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Sage's Dousing
Sage's Dousing 2Blue (3)
Kindred Instant — Wizard

Counter target spell unless its controller pays 3. If you control a Wizard, draw a card.

Morningtide (Uncommon)
Sage's Knowledge
Sage's Knowledge 2Blue (3)
Sorcery

Return target sorcery card from your graveyard to your hand.

Portal Three Kingdoms (Common)
Sages of the Anima
Sages of the Anima 3GreenBlue (5)
Creature — Elf Wizard (3/4)

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Alara Reborn (Rare)
Sage's Reverie
Sage's Reverie 3White (4)
Enchantment — Aura

Enchant creature

When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Wilds of Eldraine Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2018 (Uncommon)
Jumpstart 2022 (Uncommon)
Sage's Row Denizen
Sage's Row Denizen 2Blue (3)
Creature — Vedalken Wizard (2/3)

Whenever another blue creature enters the battlefield under your control, target player mills two cards.

Core Set 2020 (Common)
Other Versions
Gatecrash (Common)
Sage's Row Savant
Sage's Row Savant 1Blue (2)
Creature — Vedalken Wizard (2/1)

When Sage's Row Savant enters the battlefield, scry 2.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Sagittars' Volley
Sagittars' Volley 2Green (3)
Instant

Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.

Ravnica Allegiance (Common)
Sagu Archer
Sagu Archer 4Green (5)
Creature — Snake Archer (2/5)

Reach (This creature can block creatures with flying.)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Sagu Mauler
Sagu Mauler 4GreenBlue (6)
Creature — Beast (6/6)

Trample, hexproof

Morph 3GreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Commander 2019 (Rare)
Other Versions
Khans of Tarkir (Rare)
Saheeli Rai
Saheeli Rai 1BlueRed (3)
Legendary Planeswalker — Saheeli (3)

+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.

−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.

−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Saheeli, Filigree Master
Saheeli, Filigree Master 2BlueRed (4)
Legendary Planeswalker — Saheeli (3)

+1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.

−2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.

−4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost 1 less to cast."

The Brothers' War (Mythic Rare)
Saheeli, Sublime Artificer
Saheeli, Sublime Artificer 1Blue or RedBlue or Red (3)
Legendary Planeswalker — Saheeli (5)

Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.

−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
March of the Machine Commander (Uncommon)
Saheeli, the Gifted
Saheeli, the Gifted 2BlueRed (4)
Legendary Planeswalker — Saheeli (4)

+1: Create a 1/1 colorless Servo artifact creature token.

+1: The next spell you cast this turn costs 1 less to cast for each artifact you control as you cast it.

−7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.

Saheeli, the Gifted can be your commander.

Commander 2018 (Mythic Rare)
Saheeli, the Sun's Brilliance
Saheeli, the Sun's Brilliance BlueRed (2)
Legendary Creature — Human Artificer (2/2)

BlueRed, Tap: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

The Lost Caverns of Ixalan (Mythic Rare)
Saheeli's Artistry
Saheeli's Artistry 4BlueBlue (6)
Sorcery

Choose one or both —

• Create a token that's a copy of target artifact.

• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

March of the Machine Commander (Rare)
Other Versions
Kaladesh (Rare)
Commander 2018 (Rare)
Saheeli's Directive
Saheeli's Directive Variable ColorlessRedRedRed (3)
Sorcery

Improvise (Each artifact you tap after you're done activating mana abilities pays for 1.)

Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Commander 2018 (Rare)
Saheeli's Lattice
Saheeli's Lattice 1Red (2)
Artifact

When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards.

Craft with one or more Dinosaurs 4Red (4Red, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Saheeli's Silverwing
Saheeli's Silverwing 4 (4)
Artifact Creature — Drake (2/3)

Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

War of the Spark (Common)
Sai of the Shinobi
Sai of the Shinobi 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.

Equip 2

Masters 25 (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Sai, Master Thopterist
Sai, Master Thopterist 2Blue (3)
Legendary Creature — Human Artificer (1/4)

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

1Blue, Sacrifice two artifacts: Draw a card.

Commander Masters (Rare)
Other Versions
Core Set 2019 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Saiba Cryptomancer
Saiba Cryptomancer 1Blue (2)
Creature — Moonfolk Ninja (0/1)

Flash

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Hexproof

March of the Machine (Common)
Saiba Syphoner
Saiba Syphoner 2BlueBlue (4)
Creature — — Human Ninja (2/2)

Flash

This spell costs 2 less to cast if there are no instant or sorcery cards in your hand.

