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Rathi Intimidator
Rathi Intimidator 1BlackBlack (3)
Creature — Phyrexian Horror Mercenary (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

2, Tap: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

Nemesis (Common)
Rath's Edge
Rath's Edge (0)
Legendary Land

Tap: Add Colorless.

4, Tap, Sacrifice a land: Rath's Edge deals 1 damage to any target.

Nemesis (Rare)
Ravaged Highlands
Ravaged Highlands (0)
Land

Ravaged Highlands enters tapped.

Tap: Add Red.

Tap, Sacrifice Ravaged Highlands: Add one mana of any color.

Odyssey (Common)
Ravaging Horde
Ravaging Horde 3RedRed (5)
Creature — Human Soldier (3/3)

When Ravaging Horde enters, destroy target land.

Portal Three Kingdoms (Uncommon)
Raven Guild Initiate
Raven Guild Initiate 2Blue (3)
Creature — Human Wizard (1/4)

Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Common)
Raven Guild Master
Raven Guild Master 1BlueBlue (3)
Creature — Human Wizard Mutant (1/1)

Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.

Morph 2BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Rare)
Ravenloft Adventurer
Ravenloft Adventurer 3Black (4)
Creature — Human Rogue Assassin (3/4)

When Ravenloft Adventurer enters, you take the initiative.

If a creature an opponent controls would die, instead exile it and put a hit counter on it.

Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.

Commander Legends: Battle for Baldur's Gate (Rare)
Ravenous Bloodseeker
Ravenous Bloodseeker 1Red (2)
Creature — Vampire Berserker (1/3)

Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Ravenous Daggertooth
Ravenous Daggertooth 2Green (3)
Creature — Dinosaur (3/2)

Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.

Ixalan (Common)
Ravenous Demon
Ravenous Demon 3BlackBlack (5)
Creature — Demon (4/4)

Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.

Dark Ascension (Rare)
Ravenous Intruder
Ravenous Intruder 1Red (2)
Creature — Gremlin (1/2)

Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Double Masters (Uncommon)
Ravenous Lindwurm
Ravenous Lindwurm 4GreenGreen (6)
Creature — Wurm (6/6)

When Ravenous Lindwurm enters, you gain 4 life.

Kaldheim (Common)
Raven's Run Dragoon
Raven's Run Dragoon 2Green or WhiteGreen or White (4)
Creature — Elf Knight (3/3)

Raven's Run Dragoon can't be blocked by black creatures.

Shadowmoor (Common)
Ravine Raider
Ravine Raider Black (1)
Creature — Lizard Rogue (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

1Black: Ravine Raider gets +1/+1 until end of turn.

Bloomburrow (Common)
Raving Dead
Raving Dead 4Black (5)
Creature — Zombie (2/6)

Deathtouch

At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.

Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.

Commander 2014 (Rare)
Ravos, Soultender
Ravos, Soultender 3WhiteBlack (5)
Legendary Creature — Human Cleric (2/2)

Flying

Other creatures you control get +1/+1.

At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Ray of Command
Ray of Command 3Blue (4)
Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition II (Uncommon)
Magic: The Gathering-Commander (Common)
Ray of Dissolution
Ray of Dissolution 2White (3)
Instant

Destroy target enchantment. You gain 3 life.

Theros (Common)
Ray of Distortion
Ray of Distortion 3White (4)
Instant

Destroy target artifact or enchantment.

Flashback 4WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Common)
Other Versions
Odyssey (Common)
Rayne, Academy Chancellor
Rayne, Academy Chancellor 2Blue (3)
Legendary Creature — Human Wizard (1/1)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.

Urza's Destiny (Rare)
Razaketh, the Foulblooded
Razaketh, the Foulblooded 5BlackBlackBlack (8)
Legendary Creature — Demon (8/8)

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Commander Masters (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Raze to the Ground
Raze to the Ground 2Red (3)
Sorcery

This spell can't be countered.

Destroy target artifact. If its mana value was 1 or less, draw a card.

The Brothers' War (Common)
Razing Snidd
Razing Snidd 4BlackRed (6)
Creature — Beast (3/3)

When Razing Snidd enters, return a black or red creature you control to its owner's hand.

When Razing Snidd enters, each player sacrifices a land of their choice.

Planeshift (Uncommon)
Razor Pendulum
Razor Pendulum 4 (4)
Artifact

At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to that player.

