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Nissa, Vastwood Seer
Nissa, Vastwood Seer 2Green (3)
Legendary Creature — Elf Scout (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.

Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Nissa, Vital Force
Nissa, Vital Force 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Nissa, Voice of Zendikar
Nissa, Voice of Zendikar 1GreenGreen (3)
Legendary Planeswalker — Nissa (3)

+1: Create a 0/1 green Plant creature token.

−2: Put a +1/+1 counter on each creature you control.

−7: You gain X life and draw X cards, where X is the number of lands you control.

Duel Decks: Nissa vs. Ob Nixilis (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
Nissa, Who Shakes the World
Nissa, Who Shakes the World 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

Whenever you tap a Forest for mana, add an additional Green.

+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.

−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

War of the Spark (Rare)
Nissa, Worldwaker
Nissa, Worldwaker 3GreenGreen (5)
Legendary Planeswalker — Nissa (3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Archenemy: Nicol Bolas (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Nissa's Chosen
Nissa's Chosen GreenGreen (2)
Creature — Elf Warrior (2/3)

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Zendikar (Common)
Nissa's Defeat
Nissa's Defeat 2Green (3)
Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

Hour of Devastation (Uncommon)
Nissa's Encouragement
Nissa's Encouragement 4Green (5)
Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.

Hour of Devastation (Rare)
Nissa's Expedition
Nissa's Expedition 4Green (5)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Commander 2021 (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Nissa's Judgment
Nissa's Judgment 4Green (5)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

Ravnica Clue Edition (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Nissa's Pilgrimage
Nissa's Pilgrimage 2Green (3)
Sorcery

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Commander 2017 (Common)
Other Versions
Magic Origins (Common)
Nissa's Renewal
Nissa's Renewal 5Green (6)
Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Commander 2021 (Rare)
Other Versions
Battle for Zendikar (Rare)
Zendikar Rising Commander (Rare)
Nissa's Revelation
Nissa's Revelation 5GreenGreen (7)
Sorcery

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

Game Night (Rare)
Other Versions
Magic Origins (Rare)
Nissa's Triumph
Nissa's Triumph GreenGreen (2)
Sorcery

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

War of the Spark (Uncommon)
Nissa's Zendikon
Nissa's Zendikon 3Green (4)
Enchantment — Aura

Enchant land

Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Zendikar Rising (Common)
Niveous Wisps
Niveous Wisps White (1)
Instant

Target creature becomes white until end of turn. Tap that creature.

Draw a card.

Shadowmoor (Common)
Nivix Barrier
Nivix Barrier 3Blue (4)
Creature — Illusion Wall (0/4)

Flash (You may cast this spell any time you could cast an instant.)

Defender (This creature can't attack.)

When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.

Magic Origins (Common)
Nivix Cyclops
Nivix Cyclops 1BlueRed (3)
Creature — Cyclops (1/4)

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Duel Decks: Mind vs. Might (Common)
Other Versions
Dragon's Maze (Common)
Nivix Guildmage
Nivix Guildmage BlueRed (2)
Creature — Human Wizard (2/2)

1BlueRed: Draw a card, then discard a card.

2BlueRed: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Guild Kit: Izzet (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2017 (Uncommon)
Nivix, Aerie of the Firemind
Nivix, Aerie of the Firemind (0)
Land

Tap: Add Colorless.

2BlueRed, Tap: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Guildpact (Uncommon)
Nivmagus Elemental
Nivmagus Elemental Blue or Red (1)
Creature — Elemental (1/2)

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)

Return to Ravnica (Rare)
Niv-Mizzet Reborn
Niv-Mizzet Reborn WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (6/6)

Flying

When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Ravnica Remastered (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
March of the Machine Multiverse Legends (Mythic Rare)
Niv-Mizzet, Dracogenius
Niv-Mizzet, Dracogenius 2BlueBlueRedRed (6)
Legendary Creature — Dragon Wizard (5/5)

Flying

Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

BlueRed: Niv-Mizzet, Dracogenius deals 1 damage to any target.

Commander 2017 (Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Niv-Mizzet, Guildpact
Niv-Mizzet, Guildpact WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (6/6)

Flying, hexproof from multicolored

Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.

Murders at Karlov Manor (Rare)
Niv-Mizzet, Parun
Niv-Mizzet, Parun BlueBlueBlueRedRedRed (6)
Legendary Creature — Dragon Wizard (5/5)

This spell can't be countered.

Flying

Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.