When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

If Saiba Syphoner would die, shuffle it into your library instead.

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Saiba Trespassers
Saiba Trespassers 4Blue (5)
Artifact Creature — Moonfolk Rogue (3/5)

Channel — 3Blue, Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step.

Kamigawa: Neon Dynasty (Common)
Said // Done (Said)
Said // Done (Said) 2Blue (3)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Modern Horizons 2 (Uncommon)
Sail into the West
Sail into the West 2GreenBlue (4)
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sailmonger
Sailmonger 3Blue (4)
Creature — Human Monger (3/3)

2: Target creature gains flying until end of turn. Any player may activate this ability.

Mercadian Masques (Uncommon)
Sailor of Means
Sailor of Means 2Blue (3)
Creature — Human Pirate (1/4)

When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends (Common)
Other Versions
Ixalan (Common)
Rivals of Ixalan (Common)
Jumpstart (Common)
Sailors' Bane
Sailors' Bane 7BlueBlue (9)
Creature — Dragon Turtle (7/7)

This spell costs 1 less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Saint Traft and Rem Karolus
Saint Traft and Rem Karolus BlueRedWhite (3)
Legendary Creature — Spirit Human (3/4)

Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.

Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

March of the Machine Commander (Mythic Rare)
Sakashima of a Thousand Faces
Sakashima of a Thousand Faces 3Blue (4)
Legendary Creature — Human Rogue (3/1)

You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities.

The "legend rule" doesn't apply to permanents you control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Sakashima the Impostor
Sakashima the Impostor 2BlueBlue (4)
Legendary Creature — Human Rogue (3/1)

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "2BlueBlue: Return this creature to its owner's hand at the beginning of the next end step."

Saviors of Kamigawa (Rare)
Sakashima's Protege
Sakashima's Protege 4BlueBlue (6)
Creature — Shapeshifter (3/1)

Flash

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.

Commander Legends (Rare)
Sakashima's Student
Sakashima's Student 2BlueBlue (4)
Creature — Human Ninja (0/0)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.

Planechase Anthology (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Sakashima's Will
Sakashima's Will 3Blue (4)
Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Target opponent chooses a creature they control. You gain control of it.

• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

Commander Legends (Rare)
Sakiko, Mother of Summer
Sakiko, Mother of Summer 4GreenGreen (6)
Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much Green. Until end of turn, you don't lose this mana as steps and phases end.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Sakura-Tribe Elder
Sakura-Tribe Elder 1Green (2)
Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Modern Horizons 3 Commander (Common)
Other Versions
Champions of Kamigawa (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Magic: The Gathering—Conspiracy (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Kamigawa: Neon Dynasty Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Murders at Karlov Manor Commander (Common)
Sakura-Tribe Scout
Sakura-Tribe Scout Green (1)
Creature — Snake Shaman Scout (1/1)

Tap: You may put a land card from your hand onto the battlefield.

Saviors of Kamigawa (Common)
Sakura-Tribe Springcaller
Sakura-Tribe Springcaller 3Green (4)
Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add Green. Until end of turn, you don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Common)
Salivating Gremlins
Salivating Gremlins 2Red (3)
Creature — Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Double Masters (Common)
Sally Sparrow
Sally Sparrow 2WhiteBlue (4)
Legendary Creature — Human Detective (2/3)

You may cast creature spells as though they had flash.

Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
Salt Flats
Salt Flats (0)
Land

Salt Flats enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add White or Black. Salt Flats deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Salt Marsh
Salt Marsh (0)
Land

Salt Marsh enters the battlefield tapped.

Tap: Add Blue or Black.

Invasion (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Salt Road Ambushers
Salt Road Ambushers 3Green (4)
Creature — Dog Warrior (3/3)

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph 3GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Salt Road Patrol
Salt Road Patrol 3White (4)
Creature — Human Scout (2/5)

Outlast 1White (1White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Khans of Tarkir (Common)
Salt Road Quartermasters
Salt Road Quartermasters 2Green (3)
Creature — Human Soldier (1/1)

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.

2Green, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

Dragons of Tarkir (Uncommon)
Saltblast
Saltblast 3WhiteWhite (5)
Sorcery

Destroy target nonwhite permanent.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Saltcrusted Steppe
Saltcrusted Steppe (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Saltcrusted Steppe.

1, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of Green and/or White.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Saltfield Recluse
Saltfield Recluse 2White (3)
Creature — Human Rebel Cleric (1/2)

Tap: Target creature gets -2/-0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Saltskitter
Saltskitter 3White (4)
Creature — Wurm (3/4)

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

Future Sight (Common)
Saltwater Stalwart
Saltwater Stalwart 3Blue (4)
Creature — Merfolk Warrior (2/4)

Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.

Jumpstart 2022 (Common)
Other Versions
Battlebond (Common)
Salvage
Salvage Green (1)
Sorcery

Put target card from your graveyard on top of your library.

Portal Second Age (Common)
Salvage Drone
Salvage Drone Blue (1)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

When Salvage Drone dies, you may draw a card. If you do, discard a card.

Battle for Zendikar (Common)
Salvage Scout
Salvage Scout White (1)
Creature — Human Scout (1/1)

White, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

Scars of Mirrodin (Common)
Salvage Scuttler
Salvage Scuttler 4Blue (5)
Creature — Crab (4/4)

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.

Aether Revolt (Uncommon)
Salvage Slasher
Salvage Slasher 1Black (2)
Artifact Creature — Human Rogue (1/1)

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

Conflux (Common)
Salvage Titan
Salvage Titan 4BlackBlack (6)
Artifact Creature — Golem (6/4)

You may sacrifice three artifacts rather than pay this spell's mana cost.

Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

Double Masters (Rare)
Other Versions
Shards of Alara (Rare)
Salvaged Manaworker
Salvaged Manaworker 2 (2)
Artifact Creature — Construct (1/3)

1: Add one mana of any color. Activate only once each turn.

Dominaria United (Common)
Salvager of Ruin
Salvager of Ruin 3 (3)
Artifact Creature — Construct (2/1)

Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.

Core Set 2020 (Uncommon)
Salvager of Secrets
Salvager of Secrets 3BlueBlue (5)
Creature — Merfolk Wizard (2/2)

When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Game Night 2019 (Common)
Other Versions
Core Set 2019 (Common)
Salvaging Station
Salvaging Station 6 (6)
Artifact

Tap: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield.

Whenever a creature dies, you may untap Salvaging Station.

Fifth Dawn (Rare)
Salvation Colossus
Salvation Colossus 6WhiteWhite (8)
Artifact Creature — Construct (9/9)

Flying, vigilance, trample

Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.

Unearth—Pay eight Energy. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons 3 Commander (Rare)
Sam, Loyal Attendant
Sam, Loyal Attendant 1GreenWhite (3)
Legendary Creature — Halfling Peasant (2/4)

Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.)

At the beginning of combat on your turn, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Activated abilities of Foods you control cost 1 less to activate.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Samite Alchemist
Samite Alchemist 3White (4)
Creature — Human Cleric (0/2)

WhiteWhite, Tap: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

Homelands (Common)
Samite Archer
Samite Archer 1WhiteBlue (3)
Creature — Human Cleric Archer (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tap: Samite Archer deals 1 damage to any target.

Invasion (Uncommon)
Samite Blessing
Samite Blessing White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Stronghold (Common)
Samite Censer-Bearer
Samite Censer-Bearer White (1)
Creature — Human Rebel Cleric (1/1)

White, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.

Future Sight (Common)
Samite Elder
Samite Elder 2White (3)
Creature — Human Cleric (1/2)

Tap: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Planeshift (Rare)
Samite Healer
Samite Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Starter 2000 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Samite Herbalist
Samite Herbalist 1White (2)
Creature — Human Cleric (2/1)

Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Dominaria United (Common)
Samite Ministration
Samite Ministration 1White (2)
Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Invasion (Uncommon)
Samite Pilgrim
Samite Pilgrim 1White (2)
Creature — Human Cleric (1/1)

Domain — Tap: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Planeshift (Common)
Samite Sanctuary
Samite Sanctuary 2White (3)
Enchantment

2: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

Prophecy (Rare)
Sample Collector
Sample Collector 2Green (3)
Creature — Troll Detective (2/3)

Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Sam's Desperate Rescue
Sam's Desperate Rescue Black (1)
Sorcery

Return target creature card from your graveyard to your hand. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Samurai Enforcers
Samurai Enforcers 4WhiteWhite (6)
Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Champions of Kamigawa (Uncommon)
Samurai of the Pale Curtain
Samurai of the Pale Curtain WhiteWhite (2)
Creature — Fox Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead.

