — Orc Warrior (5/5)

As an additional cost to cast this spell, discard a card.

Mystery Booster 2: Convention Edition Eternal (Rare)
Other Versions
Arena Base Set (Rare)
Mardu Roughrider
Mardu Roughrider 2RedWhiteBlack (5)
Creature — Orc Warrior (5/4)

Whenever Mardu Roughrider attacks, target creature can't block this turn.

Khans of Tarkir (Uncommon)
Mardu Runemark
Mardu Runemark 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has first strike as long as you control a white or black permanent.

Fate Reforged (Common)
Mardu Scout
Mardu Scout RedRed (2)
Creature — Goblin Scout (3/1)

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Mardu Shadowspear
Mardu Shadowspear Black (1)
Creature — Human Warrior (1/1)

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash 1Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Uncommon)
Mardu Skullhunter
Mardu Skullhunter 1Black (2)
Creature — Human Warrior (2/1)

Mardu Skullhunter enters tapped.

Raid — When Mardu Skullhunter enters, if you attacked this turn, target opponent discards a card.

Khans of Tarkir (Common)
Mardu Strike Leader
Mardu Strike Leader 2Black (3)
Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Fate Reforged (Rare)
Mardu Warshrieker
Mardu Warshrieker 3Red (4)
Creature — Orc Shaman (3/3)

Raid — When Mardu Warshrieker enters, if you attacked this turn, add RedWhiteBlack.

Khans of Tarkir (Common)
Mardu Woe-Reaper
Mardu Woe-Reaper White (1)
Creature — Human Warrior (2/1)

Whenever Mardu Woe-Reaper or another Warrior you control enters, you may exile target creature card from a graveyard. If you do, you gain 1 life.

Fate Reforged (Uncommon)
Marhault Elsdragon
Marhault Elsdragon 3RedRedGreen (6)
Legendary Creature — Elf Warrior (4/6)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Chronicles (Uncommon)
Marina Vendrell
Marina Vendrell WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Warlock (3/5)

When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.

Tap: Lock or unlock a door of target Room you control. Activate only as a sorcery.

Duskmourn: House of Horror (Rare)
Marina Vendrell's Grimoire
Marina Vendrell's Grimoire 5Blue (6)
Legendary Artifact

When Marina Vendrell's Grimoire enters, if you cast it, draw five cards.

You have no maximum hand size and don't lose the game for having 0 or less life.

Whenever you gain life, draw that many cards.

Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.

Duskmourn: House of Horror (Rare)
Maritime Guard
Maritime Guard 1Blue (2)
Creature — Merfolk Soldier (1/3)

Magic Origins (Common)
Other Versions
Magic 2011 (Common)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Marked by Honor
Marked by Honor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Welcome Deck 2016 (Common)
Other Versions
Magic 2015 Core Set (Common)
Markov Blademaster
Markov Blademaster 1RedRed (3)
Creature — Vampire Warrior (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Rare)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Markov Dreadknight
Markov Dreadknight 3BlackBlack (5)
Creature — Vampire Knight (3/3)

Flying

2Black, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

Shadows over Innistrad (Rare)
Markov Warlord
Markov Warlord 5Red (6)
Creature — Vampire Warrior (4/4)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Markov Warlord enters, up to two target creatures can't block this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Marrow Shards
Marrow Shards Phyrexian White (1)
Instant

(Phyrexian White can be paid with either White or 2 life.)

Marrow Shards deals 1 damage to each attacking creature.

New Phyrexia (Uncommon)
Marsh Crocodile
Marsh Crocodile 2BlueBlack (4)
Creature — Crocodile (4/4)

When Marsh Crocodile enters, return a blue or black creature you control to its owner's hand.

When Marsh Crocodile enters, each player discards a card.

Planeshift (Uncommon)
Marsh Threader
Marsh Threader 1White (2)
Creature — Kor Scout (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Worldwake (Common)
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