Whenever a player casts an instant or sorcery spell, you draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Ravnica Remastered (Rare)
Niv-Mizzet, Supreme
Niv-Mizzet, Supreme WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (5/5)

Flying, hexproof from monocolored

Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)

March of the Machine: The Aftermath (Rare)
Niv-Mizzet, the Firemind
Niv-Mizzet, the Firemind 2BlueBlueRedRed (6)
Legendary Creature — Dragon Wizard (4/4)

Flying

Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.

Tap: Draw a card.

Ravnica Remastered (Rare)
Other Versions
Guildpact (Rare)
From the Vault: Dragons (Rare)
Duel Decks: Izzet vs. Golgari (Mythic Rare)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Masters 25 (Rare)
Guild Kit: Izzet (Rare)
Ikoria Commander (Rare)
Nix
Nix Blue (1)
Instant

Counter target spell if no mana was spent to cast it.

Future Sight (Rare)
No Escape
No Escape 2Blue (3)
Instant

Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Scry 1.

Jumpstart 2022 (Common)
Other Versions
War of the Spark (Common)
No Mercy
No Mercy 2BlackBlack (4)
Enchantment

Whenever a creature deals damage to you, destroy it.

Dominaria Remastered (Mythic Rare)
Other Versions
Urza's Legacy (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Gallifrey Falls // No More (No More)
Gallifrey Falls // No More (No More) 2White (3)
Instant

Any number of target creatures you control phase out.

Fuse (You may cast one or both halves of this card from your hand.)

Doctor Who Commander (Rare)
No More Lies
No More Lies WhiteBlue (2)
Instant

Counter target spell unless its controller pays 3. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Murders at Karlov Manor (Uncommon)
No One Left Behind
No One Left Behind 4Black (5)
Sorcery

This spell costs 3 less to cast if it targets a creature card with mana value 3 or less.

Return target creature card from your graveyard to the battlefield.

The Brothers' War (Uncommon)
No Quarter
No Quarter 3Red (4)
Enchantment

Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.

Whenever a creature blocks a creature with lesser power, destroy the attacking creature.

Tempest (Rare)
No Rest for the Wicked
No Rest for the Wicked 1Black (2)
Enchantment

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
No Way Out
No Way Out 2Black (3)
Sorcery

Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
No Witnesses
No Witnesses 2WhiteWhite (4)
Sorcery

Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Nobilis of War
Nobilis of War Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White (5)
Creature — Spirit Avatar (3/4)

Flying

Attacking creatures you control get +2/+0.

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Noble Banneret
Noble Banneret 2WhiteWhite (4)
Creature — Human Knight (3/3)

Draft Noble Banneret face up.

As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down.

As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink.

Conspiracy: Take the Crown (Uncommon)
Noble Benefactor
Noble Benefactor 2Blue (3)
Creature — Human Cleric (2/2)

When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.

Weatherlight (Uncommon)
Noble Elephant
Noble Elephant 3White (4)
Creature — Elephant (2/2)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mirage (Common)
Noble Heritage
Noble Heritage 1White (2)
Legendary Enchantment — Background

Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Commander Legends: Battle for Baldur's Gate (Rare)
Noble Hierarch
Noble Hierarch Green (1)
Creature — Human Druid (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Add Green, White, or Blue.

Double Masters (Rare)
Other Versions
Conflux (Rare)
Modern Masters 2015 Edition (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Noble Panther
Noble Panther 1GreenWhite (3)
Creature — Cat (3/3)

1: Noble Panther gains first strike until end of turn.

Invasion (Rare)
Noble Purpose
Noble Purpose 3WhiteWhite (5)
Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Mercadian Masques (Uncommon)
Other Versions
Eighth Edition (Rare)
Noble Quarry
Noble Quarry 2Green (3)
Enchantment Creature — Unicorn (1/1)

Bestow 5Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

All creatures able to block Noble Quarry or enchanted creature do so.

Enchanted creature gets +1/+1.

Commander 2015 (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Noble Stand
Noble Stand 4White (5)
Enchantment

Whenever a creature you control blocks, you gain 2 life.

Nemesis (Uncommon)
Noble Steeds
Noble Steeds 2White (3)
Enchantment

1White: Target creature gains first strike until end of turn.

Alliances (Common)
Noble Templar
Noble Templar 5White (6)
Creature — Human Cleric Soldier (3/6)

Vigilance

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Masters 25 (Common)
Other Versions
Scourge (Common)
Magic: The Gathering—Conspiracy (Common)
Vintage Masters (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Noble Vestige
Noble Vestige 2White (3)
Creature — Spirit (1/2)

Flying

Tap: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.