Mirage (Rare)
Razorfield Rhino
Razorfield Rhino 6 (6)
Artifact Creature — Rhino (4/4)

Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.

Mirrodin Besieged (Common)
Razorfield Ripper
Razorfield Ripper 2White (3)
Artifact Creature — Equipment Rhino (3/3)

Whenever Razorfield Ripper or equipped creature attacks, you get Energy (an energy counter), then it gets +X/+X until end of turn, where X is the amount of Energy you have.

Reconfigure—Pay 2 or EnergyEnergyEnergy. (Pay 2 or EnergyEnergyEnergy: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Modern Horizons 3 Commander (Rare)
Razorfield Thresher
Razorfield Thresher 7 (7)
Artifact Creature — Construct (6/4)

Scars of Mirrodin (Common)
Razorgrass Field
Razorgrass Field (0)
Land

As Razorgrass Field enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add White.

Modern Horizons 3 (Uncommon)
Razorkin Hordecaller
Razorkin Hordecaller 4Red (5)
Creature — Human Clown Berserker (4/4)

Haste

Whenever you attack, create a 1/1 red Gremlin creature token.

Duskmourn: House of Horror (Uncommon)
Razorkin Needlehead
Razorkin Needlehead RedRed (2)
Creature — Human Assassin (2/2)

Razorkin Needlehead has first strike during your turn.

Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.

Duskmourn: House of Horror (Rare)
Razortide Bridge
Razortide Bridge (0)
Artifact Land

Razortide Bridge enters tapped.

Indestructible

Tap: Add White or Blue.

Magic The Gathering—Fallout (Common)
Other Versions
Modern Horizons 2 (Common)
The Brothers' War Commander (Common)
Razzle-Dazzler
Razzle-Dazzler 1Blue (2)
Creature — Human Wizard (1/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.

Outlaws of Thunder Junction (Common)
Reach of Shadows
Reach of Shadows 4Black (5)
Instant

Destroy target creature that's one or more colors.

Fate Reforged (Common)
Read the Bones
Read the Bones 2Black (3)
Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Duskmourn: House of Horror Commander (Common)
Other Versions
Theros (Common)
Commander 2014 (Common)
Magic Origins (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Commander 2017 (Common)
Time Spiral Remastered (Bonus)
Dominaria United Commander (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Read the Runes
Read the Runes Variable ColorlessBlue (1)
Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Jumpstart (Rare)
Other Versions
Onslaught (Rare)
Commander 2016 (Rare)
Read the Tides
Read the Tides 5Blue (6)
Sorcery

Choose one —

• Draw three cards.

• Return up to two target creatures to their owners' hands.

Core Set 2021 (Common)
Ready // Willing (Ready)
Ready // Willing (Ready) 1GreenWhite (3)
Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Ready to Rumble
Ready to Rumble 4Red (5)
Sorcery

Choose one —

• Ready to Rumble deals 5 damage to target creature or planeswalker.

• Destroy target artifact.

Streets of New Capenna (Common)
Reality Acid
Reality Acid 2Blue (3)
Enchantment — Aura

Enchant permanent

Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Realm-Cloaked Giant
Realm-Cloaked Giant 5WhiteWhite (7)
Creature — Giant (7/7)

Vigilance

Bloomburrow Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Wilds of Eldraine Commander (Mythic Rare)
Realms Uncharted
Realms Uncharted 2Green (3)
Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Rise of the Eldrazi (Rare)
Reap and Sow
Reap and Sow 3Green (4)
Sorcery

Choose one —

• Destroy target land.

• Search your library for a land card, put that card onto the battlefield, then shuffle.

Entwine 1Green (Choose both if you pay the entwine cost.)

Darksteel (Common)
Reaper of Sheoldred
Reaper of Sheoldred 4Black (5)
Creature — Phyrexian Horror (2/5)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.

New Phyrexia (Uncommon)
Reaper of the Wilds
Reaper of the Wilds 2BlackGreen (4)
Creature — Gorgon (4/5)

Whenever another creature dies, scry 1.

Black: Reaper of the Wilds gains deathtouch until end of turn.

1Green: Reaper of the Wilds gains hexproof until end of turn.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Theros (Rare)
Reaping the Rewards
Reaping the Rewards White (1)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

You gain 2 life.

Exodus (Common)
Reasonable Doubt
Reasonable Doubt 1Blue (2)
Instant

Counter target spell unless its controller pays 2.