Champions of Kamigawa (Uncommon)
Samut, the Tested
Samut, the Tested 2RedGreen (4)
Legendary Planeswalker — Samut (4)

+1: Up to one target creature gains double strike until end of turn.

−2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.

−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Samut, Tyrant Smasher
Samut, Tyrant Smasher 2Red or GreenRed or Green (4)
Legendary Planeswalker — Samut (5)

Creatures you control have haste.

−1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

War of the Spark (Uncommon)
Samut, Vizier of Naktamun
Samut, Vizier of Naktamun 1RedGreen (3)
Legendary Creature — Human Warrior Cleric (2/3)

First strike, vigilance, haste

Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.

March of the Machine: The Aftermath (Mythic Rare)
Samut, Voice of Dissent
Samut, Voice of Dissent 3RedGreen (5)
Legendary Creature — Human Warrior (3/4)

Flash

Double strike, vigilance, haste

Other creatures you control have haste.

White, Tap: Untap another target creature.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Samut's Sprint
Samut's Sprint Red (1)
Instant

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

War of the Spark (Common)
Samwise Gamgee
Samwise Gamgee GreenWhite (2)
Legendary Creature — Halfling Peasant (2/2)

Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Samwise the Stouthearted
Samwise the Stouthearted 1White (2)
Legendary Creature — Halfling Peasant (2/1)

Flash

When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Sanctified Charge
Sanctified Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Magic 2015 Core Set (Common)
Sanctifier en-Vec
Sanctifier en-Vec WhiteWhite (2)
Creature — Human Cleric (2/2)

Protection from black and from red

When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.

If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

Modern Horizons 2 (Rare)
Sanctifier of Souls
Sanctifier of Souls 3White (4)
Creature — Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.

2White, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

Eldritch Moon (Rare)
Sanctify
Sanctify 1White (2)
Sorcery

Destroy target artifact or enchantment. You gain 3 life.

Innistrad: Crimson Vow (Common)
Sanctimony
Sanctimony 1White (2)
Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

Urza's Destiny (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Sanctuary Blade
Sanctuary Blade 2 (2)
Artifact — Equipment

As Sanctuary Blade becomes attached to a creature, choose a color.

Equipped creature gets +2/+0 and has protection from the last chosen color.

Equip 3

Ikoria Commander (Rare)
Sanctuary Cat
Sanctuary Cat White (1)
Creature — Cat (1/2)

Arena Base Set (Common)
Other Versions
Dark Ascension (Common)
Sanctuary Lockdown
Sanctuary Lockdown 2White (3)
Enchantment

Humans you control get +1/+1.

2, Tap two untapped Humans you control: Tap target creature an opponent controls.

Ikoria: Lair of Behemoths (Uncommon)
Sanctuary Raptor
Sanctuary Raptor 3 (3)
Artifact Creature — Bird (2/1)

Flying

Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.

Modern Horizons 2 (Uncommon)
Sanctuary Smasher
Sanctuary Smasher 4RedRed (6)
Creature — Rhino Beast (6/4)

First strike

Cycling 2Red (2Red, Discard this card: Draw a card.)

When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.

Ikoria: Lair of Behemoths (Uncommon)
Sanctuary Wall
Sanctuary Wall 1White (2)
Artifact Creature — Wall (0/4)

Defender

2White, Tap: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Murders at Karlov Manor (Uncommon)
Sanctuary Warden
Sanctuary Warden 4WhiteWhite (6)
Creature — Angel Soldier (5/5)

Flying

Sanctuary Warden enters the battlefield with two shield counters on it.

Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Mythic Rare)
Sanctum Custodian
Sanctum Custodian 2White (3)
Creature — Human Cleric (1/2)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Battle Royale Box Set (Common)
Other Versions
Urza's Saga (Common)
Sanctum Gargoyle
Sanctum Gargoyle 3White (4)
Artifact Creature — Gargoyle (2/3)

Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

Jumpstart 2022 (Common)
Other Versions
Shards of Alara (Common)
Archenemy (Common)
Modern Masters (Common)
Commander 2016 (Common)
Double Masters (Common)
Commander 2021 (Common)
Sanctum Guardian
Sanctum Guardian 1WhiteWhite (3)
Creature — Human Cleric (1/4)

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Battle Royale Box Set (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Sanctum of All
Sanctum of All WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.

If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

Core Set 2021 (Rare)
Sanctum of Calm Waters
Sanctum of Calm Waters 3Blue (4)
Legendary Enchantment — Shrine

At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.

Core Set 2021 (Uncommon)
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