Zendikar (Common)
Noble's Purse
Noble's Purse 2 (2)
Artifact

Noble's Purse enters the battlefield tapped and with three coin counters on it.

Tap, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Nocturnal Feeder
Nocturnal Feeder 2Black (3)
Creature — Vampire Rogue (2/1)

Flying

When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.

Jumpstart (Common)
Nocturnal Raid
Nocturnal Raid 2BlackBlack (4)
Instant

Black creatures get +2/+0 until end of turn.

Mirage (Uncommon)
Other Versions
Seventh Edition (Uncommon)
No-Dachi
No-Dachi 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Uncommon)
Noetic Scales
Noetic Scales 4 (4)
Artifact

At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.

Urza's Saga (Rare)
Noggin Whack
Noggin Whack 2BlackBlack (4)
Kindred Sorcery — Rogue

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player reveals three cards from their hand. You choose two of them. That player discards those cards.

Morningtide (Uncommon)
Noggle Bandit
Noggle Bandit 1Blue or RedBlue or Red (3)
Creature — Noggle Rogue (2/2)

Noggle Bandit can't be blocked except by creatures with defender.

Eventide (Common)
Noggle Bridgebreaker
Noggle Bridgebreaker 2Blue or RedBlue or Red (4)
Creature — Noggle Rogue (4/3)

When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.

Eventide (Common)
Noggle Hedge-Mage
Noggle Hedge-Mage 2Blue or Red (3)
Creature — Noggle Wizard (2/2)

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.

When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.

Eventide (Uncommon)
Noggle Ransacker
Noggle Ransacker 2Blue or Red (3)
Creature — Noggle Rogue (2/1)

When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.

Planechase Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase 2012 Edition (Uncommon)
Nogi, Draco-Zealot
Nogi, Draco-Zealot 1RedRed (3)
Legendary Creature — Kobold Shaman (3/3)

Dragon spells you cast cost 1 less to cast.

Whenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.

Game Night: Free-For-All (Mythic Rare)
Noise Marine
Noise Marine 4Red (5)
Creature — Astartes Warrior (3/2)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Sonic Blaster — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.

Warhammer 40,000 Commander (Uncommon)
Nomad Decoy
Nomad Decoy 2White (3)
Creature — Human Nomad (1/2)

White, Tap: Tap target creature.

Threshold — WhiteWhite, Tap: Tap two target creatures. Activate only if seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Odyssey (Uncommon)
Nomad Mythmaker
Nomad Mythmaker 2White (3)
Creature — Human Nomad Cleric (2/2)

White, Tap: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

Tenth Edition (Rare)
Other Versions
Judgment (Rare)
Nomad Outpost
Nomad Outpost (0)
Land

Nomad Outpost enters the battlefield tapped.

Tap: Add Red, White, or Black.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Dominaria United Commander (Uncommon)
Commander Masters (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Nomad Stadium
Nomad Stadium (0)
Land

Tap: Add White. Nomad Stadium deals 1 damage to you.

Threshold — White, Tap, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Nomadic Elf
Nomadic Elf 1Green (2)
Creature — Elf Nomad (2/2)

1Green: Add one mana of any color.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Nomads' Assembly
Nomads' Assembly 4WhiteWhite (6)
Sorcery

Create a 1/1 white Kor Soldier creature token for each creature you control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Commander 2014 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Nomads en-Kor
Nomads en-Kor White (1)
Creature — Kor Nomad Soldier (1/1)

0: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Non-Human Cannonball
Non-Human Cannonball 2Red (3)
Artifact Creature — Clown Robot (4/3)

When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you.

Unfinity (Common)
Noose Constrictor
Noose Constrictor 1Green (2)
Creature — Snake (2/2)

Reach

Discard a card: Noose Constrictor gets +1/+1 until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Noosegraf Mob
Noosegraf Mob 4BlackBlack (6)
Creature — Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Battlebond (Rare)
Norika Yamazaki, the Poet
Norika Yamazaki, the Poet 2White (3)
Legendary Creature — Human Samurai (3/2)

Vigilance

Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.

Kamigawa: Neon Dynasty (Uncommon)
Norin the Wary
Norin the Wary Red (1)
Legendary Creature — Human Warrior (2/1)

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

Time Spiral (Rare)
Norn's Annex
Norn's Annex 3Phyrexian WhitePhyrexian White (5)
Artifact

(Phyrexian White can be paid with either White or 2 life.)