Suspect up to one target creature. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Common)
Reaver Drone
Reaver Drone Black (1)
Creature — Eldrazi Drone (2/1)

Devoid (This card has no color.)

At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.

Oath of the Gatewatch (Uncommon)
Rebound
Rebound 1Blue (2)
Instant

Change the target of target spell that targets only a player. The new target must be a player.

Stronghold (Uncommon)
Rebuff the Wicked
Rebuff the Wicked White (1)
Instant

Counter target spell that targets a permanent you control.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Rebuild
Rebuild 2Blue (3)
Instant

Return all artifacts to their owners' hands.

Cycling 2 (2, Discard this card: Draw a card.)

Modern Horizons (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Rebuild the City
Rebuild the City 3BlackRedGreen (6)
Sorcery

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

March of the Machine: The Aftermath (Rare)
Reckless Abandon
Reckless Abandon Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Reckless Abandon deals 4 damage to any target.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Urza's Destiny (Common)
Reckless Detective
Reckless Detective 1Red (2)
Creature — Devil Detective (0/3)

Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn.

Murders at Karlov Manor (Uncommon)
Reckless Endeavor
Reckless Endeavor 5RedRed (7)
Sorcery

Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

Adventures in the Forgotten Realms Commander (Rare)
Reckless Handling
Reckless Handling 1Red (2)
Sorcery

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

March of the Machine: The Aftermath (Uncommon)
Reckless Ringleader
Reckless Ringleader Red (1)
Creature — — Goblin Rogue (1/1)

Haste

When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.

Jumpstart: Historic Horizons (Common)
Reckoner Shakedown
Reckoner Shakedown 2Black (3)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.

Kamigawa: Neon Dynasty (Common)
Reclusive Taxidermist
Reclusive Taxidermist 1Green (2)
Creature — Human Druid (1/2)

Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.

Tap: Add one mana of any color.

Innistrad: Crimson Vow (Uncommon)
Reconstructed Thopter
Reconstructed Thopter 3 (3)
Artifact Creature — Thopter (2/1)

Flying

Unearth 2 (2: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Record Store
Record Store (0)
Artifact — Contraption

Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Unstable (Rare)
Recruiter of the Guard
Recruiter of the Guard 2White (3)
Creature — Human Soldier (1/1)

When Recruiter of the Guard enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Modern Horizons 3 (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Rare)
Recruitment Drive
Recruitment Drive 2White (3)
Sorcery

Roll a d20.

1–9 | Create two 1/1 white Soldier creature tokens.

10–19 | Create two 2/2 white Knight creature tokens.

20 | Create three 2/2 white Knight creature tokens.

Commander Legends: Battle for Baldur's Gate (Common)
Recycla-bird (playtest)
Recycla-bird (playtest) Blue (1)
Creature — — Bird (1/1)

Flying

When CARDNAME dies, put a flying counter on target creature you control.

Mystery Booster (Common)
Red Cliffs Armada
Red Cliffs Armada 4Blue (5)
Creature — Human Soldier (5/4)

Red Cliffs Armada can't attack unless defending player controls an Island.

Masters Edition II (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Red Death, Shipwrecker
Red Death, Shipwrecker BlueRed (2)
Legendary Creature — Crab Mutant (1/3)

Alluring Eyes — Tap: Goad target creature an opponent controls. That player draws a card. You add Red. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Magic The Gathering—Fallout (Rare)
Red Dragon
Red Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Fire Breath — When Red Dragon enters, it deals 4 damage to each opponent.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Red Elemental Blast
Red Elemental Blast Red (1)
Instant

Choose one —

• Counter target blue spell.

• Destroy target blue permanent.

Masters 25 (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Masters Edition IV (Uncommon)
Red Herring
Red Herring 1Red (2)
Artifact Creature — Clue Fish (2/2)

Haste

Red Herring attacks each combat if able.

2, Sacrifice Red Herring: Draw a card.

Murders at Karlov Manor (Common)
Red Herring (playtest)
Red Herring (playtest) 1Red (2)
Creature — — Fish (2/2)

1Blue: Exchange CARDNAME from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to CARDNAME.

Mystery Booster (Common)
Red Mana Battery
Red Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Red Mana Battery.

Tap, Remove any number of charge counters from Red Mana Battery: Add Red, then add an additional Red for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Red Scarab
Red Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by red creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Ice Age (Uncommon)
Red Sun's Twilight
Red Sun's Twilight Variable ColorlessRedRed (2)
Sorcery

Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.

