+Drana (6)
Flying
: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
Flying, first strike
Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
<i>Cohort</i> — , Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. <i>(Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)</i>
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