Creatures can't attack you or planeswalkers you control unless their controller pays Phyrexian White for each of those creatures.

Commander Masters (Rare)
Other Versions
New Phyrexia (Rare)
Phyrexia: All Will Be One Commander (Rare)
Norn's Choirmaster
Norn's Choirmaster 3WhiteWhite (5)
Creature — Phyrexian Angel (5/4)

Flying, first strike

Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One Commander (Rare)
Norn's Decree
Norn's Decree 2White (3)
Enchantment

Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter.

Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.

Phyrexia: All Will Be One Commander (Rare)
Norn's Inquisitor
Norn's Inquisitor 1White (2)
Creature — Phyrexian Knight (1/1)

When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

March of the Machine (Uncommon)
Norn's Wellspring
Norn's Wellspring 1White (2)
Artifact

Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring.

1, Tap, Remove two oil counters from Norn's Wellspring: Draw a card.

Phyrexia: All Will Be One (Rare)
Norritt
Norritt 3Black (4)
Creature — Imp (1/1)

Tap: Untap target blue creature.

Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.

Ice Age (Common)
North Star
North Star 4 (4)
Artifact

4, Tap: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)

Legends (Rare)
Northern Paladin
Northern Paladin 2WhiteWhite (4)
Creature — Human Knight (3/3)

WhiteWhite, Tap: Destroy target black permanent.

Seventh Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Norwood Archers
Norwood Archers 3Green (4)
Creature — Elf Archer (3/3)

Reach (This creature can block creatures with flying.)

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Norwood Priestess
Norwood Priestess 2GreenGreen (4)
Creature — Elf Druid (1/1)

Tap: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.

Vintage Masters (Rare)
Other Versions
Portal Second Age (Rare)
Norwood Ranger
Norwood Ranger Green (1)
Creature — Elf Scout Ranger (1/2)

Portal Second Age (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Norwood Riders
Norwood Riders 3Green (4)
Creature — Elf (3/3)

Norwood Riders can't be blocked by more than one creature.

Portal Second Age (Common)
Norwood Warrior
Norwood Warrior 2Green (3)
Creature — Elf Warrior (2/2)

Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.

Portal Second Age (Common)
Nostalgic Dreams
Nostalgic Dreams GreenGreen (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Vintage Masters (Uncommon)
Other Versions
Torment (Rare)
Nosy Goblin
Nosy Goblin 2Red (3)
Creature — Goblin (2/1)

Tap, Sacrifice Nosy Goblin: Destroy target face-down creature.

Onslaught (Common)
Not Dead After All
Not Dead After All Black (1)
Instant

Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Not Forgotten
Not Forgotten 1White (2)
Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

Jumpstart 2022 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Not of This World
Not of This World 7 (7)
Kindred Instant — Eldrazi

Counter target spell or ability that targets a permanent you control.

This spell costs 7 less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.

Commander Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Not on My Watch
Not on My Watch 1White (2)
Instant

Exile target attacking creature.

Murders at Karlov Manor (Uncommon)
Nothic
Nothic 4Black (5)
Creature — Horror (4/3)

Weird Insight — When Nothic dies, roll a d20.

1–9 | You draw a card and you lose 1 life.

10–19 | You draw two cards and you lose 2 life.

20 | You draw seven cards and you lose 7 life.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Notion Rain
Notion Rain 1BlueBlack (3)
Sorcery

Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Murders at Karlov Manor Commander (Common)
Other Versions
Guilds of Ravnica (Common)
Notion Thief
Notion Thief 2BlueBlack (4)
Creature — Human Rogue (3/1)

Flash

If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Special Guests (Mythic Rare)
Other Versions
Dragon's Maze (Rare)
Masters 25 (Rare)
Zendikar Rising Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Notorious Assassin
Notorious Assassin 3Black (4)
Creature — Human Spellshaper Assassin (2/2)

2Black, Tap, Discard a card: Destroy target nonblack creature. It can't be regenerated.

Mercadian Masques (Rare)
Notorious Sliver War
Notorious Sliver War (0)
Stickers

2 — 5: Creatures you control get +1/+1 until end of turn.

3 — Protection from creatures with two or more creature types

2 — 3/3

5 — 9/6

Unfinity (Common)
Notorious Throng
Notorious Throng 3Blue (4)
Kindred Sorcery — Rogue

Prowl 5Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.

Zendikar Rising Commander (Rare)
Other Versions
Morningtide (Rare)
Nourish
Nourish GreenGreen (2)
Instant

You gain 6 life.

Darksteel (Common)
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