Phyrexia: All Will Be One (Rare)
Red Sun's Zenith
Red Sun's Zenith Variable ColorlessRed (1)
Sorcery

Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.

Mirrodin Besieged (Rare)
Red Ward
Red Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from red. This effect doesn't remove Red Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Redcap Gutter-Dweller
Redcap Gutter-Dweller 2RedRed (4)
Creature — Goblin Warrior (3/3)

Menace

When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block."

At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Wilds of Eldraine (Rare)
Redcap Heelslasher
Redcap Heelslasher 3Red (4)
Creature — Goblin Rogue (2/3)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

First strike

March of the Machine (Common)
Redcap Melee
Redcap Melee Red (1)
Instant

Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.

Throne of Eldraine (Uncommon)
Redcap Raiders
Redcap Raiders 2Red (3)
Creature — Goblin Warrior (3/2)

Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.

Throne of Eldraine (Common)
Redcap Thief
Redcap Thief 2Red (3)
Creature — Goblin Rogue (2/3)

When Redcap Thief enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Wilds of Eldraine (Common)
Redeem
Redeem 1White (2)
Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

Urza's Saga (Uncommon)
Other Versions
Eighth Edition (Common)
Redeem the Lost
Redeem the Lost 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Redemption Arc
Redemption Arc 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

1White: Exile enchanted creature.

Murders at Karlov Manor Commander (Rare)
Redemption Choir
Redemption Choir 2WhiteWhite (4)
Creature — Vampire Cleric (3/3)

Lifelink

Coven — Whenever Redemption Choir enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Rare)
Redemptor Dreadnought
Redemptor Dreadnought 5 (5)
Artifact Creature — Astartes Dreadnought (4/4)

Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard.

Trample

Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.

Warhammer 40,000 Commander (Rare)
Red-Hot Hottie
Red-Hot Hottie 2RedRed (4)
Creature — Elemental (2/5)

Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs."

Unhinged (Common)
Redirect
Redirect BlueBlue (2)
Instant

You may choose new targets for target spell.

Magic 2013 (Rare)
Other Versions
Magic 2011 (Rare)
Magic 2012 (Rare)
Redress Fate
Redress Fate 6WhiteWhite (8)
Sorcery

Return all artifact and enchantment cards from your graveyard to the battlefield.

Miracle 3White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Duskmourn: House of Horror Commander (Rare)
Redrock Sentinel
Redrock Sentinel 3 (3)
Artifact Creature — Golem (2/4)

Defender

2, Tap, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction (Uncommon)
Redtooth Genealogist
Redtooth Genealogist 2Green (3)
Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Redtooth Vanguard
Redtooth Vanguard 1Green (2)
Creature — Elf Warrior (3/1)

Trample

Whenever an enchantment you control enters, you may pay 2. If you do, return Redtooth Vanguard from your graveyard to your hand.

Wilds of Eldraine (Uncommon)
Reduce // Rubble (Reduce)
Reduce // Rubble (Reduce) 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Reduce in Stature
Reduce in Stature 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

Dragons of Tarkir (Common)
Reduce to Ashes
Reduce to Ashes 4Red (5)
Sorcery

Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.

Ravnica Clue Edition (Common)
Other Versions
Shadows over Innistrad (Common)
Core Set 2020 (Common)
Arena Base Set (Common)
Reduce to Dreams
Reduce to Dreams 3BlueBlue (5)
Sorcery

Return all artifacts and enchantments to their owners' hands.

Betrayers of Kamigawa (Rare)
Reduce to Memory
Reduce to Memory 1WhiteWhite (3)
Sorcery — Lesson

Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Uncommon)
Redwood Treefolk
Redwood Treefolk 4Green (5)
Creature — Treefolk (3/6)

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Weatherlight (Common)
Referee Squad
Referee Squad 2Blue (3)
Creature — Homunculus (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

When Referee Squad enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

March of the Machine (Uncommon)
Reflect Damage
Reflect Damage 3RedWhite (5)
Instant

The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.

Mirage (Rare)
Refurbished Familiar
Refurbished Familiar 3Black (4)
Artifact Creature — Zombie Rat (2/1)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying

When Refurbished Familiar enters, each opponent discards a card. For each opponent who can't, you draw a card.

Modern Horizons 3 (Common)
Refuse to Yield
Refuse to Yield 1White (2)
Instant

Target creature gets +2/+7 until end of turn. Untap it.

Streets of New Capenna (Uncommon)
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